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Author It's official: Xbox360 is the next Dreamcast....
Radeon350@yahoo.com

2005-04-17, 12:31 am




well at least as far as its logo / symbol is concerned


likely Xbox360 logo & symbol

http://www.gamereactor.se/media/mic...mpner_23500.jpg
http://www.gamereactor.se/media/mic...mpner_23499.jpg

Dreamcast 2, oh yes.



source:
http://forum.teamxbox.com/showthrea...64&page=1&pp=20
http://ga-forum.com/showthread.php?t=43574

Stephen Edwards

2005-04-17, 12:31 am

In article <1113702998.624727.33210@l41g2000cwc.googlegroups.com>,
Radeon350@yahoo.com wrote:
quote:

> well at least as far as its logo / symbol is concerned
>
>
> likely Xbox360 logo & symbol
>
> http://www.gamereactor.se/media/mic...mpner_23500.jpg
> http://www.gamereactor.se/media/mic...mpner_23499.jpg
>
> Dreamcast 2, oh yes.


As I recall, didn't the Dreamcast launch with virtually no equals, only
to result in a lukewarm reception at best on 9/9/99? Perhaps this does
not bode well.
quote:

> source:
> http://forum.teamxbox.com/showthrea...64&page=1&pp=20
> http://ga-forum.com/showthread.php?t=43574


Interesting. However, I do have to point out the "greenness" of everything.
Wasn't Microsoft intent on getting away from that, and going with a more
"futurist" appearance?

Perhaps that "swirly" logo is designed to subconsciously program one's
mind into buying an XBOX 360 simply upon looking at it.
Ted

2005-04-17, 12:31 am



Stephen Edwards wrote:
snip
quote:

> As I recall, didn't the Dreamcast launch with virtually no equals, only
> to result in a lukewarm reception at best on 9/9/99?

snip

It was the biggest single day in entertainment sales ever to that point,
outpacing Phantom Menace's opening day take. Not exactly lukewarm.
Dr Gordon Crowbar

2005-04-17, 8:32 pm


"Ted" <nospamforted@nospam.com> wrote in message
news:4261CF24.74A29745@nospam.com...
quote:

>
>
> Stephen Edwards wrote:
> snip
> snip
>
> It was the biggest single day in entertainment sales ever to that point,
> outpacing Phantom Menace's opening day take. Not exactly lukewarm.


Are you saying that more consoles were sold in one day than movie tickets in
one day?

Or that the gross value was higher? But then it would be since a console
costs at least twenty times a movie ticket.

Sheesh.


Scott H

2005-04-17, 8:32 pm

Dr Gordon Crowbar wrote:
quote:

> "Ted" <nospamforted@nospam.com> wrote in message
> news:4261CF24.74A29745@nospam.com...
>
>
>
> Are you saying that more consoles were sold in one day than movie tickets in
> one day?
>
> Or that the gross value was higher? But then it would be since a console
> costs at least twenty times a movie ticket.
>
> Sheesh.


In the US it blew the records of the entertainment Industry (which
videogames are a part of) by selling a million units in less than 90
days. The PS1 took 1.5 years to sell a million in the US, and had only
broken 3 million by 1998 when the Saturn was discontinued. The phantom
menace comment was in regard to revenue generated, which again is the
standard by which the entertainment Industry measures success.

--
Scott

http://www.gamepilgrimage.com
Ted

2005-04-17, 8:32 pm



Scott H wrote:
quote:

>
> Dr Gordon Crowbar wrote:
>
> In the US it blew the records of the entertainment Industry (which
> videogames are a part of) by selling a million units in less than 90
> days. The PS1 took 1.5 years to sell a million in the US, and had only
> broken 3 million by 1998 when the Saturn was discontinued. The phantom
> menace comment was in regard to revenue generated, which again is the
> standard by which the entertainment Industry measures success.


And to be fair, the Phantom Menace's ticket sales represented a lot more
profit than DC harware sales (overall, at least; neither may have
represented a profit to the parent companies on the first day, altho
Sega claimed to make a dollar on every DC console from US launch, but
that's always seemed specious, like maybe SOJ was selling to SOA in such
a way as to give that appearance). Nevertheless, the DC was by far the
biggest video game sytsem launch to that time, in numbers of units and
in dollars. If 9/9/99 represented a lukewarm response, the reception of
every system launch previous to it was simply awful.
Scott H

2005-04-17, 8:32 pm

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Ted wrote:
quote:

>
> Scott H wrote:
>
>
>
> And to be fair, the Phantom Menace's ticket sales represented a lot more
> profit than DC harware sales (overall, at least; neither may have
> represented a profit to the parent companies on the first day, altho
> Sega claimed to make a dollar on every DC console from US launch, but
> that's always seemed specious, like maybe SOJ was selling to SOA in such
> a way as to give that appearance). Nevertheless, the DC was by far the
> biggest video game sytsem launch to that time, in numbers of units and
> in dollars. If 9/9/99 represented a lukewarm response, the reception of
> every system launch previous to it was simply awful.


Also, if I recall, the Xbox and Gamecube sold just a little bit less in
the same time frame as the Dreamcast. Meaning that if the Dreamcast did
not have a measure of success, neither did the Xbox or Gamecube.

--
Scott

http://www.gamepilgrimage.com
atarileaf

2005-04-17, 8:32 pm

The Dreamcast and Phantom Meance both sucked so huge $$$ don't mean quality.



"Scott H" <sheathx013@yahoo.com> wrote in message
news:eeu8e.17359$ox3.11706@trnddc03...
quote:

> Ted wrote:
only[vbcol=seagreen]
point,[vbcol=seagreen]
tickets in[vbcol=seagreen]
console[vbcol=seagreen]
(which[vbcol=seagreen]
>
> Also, if I recall, the Xbox and Gamecube sold just a little bit less in
> the same time frame as the Dreamcast. Meaning that if the Dreamcast did
> not have a measure of success, neither did the Xbox or Gamecube.
>
> --
> Scott
>
> http://www.gamepilgrimage.com



Dr Gordon Crowbar

2005-04-17, 8:32 pm


"atarileaf" <hickorysticks@cogeco.ca> wrote in message
news:Few8e.1398$K24.344@read1.cgocable.net...
quote:

> The Dreamcast and Phantom Meance both sucked so huge $$$ don't mean
> quality.


Agreed.


Chris F

2005-04-17, 8:32 pm

On Sun, 17 Apr 2005 12:33:39 -0400, "atarileaf"
<hickorysticks@cogeco.ca> wrote:
quote:

>The Dreamcast and Phantom Meance both sucked so huge $$$ don't mean quality.

obviously never owned a dreamcast then.
--

gamertag: chrisflynnuk
Live Line-up: RS3, RS3:BA, PGR2, Links04, SC:PT, Toca2, RSC2, MM3,
SWAT, MotoGP2, Burnout3, OutRun2(Demo), FSW
atarileaf

2005-04-17, 8:32 pm

I tend not to buy things that suck, so no, I've never owned one. I haven't
owned a Sega console since the Genesis.

"Chris F" <chris@asif.com> wrote in message
news:hlf561hgo033797s8uotp86ui967d7gaid@4ax.com...
quote:

> On Sun, 17 Apr 2005 12:33:39 -0400, "atarileaf"
> <hickorysticks@cogeco.ca> wrote:
>
quality.[vbcol=seagreen]
> obviously never owned a dreamcast then.
> --
>
> gamertag: chrisflynnuk
> Live Line-up: RS3, RS3:BA, PGR2, Links04, SC:PT, Toca2, RSC2, MM3,
> SWAT, MotoGP2, Burnout3, OutRun2(Demo), FSW



Chris F

2005-04-17, 8:32 pm

On Sun, 17 Apr 2005 15:58:49 -0400, "atarileaf"
<hickorysticks@cogeco.ca> wrote:
quote:

>I tend not to buy things that suck, so no, I've never owned one. I haven't
>owned a Sega console since the Genesis.
>

oh how i love crossposts to the alt.* groups.
--

gamertag: chrisflynnuk
Live Line-up: RS3, RS3:BA, PGR2, Links04, SC:PT, Toca2, RSC2, MM3,
SWAT, MotoGP2, Burnout3, OutRun2(Demo), FSW
Radeon350@yahoo.com

2005-04-17, 8:32 pm

Dreamcast took in (hardware, software, everything) about 95 to 97
million USD the day it was launched, iirc. outpacing Star Wars The
Phantom Menace by roughly 3x.

quite a feat - and this was done by a weakened Sega that was in
terrible debt.

think of how much stronger the Dreamcast launch (day) and launch time
period (first few weeks and months) would have been if SEGA was at
their full strength (1991-1993) when Genesis was kicking all sorts of
XXX.

Radeon350@yahoo.com

2005-04-17, 8:32 pm

Phantom Meance suck, Dreamcast friggen ROCKED. best launch ever. the
Xbox360 can only hope to equal or surpass Dreamcast's launch, and
Genesis' lifetime performance.

atarileaf

2005-04-17, 8:32 pm

Coming out of the gate strong is meaningless when you fail miserably in the
long run.

<Radeon350@yahoo.com> wrote in message
news:1113771946.629020.9350@f14g2000cwb.googlegroups.com...
quote:

> Dreamcast took in (hardware, software, everything) about 95 to 97
> million USD the day it was launched, iirc. outpacing Star Wars The
> Phantom Menace by roughly 3x.
>
> quite a feat - and this was done by a weakened Sega that was in
> terrible debt.
>
> think of how much stronger the Dreamcast launch (day) and launch time
> period (first few weeks and months) would have been if SEGA was at
> their full strength (1991-1993) when Genesis was kicking all sorts of
> XXX.
>



Relic

2005-04-17, 8:32 pm

atarileaf wrote:
quote:

> I tend not to buy things that suck, so no, I've never owned one. I haven't
> owned a Sega console since the Genesis.


SOMEbody needs to read Green Eggs and Ham....
quote:

>
> "Chris F" <chris@asif.com> wrote in message
> news:hlf561hgo033797s8uotp86ui967d7gaid@4ax.com...
>
>
> quality.
>
>
>
>

Scott H

2005-04-18, 3:31 am

atarileaf wrote:
quote:

> Coming out of the gate strong is meaningless when you fail miserably in the
> long run.


Wait, you just stated that money doesn't mean jack. Money is the only
thing the Dreamcast failed to generate.

--
Scott

http://www.gamepilgrimage.com
atarileaf

2005-04-18, 8:32 pm

Right. It failed to generate money, after the initial hoopla. You say thats
the only thing it failed to generate? Isn't that the most important thing?
If it had generated good money through its run, that would have been
indicitive of a good product that consumers wanted to buy. As it stood,
consumers saw better value in an N64 or PS1 then the Dreamcast and cast
their lots with one of those machines.

And I never said "money doesn't mean jack." I meant that it doesn't matter
how much you make in the initial months after release if you bottom out as
quickly as the dreamcast did. You think Sega got out of the console business
because they were MAKING TOO MUCH MONEY???


"Scott H" <sheathx013@yahoo.com> wrote in message
news:n8G8e.45712$9i7.1348@trnddc04...
quote:

> atarileaf wrote:
the[vbcol=seagreen]
>
> Wait, you just stated that money doesn't mean jack. Money is the only
> thing the Dreamcast failed to generate.
>
> --
> Scott
>
> http://www.gamepilgrimage.com



Sir Chewbury Gubbins

2005-04-18, 8:32 pm

Relic <relic1980@ameritech.net> wrote:
quote:

> atarileaf wrote:
>
> SOMEbody needs to read Green Eggs and Ham....


Wouldn't some form of rudimentary reading ability be required?

Choobs

--
Sir Chewbury Gubbins
Knight of the Wholly Gnarly Widget
http://www.nelefa.org - Daily blogging
http://www.nelefa.org/archives/game_diary - Gaming Diary
Jordan

2005-04-18, 8:32 pm

Actually the Dreamcast launch wen't really well... they took in more
than $90 million on the first day.

It was not without problems. Some of the Midway games were glitched,
before people commonly knew about "the boiling trick". The Web browser
discs also had some problems and needed to be replaced.

http://www.windowsitpro.com/Article...8882/18882.html

http://cnnstudentnews.cnn.com/TECH/...10/dc.problems/

- Jordan

Jordan

2005-04-18, 8:32 pm

Not necessarily.... it's equally possible they have no taste in games.
:^)

"D00d! When is GTA coming out!??!" - prime example...

- Jordan

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