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Author JAMMA 2005: Virtua Fighter 5 Trailer impressions

2005-09-01, 8:35 pm

http://ps3.ign.com/articles/647/647265p1.html

Sega's next generation of fighting in high resolution.
by Anoop Gantayat
August 31, 2005 - At long last, Sega is officially kicking off the hype
machine for the its first next generation fighter, Virtua Fighter 5.
Although first shown in trailer form at E3, today's JAMMA arcade show in
Japan marked the first time the game has appeared in viewable form for the
public eye, and the first time we were able to capture it for you with our
video cameras!


The game's one minute trailer begins with Akira practicing his moves in what
appears to be a temple, a red interior with bronze statues in the
background. The footage cuts to Aoi, who's in a ring located in a
Sakura-filled garden. Kage is the next to appear, in the same stage as Aoi.
The footage switches to Lion, appearing in the same stage from which Akira
kicked off the clip.
Vanessa takes things from there, bringing with her a new city stage, with
neon signs in the background and water on the pavement below. Goh, Sarah and
Jacky follow in the same city stage. Lei Fei introduces a new stage, a
temple on a snow-filled mountainside, and both Shun and Jeffrey follow.
Next, we see Brad and then Wolf appear in a second city stage, this one with
spectators, some of whom are standing inside a building.

One classic background returns. Pai appears next on the Great Wall of China
with a glaring, evening sun in the background, and she's joined by Lau, who
we almost didn't recognize, what with the evil look on his face.

Following the Virtua Fighter 5 logo, the trailer cuts to clips of two new
characters. The first is a young girl who spins around on the floor like
she's break dancing. The second character is a masked wrestler who appears
in one of the city stages shown earlier in the video.

The old cast is back, complete with at least two new faces, but even more
notable in the trailer are the amazing visuals that are provided by Sega's
new Pentium/NVIDIA based Lindbergh arcade hardware. The character models,
stage geometry, textures and lighting effects are the best we've ever seen
in a fighter, and that includes the footage we've been shown of other next
generation fighting games. While some of Sega's other Lindbergh games didn't
strike us as looking too next generation (we'll have further details in a
bit), Virtua Fighter 5 is, without question, a major leap beyond Virtua
Fighter 4. And, judging by the trailer, the game seems to run in wide
screen, high definition, just like House of the Dead 4.

But enough of the reading -- get with the downloading! We've made the Virtua
Fighter 5 trailer available for download, uncut, as filmed with our cameras
off the JAMMA floor. The quality isn't direct feed, but you should get a
good idea of how great Sega's next generation fighter looks.


mike

2005-09-01, 8:35 pm


<nam75> wrote in message news:jfydnUSQupwdtIreRVn-iA@comcast.com...
quote:

> http://ps3.ign.com/articles/647/647265p1.html
>
> Sega's next generation of fighting in high resolution.
> by Anoop Gantayat
> August 31, 2005 - At long last, Sega is officially kicking off the hype
> machine for the its first next generation fighter, Virtua Fighter 5.
> Although first shown in trailer form at E3, today's JAMMA arcade show in
> Japan marked the first time the game has appeared in viewable form for the
> public eye, and the first time we were able to capture it for you with our
> video cameras!
>
>
> The game's one minute trailer begins with Akira practicing his moves in
> what appears to be a temple, a red interior with bronze statues in the
> background. The footage cuts to Aoi, who's in a ring located in a
> Sakura-filled garden. Kage is the next to appear, in the same stage as
> Aoi. The footage switches to Lion, appearing in the same stage from which
> Akira kicked off the clip.
> Vanessa takes things from there, bringing with her a new city stage, with
> neon signs in the background and water on the pavement below. Goh, Sarah
> and Jacky follow in the same city stage. Lei Fei introduces a new stage, a
> temple on a snow-filled mountainside, and both Shun and Jeffrey follow.
> Next, we see Brad and then Wolf appear in a second city stage, this one
> with spectators, some of whom are standing inside a building.
>
> One classic background returns. Pai appears next on the Great Wall of
> China with a glaring, evening sun in the background, and she's joined by
> Lau, who we almost didn't recognize, what with the evil look on his face.
>
> Following the Virtua Fighter 5 logo, the trailer cuts to clips of two new
> characters. The first is a young girl who spins around on the floor like
> she's break dancing. The second character is a masked wrestler who appears
> in one of the city stages shown earlier in the video.
>
> The old cast is back, complete with at least two new faces, but even more
> notable in the trailer are the amazing visuals that are provided by Sega's
> new Pentium/NVIDIA based Lindbergh arcade hardware. The character models,
> stage geometry, textures and lighting effects are the best we've ever seen
> in a fighter, and that includes the footage we've been shown of other next
> generation fighting games. While some of Sega's other Lindbergh games
> didn't strike us as looking too next generation (we'll have further
> details in a bit), Virtua Fighter 5 is, without question, a major leap
> beyond Virtua Fighter 4. And, judging by the trailer, the game seems to
> run in wide screen, high definition, just like House of the Dead 4.
>
> But enough of the reading -- get with the downloading! We've made the
> Virtua Fighter 5 trailer available for download, uncut, as filmed with our
> cameras off the JAMMA floor. The quality isn't direct feed, but you should
> get a good idea of how great Sega's next generation fighter looks.


Not too impressed with the character models, but then i'm not too impressed
with the character models in DOA4 either. The lighting in VF5 looks great
though, and the shadows make a huge difference in the level of realism,
something DOA4 is still lacking so far even in the next generation of
gaming.....


BA

2005-09-03, 6:31 am


"mike" <sonofzeus26@hotmail.com> ha scritto nel messaggio
news:FoKRe.2163$Kk1.2141@newssvr19.news.prodigy.com...

quote:

> Not too impressed with the character models, but then i'm not too
> impressed with the character models in DOA4 either. The lighting in VF5
> looks great though, and the shadows make a huge difference in the level of
> realism, something DOA4 is still lacking so far even in the next
> generation of gaming.....


we don't know what DOA4 will be lacking, 'cause the game isn't completed

but for sure VF5 seems to lack motion blur, that make an huge difference in
level of realism
and we don't know if VF5 will be hd, the 4/3 video seems suggest only poor
640x480 output, blah


Merlin Amusements

2005-09-06, 8:37 pm

Yeah, yeah, another fighting game I can lose my XXX on.
Mike

<nam75> wrote in message news:jfydnUSQupwdtIreRVn-iA@comcast.com...
quote:

> http://ps3.ign.com/articles/647/647265p1.html
>
> Sega's next generation of fighting in high resolution.
> by Anoop Gantayat
> August 31, 2005 - At long last, Sega is officially kicking off the hype
> machine for the its first next generation fighter, Virtua Fighter 5.
> Although first shown in trailer form at E3, today's JAMMA arcade show in
> Japan marked the first time the game has appeared in viewable form for the
> public eye, and the first time we were able to capture it for you with our
> video cameras!
>
>
> The game's one minute trailer begins with Akira practicing his moves in
> what appears to be a temple, a red interior with bronze statues in the
> background. The footage cuts to Aoi, who's in a ring located in a
> Sakura-filled garden. Kage is the next to appear, in the same stage as
> Aoi. The footage switches to Lion, appearing in the same stage from which
> Akira kicked off the clip.
> Vanessa takes things from there, bringing with her a new city stage, with
> neon signs in the background and water on the pavement below. Goh, Sarah
> and Jacky follow in the same city stage. Lei Fei introduces a new stage, a
> temple on a snow-filled mountainside, and both Shun and Jeffrey follow.
> Next, we see Brad and then Wolf appear in a second city stage, this one
> with spectators, some of whom are standing inside a building.
>
> One classic background returns. Pai appears next on the Great Wall of
> China with a glaring, evening sun in the background, and she's joined by
> Lau, who we almost didn't recognize, what with the evil look on his face.
>
> Following the Virtua Fighter 5 logo, the trailer cuts to clips of two new
> characters. The first is a young girl who spins around on the floor like
> she's break dancing. The second character is a masked wrestler who appears
> in one of the city stages shown earlier in the video.
>
> The old cast is back, complete with at least two new faces, but even more
> notable in the trailer are the amazing visuals that are provided by Sega's
> new Pentium/NVIDIA based Lindbergh arcade hardware. The character models,
> stage geometry, textures and lighting effects are the best we've ever seen
> in a fighter, and that includes the footage we've been shown of other next
> generation fighting games. While some of Sega's other Lindbergh games
> didn't strike us as looking too next generation (we'll have further
> details in a bit), Virtua Fighter 5 is, without question, a major leap
> beyond Virtua Fighter 4. And, judging by the trailer, the game seems to
> run in wide screen, high definition, just like House of the Dead 4.
>
> But enough of the reading -- get with the downloading! We've made the
> Virtua Fighter 5 trailer available for download, uncut, as filmed with our
> cameras off the JAMMA floor. The quality isn't direct feed, but you should
> get a good idea of how great Sega's next generation fighter looks.
>
>



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