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Author KOTOR 2 newbie questions
opticreep@yahoo.com

2005-02-14, 6:15 pm

A couple of questions about KOTOR2 for those that have finished it. I
just need some very general answers to my questions (no specific
spoilers please).

1) How many "real" endings are there in this game? I'm guessing
there's only one for good side, and one for dark side. I'm curious if
there's a neutral ending. Is this game gonna be one of those cheesy
things where you can see all the endings regardless of your playing
style (good, evil, neutral) because they don't actually branch out
until one critical scene very, very, very late in the game (like
KOTOR1)?

2) Is this a game where you branch to being a "light side" or "dark
side" jedi pretty early in the game? I'm just curious if it was
possible to play evil dark side for the majority of the game, but turn
to the light side late in the game so I can see the "good" ending?
Would that sort of playing style prove too inconsistent for the game?
I'm guessing that something like that would wreak havoc on your NPC
companions. Can some of your "dark side" influence on NPCs early in
the game be undone by later "light side" behavior?

3) Is this a game where I'll basically be running around with an
All-Jedi party like in KOTOR1? Or are the non-Jedis much more useful
this time around? Will stuff like detect mines, computer hacking,
repair, and all that crap remain a novelty act, and be as useless and
non-vital as it was in KOTOR1?

Jeremy Reaban

2005-02-14, 6:15 pm

opticreep@yahoo.com wrote:
quote:

> A couple of questions about KOTOR2 for those that have finished it.

I
quote:

> just need some very general answers to my questions (no specific
> spoilers please).
>
> 1) How many "real" endings are there in this game? I'm guessing
> there's only one for good side, and one for dark side. I'm curious

if
quote:

> there's a neutral ending. Is this game gonna be one of those cheesy
> things where you can see all the endings regardless of your playing
> style (good, evil, neutral) because they don't actually branch out
> until one critical scene very, very, very late in the game (like
> KOTOR1)?


There's really just one ending, but it is slightly different depending
on if you are light or dark.

quote:

> 2) Is this a game where you branch to being a "light side" or "dark
> side" jedi pretty early in the game? I'm just curious if it was
> possible to play evil dark side for the majority of the game, but

turn
quote:

> to the light side late in the game so I can see the "good" ending?
> Would that sort of playing style prove too inconsistent for the

game?
quote:

> I'm guessing that something like that would wreak havoc on your NPC
> companions. Can some of your "dark side" influence on NPCs early in
> the game be undone by later "light side" behavior?


I'm sure there are glitches that raise the light/dark side points. The
game isn't varied enough for it to matter, though.
quote:

> 3) Is this a game where I'll basically be running around with an
> All-Jedi party like in KOTOR1? Or are the non-Jedis much more

useful
quote:

> this time around? Will stuff like detect mines, computer hacking,
> repair, and all that crap remain a novelty act, and be as useless

and
quote:

> non-vital as it was in KOTOR1?


Probably, but non-Jedis are more useful, as you can upgrade blasters
quite a bit. Also you often play as other characters (not you).


Rump Ranger

2005-02-28, 6:17 pm


opticreep@yahoo.com wrote:
quote:

> A couple of questions about KOTOR2 for those that have finished it.

I
quote:

> just need some very general answers to my questions (no specific
> spoilers please).
>
> 1) How many "real" endings are there in this game? I'm guessing
> there's only one for good side, and one for dark side. I'm curious

if
quote:

> there's a neutral ending. Is this game gonna be one of those cheesy
> things where you can see all the endings regardless of your playing
> style (good, evil, neutral) because they don't actually branch out
> until one critical scene very, very, very late in the game (like
> KOTOR1)?
>


There are two and it does matter pretty early as to what ending you're
going to have.
quote:

> 2) Is this a game where you branch to being a "light side" or "dark
> side" jedi pretty early in the game? I'm just curious if it was
> possible to play evil dark side for the majority of the game, but

turn
quote:

> to the light side late in the game so I can see the "good" ending?


You can, but then again you might not have enough chances to gain the
points required for a shift without cheats. You also lose certain
powers in your prestige class if you do that.
quote:

> Would that sort of playing style prove too inconsistent for the game?
> I'm guessing that something like that would wreak havoc on your NPC
> companions. Can some of your "dark side" influence on NPCs early in
> the game be undone by later "light side" behavior?
>
> 3) Is this a game where I'll basically be running around with an
> All-Jedi party like in KOTOR1? Or are the non-Jedis much more useful
> this time around? Will stuff like detect mines, computer hacking,
> repair, and all that crap remain a novelty act, and be as useless and
> non-vital as it was in KOTOR1?


No. Unlike KOTOR 1, skills are very important in this game. Repair is
a must if you want to get good upgrades for your items. I also tend to
bring along one of the non-Jedi characters (or one who specializes in
blasters) just because it gets way too crowded up front. Get some
maxed out blasters on Mira or Mandalore, fit them with all the blaster
feats, and watch them tear apart your enemies while you whack them with
your saber. OTOH, you can get up to a maximum of seven jedi characters
in your party with one tank (Mandalore) and three droids at the end.
Dark Siders can get six with a badass Wookie.

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