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| Author |
Falcon 4.0: Allied Force -- Patch 1.0.7
|
|
|
| Hi All,
We recently released Patch 1.0.7 for Falcon 4.0: Allied Force. It will
take MP to new heights with other improvements too. Strongly urge
everyone to update it.
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Mon, 12 Jun 2006 18:19:02 -0500, C3PO <C3PO@forums.simradar.com>
wrote:
Uh huh .... one step forward .... three steps back
Hack .... break .... hack .... break ..... hack ..... break
The list is long and getting longer with each patch.
It would be appropriate if you give up at 1.08
quote:
>Hi All,
>
>We recently released Patch 1.0.7 for Falcon 4.0: Allied Force. It will
>take MP to new heights with other improvements too. Strongly urge
>everyone to update it.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
| Check out the forums for the reaction to 1.0.7. Four steps forward, and
another four steps forward on top of that. Give up the bitterness.
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
| Someone kick over your rock again asswipe? Go away.
quote:
>On Tue, 13 Jun 2006 07:03:09 GMT, WyleCoyote@cactus.com wrote:
>On Mon, 12 Jun 2006 18:19:02 -0500, C3PO <C3PO@forums.simradar.com>
>wrote:
>
>Uh huh .... one step forward .... three steps back
>
>Hack .... break .... hack .... break ..... hack ..... break
>
>The list is long and getting longer with each patch.
>
>It would be appropriate if you give up at 1.08
| |
| Don Burnette 2006-08-03, 3:48 am |
| Wyle - Obviously, you would be much happer, with games/sims that got NO
support from the mfg, and NO updates and/or patches! Perhaps a console is
more to your liking...
Thanks for the info C3PO, your support of the flight sim community, is much
appreciated by most!!
Don Burnette
<WyleCoyote@cactus.com> wrote in message
news:rcos82l0f2lm1uu3a2pa04u00qatb1agrp@4ax.com...
quote:
> On Mon, 12 Jun 2006 18:19:02 -0500, C3PO <C3PO@forums.simradar.com>
> wrote:
>
> Uh huh .... one step forward .... three steps back
>
> Hack .... break .... hack .... break ..... hack ..... break
>
> The list is long and getting longer with each patch.
>
> It would be appropriate if you give up at 1.08
>
>
>
>
>
| |
|
| Well actually I have to say that I like reading WyleCoyote's posts - they
keep me amused. And when you look at the patch log for the new AF v1.07
patch it does seem to be the case that the latest patch is fixing things
that were damaged by the last few patches. Theres nothing new there really.
I have to say that I havent played Allied Force pretty much since I bought
it. Its far too close to the original for me to bother getting into it again
now. Im a bit jaded on the graphics and gameplay after all these years. Its
a real shame Allied Force didnt provide more besides a bit of tinkering to
the original F4. I actually stopped flying an EF2000 in FreeFalcon3 when
Allied Force came out and I really regret it. FF3 was better by far IMO - I
actually had a lot of fun with it - and it was free! And it still looks far
better than AF does. Maybe I'll get back into Falcon via the FF route
someday but Im not impressed with the AF game at all.
The developers are standing by their product which is nice to see but for
goodness sake lets see some imaginative additions to the game from now on
rather than just tinkering with poxy things like radar submodes and piffle
like that. Lets see some new flyable planes with cockpits, new graphics, new
AI routines for the ground war, etc!
Nats
"Don Burnette" <burnetted@hotmail.com> wrote in message
news:W5udnTCaCMCAuhLZnZ2dnUVZ_t6dnZ2d@giganews.com...
quote:
> Wyle - Obviously, you would be much happer, with games/sims that got NO
> support from the mfg, and NO updates and/or patches! Perhaps a console is
> more to your liking...
>
> Thanks for the info C3PO, your support of the flight sim community, is
> much
> appreciated by most!!
>
>
>
> Don Burnette
>
>
>
>
> <WyleCoyote@cactus.com> wrote in message
> news:rcos82l0f2lm1uu3a2pa04u00qatb1agrp@4ax.com...
>
>
| |
| HockeyTownUSA 2006-08-03, 3:48 am |
|
"Nats" <nstutt@nstutt.freeserve.co.uk> wrote in message
news:e6nbk9$v07$1@nntp.aioe.org...
quote:
> Well actually I have to say that I like reading WyleCoyote's posts - they
> keep me amused. And when you look at the patch log for the new AF v1.07
> patch it does seem to be the case that the latest patch is fixing things
> that were damaged by the last few patches. Theres nothing new there
> really.
>
> I have to say that I havent played Allied Force pretty much since I bought
> it. Its far too close to the original for me to bother getting into it
> again now. Im a bit jaded on the graphics and gameplay after all these
> years. Its a real shame Allied Force didnt provide more besides a bit of
> tinkering to the original F4. I actually stopped flying an EF2000 in
> FreeFalcon3 when Allied Force came out and I really regret it. FF3 was
> better by far IMO - I actually had a lot of fun with it - and it was free!
> And it still looks far better than AF does. Maybe I'll get back into
> Falcon via the FF route someday but Im not impressed with the AF game at
> all.
>
> The developers are standing by their product which is nice to see but for
> goodness sake lets see some imaginative additions to the game from now on
> rather than just tinkering with poxy things like radar submodes and piffle
> like that. Lets see some new flyable planes with cockpits, new graphics,
> new AI routines for the ground war, etc!
>
> Nats
>
Patience this one has not, a Jedi not he will become.
- Yoda
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Mon, 12 Jun 2006 18:19:02 -0500, C3PO <C3PO@forums.simradar.com>
wrote:
Did you go to PR/Publicity school to learn all that bullshit or does
it just come naturally?
In any case it's always comical to watch a bullshitter in action.
quote:
>Hi All,
>
>We recently released Patch 1.0.7 for Falcon 4.0: Allied Force. It will
>take MP to new heights with other improvements too. Strongly urge
>everyone to update it.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
|
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Tue, 13 Jun 2006 15:59:07 -0500, "Don Burnette"
<burnetted@hotmail.com> wrote:
Oh yeah support ....
No ... they just need quit wasting time trying to fix the old spagetti
and move on to a 2006 state of the art sim.
But you see, the real problem is Lead Pursuit isn't a developer at
all. They're a patcher. They don't have the horsepower to
execute fixing key areas of F4, let alone develop, so they continue to
fiddle.
Eventually, people will wise up but for some it obviously is going to
be later rather than sooner. I'd say based on results to date, it is
going to be real interesting to see the result if LP is crazy enough
to really try a new sim, aka., meaning a major rewrite of key areas.
They don't have the resources to do anything else.
I assume you are flying 1.07, I'm glad you like it .... have fun
flying missions solo cause the AI still doesn't work.
Wake up man .......
quote:
>Wyle - Obviously, you would be much happer, with games/sims that got NO
>support from the mfg, and NO updates and/or patches! Perhaps a console is
>more to your liking...
>
>Thanks for the info C3PO, your support of the flight sim community, is much
>appreciated by most!!
>
>
>
>Don Burnette
>
>
>
>
><WyleCoyote@cactus.com> wrote in message
>news:rcos82l0f2lm1uu3a2pa04u00qatb1agrp@4ax.com...
>
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Wed, 14 Jun 2006 16:56:03 -0500, C3PO <C3PO@forums.simradar.com>
wrote:
Not at all. It's comical that you think you're fooling anybody but
the adolecents you pander to in the forums you haunt.
It really is sad..
What would you do if you had to hold down a real job?
quote:
>So angry
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
|
| HockeyTownUSA 2006-08-03, 3:48 am |
|
<WyleCoyote@cactus.com> wrote in message
news:0c01925j4v6a6u6c1kcqogi40dlnc1edcp@4ax.com...
quote:
> On Tue, 13 Jun 2006 15:59:07 -0500, "Don Burnette"
> <burnetted@hotmail.com> wrote:
>
> Oh yeah support ....
>
> No ... they just need quit wasting time trying to fix the old spagetti
> and move on to a 2006 state of the art sim.
>
> But you see, the real problem is Lead Pursuit isn't a developer at
> all. They're a patcher. They don't have the horsepower to
> execute fixing key areas of F4, let alone develop, so they continue to
> fiddle.
>
> Eventually, people will wise up but for some it obviously is going to
> be later rather than sooner. I'd say based on results to date, it is
> going to be real interesting to see the result if LP is crazy enough
> to really try a new sim, aka., meaning a major rewrite of key areas.
> They don't have the resources to do anything else.
>
> I assume you are flying 1.07, I'm glad you like it .... have fun
> flying missions solo cause the AI still doesn't work.
>
> Wake up man .......
>
Sigh. Should I apologize for having a good time with Falcon 4 Allied Force
and increasingly so with each patch? It's hard to make accusations about
things we (including you, especially) don't know about. LP has proven their
dedication with F4AF. If and when they deliver their next flight sim
project, I'm excited that it will be offered by a company that is dedicated
to supporting a product after launch. What does LP gain from offering
patches? Nothing more than the satisfaction that they are improving on an
already great product.
But I won't say any more because it obviously won't matter.
| |
|
| There are some people who revel in being professional whiners.
Reasoning is not part of their gameplan because they are bitter and
angry for whatever reason. I feel for their partner .
Yes, we've certainly worked hard further improving Allied Force more
than many other developers and sales remain strong a year after
release. The reaction to 1.0.7 has been tremendous and we'll continue
to support Allied Force to a certain extent during the development of
the next product.
What's pretty gratifying is the reaction to AF form within the
profession. Hardware companies are also extremely keen to work with us
especially considering the multi-threaded aspect of the simulation. The
future is good 
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| Mitch_ A 2006-08-03, 3:48 am |
| The more you reply to Wlye the more I think he's on the right track. You
may not agree and thats fine but all you do is call him a whiner. If he
didnt hit the nail on the head you would just ignore him instead of whining
about him. If folks like AF good for them but if someone doesnt its an all
out jihad. Don;t you see the hypocrisy in your thinking? (or lack thereof)
Mitch
"C3PO" <C3PO@forums.simradar.com> wrote in message
news:1150324986.30008@forums.simradar.com...
quote:
>
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
| "C3PO" <C3PO@forums.simradar.com> wrote in message
news:1150362678.19486@forums.simradar.com...
quote:
> What's pretty gratifying is the reaction to AF form within the
> profession. Hardware companies are also extremely keen to work with us
> especially considering the multi-threaded aspect of the simulation. The
> future is good 
I have to say from someone who used to play many simulations and really
enjoyed Tornado, EF2000 and TAW that this kind of statement means absolutely
nothing to me. I couldnt give a damn about respect in developer circles and
'multi threading' whatever that is! All I want is a great new refreshing
simulation to play instead of all the rehashes and arcade games.
True innovation is practically dead in the genre and I for one am really sad
about it when I remember how excited I was playing flight simulator on my
ZX81 all those years ago. The PC market has always had loads of flight,
naval, tank and space sims which used to be the best game you could get and
the pinnacle of gaming evolution. THese games got me into PC gaming. But
these days there are no new sims worth mentioning. AF is a pretty dull
rehash and thats pretty much all I have to say about it. X3 god dont mention
it. Silent Hunter 3 well its not mad but its still a sequel. Are there any
others?
You lot really need to move Falcon 4 on not rest on making rehashes. I for
one will not be buying anything that looks like Falcon 4 in the future Ive
had enough of it to last my lifetime. We need a new sim to play.
Nats
| |
| HockeyTownUSA 2006-08-03, 3:48 am |
|
"Nats" <nstutt@nstutt.freeserve.co.uk> wrote in message
news:e6sisb$duu$1@nntp.aioe.org...
quote:
> "C3PO" <C3PO@forums.simradar.com> wrote in message
> news:1150362678.19486@forums.simradar.com...
>
> I have to say from someone who used to play many simulations and really
> enjoyed Tornado, EF2000 and TAW that this kind of statement means
> absolutely nothing to me. I couldnt give a damn about respect in developer
> circles and 'multi threading' whatever that is! All I want is a great new
> refreshing simulation to play instead of all the rehashes and arcade
> games.
>
> True innovation is practically dead in the genre and I for one am really
> sad about it when I remember how excited I was playing flight simulator on
> my ZX81 all those years ago. The PC market has always had loads of flight,
> naval, tank and space sims which used to be the best game you could get
> and the pinnacle of gaming evolution. THese games got me into PC gaming.
> But these days there are no new sims worth mentioning. AF is a pretty dull
> rehash and thats pretty much all I have to say about it. X3 god dont
> mention it. Silent Hunter 3 well its not mad but its still a sequel. Are
> there any others?
>
> You lot really need to move Falcon 4 on not rest on making rehashes. I for
> one will not be buying anything that looks like Falcon 4 in the future Ive
> had enough of it to last my lifetime. We need a new sim to play.
>
> Nats
>
You make some good and well constructed points Nat. I feel the same in some
respects as well. I miss the late 80's through the 90's. That era ushered in
a great number of combat flight sims, let alone other type simulation
titles.
Unfortunately we are limited to what the market will bear. Sims were always
a crapshoot due to the high cost of development versus the small return
(compared with action games for example). And with the ever increasing
popularity of consoles, I hate to say it, but we have to take what we can
get. Not that we should settle for crap by any means, but we also have to be
realistic.
On that same note, F4AF is a great sim. I was disappointed and frustrated
with Falcon 4 from the beginning seeing that it could be so much better. LP
has made it what it should have been out of the gate. Maybe several years
too late. But if they had managed this four years ago as opposed to now,
many would probably be singing a different song.
I wold LOVE to see the amount of dedication in a modern day simulation that
was put into Falcon 4, or Jane's F-15, Longbow 2, or F/A-18. Those games
are/were great, with a great deal of resources poured into them. If I won
the lottery tomorrow I would probably fund my own flight sim development
project. I would probably never make back my money, but I would do it
because I love it.
I always wondered why Microsoft wouldn't try their hand at a modern combat
flight simulation. The Flight Simulator series are very popular and always
have done well. Microsoft Combat Flight Simulator games were very successful
as well. Just make an F-16, F/A-18, or even an F-22 sim with dynamic
campaign. It'd probably be a hot seller too.
My $0.02
| |
| Mark Gonzales 2006-08-03, 3:48 am |
| "HockeyTownUSA" <cyberpilot@gmail.com> wrote in message
news:Y8SdnTl4qtmmuQ_ZnZ2dnUVZ_oOdnZ2d@comcast.com...
quote:
>
> I always wondered why Microsoft wouldn't try their hand at a modern combat
> flight simulation. The Flight Simulator series are very popular and always
> have done well. Microsoft Combat Flight Simulator games were very
successful
quote:
> as well. Just make an F-16, F/A-18, or even an F-22 sim with dynamic
> campaign. It'd probably be a hot seller too.
I'd love a new "F-22 sim with dynamic campaign" or maybe a new Eurofighter
sim with a DC, but it's not going to happen in my simming lifetime so I'm
sticking with Total Air War and EF2000. Why won't it happen?
1. Flight sim development teams aren’t the size of DID anymore and simply
don't have the resources to develop it.
2. Even if a developer could do it, they won't touch the ultra-modern a/c
because flight simmers expect realism and it's too much guesswork involved.
So I don't think we'll ever see a feature-packed dedicated flight sim which
can replace the DID sims, or even the older Microprose F-117 sim. Wasn't
there also a Joint Strike Fighter sim? You won't see that again either.
Also, gone are the days of getting lots of goodies in the box like this...
http://www.simhq.com/cgi-bin/ultima...c;f=64;t=001142
....including a big thick printed Manual...
http://www.simhq.com/cgi-bin/ultima...c;f=64;t=001021
....although even the PDF Manuals are lame by comparison with some of the
newer sims.
I also understand that these sims have HUGE Strategy Guides (over 400 pages)
which are excellent reads (from SimTech, not to be confused by the average
Prima Strategy Guide). Is there enough stuff going on in newer sims to even
warrant a Strategy Guide?
It sucks but that's how it is. So I'll continue to put up with TAW's dated
graphics (it's not so bad, IMO), and even EF2000's 640x480 Software mode
graphics because IMO there are no alternatives and there never will be
(anytime soon). That's ok though, as I prefer to always stay in the cockpit
when I fly and that takes away a lot of the sting with older graphics. For
example, I couldn't even tell you if the wheels roll or not in TAW or
EF2000, I never checked. 
--
Mark
quote:
> My $0.02
>
>
| |
| Adamski 2006-08-03, 3:48 am |
| On Wed, 14 Jun 2006 22:04:45 GMT, WyleCoyote@cactus.com wrote:
quote:
>But you see, the real problem is Lead Pursuit isn't a developer at
>all. They're a patcher. They don't have the horsepower to
>execute fixing key areas of F4, let alone develop, so they continue to
>fiddle.
quote:
>Eventually, people will wise up but for some it obviously is going to
>be later rather than sooner. I'd say based on results to date, it is
>going to be real interesting to see the result if LP is crazy enough
>to really try a new sim, aka., meaning a major rewrite of key areas.
>They don't have the resources to do anything else.
That's twice you mention "not enough resources". How do you come to
that conclusion (genuine question)?
For me, the proof is in the pudding. Yes F4 A/F is just a patched up
F4 - we all know that - it was never meant to be anything else -
other than, perhaps, a method of establishing a financial base for a
new product.
If LP come up with a new sim as a result of AF sales, then I'll be
delighted. Whether (or not) they have the necessary resources to do so
is irrelevant. They don't *owe* us a new sim - much as we'd all like
to see it happen.
Adamski.
| |
| ef29@drexel.edu 2006-08-03, 3:48 am |
|
Adamski wrote:
quote:
> On Wed, 14 Jun 2006 22:04:45 GMT, WyleCoyote@cactus.com wrote:
>
>
>
> That's twice you mention "not enough resources". How do you come to
> that conclusion (genuine question)?
>
> For me, the proof is in the pudding. Yes F4 A/F is just a patched up
> F4 - we all know that - it was never meant to be anything else -
> other than, perhaps, a method of establishing a financial base for a
> new product.
>
> If LP come up with a new sim as a result of AF sales, then I'll be
> delighted. Whether (or not) they have the necessary resources to do so
> is irrelevant. They don't *owe* us a new sim - much as we'd all like
> to see it happen.
>
> Adamski.
"Not enough resources."
quote:
>From the very beginning, F4 was released unfinished. If you recall,
Microprose fired the original team, because of lack of resources. The
original team wanted so bad to finish it, that they did so, also with
not enough resources. Wasn't until the community got ahold of it that
it blossomed with fixes and extras. All with no "resources" except a
desire to make it better. (Read, free.)
But priorities got jumbled. Some wanted FM's, some wanted skins and
objects, some wanted better avionics, etc. causing some of the
community to splinter. And again, because of lack of resources, (read,
money.) testing, editing, etc. could not be as thorough as it could
have been, had there been "resources."
Some patches, edits, fixes, broke other patches, edits, fixes.
Politics aside as to who did what, where, when, why, LP's approach,
IMHO, was to
make the base as solid as they could, without splintering, so that
everyone was on the same page. Then mod, fix, whatever, on a
one-at-a-time basis, so if anything DID break something else, it was
easier to find and fix the problem without having to sort thru dozens
of community mods to figure it out.I like this approach, and think that
in the long run, if left to their own pace, it WILL get progressively
better.
However, the original F4 code was/has been more problematic than ANYONE
ever expected, and had there been resources in the very beginning when
it was fresh, so much more would have been done and known. An example
of this is the numerous patches that LP has already had to do.
Just wish everyone wouldn't make it out to be a competition between FF,
or AF, or OF,
or BMS, or RP, or...............................................ALL
have their good and bad points, for whatever reason. The REAL deal is
that they are ALL Falcon4! And a complete, bells and whistles dynamic
sim is what they ALL had in mind and were/are still trying to make. Too
bad it's not all one team..........it's the human factor that has
screwed the pooch for the myriad of problems that have plagued this
sim........Just think.........if it was one team, one goal, with no
concern of sales or recognition, the sales AND recognition would/could
have been astronomical! %^)
E-Man
| |
| bradclark1@msn.com 2006-08-03, 3:48 am |
| The only thing I have to say is what do people expect for the price? It
can't be beat.
I know nobody could be dumb enough to think they were getting an all
new sim at that price.
| |
|
| ef29@drexel.edu wrote:
quote:
> "Not enough resources."
> Microprose fired the original team, because of lack of resources. The
> original team wanted so bad to finish it, that they did so, also with
> not enough resources. Wasn't until the community got ahold of it that
> it blossomed with fixes and extras. All with no "resources" except a
> desire to make it better. (Read, free.)
> But priorities got jumbled. Some wanted FM's, some wanted skins and
> objects, some wanted better avionics, etc. causing some of the
> community to splinter. And again, because of lack of resources, (read,
> money.) testing, editing, etc. could not be as thorough as it could
> have been, had there been "resources."
> Some patches, edits, fixes, broke other patches, edits, fixes.
> Politics aside as to who did what, where, when, why, LP's approach,
> IMHO, was to
> make the base as solid as they could, without splintering, so that
> everyone was on the same page. Then mod, fix, whatever, on a
> one-at-a-time basis, so if anything DID break something else, it was
> easier to find and fix the problem without having to sort thru dozens
> of community mods to figure it out.I like this approach, and think that
> in the long run, if left to their own pace, it WILL get progressively
> better.
> However, the original F4 code was/has been more problematic than ANYONE
> ever expected, and had there been resources in the very beginning when
> it was fresh, so much more would have been done and known. An example
> of this is the numerous patches that LP has already had to do.
> Just wish everyone wouldn't make it out to be a competition between FF,
> or AF, or OF,
> or BMS, or RP, or...............................................ALL
> have their good and bad points, for whatever reason. The REAL deal is
> that they are ALL Falcon4! And a complete, bells and whistles dynamic
> sim is what they ALL had in mind and were/are still trying to make. Too
> bad it's not all one team..........it's the human factor that has
> screwed the pooch for the myriad of problems that have plagued this
> sim........Just think.........if it was one team, one goal, with no
> concern of sales or recognition, the sales AND recognition would/could
> have been astronomical! %^)
> E-Man
>
Thx for the history audit. It's just what I needed.
C
| |
|
| I'm amazed. We finally have a SIM that allows a good amount of us to
fly in a truely dynamic universe and do the war thing with the utmost
of realism/immersiveness and we still have to hear the whine of
adolecent nonsense emitted from the fools that somehow feel there is
some super-sim awaiting their approval out there, that there is a
group of super-coders that work for free and they cant WAIT for their
chance to give away their work....
OH great rocks, move away because ASSWIPES are awiating your
movement!!!
THIS is it dummies, either get onboard or get off. Not too hard to
figure out is it?
Oh, I know, LOMAC will be dynamic on it's NEXT release...
Adios
GP
quote:
>On Mon, 12 Jun 2006 18:19:02 -0500, C3PO <C3PO@forums.simradar.com> wrote:
>Hi All,
>
>We recently released Patch 1.0.7 for Falcon 4.0: Allied Force. It will
>take MP to new heights with other improvements too. Strongly urge
>everyone to update it.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
| To expond - I just flew a mission in a Korea Campaign. I re-tasked my
flight to whack some bridges and stop the hoarde, and also gave myself
some anti-radar missles.. I killed two SA-2 sites and targeted a
couple coulmns locked in the lead D30's and told my wing to "Atack my
Target". Not only did he attack the lead but he wiped the column and
stayed in there ntil i sent him a RTB message.
Good stuff IMO...
[vbcol=seagreen]
>On Sat, 17 Jun 2006 00:04:41 -0400, GaryP <gary@forgetaboutit.com> wrote:
>I'm amazed. We finally have a SIM that allows a good amount of us to
>fly in a truely dynamic universe and do the war thing with the utmost
>of realism/immersiveness and we still have to hear the whine of
>adolecent nonsense emitted from the fools that somehow feel there is
>some super-sim awaiting their approval out there, that there is a
>group of super-coders that work for free and they cant WAIT for their
>chance to give away their work....
>
>OH great rocks, move away because ASSWIPES are awiating your
>movement!!!
>
>THIS is it dummies, either get onboard or get off. Not too hard to
>figure out is it?
>
>Oh, I know, LOMAC will be dynamic on it's NEXT release...
>
>Adios
>GP
>
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Thu, 15 Jun 2006 04:12:06 -0500, C3PO <C3PO@forums.simradar.com>
wrote:
Close only counts in horseshoes and handgrenades.
quote:
>There are some people who revel in being professional whiners.
>Reasoning is not part of their gameplan because they are bitter and
>angry for whatever reason. I feel for their partner .
>
>Yes, we've certainly worked hard further improving Allied Force more
>than many other developers and sales remain strong a year after
>release. The reaction to 1.0.7 has been tremendous and we'll continue
>to support Allied Force to a certain extent during the development of
>the next product.
>
>What's pretty gratifying is the reaction to AF form within the
>profession. Hardware companies are also extremely keen to work with us
>especially considering the multi-threaded aspect of the simulation. The
>future is good 
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Fri, 16 Jun 2006 17:07:16 +1200, Adamski <anon@nowhere.com> wrote:
Now really ..... you've been around a lot longer than that. What's 2
+ 2?
Because AF would have been approached differently to begin with and
all you have to do is look at the progress to date.
First, it would have addressed the major deficiencies besides
multiplayer out of the box.
Second, the way the whole years of patching evolved into a split
among the tweekers and patchers and the Atari mess.
Microprose ended up going bankrupt and the blackhole money pit
of F4 was a primary contributor. They couldn't fix it either and I
think it's safe to say they WERE a developer with considerably more
capital and resources than LP.
That's why.
quote:
>On Wed, 14 Jun 2006 22:04:45 GMT, WyleCoyote@cactus.com wrote:
>
>
>
>That's twice you mention "not enough resources". How do you come to
>that conclusion (genuine question)?
>
>For me, the proof is in the pudding. Yes F4 A/F is just a patched up
>F4 - we all know that - it was never meant to be anything else -
>other than, perhaps, a method of establishing a financial base for a
>new product.
>
>If LP come up with a new sim as a result of AF sales, then I'll be
>delighted. Whether (or not) they have the necessary resources to do so
>is irrelevant. They don't *owe* us a new sim - much as we'd all like
>to see it happen.
>
>Adamski.
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On 16 Jun 2006 05:33:02 -0700, ef29@drexel.edu wrote:
quote:
>
>Adamski wrote:
>
>"Not enough resources."
>Microprose fired the original team, because of lack of resources. The
>original team wanted so bad to finish it, that they did so, also with
>not enough resources. Wasn't until the community got ahold of it that
>it blossomed with fixes and extras. All with no "resources" except a
>desire to make it better. (Read, free.)
>But priorities got jumbled. Some wanted FM's, some wanted skins and
>objects, some wanted better avionics, etc. causing some of the
>community to splinter. And again, because of lack of resources, (read,
>money.) testing, editing, etc. could not be as thorough as it could
>have been, had there been "resources."
>Some patches, edits, fixes, broke other patches, edits, fixes.
>Politics aside as to who did what, where, when, why, LP's approach,
>IMHO, was to
>make the base as solid as they could, without splintering, so that
>everyone was on the same page. Then mod, fix, whatever, on a
>one-at-a-time basis, so if anything DID break something else, it was
>easier to find and fix the problem without having to sort thru dozens
>of community mods to figure it out.I like this approach, and think that
>in the long run, if left to their own pace, it WILL get progressively
>better.
>However, the original F4 code was/has been more problematic than ANYONE
>ever expected, and had there been resources in the very beginning when
>it was fresh, so much more would have been done and known. An example
>of this is the numerous patches that LP has already had to do.
>Just wish everyone wouldn't make it out to be a competition between FF,
>or AF, or OF,
>or BMS, or RP, or...............................................ALL
>have their good and bad points, for whatever reason. The REAL deal is
>that they are ALL Falcon4! And a complete, bells and whistles dynamic
>sim is what they ALL had in mind and were/are still trying to make. Too
>bad it's not all one team..........it's the human factor that has
>screwed the pooch for the myriad of problems that have plagued this
>sim........Just think.........if it was one team, one goal, with no
>concern of sales or recognition, the sales AND recognition would/could
>have been astronomical! %^)
>E-Man
Bingo .... ROFL
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On 16 Jun 2006 11:55:50 -0700, "bradclark1@msn.com"
<bradclark1@msn.com> wrote:
Naw ..... that's an excuse that has always been floated out there
that's bullshit and has been contradicted by many users in pulbic
forums when that statement has been made over the years, including me.
The other similar load of crap that goes along with that is yeah but
it's a limited market and we can't get enough volume to get a total
revenue number that will give enough return on investment.
People would pay a hell of a lot more money for the F4 concept
that actually worked in all key areas.
quote:
>The only thing I have to say is what do people expect for the price? It
>can't be beat.
>I know nobody could be dumb enough to think they were getting an all
>new sim at that price.
| |
|
| Hehe, well the last time there was a rant from someone about Allied
Force we ended up selling a few extra boxes as a result of that thread.
I might start linking more screenshots soon.
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
| Yes, it's proved an extremely strong product not only in itself but
also for the price point. Sales underline this point. The next release
will be significantly further advanced in the visuals, campaign and
multiplayer. Stay tuned ;)
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| 4Example 2006-08-03, 3:48 am |
|
"GaryP" <gary@forgetaboutit.com> wrote in message
news:1av692dg8j5fdd7eanhhi5tekon040p0g1@4ax.com...
quote:
> Oh, I know, LOMAC will be dynamic on it's NEXT release...
>
Two wrongs don't make a right.
There's no need to slam another product and their supportors.
The tone of the OP's message was way off, but ...
| |
| FatKat 2006-08-03, 3:48 am |
|
Mark Gonzales wrote:
quote:
> "HockeyTownUSA" <cyberpilot@gmail.com> wrote in message
> news:Y8SdnTl4qtmmuQ_ZnZ2dnUVZ_oOdnZ2d@comcast.com...
> successful
>
> I'd love a new "F-22 sim with dynamic campaign" or maybe a new Eurofighter
> sim with a DC, but it's not going to happen in my simming lifetime so I'm
> sticking with Total Air War and EF2000. Why won't it happen?
Didn't "Typhoon" have a DC? From what I've heard, as long as you give
up on reasonably realistic flight & weps dynamics, you've got a sim
with a DC. I tried flying EF2000 v2 the other day, but it was
essentially unplayable on my P4/3ghz system - besides being unable to
maximize the window, the thing ran like it was on Ecstasy - even faster
than when I tried running it in time=2x mode on my 2ghz, non-graphics
accel system a few years back. I don't remember being all that bowled
over by TAW, and gave up soon after installing it. Currently, that
leaves me with F4, Janes F-18 and Flanker 2.5 as the modern sims I'm
considering.
quote:
>
quote:
> So I don't think we'll ever see a feature-packed dedicated flight sim which
> can replace the DID sims, or even the older Microprose F-117 sim. Wasn't
> there also a Joint Strike Fighter sim? You won't see that again either.
There was - it came out before the selection between the two. I
remember that JSF had some great graphics that nevertheless ran fluidly
on my old P200/MMX, but there were control issues I never got past.
Also, it seemed like a great grapics engine wasted on the wrong
airplane - weren't there enough noteworthy jets with demonstrable
service that hadn't gotten the "study-sim" treatment given to F-16's,
Hornets & F-22's?
| |
| bradclark1@msn.com 2006-08-03, 3:48 am |
|
WyleCoyote@cactus.com wrote:
quote:
> On 16 Jun 2006 11:55:50 -0700, "bradclark1@msn.com"
> <bradclark1@msn.com> wrote:
>
>
> Naw ..... that's an excuse that has always been floated out there
> that's bullshit and has been contradicted by many users in pulbic
> forums when that statement has been made over the years, including me.
What do you mean over the years? F4AF just came out!
| |
| Someone 2006-08-03, 3:48 am |
|
<bradclark1@msn.com> wrote in message
news:1150689791.707742.183680@h76g2000cwa.googlegroups.com...
quote:
>
> What do you mean over the years? F4AF just came out!
>
I think he's referring to it being the original F4 from Microprobe, just
with a whole lot of bugs fixed and some new content.
| |
| bradclark1@msn.com 2006-08-03, 3:48 am |
|
Someone wrote:
quote:
>
> I think he's referring to it being the original F4 from Microprobe, just
> with a whole lot of bugs fixed and some new content.
Thats enough for a twenty dollar price tag and a rerelease of a sim
that was hard to find.
What do you expect for 20 bucks?
It's worth that to just not having to do the dance. For me it is,
anyway.
| |
| Someone 2006-08-03, 3:48 am |
|
<bradclark1@msn.com> wrote in message
news:1150734900.568608.294300@f6g2000cwb.googlegroups.com...
quote:
>
> Someone wrote:
>
> Thats enough for a twenty dollar price tag and a rerelease of a sim
> that was hard to find.
> What do you expect for 20 bucks?
> It's worth that to just not having to do the dance. For me it is,
> anyway.
>
I didn't take sides in the matter, just explained what he was referring to.
I bought the game the week it was released btw.
| |
| bradclark1@msn.com 2006-08-03, 3:48 am |
|
Someone wrote:
quote:
> I didn't take sides in the matter, just explained what he was referring to.
> I bought the game the week it was released btw.
I wasn't busting on you. Sorry it came across like that.
| |
|
|
"C3PO" <C3PO@forums.simradar.com> wrote in message
news:1150154289.20088@forums.simradar.com...
quote:
> Hi All,
>
> We recently released Patch 1.0.7 for Falcon 4.0: Allied Force. It will
> take MP to new heights with other improvements too. Strongly urge
> everyone to update it.
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!
Any news on a fix for the following;
- either delete the movies via a patch, or fix them so they play without
locking one's system up. Renaming them after every patch install has gotten
old.
- trying to lock on a ground target via lgbs, mavs, etc. still doesn't work
(same jumping to another target problem).
- guage needles in the 3d pit still don't work.
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Sat, 17 Jun 2006 12:08:09 -0500, C3PO <C3PO@forums.simradar.com>
wrote:
Hee hee ..... that's your story and you stick to it.
quote:
>Hehe, well the last time there was a rant from someone about Allied
>Force we ended up selling a few extra boxes as a result of that thread.
>I might start linking more screenshots soon.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Thu, 15 Jun 2006 04:12:06 -0500, C3PO <C3PO@forums.simradar.com>
wrote:
quote:
>There are some people who revel in being professional whiners.
>Reasoning is not part of their gameplan because they are bitter and
>angry for whatever reason. I feel for their partner .
>
Nice try .... again ... but you really should try coming up with
something better ..... something more .... say .... creative. It's
really not about me.
And there are some people who are professional (and unprofessional)
whores. Just like most marketing and PR guys you live in a fantasy
world where it's routine that just saying something makes it true and
then when the job is very obviously not getting done, contradicted by
the facts .... ignore them and try to change the subject. Keep saying
the same thing over and over .... maybe people will keep believing it.
How's it feel to lay back and spread em all the time?
quote:
>Yes, we've certainly worked hard
Now there's a real consolation prize .... but it's difficult to sell.
further improving Allied Force more
quote:
>than many
other developers
Now let's see, what software title exactly has LP "developed".
Develped in the normal and customary usage of that term in the
business world; concept, design, coding, testing and product release?
Answer: Nothing
And so we have hit the day late and dollars short conundrum, not to be
easily resolved.
But, you can rest assured everyone truly appreciates your efforts to
continue getting jerked around.
Cheers ...... and keep up that hard work.
and sales remain strong a year after
quote:
>release. The reaction to 1.0.7 has been tremendous and we'll continue
>to support Allied Force to a certain extent during the development of
>the next product.
>
>What's pretty gratifying is the reaction to AF form within the
>profession. Hardware companies are also extremely keen to work with us
>especially considering the multi-threaded aspect of the simulation. The
>future is good 
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
| Make sure you have the MPEG 2 codecs from the microsoft site on your
system and latest video drivers -- that cured it for a few others. LGB
stuff might be examined in the next patch.
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
| Let's see -- a new development house with its first release securing
sales well into seven figures. Keep digging.
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
|
| Make that SIX figures.
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| Roger Christie 2006-08-03, 3:48 am |
| <WyleCoyote@cactus.com> wrote in message
news:frve929ld2mcfo5qba37i3ftbll2jbdiif@4ax.com...
quote:
> On Sat, 17 Jun 2006 12:08:09 -0500, C3PO <C3PO@forums.simradar.com>
> wrote:
>
> Hee hee ..... that's your story and you stick to it.
>
>
What are you? 14 years old?
| |
|
|
"C3PO" <C3PO@forums.simradar.com> wrote in message
news:1150792921.18649@forums.simradar.com...
quote:
> Make sure you have the MPEG 2 codecs from the microsoft site on your
> system and latest video drivers -- that cured it for a few others. LGB
> stuff might be examined in the next patch.
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!
I sure hope it is, as it's been around since release <g>
| |
|
| Just flew an awesome mission in 1.0.7 with a few other guys over at
multiviper's server. Night-time interdiction to take out tank units at
the FLOT.
http://lead-pursuit.com/night.jpg
Had to eject early after getting hit by a devil-ish Mig-29 others
continued their flight.
http://lead-pursuit.com/mission.jpg
To join multi's server, you need TeamSpeak ... these are the details:
-- Server name -- Multivipers Server
-- Server IP address -- 63.252.188.119
-- Teamspeak IP details -- 63.252.188.123
-- Campaign detail -- Korea
Description of server
NOS Windows 2000 Server
Duel 2.4xeon
2gigs Server Ram
10k rpm SCSI Drives
Internet Bandwidth 1500/1500
Dedicated Host Mode only
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| WyleCoyote@cactus.com 2006-08-03, 3:48 am |
| On Tue, 20 Jun 2006 03:55:06 -0500, C3PO <C3PO@forums.simradar.com>
wrote:
You didn't develop anything .... you just patched someone else's
product. Fantasy world .... hee hee ... keep saying it over and over
..... I wanna work for a real developer ....
quote:
>Let's see -- a new development house with its first release securing
>sales well into
seven figures.
Ugh huh .... that's your story .... you stick to it .... and the crap
just keeps on coming.
Keep digging.
quote:
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| John Lewis 2006-08-03, 3:48 am |
| On Wed, 21 Jun 2006 01:00:36 GMT, WyleCoyote@cactus.com wrote:
quote:
>On Tue, 20 Jun 2006 03:55:06 -0500, C3PO <C3PO@forums.simradar.com>
>wrote:
>
>You didn't develop anything .... you just patched someone else's
>product. Fantasy world .... hee hee ... keep saying it over and over
>.... I wanna work for a real developer ....
>
>
As a janitor or security guard ?
John Lewis
| |
| John Lewis 2006-08-03, 3:48 am |
| On Wed, 14 Jun 2006 21:30:54 GMT, WyleCoyote@cactus.com wrote:
quote:
>On Mon, 12 Jun 2006 18:19:02 -0500, C3PO <C3PO@forums.simradar.com>
>wrote:
>
>Did you go to PR/Publicity school to learn all that bullshit or does
>it just come naturally?
>
>In any case it's always comical to watch a bullshitter in action.
>
Especially in the mirror while typing your next tirade?
Lead Pursuit has made a positive contribution to the PC flight-sim
community and are continuing to do so. Please tell me the flight sim
that you currently have in development and when it is due for release.
It is easy to talk the (negative) talk, and not walk the (positive)
walk.
BS is cheap... positive action takes talent, effort and lots of risk,
especially in the area of PC flight sims where sales have been
dwindling over the years. Maybe Lead Pursuit should concentrate
on making easy money developing arcade flight games for consoles,
as (according to you) that is all they seem qualified to do, and leave
the true professionals like you an open field to develop the next-gen
PC flight sims ??
Like to share with us the lucrative development deals that you
are currently negotiating ?
John Lewis
| |
|
| I'll very much continue to keep you all in touch with developments ;)
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| Michael Sisson 2006-08-03, 3:48 am |
| In article <1150792921.18649@forums.simradar.com>,
C3PO@forums.simradar.com says...
quote:
>
> _________________________________________________________
> Posted via the -Web to Usenet-
Please take a quick read of this. I know you are posting from a web site
(and this usenet stuff looks pretty damn messy on it; I have taken a
peek) and things are different there, but this is usenet.
Just substitute whatever newsgroup you post to for ALT.COFFEE.
It is fairly short and to the point.
http://groups.google.ca/group/alt.c...d/401cddf5fab3b
a49/74ae4eef3cef824b?hl=en#74ae4eef3cef824b
Basically : quote what you are responding to. Snip irrelevant text.
Quote! Quote! Quote!
Thanks a bunch.
MRSisson
--
LOAD "GPL",8
SEARCHING FOR GPL
LOADING
READY.
RUN
| |
|
| re: Like to share with us the lucrative development deals that you
are currently negotiating ?
It'll be Firefox simulator, where you simply have to think in russian, and
watch your monitor as all targets are destroyed!! There may be a licence to
use Clint Eastwood's likeness for the pilot!! Can't wait for this gem, does
anyone know if it is available for preorder, or if it will be getting
released via Steam??? LMFAO!!!
| |
|
| I wonder if there'll be usb 2 brain connectors included in the packaging to
pilot this cold war hyperjet? I would also like some assurances that
WhinyCahones(sp?) Inc will not be collecting information from the brain
connector without users consent. Why if this is in russian, it could also
bankrupt poor old Oleg's pathetic attempts at simulators, and microsoft
should be wary of future sales of flightsim 10. Probably the real reason
Gates is getting out! HA HA HA HA!
betcha theres a response about nothing to connect to in my feeble brain! 
| |
| FatKat 2006-08-03, 3:48 am |
|
Carl wrote:
quote:
>
> It'll be Firefox simulator, where you simply have to think in russian, and
> watch your monitor as all targets are destroyed!! There may be a licence to
> use Clint Eastwood's likeness for the pilot!! Can't wait for this gem, does
> anyone know if it is available for preorder, or if it will be getting
> released via Steam??? LMFAO!!!
Sounds like a flightsim version of the horrible "Hunt for Red October"
sim from 1987. Come to think of it, a Firefox sim would have done
great in those pre-Falcon 3.0 days.
| |
| Lil Sky Pig 2006-08-03, 3:48 am |
| "HockeyTownUSA" <cyberpilot@gmail.com> wrote in message
news:Y8SdnTl4qtmmuQ_ZnZ2dnUVZ_oOdnZ2d@comcast.com...
[snip-chip!]
quote:
> I wold LOVE to see the amount of dedication in a modern day simulation
> that was put into Falcon 4, or Jane's F-15, Longbow 2, or F/A-18. Those
> games are/were great, with a great deal of resources poured into them. If
> I won the lottery tomorrow I would probably fund my own flight sim
> development project. I would probably never make back my money, but I
> would do it because I love it.
[snip-clip!]
I'll throw in a few dollars,
Hock. I miss Jane's F-15,
personally. I just bought
F4AF, and it brings back
the old days. Not of my
flyin', of course, but of
my sitting at my PC, drinking
the everafter, and dancing
around the peripheries of the
flame wars. Damn, that was
grand! <sigh>
---------
Lil pseudo-sim Pig,
Consumer of Cheap Barley
and Tawdry Hops Since at
Least the Sixties, and
She's been a Diamond XXXXX!
| |
|
| I was floating around a few online AF servers today checking out the
states of the various persistent online campaigns. One I encountered
had an annoyingly troublesome amount of Mig 29s punishing Blue. I
jumped into the Order of Battle Screen and selected North Korea. An
examination of all the red bases with the "+" indicator next to them
yielded the largest squadron of Mig-29s. I then created a new OCA
Strike specifically targeted to take out the airbase by destroying the
runways, thereby preventing the Migs from getting airborne for at least
a few hours. Jumped into the newly created flight and prosecuted the
target successfully, taking out a couple of SAM sites on the way. At
least the Migs will have a little less sting in their tails for the
next few hours.
_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
| |
| habu2u 2006-08-03, 3:48 am |
| Would love to get into one of those persistent campaigns, but have NEVER
been able to get AF to connect online. I've read tons of web pages about
port forwarding, DSL firewalls, etc, and think I've been able to configure
everything where it should work (even both DSL firewall and software
firewall off) and no-go. Every time I read a message like yours, I slobber
on myself at the idea of a persistent online campaign. Anything else you
can think of that keeps me from being able to connect?? Would appreciate
ANY help from anyone on this problem.
VR
Habu
"Yea though I walk through the Valley of Death, I fear no evil, because I'm
at 85,000 and climbing."
"C3PO" <C3PO@forums.simradar.com> wrote in message
news:1151340916.22931@forums.simradar.com...
I was floating around a few online AF servers today checking out the
states of the various persistent online campaigns. One I encountered
had an annoyingly troublesome amount of Mig 29s punishing Blue. I
jumped into the Order of Battle Screen and selected North Korea. An
examination of all the red bases with the "+" indicator next to them
yielded the largest squadron of Mig-29s. I then created a new OCA
Strike specifically targeted to take out the airbase by destroying the
runways, thereby preventing the Migs from getting airborne for at least
a few hours. Jumped into the newly created flight and prosecuted the
target successfully, taking out a couple of SAM sites on the way. At
least the Migs will have a little less sting in their tails for the
next few hours.
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| Send me a message and I'll walk you through the process.
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| I'd suggest the following:
1. Make sure ports 2934 & 2935 are forwarded on your router (if you
have one)
2. Update to 1.0.7 (tremendous MP play)
3. Try hooking up to multivipers server. You'll need a voice ap called
TeamSpeak for communications and you can get details here:
http://www.multiviperforums.com/phpBB2/index.php
4. Then it's just a matter of sticking in the IP address, press
connect, enter the password and you're there!
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| Okay, a little note on some mutliplayer action on multivipers last
night. I had intended to just drop by on the server for half an hour at
around midnight my time to see what was happening. Afraid to say it was
0610 by the time I had finished. Korea 2010 was in Day 3 and Red was
winning badly. Despite some very capable human MP pilots flying the
campaign over the past few days, there is a ridiculous amount of Red in
the air. It was time to redress the balance. Eight or nine of us on the
server did some concerted action for a few hours. My emphasis was to
knock out the runways and Koksan was sucessfully taken out. The picture
below explains why it was so important:
http://lead-pursuit.com/koksan.jpg
But Toksan in the far north east was home to 29s, Su-33s and TU-95s. It
has to be taken out to stop Red from totally dominating the campaign. I
tried four very long flights and failed on every account to get to the
target. My last attempt got me within four miles but I was taken down
by a SAM of the coast during my ingress -- incedibly annoying
considering I had just popped up for the attack after flying 100 miles
at 200 feet using Terrain Following Radar. The Order of Battle explains
the strategic impact taking out Toksan would have:
http://lead-pursuit.com/toksan.jpg
Well Toksan remains "active" and I'll fly another MP flight shortly to
take out the base.
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| HockeyTownUSA 2006-08-03, 3:48 am |
|
"C3PO" <C3PO@forums.simradar.com> wrote in message
news:1151368737.14116@forums.simradar.com...
quote:
> I'd suggest the following:
>
> 1. Make sure ports 2934 & 2935 are forwarded on your router (if you
> have one)
>
> 2. Update to 1.0.7 (tremendous MP play)
>
> 3. Try hooking up to multivipers server. You'll need a voice ap called
> TeamSpeak for communications and you can get details here:
> http://www.multiviperforums.com/phpBB2/index.php
>
> 4. Then it's just a matter of sticking in the IP address, press
> connect, enter the password and you're there!
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!
UDP Ports 2934 & 2935 that is. I don't think TCP makes a lick of difference.
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