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Author Help! Pacific Fighters Carrier Landing
Dvorak

2006-08-26, 11:36 pm

Ok...I'm just about to give up on the game. I must have tried about 50
times now and I just cant bring it down in one piece. I put it on
autopilot and watch the computer go in and land at 117km/hr. Heck, seems
like everytime I drop to around 160km/hr I go into a stall and end up in
the drink. I'm trying with a corsair, but I just can figure out what I'm
doing wrong. It was fun for a while, but now I'm just getting frustrated.

Thanks in advance!
Joe
Steph

2006-08-26, 11:36 pm


"Dvorak" <notguilty@prison.com> wrote in message
news:Xns982BE2CBA86B0dvorakmailandnewscom@140.99.99.130...
quote:

> Ok...I'm just about to give up on the game. I must have tried about 50
> times now and I just cant bring it down in one piece. I put it on
> autopilot and watch the computer go in and land at 117km/hr. Heck, seems
> like everytime I drop to around 160km/hr I go into a stall and end up in
> the drink. I'm trying with a corsair, but I just can figure out what I'm
> doing wrong. It was fun for a while, but now I'm just getting frustrated.
>
> Thanks in advance!
> Joe


117km/hr is way too low. 160 is pretty low!
Try 180-200. As long as you catch the wire you'll be OK


Wayno

2006-08-27, 7:42 pm

Corsairs have a carrier landing speed of about 80 knots or about 150 k/h.
Add about 20 K/h for inexperience so try to come over the ships ramp at
about 170 k/h. But that isn't all that "has to be fixed" to properly land
the Corsair in PF (M)! First build a ship in a coop from "Full Mission
Builder" that has a forward speed of 33 k. If you want to do a real US Navy
landing, fly the following pattern: Approach the ship from about 300 feet
from the left stern quarter with your Hook down. going about 180 k. Fly
along side of the ship (parallel to the ships course and note the course
(360 for example). When you pass the bow of the ship at 300 ft (100 m) and
180k (330 k/h), start a shallow 35 degree bank turn to the left, lower your
landing gear, and lower your flaps in stages to get to the 180 degree (abeam
the ships stern) position with full flaps down at about 150 ft (50 m) and
90-100k (167 - 185 k/h). Start (or continue) your left turn towards the
ship's stern. At the 90 degree (half way point from the abeam to the ships
stern) position of your approach, try to have a steady 85-90 k ( 157-170
k/h), and an altitude of 80 feet (25 m). For PF I recommend that you keep
your altitude at 150 feet (50 m) because PF does not use an LSO to help you
with the final landing. As you turn into the "groove", set your speed at
about 90 k (170 k/h), drop your nose slightly to land forward of the first
20% of the landing deck. (remember that the ship is sailing 33 k away from
you in the groove.) Cut your power to zero and Flair slightly to engage the
#2 landing pennant cable.
Back to the 180 degree position: by trail and error find how much power you
need to hold your altitude and speed at about 90 k (170 k/h) in the full
landing configuration: Full flaps, gear and hook down, while in the final
turn to the ship. After going through the 180 position, make small (5%)
corrections in power to adjust altitude and airspeed. Try to control your
altitude with the throttle, and the speed by slight "stick" (Attitude)
changes.
As you make your approach, the priority of your "corrections should always
be 1) "Line Up" (turn corrections), 2)altitude, and 3)airspeed. Since you do
not have an LSO to guage your speed and altitude at the "Ramp", you must
estimate your own "Cut " position (Throttle Off, sharply) yourself.
Practice, Practice, Practice!
I live in Anacortes,WA Steph, and I made these landings for about 11 years
in various Navy Aircraft from the SNJ and Hellcat to the Panther and Fury
jet aircraft. What I gave you is the Prop Plane approach for the "Straight
deck" carriers that were in service during the Prop phase of Naval aviation.
Canted decks changed all of this for the better.
Salute!

"Steph" <steph@vancouvers.island> wrote in message
news:ii8Ig.469364$Mn5.312954@pd7tw3no...
quote:

>
> "Dvorak" <notguilty@prison.com> wrote in message
> news:Xns982BE2CBA86B0dvorakmailandnewscom@140.99.99.130...
>
> 117km/hr is way too low. 160 is pretty low!
> Try 180-200. As long as you catch the wire you'll be OK
>



Weaver

2006-09-08, 11:54 pm

On Sun, 27 Aug 2006 11:23:03 -0700, "Wayno" <bergewd@comcast.net>
wrote:

Nice one Wayno it's on the printer

Track please as the Chinese say

I bet he's attempting a landing on a stationary carrier... carrier
speed wasn't mentioned
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