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Author Publish 13.1
Clawhound

2005-02-24, 6:56 pm

Publish 13.1
February 24, 2005

In this publish we bring you major changes to Star Wars Galaxies. These
changes are listed below:

Galactic Civil War (GCW) and Temporary Enemy Flags (TEF)

The Galactic Civil War (GCW) will be heating up as players fight for
control of the planets. The system is broken into two major components.
The introduction of an improved flagging system for factionally aligned
players (redesign of "Temporary Enemy Flags" - TEFs: they no longer make
players vulnerable to PVP without declaring faction) and the
introduction of a GCW tracking system that allows players to battle over
planets and win control of cities for their faction. Click here to read
the document on these changes and don't forget to check out the FAQ! If
you have any further questions when you are done, check out the forums
where a discussion is taking place on these changes.

Group Friendly Looting

Group Looting in Star Wars is a variety of methods for how players in
Star Wars Galaxies can distribute loot. These systems will allow the
group leader to determine what type of looting system his group will
use. Click here to read all about the changes to group looting as we
know it and click here to view the discussion about the group looting
changes.

Player Event Perks

Every week there are a many player-run events held across the galaxy.
These events can be anything from PvP tourneys and role-playing events
to murder mysteries or dance parties. To help players more easily run
these events, the Event Team has been working on some special tools and
perks. Click here to read more about the Player Event Perks and click
here to view the discussion.

Force Sensitive
• The Phase 4 version of Captain Sarguillo in the Village of Aurilia
will now grant his second quest to players who had already worked for
him in a previous instance of Phase 4

Server Fixes
• Improved Server Stability
• Fixes for crashing to desktop
• Optimizations to water code to improve client performance. Water
detail control currently does nothing.

Veteran Rewards
• If you have triggered more than one veteran reward at the same time,
the announcement will remind you that you need to claim the first reward
before the second will be offered.• The command /claimVeteranReward
will now bring up the choices for the new veteran rewards, in addition
to the Sorosuub. This will also fix an issue where players choose the
option to be reminded in a week for rewards and they change their mind
but have to wait out the week, now players can type /claimVeteranReward
to reinitiate the process.
• Anti Decay Kits will now reset the item it is being used on to
maximum hitpoints. Items that have already had Anti Decay applied will
also be reset to maximum hitpoints.

Combat
• Fixed a bug where a dead or incapacitated person could shutdown a
factional base before it blew up.
• Removed insta-deathblows
• Made incapacitation work if you are feigning death

Space
• Changed escort ship on Rori rebel story mission so that it highlights
as an ally
• Fixed plasma conduit repair bug

UI
• New mouse button behavior in modeless test interfaces:
◦ Single left-click selects object when the button is released
◦ Double left-click now selects object and causes default action
◦ Single right-click selects object and brings up the context menu
when the button is released
◦ Pressing a mouse button down in the scene to move the camera no
longer deselects the object; however, by default, clicking quickly in
the scene will deselect the current target.
• Using commands targeted by name now works for targets on vehicles and
mounts.• The UI hud effectors will no longer override opacity. UI
elements will appear at 100% opacity instead of 80%.
• Fixed a issue players were experiencing when they didn't have a
target and typed an action
• Ground radar optimizations/fixes
• "turn strafes" switch now works properly on "New MMORPG (EQ2 style)"
keymap
• Hovering over a blip on the radar will display tooltip info about the
blip.
• Removed extra popup windows when clicking on friendly players

Musician / Entertainer / Dancer
• Fixed /stopwatch/stoplisten canceling buffs out
• Entertainer mind wound healing has been toned down. There is still a
twice as much gain in experience for healing mind wounds than there was
prior to Publish 13.0.

Harvesting / Resources
• There will no longer be a penalty to harvesting while in a group.
Instead, there will now be a 20% harvesting bonus if you are in a group
and at least one group member is within 64m of you when you harvest. If
there is a Ranger present in your group and is within 64m of you, the
group harvesting bonus will be 30% for you when you harvest. If there
is a Master Ranger present in your group and is within 64m of you, the
group harvesting bonus will be 40%.
• Creatures will now yield more milk after being successfully milked.
• Its been a bountiful season. The success chances of getting mollusks
and crustaceans while shellfish harvesting has been increased. Expect to
see higher yields from your shellfish harvesting!
• Searching a creature lair will have a higher chance of finding eggs
as well as a lower chance of finding nothing or finding a jar of bugs.
You might also want to try searching the lair again; there might be a
chance you missed something!
• Increased the amount of resources spawned, so that rare resources
will be slightly more common.

Structures
• Fixed the lack of an "hour" suffix in the residency renewal statement
• Fixed housing maintenance so it now works properly
• Fixed an issue where if you drop a bag in a house, leave the house,
and come back later, and open the bag, you don't see the contents of the
bag until you pick it up.

New Players
• A single-waypoint mode is active for new players.
◦ This mode is selectable via the waypoint tab in the datapad.
• Single waypoint mode keeps only one player waypoint active.

Spawn
• Fixed problem with mission lairs disappearing

Chat
• Numpad keys turned off for non-modal chat, except for NumLock and Enter
◦ If a non-numpad key is mapped to a function it will still go to chat
for non-modal
◦ Modal chat will turn off functionality while chatting
• CTRL+R reply functionality works across game servers.

Inventory
• Fixed inventory flicker when you add or remove objects from the inventory.

Misc
• Fixed problem that can cause the stomach not to empty.
• Reduce the stomach empty time for a full stomach to 30 minutes.
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