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| "tomcervo" <tomcervo@aol.com> wrote in message
news:1156174035.523940.3590@p79g2000cwp.googlegroups.com...
quote:
> Just scanned Sid Meier's cover interview. He mentioned games starting
> to approach the complexity of "Falcon 7"--"If you haven't mastered the
> first six versions, you'll never be able to play this", or something
> like that. And so flight sim are a niche genre, and the niche is
> shrinking fast.
> He's right. The standard now is so hard-core that the learning curve is
> a vertical line. I saw a CD for ATF in a resale store the other
> day--ah, the days when all you needed was a four button stick, and all
> planes had a GIB to drop hints. If they don't produce an ATF '07, maybe
> for the PS, the next Falcon will be download only.
>
True, so the obvious solution is better training material integrated into
the sim. Microsoft has been steadily improving FS in that department with
every release.
Jarg
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