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Author Xenon-Xbox2 LIVE Info
Xenon

2004-09-30, 12:53 am





http://www.microsoft.com/careers/se...66-317b3b9a5918


Are you interested in using C# and .NET to improve the integrity and
performance of servers? Want to help create a new feature for Xenon not
available on any other platform? Microsoft Game Studios Publishing is
looking for an SDET with server experience to help design and implement the
new Xenon Title Server features, including: a spectator mode for many Xenon
games, Xbox TV - with tickers at the bottom of the screen featuring recent
high scores and game highlights, a tournament system, and tradable trophies.
Core technical challenges the team will face include: integrating networking
code with existing networking layers of many games, optimizing the SQL
server backend, working with restricted console memory, optimizing data
flow, designing and implementing scalable servers, and integrating several
systems into a single customer experience.

[^SOUNDS PRETTY COOL HUH?^ I THINK SO!]

As the lead, you will own creating a staffing plan to hire 3 - 4 more SDETs
as well as run technical reviews of the current functional and technical
specs. In addition, you will need to work with the development team to
design test tools to test the networking layer, in-game integration of
features, spectator and tournament systems on the title server, server
scalability, IIS, SQL, security, and Xbox Live integration. Because the
development team already has 4 developers, you will also be responsible for
starting to implement these systems as the rest of your team comes on line.

Requirements: Strong CS background and OS knowledge, C# and .NET experience,
excellent communication and interpersonal skills, great problem solving
skills, strong tester mentality or previous QA experience. Experience with
server architecture/design, including IIS, SQL, security and scalability.
Strong understanding of networking. Strong programming in C and C++ as well
as ability to work with C# projects. Strong application debugging, kernel de
bugging experience a plus. Dedication and willingness to learn. Ability to
work in a team environment and independently. BS or MS in Computer Science
or equivalent experience.


Angus Looney

2004-09-30, 12:53 am

spectator mode, eh, umm...

well of course they'd be using dodgey MS server stuff.

"Xenon" <xenonxbox2@xboxnext.com> wrote in message
news:39adnUhyiIB3iMTcRVn-qA@comcast.com...
quote:

>
>
>
>
>

http://www.microsoft.com/careers/se...66-317b3b9a5918
quote:

>
>
> Are you interested in using C# and .NET to improve the integrity and
> performance of servers? Want to help create a new feature for Xenon not
> available on any other platform? Microsoft Game Studios Publishing is
> looking for an SDET with server experience to help design and implement

the
quote:

> new Xenon Title Server features, including: a spectator mode for many

Xenon
quote:

> games, Xbox TV - with tickers at the bottom of the screen featuring recent
> high scores and game highlights, a tournament system, and tradable

trophies.
quote:

> Core technical challenges the team will face include: integrating

networking
quote:

> code with existing networking layers of many games, optimizing the SQL
> server backend, working with restricted console memory, optimizing data
> flow, designing and implementing scalable servers, and integrating several
> systems into a single customer experience.
>
> [^SOUNDS PRETTY COOL HUH?^ I THINK SO!]
>
> As the lead, you will own creating a staffing plan to hire 3 - 4 more

SDETs
quote:

> as well as run technical reviews of the current functional and technical
> specs. In addition, you will need to work with the development team to
> design test tools to test the networking layer, in-game integration of
> features, spectator and tournament systems on the title server, server
> scalability, IIS, SQL, security, and Xbox Live integration. Because the
> development team already has 4 developers, you will also be responsible

for
quote:

> starting to implement these systems as the rest of your team comes on

line.
quote:

>
> Requirements: Strong CS background and OS knowledge, C# and .NET

experience,
quote:

> excellent communication and interpersonal skills, great problem solving
> skills, strong tester mentality or previous QA experience. Experience with
> server architecture/design, including IIS, SQL, security and scalability.
> Strong understanding of networking. Strong programming in C and C++ as

well
quote:

> as ability to work with C# projects. Strong application debugging, kernel

de
quote:

> bugging experience a plus. Dedication and willingness to learn. Ability to
> work in a team environment and independently. BS or MS in Computer Science
> or equivalent experience.
>
>



Mike Brannigan [MSFT]

2004-11-26, 12:48 am

"Angus Looney" <REMOVEmakingSPAMupSPAMtheSPAMnumbers@hotmail.com> wrote in
message news:2ru1vqF1ekudsU1@uni-berlin.de...
quote:

> spectator mode, eh, umm...
>
> well of course they'd be using dodgey MS server stuff.


What do you think the current Xbox Live platform is ?
All Microsoft technologies. Doesn't seem too "dodgy"

--

Regards,

Mike
--
Mike Brannigan [Microsoft]

This posting is provided "AS IS" with no warranties, and confers no
rights

Please note I cannot respond to e-mailed questions, please use these
newsgroups

"Angus Looney" <REMOVEmakingSPAMupSPAMtheSPAMnumbers@hotmail.com> wrote in
message news:2ru1vqF1ekudsU1@uni-berlin.de...
quote:

> spectator mode, eh, umm...
>
> well of course they'd be using dodgey MS server stuff.
>
> "Xenon" <xenonxbox2@xboxnext.com> wrote in message
> news:39adnUhyiIB3iMTcRVn-qA@comcast.com...
> http://www.microsoft.com/careers/se...66-317b3b9a5918
> the
> Xenon
> trophies.
> networking
> SDETs
> for
> line.
> experience,
> well
> de
>
>



Paul Angstrom

2004-11-26, 12:48 am

On Fri, 26 Nov 2004 00:19:31 -0000, "Mike Brannigan [MSFT]"
<mikebran@online.microsoft.com> wrote in message
<epfpl200EHA.1932@TK2MSFTNGP09.phx.gbl>:
quote:

>"Angus Looney" <REMOVEmakingSPAMupSPAMtheSPAMnumbers@hotmail.com> wrote in
>message news:2ru1vqF1ekudsU1@uni-berlin.de...
>
>What do you think the current Xbox Live platform is ?
>All Microsoft technologies. Doesn't seem too "dodgy"


Agreed. So far, Microsoft has the best online implementation of all
current generation consoles.


--
A: Because it disturbs the logical flow of a message.
Q: Why is top posting a sloppy form of writing?
Brian Kvalheim [MSFT MVP]

2004-11-26, 5:47 pm

Hi Paul Angstrom (angstrom@go.away.spammers.invalid),
in the newsgroups
you posted:

|| Agreed. So far, Microsoft has the best online implementation of all
|| current generation consoles.

I think it will continue to be the best, even after the next generation.
Xbox/Xbox Live were designed with online community in mind. The updates to
Xbox Live (3 major updates) have shown their direction. Even the "rumors"
about the next Live service for Xbox 2 seem to be next to phenomenal.
--
Brian Kvalheim
Microsoft Publisher MVP
http://www.publishermvps.com
~pay it forward~

This posting is provided "AS IS" with no warranties, and
confers no rights.


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