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Author Re: uh-oh! Xbox 2|Next not looking so hot according to one supposed
Shawk

2005-03-04, 5:43 pm

Stephen Craft wrote:
quote:

> Okay, but... um...
>
> Steam is written by Valve, distributed by Valve, and only used by Valve.
> Only Valve games are distributed on Steam. How are they going to take away
> the distribution rights of other developers and publishers? KOTOR, for
> example, was developed by BioWare and published by LucasArts. Halo was
> developed by Bungie and published by Microsoft. How, exactly, could Valve
> *force* LucasArts and Microsoft to distribute their cames through Steam as
> opposed to through retail? When it's Valve vs. Microsoft in a court of law
> (especially if Valve is trying to force Microsoft to do something, and not
> the other way around), I don't see Valve coming out on top in that fight.
> Without Valve being able to force other developers to publish games through
> their medium, I fail to see how they're going to be able to establish any
> kind of monopoly.
>
> I find your argument a little puzzling, that's all. I was certainly less
> than pleased when, after waiting for years for HL2, and buying it (on
> release day) and installing it, that I had to wait an additional day for
> Steam to work. I was not happy about that. On the other hand, I also
> understand that Steam is the first foray into this kind of distrubution, and
> that almost by definition, the first tries are going to have bugs and
> hiccups. I do *not* agree that Steam should be used as an anti-piracy
> system (forcing a single-user game to connect online doesn't seem to make
> sense), but as a publishing and distribution system, to me it's a good idea.
> Historically, many publishers have been responsible for weakening games by
> releasing games before they're ready; editing content; and restricting
> developers' freedom to develop games as they see fit. If a developer has
> the guts and the capacity to distribute a game without a big-name publisher,
> I say more power to 'em.
>
> *That* is the purpose publishers play -- Valve on its own is a comparatively
> small shop, and doesn't have the finances, muscle, or clout to buy space on
> retail shelves around the country. If they're going to ship actual physical
> boxes to stores, they need help to do it, and they have to pay for that
> help. That (fairly sizeable) chunk of the money that goes to the publisher
> does *not* (obviously) end up in the pockets of the developer, and therefore
> does *not* go toward developing future, better games. As an aspiring
> game-maker myself, I choose to side with the little guy.
>
> The first paragraph is all I'm really curious about, all you need to respond
> to: how is Valve going to force other developers and/or publishers to
> distribute their games through Steam?
>


I'm sorry but you are talking sense. That is not permissable in threads
where Steam has become the subject. Yes, you do score points for being
completely off the subject the OP started, and you do get bonus points
for perpetuating difool/sayno2x's crap and bringing it back to the
attention of the folk that have KF'd him but I am afraid that having a
reasonable argument has really let you down. If you wish to continue to
discuss Steam please talk crap.

BTW - I do agree with you (except for waiting a day to play HL2 - guess
I was one of the lucky ones) and for once I'd be interested in the
replies (though I'll have to see someone quote them - I'm afraid I can't
see them anymore).

--
I mean, you've been around a bit, you know, like, you've, uh... You've
'done it'...
What do you mean?
Well, I mean like,... you've SLEPT, with a lady...
Yes...
What's it like?
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