|
Home > Archive > Starsiege Tribes > September 2005 > General Tribes Inqueries
You are viewing an archived Text-only version of the thread.
To view this thread in it's original format and/or if you want to reply to
this thread please [click here]
| Author |
General Tribes Inqueries
|
|
| Shinnokxz 2005-09-23, 8:35 pm |
| Did anyone give this a whirl? It seems to me that it flipflopped over
the the bargain bin a bit fast.
Also, is it true that the first two Tribes are now free? Will my old-XXX
account from 2001 still be active if I install it from the CD?
--
Cory "Shinnokxz" Hansen - http://www.coryhansen.com
Life is journey, not a destination. So stop running.
| |
| Shinnokxz 2005-09-23, 8:35 pm |
| Shinnokxz wrote:
quote:
> Did anyone give this a whirl? It seems to me that it flipflopped over
> the the bargain bin a bit fast.
>
> Also, is it true that the first two Tribes are now free? Will my old-XXX
> account from 2001 still be active if I install it from the CD?
Er... the first question is in regards to 'Tribes: Vengeance' in which I
had originally had in the subject line, but got rid of it for some reason.
--
Cory "Shinnokxz" Hansen - http://www.coryhansen.com
Life is journey, not a destination. So stop running.
| |
|
| On Fri, 23 Sep 2005 16:33:41 -0600, Shinnokxz wrote:
quote:
> Er... the first question is in regards to 'Tribes: Vengeance' in which I
> had originally had in the subject line, but got rid of it for some reason.
Heh, I'd forgotten there was something called tribes:vengeance, for my
other reply. 
--
"You're not afraid of the dark are you?"
R.L.U. #300033 - MDK10.1 - WindowMaker 0.90.0
| |
|
| On Fri, 23 Sep 2005 16:30:27 -0600, Shinnokxz wrote:
quote:
> Did anyone give this a whirl?
Which one? T1? Yep, that was working when I tried it last... which was a
number of months ago. T2? Who cares?
quote:
> It seems to me that it flipflopped over the the bargain bin a bit fast.
You can thank Sierra for that.
quote:
> Also, is it true that the first two Tribes are now free?
Dunno about T1. T2 is though.
quote:
> Will my old-XXX account from 2001 still be active if I install it from
> the CD?
Install it. Give it a whack. What can go wrong?
--
"You're not afraid of the dark are you?"
R.L.U. #300033 - MDK10.1 - WindowMaker 0.90.0
| |
| Shinnokxz 2005-09-23, 8:35 pm |
| Ah, heh, sorry for the confusion-
I never tried Tribes I, and to tell the truth I was never a huge fan of
Tribes 2. I played it just because some local friends did. The game was
fun, but I thought the engine was a bit overwhelming and a little too
player unfriendly. Not to mention there were umpteen-thousands
modifications for it on every server- it was hard to decipher whether I
was actually playing the vanilla game, or some lame mod.
--
Cory "Shinnokxz" Hansen - http://www.coryhansen.com
Life is journey, not a destination. So stop running.
| |
|
| On Fri, 23 Sep 2005 16:57:22 -0600, Shinnokxz wrote:
quote:
> Ah, heh, sorry for the confusion-
>
> I never tried Tribes I
Wtf? Heathen!!
quote:
> and to tell the truth I was never a huge fan of Tribes 2.
T2 was ok. But then Sierra decided to call it a day on the Tribes
franchise (after the devteam (sadly) decided to listen to the XXXXwits
that wanted to shaft T2 over).
Exhibit A: tribes:vengeance.
quote:
> I played it just because some local friends did. The game was fun, but I
> thought the engine was a bit overwhelming and a little too player
> unfriendly. Not to mention there were umpteen-thousands modifications
> for it on every server
Gotta admit, my favourite was "bwadmin". Exactly what that did though, god
knows.
quote:
> - it was hard to decipher whether I was actually playing the vanilla
> game, or some lame mod.
Is this still T2, or CS? ;)
--
"You're not afraid of the dark are you?"
R.L.U. #300033 - MDK10.1 - WindowMaker 0.90.0
| |
| Smeghead 2005-09-23, 8:35 pm |
| On Fri, 23 Sep 2005 16:33:41 -0600, Shinnokxz <shinnokxz@charter.net>
wrote:
quote:
>Shinnokxz wrote:
>
>Er... the first question is in regards to 'Tribes: Vengeance' in which I
>had originally had in the subject line, but got rid of it for some reason.
I heard the game itself wasn't bad as a single player "experience" but
from what I played on the demo servers, it is *NOT* really Tribes.
More like Unreal Tourny with a Tribes mod bolted on.
And your account should still work, if you remember your nick and
password.
--
--==<S m e g h e a d>==--
| |
| IcyHot 2005-09-24, 3:35 am |
|
"Shinnokxz" <shinnokxz@charter.net> wrote in message
news:Vl%Ye.7066$P7.5610@fe06.lga...
quote:
> Did anyone give this a whirl? It seems to me that it flipflopped over the
> the bargain bin a bit fast.
>
> Also, is it true that the first two Tribes are now free? Will my old-XXX
> account from 2001 still be active if I install it from the CD?
> --
> Cory "Shinnokxz" Hansen - http://www.coryhansen.com
> Life is journey, not a destination. So stop running.
T:V was a flop
T2 was a good product until Sierra bought out Dynamix and then was bought
out by VU
T1 is still great
My T1 and T2 accounts still work, including my beta keys.
| |
| ScratchMonkey 2005-09-24, 7:36 pm |
| Shinnokxz <shinnokxz@charter.net> wrote in news:9L%Ye.7138$P7.5029
@fe06.lga:
quote:
> I never tried Tribes I, and to tell the truth I was never a huge fan of
> Tribes 2. I played it just because some local friends did. The game was
> fun, but I thought the engine was a bit overwhelming and a little too
> player unfriendly. Not to mention there were umpteen-thousands
> modifications for it on every server- it was hard to decipher whether I
> was actually playing the vanilla game, or some lame mod.
"Overwhelming"? As in too complicated? The big draw of T2 for many of us
was that there was constantly something new to learn. Even after 3 years,
we still come back to it, and find other games just starting to use the
same concepts (like Battlefield 2).
"Player-unfriendly"? In what way? Again, there's a learning curve, but
that's a Good Thing. It means the game doesn't go in the bargain bin a
month after release.
T2's biggest problem was the bugginess that required constant patching and
it never did get completely stable.
However, you can now buy a license to the source code of T2's engine for
only $100 and build your own game, and have some hope of fixing the bugs
without waiting for official patches. For another $150 on top of that, you
get access to the next-generation engine. So for the price of a new video
card, you can be a code insider.
| |
| Adrian Ng 2005-09-24, 7:36 pm |
|
"ScratchMonkey" <ScratchMonkey.blacklist@sewingwitch.com> wrote in message
news:Xns96DB644DC58BCscratchmonkey@216.196.97.136...
quote:
> Shinnokxz <shinnokxz@charter.net> wrote in news:9L%Ye.7138$P7.5029
> @fe06.lga:
>
>
> "Overwhelming"? As in too complicated? The big draw of T2 for many of us
> was that there was constantly something new to learn. Even after 3 years,
> we still come back to it, and find other games just starting to use the
> same concepts (like Battlefield 2).
>
> "Player-unfriendly"? In what way? Again, there's a learning curve, but
> that's a Good Thing. It means the game doesn't go in the bargain bin a
> month after release.
>
> T2's biggest problem was the bugginess that required constant patching and
> it never did get completely stable.
>
> However, you can now buy a license to the source code of T2's engine for
> only $100 and build your own game, and have some hope of fixing the bugs
> without waiting for official patches. For another $150 on top of that, you
> get access to the next-generation engine. So for the price of a new video
> card, you can be a code insider.
Yes. I made mine in ten minutes!
Bug free!
| |
| Miracle Smith 2005-09-25, 5:33 am |
| ScratchMonkey wrote:
quote:
> However, you can now buy a license to the source code of T2's engine
> for only $100 and build your own game, and have some hope of fixing
> the bugs without waiting for official patches. For another $150 on
> top of that, you get access to the next-generation engine. So for the
> price of a new video card, you can be a code insider.
So, if 10 of us pitched in $25 each, the code writer in here could
create our own AGST Tribes.
I got $100 to start us off, so only 6 more members need to pitch in.

And yes, I'm serious.
_______________________________________________________________________________
Posted Via Uncensored-News.Com - Accounts Starting At $6.95 - http://www.uncensored-news.com
<><><><><><><> The Worlds Uncensored News Source <><><><><><><><>
| |
| ScratchMonkey 2005-09-25, 7:37 pm |
| "Miracle Smith" <GetLost@yourexpense.com> wrote in news:433653a3$1_1
@news6.uncensored-news.com:
quote:
> So, if 10 of us pitched in $25 each, the code writer in here could
> create our own AGST Tribes.
>
> I got $100 to start us off, so only 6 more members need to pitch in.
http://renwerx.com/
I've already got my TSE license. But I'm there mostly to make the Linux
server builds. I'm not a "new content" guy. I'm a bug buster by nature.
| |
|
| In-Reply-To: <Xns96DC64CD7EE6Bscratchmonkey@216.196.97.136>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
Content-Transfer-Encoding: 7bit
Lines: 13
Message-ID: <NKo_e.13059$TQ3.3777@trnddc05>
Date: Wed, 28 Sep 2005 04:12:29 GMT
NNTP-Posting-Host: 71.246.45.248
X-Complaints-To: abuse@verizon.net
X-Trace: trnddc05 1127880749 71.246.45.248 (Wed, 28 Sep 2005 00:12:29 EDT)
NNTP-Posting-Date: Wed, 28 Sep 2005 00:12:29 EDT
Xref: number1.nntp.dca.giganews.com alt.games.starsiege.tribes:126191
ScratchMonkey wrote:
quote:
> http://renwerx.com/
>
> I've already got my TSE license. But I'm there mostly to make the Linux
> server builds. I'm not a "new content" guy. I'm a bug buster by nature.
I wish I could help code, since I love programming, but between my job
and commute, I barely have any free time anymore. At least I get to code
at work now that they've figured out I can (and I've figured out C/C++). 
--
Troy
|
| |
|
|