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Author OMG
Dirk Pfeiffer

2006-02-26, 4:03 am

Hello Everyone!l

Well, I just got banned from the swg forums for trolling, lol. For 1 week.
I hope the game is still active when I get unbanned. As there are riots all
over the forums.

Bye
Dirk Pfeiffer <dirk@dbx501.de> Fri, 18 Nov 2005 16:02:06 +0200

=== Posted with Qusnetsoft NewsReader 2.2.0.8
Eerfa

2006-02-26, 4:03 am

I presume the riots are about NGE ???

David Casey

2006-02-26, 4:03 am

On 18 Nov 2005 07:41:09 -0800, Eerfa wrote:
quote:

> I presume the riots are about NGE ???


They must be in the Jedi forums. I haven't seen them.

Dave
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blakes7_filesharer@hotmail.com

2006-02-26, 4:03 am

well ive heard alot of people are upset about this NGE


I personally haven't had a free second to really look at it, but think
such a drastic change is totally silly



David Casey wrote:
quote:

> On 18 Nov 2005 07:41:09 -0800, Eerfa wrote:
>
>
> They must be in the Jedi forums. I haven't seen them.
>
> Dave
> --
> You can talk about us, but you can't talk without us!
> US Army Signal Corps!!
>
> http://www.geocities.com/davidcasey98
>
> Remove IH8SPAM to reply by email!


Dirk Pfeiffer

2006-02-26, 4:03 am

Reply to message from David Casey <sgtcasey@IH8SPAMcomcast.net> (Sat, 19
Nov 2005 02:20:25) about "Re: OMG":


DC> On 18 Nov 2005 07:41:09 -0800, Eerfa wrote:
[vbcol=seagreen]

DC> They must be in the Jedi forums. I haven't seen them.

Thanks for reminding me to put you into the killfile, as all you have to
say is against jedi but nothing constructive. I have a jedi myself, but it
became boring with CU1.0, so I played my BH instead most of the time.
People are not upset about jedi but about the game itself now. I'm sure you
cannot understand that, since your focus is to only complain about jedi.
Basically whiners like you were responsible for the CU and probably for the
NGE as well.



DC> Dave
DC> --
DC> You can talk about us, but you can't talk without us! US Army Signal
DC> Corps!!

DC> http://www.geocities.com/ davidcasey98

DC> Remove IH8SPAM to reply by email!



Bye
Dirk Pfeiffer <dirk@dbx501.de> Sat, 19 Nov 2005 07:06:19 +0200

=== Posted with Qusnetsoft NewsReader 2.2.0.8
David Casey

2006-02-26, 4:03 am

On Sat, 19 Nov 2005 07:12:52 +0200, Dirk Pfeiffer wrote:
quote:

>
> DC> They must be in the Jedi forums. I haven't seen them.
>
> Thanks for reminding me to put you into the killfile, as all you have to
> say is against jedi but nothing constructive. I have a jedi myself, but
> it became boring with CU1.0, so I played my BH instead most of the time.
> People are not upset about jedi but about the game itself now. I'm sure
> you cannot understand that, since your focus is to only complain about
> jedi. Basically whiners like you were responsible for the CU and
> probably for the NGE as well.


Only focus? I believe that's the very first "anti-Jedi" comment I've ever
posted. It was also meant more in jest than anything else. I guess you
left your sense of humor at the door. Having a bad day are we?

Responsible for the CU and NGE? In the same post you jump to conclusions
so quickly... funny, though! I didn't start playing SWG until about June
of this year. So, the CU had already happened. I started out grinding
toward Armorsmith, but quickly because bored and choose BH which I am still
to this day.

The only "whining" I've done to date regarding SWG is with the new controls
on the NGE. Well, I did do a bit of bitching during the Investigation tree
grind for Master BH, but that's all behind me now. ;-)
quote:

> Bye


See ya! Hopefully you'll get a somewhat thicker skin as you get more into
Usenet. Welcome, btw!

Dave
--
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David Casey

2006-02-26, 4:03 am

On 18 Nov 2005 17:14:30 -0800, blakes7_filesharer@hotmail.com wrote:
quote:

> well ive heard alot of people are upset about this NGE


People upset with something are always more vocal than people who are happy
or at the least dealing with the changes.
quote:

> I personally haven't had a free second to really look at it, but think
> such a drastic change is totally silly


I liked the old combat system better (a lot easier to grind stuff out in
hilly areas among other things), but the current NGE combat system is still
*worlds* better than WoW.

There are a few other minor control or interface bugs still hanging around,
but I'm sure SOE will take care of those in due time.

So far, the majority of people I've seen complaining seem to be people who
had built up very powerful toons and could own just about anyone. Now
suddenly they've been dropped down to the level most other CL80 (or higher
now since you can grind up to CL90) toons are at and they're upset.

Before the NGE I couldn't kill a Jedi. Yes, I was the worst BH ever!
Probably why I didn't hunt Jedi but then I'm just not into PvP very much.
Shortly after the NGE a guild member Jedi and I dueled (he wanted to test
out his controls) and I incapped him in about 5 shots.

I'm still on the fence with the NGE, though. I can say I've gotten bored
quicker with SWG after the NGE than before. I'm still giving the WoW
free-trial a shot, but so far it's not very exciting either. *sigh*

Dave
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Rastus

2006-02-26, 4:03 am

> I liked the old combat system better (a lot easier to grind stuff out in
quote:

> hilly areas among other things), but the current NGE combat system is

still
quote:

> *worlds* better than WoW.


Oh come on - I know personal taste accounts for a lot, but SWG > WoW? Don't
you want to keep even the slightest bit of credibility?



David Casey

2006-02-26, 4:03 am

On Sun, 20 Nov 2005 13:21:04 +1000, Rastus wrote:
quote:

>
> Oh come on - I know personal taste accounts for a lot, but SWG > WoW?
> Don't you want to keep even the slightest bit of credibility?


This is Usenet, does anyone really have any credibility? Who would you
"believe" more? Someone who uses their real name or someone who goes by
the name of "Rastus"? ;-)

At any rate, let's compare the two!

In SWG you no longer are able to lock onto your target. This means you not
only have to keep your target in view at all times if you want to him them,
but you have to plan your attacks somewhat better depending on the CL of
your target. I've discovered that fighting in hilly terrain is a lot more
difficult now.

In WoW, you lock onto your target and then just sit there. You can even do
some running or moving so long as your target stays close which it usually
does. You don't even have to hit a button if you don't want to. Boring.
I've actually gotten up and grabbed a Coke from the kitchen or ran to the
bathroom while playing WoW after starting to attack something and come back
when it was done.

Don't get me wrong, in no way did I say that SWG is better than WoW
*overall*. I simply said the combat in SWG is better than the combat in
WoW. Do try to keep up. :-)

One more thing, unlike the minority of (former) SWG players who seem to
think their opinion should be shared by all, I don't believe that. It's
merely *my* opinion that the combat in SWG is better than the combat in
WoW. So don't worry, if you don't share the same opinion I won't be upset
with you. Unlike Dirk or Crispy. ;-)

Dave
--
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Tor Iver Wilhelmsen

2006-02-26, 4:03 am

David Casey <sgtcasey@IH8SPAMcomcast.net> writes:
quote:

> Don't get me wrong, in no way did I say that SWG is better than WoW
> *overall*. I simply said the combat in SWG is better than the combat in
> WoW. Do try to keep up. :-)


Twitch combat isn't inherently better than the auto-attack used by
most other MMOGs (pre-consolification SWG included). FPS style combat
has its place, but not a place where much of the left view is obscured
by your character, and not in a game as laggy as this.
Skinner1@hotmail.com

2006-02-26, 4:03 am

On Sun, 20 Nov 2005 13:21:04 +1000, "Rastus" <zzrhardy@iinet.net.au>
wrote:
quote:

>still
>
>Oh come on - I know personal taste accounts for a lot, but SWG > WoW? Don't
>you want to keep even the slightest bit of credibility?
>
>


Thank you for saving me the breath!

Skinner1@hotmail.com

2006-02-26, 4:03 am

On Sun, 20 Nov 2005 10:42:50 GMT, David Casey
<sgtcasey@IH8SPAMcomcast.net> wrote:
quote:

>On Sun, 20 Nov 2005 13:21:04 +1000, Rastus wrote:
>
>
>This is Usenet, does anyone really have any credibility? Who would you
>"believe" more? Someone who uses their real name or someone who goes by
>the name of "Rastus"? ;-)
>
>At any rate, let's compare the two!
>
>In SWG you no longer are able to lock onto your target. This means you not
>only have to keep your target in view at all times if you want to him them,
>but you have to plan your attacks somewhat better depending on the CL of
>your target. I've discovered that fighting in hilly terrain is a lot more
>difficult now.
>


Well, This ought to placate the anal retentive nerds that moan and
groan that the game isn't "REAL" enough.

Well, let me give you a bit of real.... If a Marine arned with a hand
held slug thrower can take the engine out of an armored personnel
carrier with one shot at over 1.5 miles..... then I think a friggin
laser rifle can drop a damned rancor at 30 meters. Now that's reality
damnit. But Nooooooooo....... let some pimply faced geek with a
stuffed wookiee taped to the top of his monitor post a complaint in
the forums about the game not being real enough and these pussy
whipped money grubbing developers rewrite the entire friggin game!

It's a game based in a fantasy world people! Is it too much of a
stretch of the imagination to accept the fact that perhaps there is an
OFF chance that the physical laws of that fantasy world might not
mimic those of your parents basement?
quote:

>In WoW, you lock onto your target and then just sit there. You can even do
>some running or moving so long as your target stays close which it usually
>does. You don't even have to hit a button if you don't want to. Boring.
>I've actually gotten up and grabbed a Coke from the kitchen or ran to the
>bathroom while playing WoW after starting to attack something and come back
>when it was done.
>


Yes. And you have fun in the doing too!
quote:

>Don't get me wrong, in no way did I say that SWG is better than WoW
>*overall*. I simply said the combat in SWG is better than the combat in
>WoW. Do try to keep up. :-)
>
>One more thing, unlike the minority of (former) SWG players who seem to
>think their opinion should be shared by all, I don't believe that. It's
>merely *my* opinion that the combat in SWG is better than the combat in
>WoW. So don't worry, if you don't share the same opinion I won't be upset
>with you. Unlike Dirk or Crispy. ;-)
>
>Dave


Well, I do "Keep" up but there are a couple of other "up's" that I got
from this game too....

Fed up!

Gave up!


Skinner1@hotmail.com

2006-02-26, 4:04 am

On 20 Nov 2005 13:27:25 +0100, Tor Iver Wilhelmsen
<jadedgamer@hotmail.com> wrote:
quote:

>David Casey <sgtcasey@IH8SPAMcomcast.net> writes:
>
>
>Twitch combat isn't inherently better than the auto-attack used by
>most other MMOGs (pre-consolification SWG included). FPS style combat
>has its place, but not a place where much of the left view is obscured
>by your character, and not in a game as laggy as this.


Precisely.

If I wanted to play a FPS game I would go log into BattleField or
Counter-Strike.

Here I wanted to role play in a science-fantasy based setting. I liked
the idea of guns and space flight and creating an alter life in a
universe unlike the mundane one we live in here.

However, if ANY universt were to undergo the kinda of foundational
changes that the SWG univers has, it would have been ripped apart!

Skinner1@hotmail.com

2006-02-26, 4:04 am

On Sat, 19 Nov 2005 07:12:52 +0200, Dirk Pfeiffer <dirk@dbx501.de>
wrote:
quote:

>Reply to message from David Casey <sgtcasey@IH8SPAMcomcast.net> (Sat, 19
>Nov 2005 02:20:25) about "Re: OMG":
>
>
> DC> On 18 Nov 2005 07:41:09 -0800, Eerfa wrote:
>
>
> DC> They must be in the Jedi forums. I haven't seen them.
>
>Thanks for reminding me to put you into the killfile, as all you have to
>say is against jedi but nothing constructive. I have a jedi myself, but it
>became boring with CU1.0, so I played my BH instead most of the time.
>People are not upset about jedi but about the game itself now. I'm sure you
>cannot understand that, since your focus is to only complain about jedi.
>Basically whiners like you were responsible for the CU and probably for the
>NGE as well.
>

<SNIP>

Well, I have to say that I can see why he hated the Jedi so much. From
day ONE the developers had said tha tthe way of the Jedi was going to
be VERY difficult. They never said you could grind one out in a month.
They never even promised that everybody WOULD become one. They said it
would be very rare and very difficult.

Then the money whores took over and I am sure forced the developers to
modify the game to placate the forum criers.

Quite frankly, I feel the demise of this game, for me, was caused by a
combination of an overly vocal PvP crowd that held onto a sympathetic
ear at the top of the Developer food chain and that of the Jedi
screechers. The simple fact that the two factions in most cases
overlap is beside the point. It is these two factions that compleated
my decision to scrap this game and cancel my accounts.

That and the fact that it just was not fun anymore.

David Casey

2006-02-26, 4:04 am

On Sun, 20 Nov 2005 09:36:45 -0500, Skinner1@hotmail.com wrote:
quote:

>
> Precisely.
>
> If I wanted to play a FPS game I would go log into BattleField or
> Counter-Strike.
>
> Here I wanted to role play in a science-fantasy based setting. I liked
> the idea of guns and space flight and creating an alter life in a
> universe unlike the mundane one we live in here.
>
> However, if ANY universt were to undergo the kinda of foundational
> changes that the SWG univers has, it would have been ripped apart!


Don't get me wrong guys, I do quite a bit of bitching about the SWG combat
on the GuildChat channel (none of the others seem to work anymore...
*sigh*), but I am less bored with the SWG than WoW combat.

Dave
--
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David Casey

2006-02-26, 4:04 am

On Sun, 20 Nov 2005 09:33:40 -0500, Skinner1@hotmail.com wrote:
quote:

>
> Yes. And you have fun in the doing too!


Going to the bathroom, getting the Coke, or watching your toon in WoW beat
up on something? ;-)
quote:

>
> Well, I do "Keep" up but there are a couple of other "up's" that I got
> from this game too....
>
> Fed up!
>
> Gave up!


Out of the 30-40 or so active players in my guild, only 3 have left the
game so far. But I have noticed lower server population lately (I'm on
Intrepid now, but was on Bria when I first started playing... kind of miss
Bria now... *sigh*).

However, quite a few of the little nitpicky things I have with NGE have
been fixed (well, except for the combat) through the last 2 updates and I'm
currently trying to level my BH toon and get my Trader toon set up for the
new economy. My subscription is good for a few more months, so when it's
time to renew, we'll see where the game is at.

In the meantime, I'm still playing the WoW free-trial. It's kind of
growing on me. ;-)

Dave
--
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David Casey

2006-02-26, 4:04 am

On Sun, 20 Nov 2005 09:41:31 -0500, Skinner1@hotmail.com wrote:
quote:

> <SNIP>
>
> Well, I have to say that I can see why he hated the Jedi so much. From
> day ONE the developers had said tha tthe way of the Jedi was going to be
> VERY difficult. They never said you could grind one out in a month. They
> never even promised that everybody WOULD become one. They said it would
> be very rare and very difficult.
>
> Then the money whores took over and I am sure forced the developers to
> modify the game to placate the forum criers.
>
> Quite frankly, I feel the demise of this game, for me, was caused by a
> combination of an overly vocal PvP crowd that held onto a sympathetic
> ear at the top of the Developer food chain and that of the Jedi
> screechers. The simple fact that the two factions in most cases overlap
> is beside the point. It is these two factions that compleated my
> decision to scrap this game and cancel my accounts.
>
> That and the fact that it just was not fun anymore.


LOL, I make a single anti-Jedi comment (the only one actually) and I'm
labeled for life. ;-)

I remember one BH mission where I waited for the Jedi to come out of his
house for about 30 minutes or so. I'm patient and I just might score on a
new Jedi or lower level who might not know how to use their powers yet. No
such luck. I /bow before attacking and ask if they need to power up before
we start or whatever it is Jedi do. He says no so I start the attack. A
few minutes later as I'm laying on the ground incapped with no hope of
killing this guy, he doesn't DB me and after I drop the mission he duels me
and gives me some pointers for the next time. Nice guy!

The night before the NGE, myself and another BH in my guild tried to get
the same mission. There were a lot of Jedi PvP'ing in Theed that night so
catching one who was already worn out would have been great! But we never
could get the same mission. So we followed each other around on our
respective missions. He kept getting lucky and catching AFK Jedi. I kept
getting DB'd by the full-template Jedi my toon always seemed to get.

Ah well, it was all in fun. :-)

Dave
--
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Rastus

2006-02-26, 4:04 am

> Going to the bathroom, getting the Coke, or watching your toon in WoW beat
quote:

> up on something? ;-)


Let me guess. your a Paladin? Have you even tried any of the other classes?


David Casey

2006-02-26, 4:04 am

On Mon, 21 Nov 2005 08:23:48 +1000, Rastus wrote:
quote:

>
> Let me guess. your a Paladin? Have you even tried any of the other
> classes?


I started with Rogue, but do currently have a Paladin toon. I've only
leveled him up to 8 so far. I kind of stopped running quests and just ran
around exploring things.

However, I do plan on trying out a Mage in the next couple of days. Still,
my point stands: the combat in WoW isn't as good as the combat in SWG. In
my opinion.

Dave
--
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Skinner1@hotmail.com

2006-02-26, 4:04 am

On Sun, 20 Nov 2005 17:16:51 GMT, David Casey
<sgtcasey@IH8SPAMcomcast.net> wrote:
quote:

>On Sun, 20 Nov 2005 09:41:31 -0500, Skinner1@hotmail.com wrote:
>
>
>LOL, I make a single anti-Jedi comment (the only one actually) and I'm
>labeled for life. ;-)
>
>I remember one BH mission where I waited for the Jedi to come out of his
>house for about 30 minutes or so. I'm patient and I just might score on a
>new Jedi or lower level who might not know how to use their powers yet. No
>such luck. I /bow before attacking and ask if they need to power up before
>we start or whatever it is Jedi do. He says no so I start the attack. A
>few minutes later as I'm laying on the ground incapped with no hope of
>killing this guy, he doesn't DB me and after I drop the mission he duels me
>and gives me some pointers for the next time. Nice guy!
>
>The night before the NGE, myself and another BH in my guild tried to get
>the same mission. There were a lot of Jedi PvP'ing in Theed that night so
>catching one who was already worn out would have been great! But we never
>could get the same mission. So we followed each other around on our
>respective missions. He kept getting lucky and catching AFK Jedi. I kept
>getting DB'd by the full-template Jedi my toon always seemed to get.
>
>Ah well, it was all in fun. :-)
>
>Dave


Glad you enjoy PvP. To me that is as boring as you say WoW combat is.

But Hey..... if SWG can survive and keep the SONY Monkey happy.....
with justy the PvP crowd then more power to them!

Not my cup o' tea. Maybe one day a real SciFantasy game will come
along where they don't feel the need to cater to the people hunters.

Rastus

2006-02-26, 4:04 am

> However, I do plan on trying out a Mage in the next couple of days.
Still,
quote:

> my point stands: the combat in WoW isn't as good as the combat in SWG. In
> my opinion.


Warlock is an interesting class combat wise and it will keep your mind busy.
Rogue is for twitch fingers and Paladin is as you mentioned: for those who
want to take a piss during battles. Warrior is easy to play yet hard to
master - and few do master it properly. Hunter is the single best soloer in
the game and if your beastmaster specced then your a one man army in PvE.

Druids are harder to play as well due to the different forms. Shadow specced
preists are proberly a lot more fun to play than mages. Mages are at a
crossroads - fire specced is boring yet frost specced is exceedingly
difficult till your very high level. Definately one of the biggest
challengers is to stick with a frost specced mage from 10-60.

I play a beastmaster specced hunter at level 55 and I solo nearly all the
time unless a horde town is attacked. Then I go into anti-rogue mode and
keep the town clear of stealthers whilst the rest of the team do their bit
at the gates. I have been doing this since level 48 and it is really intense
trying to bring down other players 12 levels your senior. Most people reckon
Hunters are boring but I am suspecting they are not using the full range of
anti rogue capabilities that Hunters posses and just use them as simple
ranged damage dealers.

You really don't get a feel for the class till the late 20's though.

Besides - WoW just works. It's LoS and Object Collision leaves SWG for dead
and unlike SWG it isn't trying to reinvent itself as a FPS where these
things are an absolute must either. Movement is crisp and controlled. Combat
also feels crisp and completely controlled and not "spongey" like SWG where
you might right click three times in a row trying to get your special to
fire once. Things aren't warping all over the place. There is more content
than you could possibly fit in 60 levels even if you did nothing than quest
to level, yet questing is just one option to use to level. Soloing and group
grinding are just as viable level methods as questing.

The biggest thing is that WoW is completed. New content is added which
builds upon existing content without trashing huge tracts of gameplay which
came before it and existing gameplay is only refined and not changed en
masse. To acheive balance they raise the weak classes rather then nerf the
strongest classes as Blizzard realises people don't like being nerfed
either.


Genius Jones

2006-02-26, 4:04 am


David Casey wrote:
quote:

> On Sun, 20 Nov 2005 13:21:04 +1000, Rastus wrote:
>
> In SWG you no longer are able to lock onto your target. This means you not
> only have to keep your target in view at all times if you want to him them,
> but you have to plan your attacks somewhat better depending on the CL of
> your target. I've discovered that fighting in hilly terrain is a lot more
> difficult now.
>
> In WoW, you lock onto your target and then just sit there. You can even do
> some running or moving so long as your target stays close which it usually
> does. You don't even have to hit a button if you don't want to. Boring.
> I've actually gotten up and grabbed a Coke from the kitchen or ran to the
> bathroom while playing WoW after starting to attack something and come back
> when it was done.


Uhh, you weren't playing WoW then. You were getting a coke. Nobody
plays like that. You can just stand there and do nothing in any game
you like. You definitely didn't go into an instance and do that in a
5-man party. No class in the game can do what you described and
survive.

And you definitely didn't do any PvP then. Because you wouldn't last
long enough to get out of your chair.

Sounds to me like you played about an hour of WoW and are now trying to
make us believe you actually know something about the game. Because you
can definitely do that in the super low lvl 1-5 areas of the game,
which take about 2 hours to play if you take your time. I can get to
lvl 8 in 1 hour if I hurry, but that's about 1 /
1,000,000,000,000,000th of the game.

And there's no standing around in my game. The Combat in WoW is some of
the most challenging, interesting, chaotic fun I've ever played in a
game. Blizzard really tests your keyboard skills, not that you'll ever
find out.

GJ

David Casey

2006-02-26, 4:04 am

On Mon, 21 Nov 2005 23:20:08 +1000, Rastus wrote:
quote:

>
> Warlock is an interesting class combat wise and it will keep your mind
> busy. Rogue is for twitch fingers and Paladin is as you mentioned: for
> those who want to take a piss during battles. Warrior is easy to play
> yet hard to master - and few do master it properly. Hunter is the single
> best soloer in the game and if your beastmaster specced then your a one
> man army in PvE.
>
> Druids are harder to play as well due to the different forms. Shadow
> specced preists are proberly a lot more fun to play than mages. Mages
> are at a crossroads - fire specced is boring yet frost specced is
> exceedingly difficult till your very high level. Definately one of the
> biggest challengers is to stick with a frost specced mage from 10-60.
>
> I play a beastmaster specced hunter at level 55 and I solo nearly all the
> time unless a horde town is attacked. Then I go into anti-rogue mode and
> keep the town clear of stealthers whilst the rest of the team do their
> bit at the gates. I have been doing this since level 48 and it is really
> intense trying to bring down other players 12 levels your senior. Most
> people reckon Hunters are boring but I am suspecting they are not using
> the full range of anti rogue capabilities that Hunters posses and just
> use them as simple ranged damage dealers.
>
> You really don't get a feel for the class till the late 20's though.
>
> Besides - WoW just works. It's LoS and Object Collision leaves SWG for
> dead and unlike SWG it isn't trying to reinvent itself as a FPS where
> these things are an absolute must either. Movement is crisp and
> controlled. Combat also feels crisp and completely controlled and not
> "spongey" like SWG where you might right click three times in a row
> trying to get your special to fire once. Things aren't warping all over
> the place. There is more content than you could possibly fit in 60
> levels even if you did nothing than quest to level, yet questing is just
> one option to use to level. Soloing and group grinding are just as
> viable level methods as questing.
>
> The biggest thing is that WoW is completed. New content is added which
> builds upon existing content without trashing huge tracts of gameplay
> which came before it and existing gameplay is only refined and not
> changed en masse. To acheive balance they raise the weak classes rather
> then nerf the strongest classes as Blizzard realises people don't like
> being nerfed either.


I've been doing some reading, and I think I'm going to give Druid a shot.
I guess I'll go see if there are any WoW newsgroups. ;-)

A co-worker and I were chatting about a LAN party he attended Saturday and
he said he used to play a lot of WoW. I decided to go out and buy the game
tonight so I'm off to check it out. My SWG subscription is good until the
9th of December, so if I enjoy WoW more than SWG by then it's see you later
SWG. :-)

Dave
If you're on Intrepid and ask, you can have a lot of my stuff after the
guildies pick over it. ;-)
--
You can talk about us, but you can't talk without us!
US Army Signal Corps!!

http://www.geocities.com/davidcasey98

Remove IH8SPAM to reply by email!
David Casey

2006-02-26, 4:04 am

On Mon, 21 Nov 2005 07:02:50 -0500, Skinner1@hotmail.com wrote:
quote:

> Glad you enjoy PvP. To me that is as boring as you say WoW combat is.


Nah, never PvP'ed more than maybe 5 or 6 BH missions (which I lost every
single time) and one time when some fellow guildies called out for
assistance in Theed.

I always wanted to be a crafter. I used to think I'd do what I could to
become the go-to toon on my server for stuff. Well, last night as I
finally sat down with my crafting toon to see what I could make, I was
somewhat surprised at what I could no longer craft. Bah, they screwed the
entire crafting profession if you ask me. :-(

I'll give WoW another shot.
quote:

> But Hey..... if SWG can survive and keep the SONY Monkey happy..... with
> justy the PvP crowd then more power to them!
>
> Not my cup o' tea. Maybe one day a real SciFantasy game will come along
> where they don't feel the need to cater to the people hunters.


It does seem like they're getting SWG ready for the folks who aren't using
keyboards (i.e., consoles). *sigh*

Dave
--
You can talk about us, but you can't talk without us!
US Army Signal Corps!!

http://www.geocities.com/davidcasey98

Remove IH8SPAM to reply by email!
Eerfa

2006-02-26, 4:04 am

My work mates play WoW and are trying to get me to try it but it
doesn't appeal to me as much as SWG did....roll on Start Trek mmorpg !

Skinner1@hotmail.com

2006-02-26, 4:04 am

On Tue, 22 Nov 2005 02:33:31 GMT, David Casey
<sgtcasey@IH8SPAMcomcast.net> wrote:
quote:

>On Mon, 21 Nov 2005 07:02:50 -0500, Skinner1@hotmail.com wrote:
>
>
>Nah, never PvP'ed more than maybe 5 or 6 BH missions (which I lost every
>single time) and one time when some fellow guildies called out for
>assistance in Theed.
>
>I always wanted to be a crafter. I used to think I'd do what I could to
>become the go-to toon on my server for stuff. Well, last night as I
>finally sat down with my crafting toon to see what I could make, I was
>somewhat surprised at what I could no longer craft. Bah, they screwed the
>entire crafting profession if you ask me. :-(
>
>I'll give WoW another shot.
>


I will state here without reservation.....

SWG has the MOST ENTAILED crafting system of any game I ever
encountered. I enjoied it a lot but at times, as with ALL crafting
systems, found it a bit tedious.

However, the concept of a game environment wherein 99% of ALL items
are player created is tremendous!! It is one of the primary draws of
this game for me.... but the constant tinkering and dicking around
with the ruleset was just too much for me.
quote:

>
>It does seem like they're getting SWG ready for the folks who aren't using
>keyboards (i.e., consoles). *sigh*
>
>Dave


From the sounds of it yes, I am betting on a 360 release in the near
future. Which will be a sad moment for this game and I fear the death
of it to the PC gameing world.

Or perhaps...... they will split it off and have a consoul AND a new
and revamped PC version more along the lines of what was released
originally???



Nawwwww.

Skinner1@hotmail.com

2006-02-26, 4:04 am

On 22 Nov 2005 03:56:09 -0800, "Eerfa" <andy.sheppard@total.co.uk>
wrote:
quote:

>My work mates play WoW and are trying to get me to try it but it
>doesn't appeal to me as much as SWG did....roll on Start Trek mmorpg !


I dunno about the Star Trek Genere.

Too many fanboys would be making unrealistic demands of the system
like they have with SWG.

I mean, How many Spock's and Kirk's would there be running around? And
can you imagine the screeching for EVERYBODY to have the Vulcan Death
Grip?? And the Screaming about how out of balanced it would be???

History DOES repeat it's self!

Athos

2006-02-26, 4:04 am


Skinner1@hotmail.com wrote:
quote:

> On Tue, 22 Nov 2005 02:33:31 GMT, David Casey
> <sgtcasey@IH8SPAMcomcast.net> wrote:
>
>
> I will state here without reservation.....
>
> SWG has the MOST ENTAILED crafting system of any game I ever
> encountered. I enjoied it a lot but at times, as with ALL crafting
> systems, found it a bit tedious.
>
> However, the concept of a game environment wherein 99% of ALL items
> are player created is tremendous!! It is one of the primary draws of
> this game for me.... but the constant tinkering and dicking around
> with the ruleset was just too much for me.
>
>
> From the sounds of it yes, I am betting on a 360 release in the near
> future. Which will be a sad moment for this game and I fear the death
> of it to the PC gameing world.
>
> Or perhaps...... they will split it off and have a consoul AND a new
> and revamped PC version more along the lines of what was released
> originally???
>
>
>
> Nawwwww.


If Sony cared at all about the players they would have set up servers
with both the new and the old system and let us decide which we
prefered playing in.

My favorite character was a crafter that specialized in weapons. I
really enjoyed selling stuff and in making better weapons for myself to
use. Well now I can't even use the rifles I make.

I still enjoy crafting and have started to mess with Saga of Ryzom just
because it's system is a pale shadow of the old SWG crafting system.
Maybe it will get better with time but for now I've given up on SWG.

Raymond Baastad

2006-02-26, 4:04 am

Athos wrote:
quote:

> If Sony cared at all about the players they would have set up servers
> with both the new and the old system and let us decide which we
> prefered playing in.


I beg to differ. If they had cared sbout their customers they would have
fixed the original game. Instead they made a poor attempt to apply a
bandaid to a broken system (CU) only to replace it with a whole new
broken system a few months later.

--
/ray
Rastus

2006-02-26, 4:04 am

> I beg to differ. If they had cared sbout their customers they would have
quote:

> fixed the original game. Instead they made a poor attempt to apply a
> bandaid to a broken system (CU) only to replace it with a whole new
> broken system a few months later.
>
> --
> /ray


They have confirmed on the official forum they have been working on NGE for
close to 12 months, so the CU wasn't a bandaid.

They had an experiemental leg amputation procedure to try out but no-one is
going to touch it with a healthy leg. The CU and subsequent nerfs was
delibrate gangrene applied to the leg so they had a reason for the NGE.

Just like the steady nerfing of classes that fell outside the NGE - they
wanted to make these classes unpopular before the NGE hit to minimise the
impact. The only proffessions not steadily nerfed we the markman based
ones - and funny enough now 6/9 classes are just glorified marksman, and the
other 3 are now irrellevent.


Skinner1@hotmail.com

2006-02-26, 4:04 am

On Wed, 23 Nov 2005 07:36:45 +0100, Raymond Baastad
<raymond@*spamblock*baastad.net> wrote:
quote:

>Athos wrote:
>
>
>I beg to differ. If they had cared sbout their customers they would have
>fixed the original game. Instead they made a poor attempt to apply a
>bandaid to a broken system (CU) only to replace it with a whole new
>broken system a few months later.


I will take that a setp further back....


Had they cared at all about the MAJORITY of their characters they
would have realized that 90% of their clientel were NOT complaining at
all about imbalanced play after 6 months of play. Had they cared at
all aboout the 90% they would have left the game alone and made TONS
of money!!!


Skinner1@hotmail.com

2006-02-26, 4:04 am

On Thu, 24 Nov 2005 08:42:44 +1000, "Rastus" <zzrhardy@iinet.net.au>
wrote:
quote:

>
>They have confirmed on the official forum they have been working on NGE for
>close to 12 months, so the CU wasn't a bandaid.
>
>They had an experiemental leg amputation procedure to try out but no-one is
>going to touch it with a healthy leg. The CU and subsequent nerfs was
>delibrate gangrene applied to the leg so they had a reason for the NGE.
>
>Just like the steady nerfing of classes that fell outside the NGE - they
>wanted to make these classes unpopular before the NGE hit to minimise the
>impact. The only proffessions not steadily nerfed we the markman based
>ones - and funny enough now 6/9 classes are just glorified marksman, and the
>other 3 are now irrellevent.
>


The simple fact of the matter is they have made one bad decision after
another and presented the MMORPG community with a textbook case study
on how NOT to run an online game.


Raymond Baastad

2006-02-26, 4:04 am

Skinner1@hotmail.com wrote:
quote:

> The simple fact of the matter is they have made one bad decision after
> another and presented the MMORPG community with a textbook case study
> on how NOT to run an online game.


I have said this before, and I stand by my statement:

SWG will go down in history as the MMO ruined by bad decisions by devs
and management.

Future game designers will have this game as a textbook example of what
NOT to do if you want a successful MMOG.

If it hadn't been for the Star Wars brand this game would be dead long ago.

--
/ray

Time is an illusion, lunchtime doubly so.
Sardious

2006-02-26, 4:04 am

I heard the same thing about EQ for years and years. This is not different
than that the bad calls on SWG are about as "new and original" as the
complaints against them. Same ole hat hits about every MMO. phear the
incessent nerfing


"Raymond Baastad" <raymond@*spamblock*baastad.net> wrote in message
news:43855de7$0$41138$14726298@news.sunsite.dk...
quote:

> Skinner1@hotmail.com wrote:
>
>
> I have said this before, and I stand by my statement:
>
> SWG will go down in history as the MMO ruined by bad decisions by devs and
> management.
>
> Future game designers will have this game as a textbook example of what
> NOT to do if you want a successful MMOG.
>
> If it hadn't been for the Star Wars brand this game would be dead long
> ago.
>
> --
> /ray
>
> Time is an illusion, lunchtime doubly so.



SWG

2006-02-26, 4:04 am

Yeah I still think a lot more than 10% complained originally and I do not
know if it'd be better or worse but I am 99% sure that you'd be here
bitching either way.

Even if you are right that the CU things hurt it, even if you are right that
90% never complained originally, I am still 99% right that youd be here
bitching about it either way

<Skinner1@hotmail.com> wrote in message
news:l18ao1lfn7tfts6ibq9g2p5ghrotu07ibg@4ax.com...
quote:

> On Wed, 23 Nov 2005 07:36:45 +0100, Raymond Baastad
> <raymond@*spamblock*baastad.net> wrote:
>
>
> I will take that a setp further back....
>
>
> Had they cared at all about the MAJORITY of their characters they
> would have realized that 90% of their clientel were NOT complaining at
> all about imbalanced play after 6 months of play. Had they cared at
> all aboout the 90% they would have left the game alone and made TONS
> of money!!!
>
>



Raymond Baastad

2006-02-26, 4:04 am

Sardious wrote:
quote:

> I heard the same thing about EQ for years and years. This is not different
> than that the bad calls on SWG are about as "new and original" as the
> complaints against them. Same ole hat hits about every MMO. phear the
> incessent nerfing


Nerfing is nothing new. Adjustments happen along the way, it is the
nature of a live game. You change the rules as you go.


What sets SWG apart is that SOE has totally revamped the game. Twice.
This game doesn't even resemble the game I picked up and started playing
over 2 years ago.

--
/ray

Time is an illusion, lunchtime doubly so
Eerfa

2006-02-26, 4:04 am

/agree


Raymond Baastad wrote:
quote:

> Sardious wrote:
>
> Nerfing is nothing new. Adjustments happen along the way, it is the
> nature of a live game. You change the rules as you go.
>
>
> What sets SWG apart is that SOE has totally revamped the game. Twice.
> This game doesn't even resemble the game I picked up and started playing
> over 2 years ago.
>
> --
> /ray
>
> Time is an illusion, lunchtime doubly so


Rastus

2006-02-26, 4:04 am

> Nerfing is nothing new. Adjustments happen along the way, it is the
quote:

> nature of a live game. You change the rules as you go.


Interestingly enough - Blizzard is on the record as saying they go to great
lengths to avoid nerfing. If a particular class or build is overpowered,
they would rather raise the other classes/builds rather than lower the
outstanding one.

And it isn't just all hot air - many of the "also ran" class/builds have
just been revamped or are in the works for a revamp. My Beastmaster Hunter
build (which used to be unpopular) is now much more powerful than it was
previously after a recent revamp.


Skinner1@hotmail.com

2006-02-26, 4:04 am

On Thu, 24 Nov 2005 23:35:00 -0700, "SWG" <pimp@pwnage.mil> wrote:
quote:

>Yeah I still think a lot more than 10% complained originally and I do not
>know if it'd be better or worse but I am 99% sure that you'd be here
>bitching either way.
>
>Even if you are right that the CU things hurt it, even if you are right that
>90% never complained originally, I am still 99% right that youd be here
>bitching about it either way
>

<SNIP>

Quite to the contrary there FanBoy....

Try doing a bit of home work before you start pointing fingers.....

Read back amongst the posts..... I was all for this game in the
beginning. It weas the best game I had and HAVE ever seen.

Until the cronically Success Challenged PvP'ers started whining about
unbalanced combat. Even then it was anoither 3 or 4 months before the
smack of the nerf stick started interfering with *my* play.... and it
was another 2 or 3 months after that that I got fed up with RE-mapping
my character the THIRD time that I finally found another game to play.
EVEN AFTER THAT....... I jkept my account and played part time trying
to make the thing fun for me.....

So before you start slamming and conjecturing you might try at least
looking back over the posts from the past and see whether or not you
are really as full of crap as you are going to make yourself sound!

Skinner1@hotmail.com

2006-02-26, 4:04 am

On Fri, 25 Nov 2005 08:00:50 +0100, Raymond Baastad
<raymond@*spamblock*baastad.net> wrote:
quote:

>Sardious wrote:
>
>Nerfing is nothing new. Adjustments happen along the way, it is the
>nature of a live game. You change the rules as you go.
>
>
>What sets SWG apart is that SOE has totally revamped the game. Twice.
>This game doesn't even resemble the game I picked up and started playing
>over 2 years ago.


Precisely.

A tweak of the rules here and there is a far cry from totally
revamping complete character classes EVERY 4-6 months!!!

And it's been more than two times hasn't it??? It's been more along
the lines of 4-5 times I had though!

Only other game that has done that has been UO and even though that
game is still going..... It's not as captivating as it once was.

Skinner1@hotmail.com

2006-02-26, 4:04 am

On Sat, 26 Nov 2005 11:36:57 +1000, "Rastus" <zzrhardy@iinet.net.au>
wrote:
quote:

>
>Interestingly enough - Blizzard is on the record as saying they go to great
>lengths to avoid nerfing. If a particular class or build is overpowered,
>they would rather raise the other classes/builds rather than lower the
>outstanding one.
>
>And it isn't just all hot air - many of the "also ran" class/builds have
>just been revamped or are in the works for a revamp. My Beastmaster Hunter
>build (which used to be unpopular) is now much more powerful than it was
>previously after a recent revamp.
>


EXACTLY.

Your statement just made me realize something....

Not unlike the Femanist Movement, which attempted to put women on a
level par with men by chipping away at men's achievements and
prominence to bring them DOWN to the level of women's self esteem....

So has SOE done with this game. And it only serves to illuminate the
forward thinking of Blizzard in their reverse thinking to the popular
norm today.

You don't make everybody equal by bringing everybody DOWN to the
lowest lever damnit...... you do it by elevating the lowest level
up!!! That's only common sense!!

Sardious

2006-02-26, 4:05 am

good example. I have of course agree'd with building other things up as
oppposed to nerfing except for rare times. I think it rarely happens cause
it is easier to take away from one rather than give to many. too many
companies are for the fast easy and cheap, cause they are in it NOT to make
the best game but ot make money only. I believe that making the best game
while more costly at first WILL EVENTUALLY make the most money. Seems that
most big companies think only 6 months out not years foresight. Oh well I
shut up now. In october I bought 6 more months of SWG so I still have many
months to learn the new system, which i will agree is faster and "more
exciting" I think in the long run it could be best, but I do not think this
new system is really for me....even if it is better.
I am not sure if star trek will be what I want either. I was a supper
trekkie but trekk does not sound like as fun of a universe as star wars for
a game to play long term. I am about a year and a month into EvE online. It
is more casual, that can be good. More political than my taste but you do
not have to be part of any politics if you wish So I will stick with EvE I
think. Maybe by april I will like the new combast system, who knows. I hope
if they do star trekk they do it sometime after undiscovered country or
after nemisis so that they do not hose stroy line. As a fan of star wars the
starting in story line but then dropping WAY out is what bugs me the most.
More than nerfing or CU changes. I am a sucker for a good story.
Oh well, we will see what happens.
<Skinner1@hotmail.com> wrote in message
news:8bpgo197bfto6njm9kkf90ijusc416865u@4ax.com...
quote:

> On Sat, 26 Nov 2005 11:36:57 +1000, "Rastus" <zzrhardy@iinet.net.au>
> wrote:
>
>
> EXACTLY.
>
> Your statement just made me realize something....
>
> Not unlike the Femanist Movement, which attempted to put women on a
> level par with men by chipping away at men's achievements and
> prominence to bring them DOWN to the level of women's self esteem....
>
> So has SOE done with this game. And it only serves to illuminate the
> forward thinking of Blizzard in their reverse thinking to the popular
> norm today.
>
> You don't make everybody equal by bringing everybody DOWN to the
> lowest lever damnit...... you do it by elevating the lowest level
> up!!! That's only common sense!!
>



Atomic Punk

2006-02-26, 4:05 am

this is true of skinner. even though he has a "i told you so attitude", he
definately has had the same stance for every message of his i have read.



<Skinner1@hotmail.com> wrote in message
news:7rogo1l826rj124qguui8i2ld5usu6gj1k@4ax.com...
quote:

> On Thu, 24 Nov 2005 23:35:00 -0700, "SWG" <pimp@pwnage.mil> wrote:
>
> <SNIP>
>
> Quite to the contrary there FanBoy....
>
> Try doing a bit of home work before you start pointing fingers.....
>
> Read back amongst the posts..... I was all for this game in the
> beginning. It weas the best game I had and HAVE ever seen.
>
> Until the cronically Success Challenged PvP'ers started whining about
> unbalanced combat. Even then it was anoither 3 or 4 months before the
> smack of the nerf stick started interfering with *my* play.... and it
> was another 2 or 3 months after that that I got fed up with RE-mapping
> my character the THIRD time that I finally found another game to play.
> EVEN AFTER THAT....... I jkept my account and played part time trying
> to make the thing fun for me.....
>
> So before you start slamming and conjecturing you might try at least
> looking back over the posts from the past and see whether or not you
> are really as full of crap as you are going to make yourself sound!
>



Skinner1@hotmail.com

2006-02-26, 4:05 am

On Sat, 26 Nov 2005 20:59:59 GMT, "Atomic Punk" <ggarza@woh.rr.com>
wrote:
quote:

>this is true of skinner. even though he has a "i told you so attitude", he
>definately has had the same stance for every message of his i have read.
>


In my defense.... I will only say that the "Told Ya" attitude has been
nurtured over 8 years of UseGroup experience in many, MANY forums. I
have had to learn to justify my statements or eat crow on a scale that
has made me a formadible advasary in most debates today.... Even in
debating my father when he was alive. And that was a chore you cannot
imagine.
quote:

>
>
><Skinner1@hotmail.com> wrote in message
>news:7rogo1l826rj124qguui8i2ld5usu6gj1k@4ax.com...
>


jm3

2006-02-26, 4:05 am

So, along this thread, WoW any better? I have a copy, but have not
installed it.

The basis for my asking American Express to back out the charges was
in effect "they changed to much for me to be able to use the game".
I explained a bit on the change earlier this year, and that I felt two
changes
were too much, and close enough to when I paid to want my cash back.

I doubt I will have an issue.

John

"Atomic Punk" <ggarza@woh.rr.com> wrote in message
news:j14if.142170$tD4.87407@tornado.ohiordc.rr.com...
quote:

> this is true of skinner. even though he has a "i told you so attitude", he
> definately has had the same stance for every message of his i have read.
>
>
>
> <Skinner1@hotmail.com> wrote in message
> news:7rogo1l826rj124qguui8i2ld5usu6gj1k@4ax.com...
not[vbcol=seagreen]
>
>



Skinner1@hotmail.com

2006-02-26, 4:05 am

On Sat, 26 Nov 2005 20:32:38 -0500, "jm3" <jm3@erols.com> wrote:
quote:

>So, along this thread, WoW any better? I have a copy, but have not
>installed it.
>
>The basis for my asking American Express to back out the charges was
>in effect "they changed to much for me to be able to use the game".
>I explained a bit on the change earlier this year, and that I felt two
>changes
>were too much, and close enough to when I paid to want my cash back.
>
>I doubt I will have an issue.
>
>John

<SNIP>

I don't think I understood anything after your initial question.....
Other than you feel two charges is too much which I can sympathize
with.

As for WoW being better or worst that is a matter of individual
preference.

I have had ZERO problem with any sort of player behavior in WoW. A
VERY rare and welcome situation indeed! The game moves along well.
It's a levelling game and you get enough player slots (8 or 10 I
think) that you can mold a character that meets any need.

The guild system is pretty good and player communications is easy.
Combat is good and varies a LOT from class to class. Lots and I mean
LOTS of soloing available as well as group hunting/adventuring as
well.

Give it a try if you can afford a one month game card. You get a free
moonth when you sign up but I have found it takes at least TWO months.
One to learn the basics of the game and another to get the feel for
whether or not you like it.

Genius Jones

2006-02-26, 4:06 am


Skinner1@hotmail.com wrote:
quote:

> I don't think I understood anything after your initial question.....
> Other than you feel two charges is too much which I can sympathize
> with.
>
> As for WoW being better or worst that is a matter of individual
> preference.
>
> I have had ZERO problem with any sort of player behavior in WoW. A
> VERY rare and welcome situation indeed! The game moves along well.
> It's a levelling game and you get enough player slots (8 or 10 I
> think) that you can mold a character that meets any need.
>
> The guild system is pretty good and player communications is easy.
> Combat is good and varies a LOT from class to class. Lots and I mean
> LOTS of soloing available as well as group hunting/adventuring as
> well.
>
> Give it a try if you can afford a one month game card. You get a free
> moonth when you sign up but I have found it takes at least TWO months.
> One to learn the basics of the game and another to get the feel for
> whether or not you like it.


In WoW, most people that play for a day or so are completely hooked. It
certainly doesn't take a month to get a feel and an additional month to
figure out if you like it. I could see that if you've never used any
kind of computer before I suppose. My RL brother played for a day or
two and had cancelled his EQ2 and SWG accounts so fast Sony's credit
card processing machine must have been spinning its head.

GJ

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