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Author Bungie doubling its staff for Halo 3
NEXT BOX

2005-03-07, 4:30 am

there are at least 130 people set to work on Halo 3, soon, if not already.

Microsoft and Bungie are roughly doubling their staff for the next
generation Halo 3 game, for the new Xbox.



http://seattlepi.nwsource.com/busin...sftgames05.html

http://forum.teamxbox.com/showthrea...ht=Halo+working


http://www.totalgaming.co.uk/games/story.php?id=138
_____________________________________________________________________


06 March - In a recent interview with The Seattle-Post Intelligencer,
Microsoft Game Studios head man J. Allard revealed that Bungie Studios has
plans on doubling its development crew for Halo 3.

There were 65 people on staff that worked for the better part of two years
on Halo 2, but thanks to increased development spending and the
international success of the game, the third edition is looking to be worked
on by more than 130 people.

"Making a game is getting to be more and more like making a movie," said
Allard. "You need to hire more artists, more animators and more musicians."

This also essentially confirms that an actual Halo 3 in development as well,
so that's always good news to gamers.

Whether it launches on the PS3's launch date or not is still a rumor, but as
always, we'll have more on this as it gets announced.





i own a yacht

2005-03-07, 7:27 am

In comp.sys.ibm.pc.games.action NEXT BOX <nextbox@xbox2.net> wrote:
quote:

> there are at least 130 people set to work on Halo 3, soon, if not already.


they don't need more. they need better.

--
"Please excuse my posts in this thread this morning, I had not yet taken
my meds." -Jim Vieira
NEXT BOX

2005-03-07, 6:30 pm


"i own a yacht" <me@privacy.net> wrote in message
news:392ps3F5t1ttoU1@individual.net...
quote:

> In comp.sys.ibm.pc.games.action NEXT BOX <nextbox@xbox2.net> wrote:
already.[vbcol=seagreen]
>
> they don't need more. they need better.
>


they need more *and* better.


Jordan

2005-03-07, 6:30 pm

NEXT BOX wrote:
quote:

> Monday 7th March 2005
>
>
> BUNGIE DOUBLE UP FOR HALO 3
>
> Staff doubles to push Xenon's flagship title


I hope they spend a little less time having picnics and playing tug of
war this time...

- Jordan

seems to me

2005-03-10, 6:26 pm


"NEXT BOX" <nextbox@xbox2.net> wrote in message
news:HsudnYPkEd6J-LHfRVn-1g@comcast.com...
quote:

>
> Monday 7th March 2005
>
>
> BUNGIE DOUBLE UP FOR HALO 3


Arrgh!!! That's my pet peeve. It should be Bungie *Doubles* Up For Halo 3.


xTenn

2005-03-10, 6:26 pm


"NEXT BOX" <nextbox@xbox2.net> wrote in message
news:CZ-dnQnfPdPlZbbfRVn-3A@comcast.com...
quote:

>
> "Making a game is getting to be more and more like making a movie," said
> Allard. "You need to hire more artists, more animators and more
> musicians."
>


And yet we have so many expensive rushed sequel movies out there that failed
to capture the spark of the original, killing off what could have been an
ongiong masterpiece.

Sometimes you have to step back and let the original artistic light shine
instead of the management deciding to truck in the industrial strength
floodlights... 9 women cannot make a baby in a month.

(I'll stop here before spouting something too akin to Mythical Man Month
ramblings).



andrewv

2005-03-18, 10:16 pm

Maybe they could fix Halo 2 first? Fix all the glitching, handy cap
the lame snipers?

RB

2005-03-22, 4:29 am

I'd much rather they take some time away from working to keep their sanity.
It results in a much better product. They worked their butts off on Halo 2
and I am sure that they will do nothing less for future games.

--
RB
--
"Jordan" <lundj@earthlink.net> wrote in message
news:1110210119.699206.278770@g14g2000cwa.googlegroups.com...
quote:

> NEXT BOX wrote:
>
> I hope they spend a little less time having picnics and playing tug of
> war this time...
>
> - Jordan
>
>



Jordan

2005-03-23, 6:29 pm


RB wrote:
quote:

> I'd much rather they take some time away from working to keep their

sanity.
quote:

> It results in a much better product. They worked their butts off on

Halo 2
quote:

> and I am sure that they will do nothing less for future games.


Did you see the extra footage on the collectors edition disc? They had
3 years of dev time and spent 2 playing grab-XXX...

- Jordan

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