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Home > Archive > Xbox forum > December 2004 > Can a PC "talk" to an XBox...
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Can a PC "talk" to an XBox...
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| I would like to play halo on my PC and hook it to my brothers XBox so I
can frag him into the ground!
Can anyone help me make my dream come true 
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| Paul Smith 2004-12-06, 9:47 am |
| "Paulz" <paulz@cavendish.co.uk> wrote in message
news:1102342394.872867.34140@z14g2000cwz.googlegroups.com...
quote:
>I would like to play halo on my PC and hook it to my brothers XBox so I
> can frag him into the ground!
> Can anyone help me make my dream come true 
Not possible.
But 2 Xboxes and 2 copies of Halo 2 is what you need. ;-)
--
Paul Smith,
Yeovil, UK.
http://www.dasmirnov.net/
http://windows.dasmirnov.net/ Windows XP Resource Site.
*Replace nospam with smirnov to reply by e-mail*
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| Thanks - you've confirmed what I though, that despite M$ having all the
keys they "decided" - for what ever (commercial) reasons - to not
enable this nicety for us PC sticklers!
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| Not just MS though. Most publishers do not have cross platform connectivity.
--
Nick W
GamerTag: StalkerofHades
nfwilson@nospam.hotmail.com
"Paulz" <paulz@cavendish.co.uk> wrote in message
news:1102346211.275081.52070@z14g2000cwz.googlegroups.com...
quote:
> Thanks - you've confirmed what I though, that despite M$ having all the
> keys they "decided" - for what ever (commercial) reasons - to not
> enable this nicety for us PC sticklers!
>
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| Paul Smith 2004-12-06, 5:48 pm |
| "Nick" <nfwilson@hotmail.com> wrote in message
news:eWeNzh62EHA.3244@TK2MSFTNGP11.phx.gbl...
quote:
> Not just MS though. Most publishers do not have cross platform
> connectivity.
The only game I can think of that was ever cross platform in this way was
Quake III Arena, between the PC and the Dreamcast. However they both of
course ran Windows.
It did work, once however the PC version was patched to a level beyond the
Dreamcast version it broke compatibility.
Halo PC and Halo are very different games. Although they look the same
ontop, under the hood a lot of work was done on things that do effect
multiplayer like the network code etc, then you've got the extra content in
the PC version too, Banshee's rocket-hogs etc.
And to finish up it would be kind of silly since the PC users with their
mice would hammer anyone with a controller. Quake III Arena confirmed this.
8-)
--
Paul Smith,
Yeovil, UK.
http://www.dasmirnov.net/
http://www.xbox2portal.com/
*Replace nospam with smirnov to reply by e-mail*
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"Paul Smith" <Paul@nospam.demon.co.uk> wrote in message
news:%23Rc4wT82EHA.3376@TK2MSFTNGP12.phx.gbl...
quote:
>
> The only game I can think of that was ever cross platform in this way was
> Quake III Arena, between the PC and the Dreamcast. However they both of
> course ran Windows.
>
Well, the dreamcast ran Windows CE, not windows. It is much more like the
software on the XBox than a windows operating system on a PC. If anything
that would be a good example as to why PC and XBox game playing might be
possible than not. Of course, before you see it happening you have to get
the PC players to subscribe to LIVE...
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| That's true -- I forgot about being killed from a PC player ala
mouse/keyboard combo
--
Nick W
GamerTag: StalkerofHades
nfwilson@nospam.hotmail.com
"Paul Smith" <Paul@nospam.demon.co.uk> wrote in message
news:%23Rc4wT82EHA.3376@TK2MSFTNGP12.phx.gbl...
quote:
> "Nick" <nfwilson@hotmail.com> wrote in message
> news:eWeNzh62EHA.3244@TK2MSFTNGP11.phx.gbl...
>
> The only game I can think of that was ever cross platform in this way was
> Quake III Arena, between the PC and the Dreamcast. However they both of
> course ran Windows.
>
> It did work, once however the PC version was patched to a level beyond the
> Dreamcast version it broke compatibility.
>
> Halo PC and Halo are very different games. Although they look the same
> ontop, under the hood a lot of work was done on things that do effect
> multiplayer like the network code etc, then you've got the extra content
> in the PC version too, Banshee's rocket-hogs etc.
>
> And to finish up it would be kind of silly since the PC users with their
> mice would hammer anyone with a controller. Quake III Arena confirmed
> this. 8-)
>
> --
> Paul Smith,
> Yeovil, UK.
> http://www.dasmirnov.net/
> http://www.xbox2portal.com/
>
> *Replace nospam with smirnov to reply by e-mail*
>
>
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| Nicholas Andrade 2004-12-07, 12:47 am |
| Nick wrote:
quote:
> Not just MS though. Most publishers do not have cross platform connectivity.
>
Honestly, it's a very niche market. I don't know about you, but most of
the games I own on one game system (be it console or PC), I don't buy
for the rest of my systems unless the other versions of the game are
significantly different. Likewise if they are significantly different,
it would make interaction between the two games tougher. Furthermore,
it would be much more difficult to prevent cheating (and I'm not just
talking about inherent advantages like keyboad/mouse in a FPS).
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| Paul Angstrom 2004-12-07, 12:47 am |
| On Mon, 6 Dec 2004 18:53:57 -0000, "Paul Smith"
<Paul@nospam.demon.co.uk> wrote in message
<#Rc4wT82EHA.3376@TK2MSFTNGP12.phx.gbl>:
quote:
>"Nick" <nfwilson@hotmail.com> wrote in message
>news:eWeNzh62EHA.3244@TK2MSFTNGP11.phx.gbl...
>
>The only game I can think of that was ever cross platform in this way was
>Quake III Arena, between the PC and the Dreamcast. However they both of
>course ran Windows.
The Final Fantasy XI MMORPG is cross platform between PCs and the
Playstation 2. Of course, interoperability is due in large part to the
fact that it's a client-server game in which the server is centrally
managed.
--
A: Because it disturbs the logical flow of a message.
Q: Why is top posting a sloppy form of writing?
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