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Author Falcon 4 Mods V Falcon 4 Allied Force
Wadeyboy

2006-03-07, 11:39 pm

Can anyone tell me if it's worth getting Allied Force if you already
own the original Falcon 4? There are a lot of mods and realism patches
for Falcon 4 so is it worth installing one of these instead of going
out and buying Allied Force which, as there are no upgrade deals for
existing Falcon 4 owners, I don't really want to have to do.
Also, which of these mods and realism patches should I go for? There
are so many and I understand that you need to go for one over another.
But which one?
I bought Falcon 4 when it first came out but only now do I have enough
free time to finally get into it and give it the time it deserves. Is
the original patched version so full of bugs as to make it unplayable
or should I try getting into this before trying one of the realism
patches?
Thanks.

WyleCoyote@cactus.com

2006-03-08, 7:34 pm

On 7 Mar 2006 19:42:34 -0800, "Wadeyboy" <wade4816@hotmail.co.uk>
wrote:


You get better stability in single and multiplayer and a few new
theaters.

It has a graphics engine on a par with the 1998 original F4 and which
was bad then. Now it's a terribly outdated piece of shit so you still
get pauses and stutters out the XXX and current video card driver
issues, wingman AI is still useless so they don't follow commands or
otherwise perform "intelligently", refueling still needs major work,
you still are saddled with the conundrum of both a 2D and 3D cockpit
instead of one clickable full detail 3D cockpit, etc., etc. etc.

And now to top it off were back to the famous Microporose type
wait/patch, wait/patch, wait/patch for any added fixes or worse any
real added functionality.

The many defenders of the faith and similar hangers on seem
to think so ....... so if you want to disappear into the well known
but now recast F4 black hole, go for it.

One is still getting a hand job rather than a good screw, except
you are paying for it.


quote:

>Can anyone tell me if it's worth getting Allied Force if you already
>own the original Falcon 4? There are a lot of mods and realism patches
>for Falcon 4 so is it worth installing one of these instead of going
>out and buying Allied Force which, as there are no upgrade deals for
>existing Falcon 4 owners, I don't really want to have to do.
>Also, which of these mods and realism patches should I go for? There
>are so many and I understand that you need to go for one over another.
>But which one?
>I bought Falcon 4 when it first came out but only now do I have enough
>free time to finally get into it and give it the time it deserves. Is
>the original patched version so full of bugs as to make it unplayable
>or should I try getting into this before trying one of the realism
>patches?
>Thanks.


Genki

2006-03-08, 7:34 pm

Wadeyboy, I would suggest tempering the previous opinions
with others. Take a look over at places like frugalsworld and
simhq.com etc.

Wyle is entitled to his opinion. There are others here who
disagree.

I have to be honest that I haven't tried F4-AF myself yet
either, I'm currently on a contract and living out of a hotel
so only have a crappy laptop... still looking forward to
building a new machine and getting back into gaming.

D

me@home.net

2006-03-08, 7:34 pm

On Wed, 08 Mar 2006 13:41:12 GMT, WyleCoyote@cactus.com wrote:
quote:

>On 7 Mar 2006 19:42:34 -0800, "Wadeyboy" <wade4816@hotmail.co.uk>
>wrote:
>

Wyle's a little bit bitter for some reason. Don't take his opinion
alone.
While I don't think F4AF is perfect it is IMO the deepest most
realistic sim out there today.

[vbcol=seagreen]
>
>You get better stability in single and multiplayer and a few new
>theaters.
>
>It has a graphics engine on a par with the 1998 original F4 and which
>was bad then. Now it's a terribly outdated piece of shit so you still
>get pauses and stutters out the XXX and current video card driver
>issues, wingman AI is still useless so they don't follow commands or
>otherwise perform "intelligently", refueling still needs major work,
>you still are saddled with the conundrum of both a 2D and 3D cockpit
>instead of one clickable full detail 3D cockpit, etc., etc. etc.
>
>And now to top it off were back to the famous Microporose type
>wait/patch, wait/patch, wait/patch for any added fixes or worse any
>real added functionality.
>
>The many defenders of the faith and similar hangers on seem
>to think so ....... so if you want to disappear into the well known
>but now recast F4 black hole, go for it.
>
>One is still getting a hand job rather than a good screw, except
>you are paying for it.
>
>
>
triptych

2006-03-08, 7:34 pm

me@home.net wrote:

quote:

> While I don't think F4AF is perfect it is IMO the deepest most
> realistic sim out there today.



Please qualify that comment.
Wadeyboy

2006-03-08, 7:34 pm

More so than the various 'realism' patches like SP4, FreeFalcon, etc?

C3PO

2006-03-08, 7:34 pm

Purchase a copy of Falcon 4.0: Allied Force, patch to the latest
version, join up to an online squad, check out the considerable
graphics improvements, have an intelligent open mind and if you're
disappointed after a month I'll personally refund you the cost of the
product (one off offer ;) ).
___| reply |__________________________________________________________

Can anyone tell me if it's worth getting Allied Force if you already
own the original Falcon 4? There are a lot of mods and realism patches
for Falcon 4 so is it worth installing one of these instead of going
out and buying Allied Force which, as there are no upgrade deals for
existing Falcon 4 owners, I don't really want to have to do.
Also, which of these mods and realism patches should I go for? There
are so many and I understand that you need to go for one over another.
But which one?
I bought Falcon 4 when it first came out but only now do I have enough
free time to finally get into it and give it the time it deserves. Is
the original patched version so full of bugs as to make it unplayable
or should I try getting into this before trying one of the realism
patches?
Thanks.

_____________________________________________________________________

_________________________________________________________
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C3PO

2006-03-08, 7:34 pm

I'd suggest you look at the forums for Allied Force at SimHQ,
Frugalsworld and F4HQ. The guys who frequent these forums are die-hard
Falcon enthusiasts -- and their pretty demanding! But, they comment
from the perspective of those who are totally committed to the genre,
and want the very best. Check out their opinions (both good and not so
good sometimes) and draw your own conclusions.

SimHQ:
http://www.simhq.com/cgi-bin/ultima...140;hardset=0;s
tart_point=0;DaysPrune=0&r=actu

SimHQ AF Review, in this section here:
http://www.simhq.com/_air/air.html#reviews

Frugalsworld Forum:
http://forums.frugalsworld.com/vbb/...isplay.php?f=73

Frugalsworld Review:
http://www.frugalsworld.com/modules...p?articleid=200


F4HQ Forum:
http://www.f4hq.com/forums/index.ph...feef0885c8b00c4
&showforum=2

We recently posted two videos demonstrating MP improvements to the
product (and your can judge for yourself the graphics improvements)
here:



For our trailer of the product, which went out on the military channel,
check "Launch Movie" at the bottom of this page:
http://www.lead-pursuit.com/downloads.htm

For some nice screenshots, try here:

As for realism - it doesn't get better for the F-16 Fighting Falcon in
a truly dynamic campaign environment. That's why we're still second in
the flight sim genre on amazon.com nine months after release.

http://lead-pursuit.com/new2.jpg

http://lead-pursuit.com/new3.jpg

http://lead-pursuit.com/new5.jpg

http://lead-pursuit.com/launch.jpg

http://lead-pursuit.com/new.jpg

http://lead-pursuit.com/new6.jpg

http://lead-pursuit.com/model.jpg

http://lead-pursuit.com/model2.jpg

http://lead-pursuit.com/model3.jpg

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Wadeyboy

2006-03-08, 7:34 pm

Thanks for the offer C3PO and it's very generous of you but I've
already paid for this game once. I don't really want to have to pay
again. It's just a shame that there isn't an upgrade deal for existing
owners. What I really want to know is what realism patch should I go
for? SP4, Free Falcon, BMS, etc, etc. It's really difficult to find out
which one should I go for and confusing too!

C3PO

2006-03-08, 7:34 pm

Ah .. you're confusing two different products.

Falcon 4.0 is the standalone commercial Falcon product released in
1998.

Falcon 4.0: Allied Force is the standalone commercial Falcon product
released in 2005.

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Wadeyboy

2006-03-08, 7:34 pm

Oh right. I had got the impression that AF is just a more stable
version of the old Falcon 4 with some extra graphical tweaks to the
existing graphics engine and with the notorious bugs removed No?
Because if that is the case, then in my opinion it's just an update
rather than a completly new product. I could be wrong though because I
haven't (until recently) looked into it that much apart from reading a
couple of previews when it first came out (and my memory is shot to
pieces thanks to the strong painkillers I have to take since I
sustained an extremely painful injury!) Mind you, it's because of that
injury that I finally have enough time to devote to this game!
Thanks for taking the time and trouble to help though C3PO and you
other guys who also responded. One thing I have noticed is that this
game has a strong following of some very dedicated and passionate
people. Which makes me wonder how come flight sim sales have supposedly
declined so much that not many are released anymore? It's the old
flight sims that the flight sim community seem to have fallen back on
such as EECH, Mig Alley, B17 2 The Mighty 8th, Longbow, FA18 Korea,
Total Air War and of course Falcon 4 and it's many realism patches.

C3PO

2006-03-08, 7:34 pm

Well, check out the links to the reviews I posted, and comments on
other forums, and make your own judgement

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Frits

2006-03-08, 7:34 pm

Flying a plane is not an easy thing to do. Realistic flightsims are
even more difficult to handle because you have a limited sight (a two
dimensional and relatively small pc screen) and difficult ways of
mastering the cockpit (mouse and keybaord). A good flightstick is a
help, but still a real cockpit is far easier to handle. The crowds that
like flying and are willing to accept a steep learningcurve are quite
small. Which makes developement of a flighsim risky business. Only MSFS
sells in large quantities, but my guess is that many owners don't fly
much, but like the idea of posessing a flightsim. No wonder that the
community falls back on 'old' titles: there is little new on the
market: Lomac, IL2 series, F4 AF, that's about it.

About AF: compared with FreeFalcon and SP4.2 it has it's flaws and it's
advantages. A question of taste. But LP is working to get AF on top.

Adamski

2006-03-08, 11:33 pm

On 8 Mar 2006 13:47:46 -0800, Wadeyboy wrote:
quote:

>Oh right. I had got the impression that AF is just a more stable
>version of the old Falcon 4 with some extra graphical tweaks to the
>existing graphics engine and with the notorious bugs removed No?
>Because if that is the case, then in my opinion it's just an update
>rather than a completly new product.


Time to crawl out of the woodwork! No matter what C3PO says (and we
should be glad he reads/posts here) I think that *to the end user* it
still looks more like an upgrade than a new product. Knowing that 99%
of the code behind it all has changed doesn't mean much if it still
looks like an old game - and still retains bugs from the original. If
it looks like F4 smells like F4 feels like F4 .. then it must *be* F4!

Trust me to always say the negative first ... now for the good bit:

It's maybe not so much about where the product (AF) is *now* - it's
more to do with where it may be *going*. For all the amazing add-ons
from the very talented community devs, I got the impression it was
eventually going nowhere: too many cooks.

I bought AF (like many others) not so much for what it was worth, but
to make some kind of a statement - a thank you to all the modders that
kept this sim alive all these years - and to provide a financial base
for a new company (LP) to take it further.

In my view, my AF install roughly balances out with my last BMS F4
version. Some things are better, some worse - some (sadly) the same. I
was lucky to have had a very stable BMS install, so all this stuff
about AF being more stable doesn't mean much to me - except to know
that future incarnations are based on more solid code.

At the end of the day, modded F4 had to come to and end. Whatever may
be produced by the [talented] community in the future must be - by
definition - a NEW product because of the legal issues. F4, *as we
know it*, can only be developed by LP. The King is dead - long live
the King!

Which brings me right back to the beginning ... I don't think AF *is*
a new product. Treat it as an UPDATE if you like, but the bottom line
is: *It's worth every penny/cent*. Flight sims are a really niche part
of the games market - they're not exactly cash cows.

Anyway - there's no other good jet sim around that doesn't come with
Starfarce ;-)

Adamski.
me@home.net

2006-03-08, 11:33 pm

On Wed, 08 Mar 2006 10:46:57 -0600, triptych
<piper@thegatesofdawn.net> wrote:
quote:

>me@home.net wrote:
>
>
>

ok it seems realistic ;-)
quote:

>
>Please qualify that comment.

Its my opinion
Nats

2006-03-09, 7:33 pm


"Wadeyboy" <wade4816@hotmail.co.uk> wrote in message
news:1141854466.450011.248740@v46g2000cwv.googlegroups.com...
quote:

> Oh right. I had got the impression that AF is just a more stable
> version of the old Falcon 4 with some extra graphical tweaks to the
> existing graphics engine and with the notorious bugs removed No?


....Yes. I bought Allied Force and played it 'a bit' but it was too close to
the original for me. Yes its more stable but FF3 is far better overall -
better graphics, better plane choice (EF2000!) just as accurate etc. I
personally cant recommend it unless its in the bargain bin.

Nats


HockeyTownUSA

2006-03-09, 7:33 pm


"Wadeyboy" <wade4816@hotmail.co.uk> wrote in message
news:1141851724.477293.193970@i40g2000cwc.googlegroups.com...
quote:

> Thanks for the offer C3PO and it's very generous of you but I've
> already paid for this game once. I don't really want to have to pay
> again. It's just a shame that there isn't an upgrade deal for existing
> owners. What I really want to know is what realism patch should I go
> for? SP4, Free Falcon, BMS, etc, etc. It's really difficult to find out
> which one should I go for and confusing too!
>


Upgrade offer? I mean the game costs $30, and can find it for $20 in some
places!!! I've paid more than that for an expansion that did little more
than make for a more stable game and add a few extra units.


HockeyTownUSA

2006-03-09, 7:33 pm


"Nats" <nstutt@nstutt.freeserve.co.uk> wrote in message
news:duq3ju$nac$1@news6.svr.pol.co.uk...
quote:

>
> "Wadeyboy" <wade4816@hotmail.co.uk> wrote in message
> news:1141854466.450011.248740@v46g2000cwv.googlegroups.com...
>
> ...Yes. I bought Allied Force and played it 'a bit' but it was too close
> to the original for me. Yes its more stable but FF3 is far better
> overall - better graphics, better plane choice (EF2000!) just as accurate
> etc. I personally cant recommend it unless its in the bargain bin.
>
> Nats
>


"A bit too close to the original". I thought the same, until I decided to
install the original Falcon 4 updated to patch 1.08. Played it and then
played Falcon 4 Allied Force. HUGE difference, above and beyond the CTD's.

Yes, the graphics are older technology, but better in F4AF, avionics work,
the ground war works, the flight model works, and despite some refueling
issues, it works in medium realism right now.

It offers anyone excited about the original but could never play it due to
its substatial issues, a chance to finally play it the way it was meant to
be developed. Not to mention working online capability.


WyleCoyote@cactus.com

2006-03-09, 7:33 pm

On Thu, 9 Mar 2006 16:44:31 -0500, "HockeyTownUSA" <magma at comcast
dot net> wrote:

That's all fine ........

But it's time to move on to a completely redone F5. Continuing
to plough more time and money into F4AF is nuts.

It's time to get on with it ..... and what IT IS to be is the vital
issue.

I'd gladly pay another $50 or more if IT addresses the many
current deficiencies and represents a quantum leap in the
electronic battlefield concept.

Sonalysts has taken a leap in that direction with Dangerous
Waters.

Lead Pursuit doesn't have the horsepower though. That's why
they can't pull the plug and go to F4AF on maintenance and
get moving. Keep milking a piece of shit ........ that's it.

Cheers boys and girls ...........
quote:

>
>"Nats" <nstutt@nstutt.freeserve.co.uk> wrote in message
>news:duq3ju$nac$1@news6.svr.pol.co.uk...
>
>"A bit too close to the original". I thought the same, until I decided to
>install the original Falcon 4 updated to patch 1.08. Played it and then
>played Falcon 4 Allied Force. HUGE difference, above and beyond the CTD's.
>
>Yes, the graphics are older technology, but better in F4AF, avionics work,
>the ground war works, the flight model works, and despite some refueling
>issues, it works in medium realism right now.
>
>It offers anyone excited about the original but could never play it due to
>its substatial issues, a chance to finally play it the way it was meant to
>be developed. Not to mention working online capability.
>


ef29@drexel.edu

2006-03-09, 7:33 pm

"A bit too close to the original". I thought the same, until I decided
to
install the original Falcon 4 updated to patch 1.08. Played it and then

played Falcon 4 Allied Force. HUGE difference, above and beyond the
CTD's. "

It IS the original F4 with some editing and patches. This is NOT a
brand new product.
A previous poster stated something about too many cooks in the
kitchen, and that became a problem for the original.
Alot of history behind who owns what, who made what, etc., etc.
Basically F4-AF is a slimmed down more vanilla regular F4. Except they
tried to make it actually work. Instead of having multiple parties
working on alot of different things, there is ONE group with the same
goal. (I think!? lol!)
Of COURSE there is a huge difference between AF and F4 patched 108. 108
was released what, 1999?
NOBODY flies it just patched 108. Since 108 there has been a miriad of
patches and upgrades, RP series, SP series, BMS, FF, plus
pits, skins, terrains, skies, objects, theatres, flight
characteristics, weapons, yada yada yada.
AF's stated main goal was stability. So they left out the pits,
terrains, flyable aircraft, theatres, and other goodies, until they
could make such goodies available from only their crew. There is much
more involved than what I know or can state, but they seem to have been
successful in their effort.
AF is now suffering from exactly the same things that the original went
thru after 108. "Can I fly other planes?" Are there any other pits
available?" "Any more theatres? I'm bored with Korea." "Where can I get
other skins?" "Hey, how come no JSOWS?" All the 'normal' things that we
all want in a sim.
But there is no standard in computers, platforms, and programs, so many
simmers had different setups, some not compatable with some of the
patches and upgrades, so patches that worked for that guy, might not
work for this guy. AF seems to be taking their time, and putting out
quality patches and upgrades as they can, but all from one source.
Meanwhile, the original F4 went in several different directions, I'm
sure, for several different reasons.
BUT!>>>>>>>>>>>>>>>>>thru all the patching madness that the original
F4'ers have gone thru through the years, a vast majority of them have
working, stable, installs that sort of put AF to shame.........at least
until they catch up in their patching! %^)

Personally, I am using F4 patched FF3+FF3.1 and have no gripes about
"stability." Many others have FF3+FF3.1+Cobra (whatever number!) and
also have no issues. And many others are using SP4 and BMS with no
problems.We all already know how to dance, and have experienced
"dancing" in many all day affairs!
I do not own AF. It does not include all the wonderful things that I
have already acquired thru patches thru the years.
A few examples:
Theatres:
AF: Korea, Balkans. (Any Others?)

F4/FF3/FF3.1: Korea, Korea2005, Balkans, ODS, Israeli, vietnam (Theres
more,but that's all I use.)

AF skins: F-16

F4/FF3/FF3.1: All the skins plus any you can make and find.

AF Fly any plane?: Nope.

F4/FF3/FF3.1 Fly any plane?: Darn near all of them. Darn near a pit for
all of them.

"But it's a F-16 only sim, you dummy!" So? Why? Because I can.

Not knockin AF thou. I believe that, if work manages to continue
unabated, can eventually surpass the current patches and upgrades alot
of us are using now. And for new simmers, who never experienced the
original, you will certainly go thru alot less madness than we did back
in 98. Right now, us originals, sit back and laugh a little at the
"new" guys as you learn to "dance" with AF. (Am I correct that it has
already been patched 3 times?) We have BEEN to the mountaintop, and we
have seen the groups rip apart, we have seen the arguements, we have
seen the good, the bad, and the ugly. But behind our laughter, is the
hope that this new single group, will be different than what history
has shown us, and manage to beat the odds and make the benchmark of all
sims!
The simple answer? Just try em both!
E-Man

C3PO

2006-03-09, 7:33 pm

Interesting post from someone who has not used Allied Force. It may be
interested to know that we have a third party modification agreement in
which we have already enlisted the considerable talents of Tom Waelti
who has produced a hi-resolution terrain upgrade and Scott "Dr Stop"
Purdy who has produced a new set of F-16 aircraft cockpits. No
disrespect, but you might want to try a product before comparing it to
others.

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C3PO

2006-03-09, 7:33 pm

Hehe, another rather ill-informed post. Your assumption that
development on our next product and producing patches are mutually
exclusive. They're not -- by a long stretch.

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JP

2006-03-09, 11:33 pm


"HockeyTownUSA" <magma at comcast dot net> wrote in message
news:SvadnSKVSouNPI3ZRVn-hg@comcast.com...
quote:

>
> "Nats" <nstutt@nstutt.freeserve.co.uk> wrote in message
> news:duq3ju$nac$1@news6.svr.pol.co.uk...
accurate[vbcol=seagreen]
>
> "A bit too close to the original". I thought the same, until I decided to
> install the original Falcon 4 updated to patch 1.08. Played it and then
> played Falcon 4 Allied Force. HUGE difference, above and beyond the CTD's.




Comparing AF to F4 1.08 isn't a valid comparison. It should be compared
to the latest F4 versions; SP 4.2 and FF 3.1.



<snip>


WyleCoyote@cactus.com

2006-03-10, 7:35 pm

On Thu, 09 Mar 2006 18:12:03 -0600, C3PO <C3PO@forums.simradar.com>
wrote:

Nope ...... I didn't assume that at all. In fact it was stated some
time ago you were supposedly moving on that effort. And to date
no other information has been provided.

But that's neither here nor there. As long as you are devoting
resources to trying to fix obvious areas needing major attention and
patching, it reduces resources devoted to that effort, unless you have
unlimited resources. Fat chance.

You can continue to try and deflect and rationalize away the issues
all you want but it isn't going to change the facts. Publicity and
marketing is your job. But you don't really think anybody takes
anything you people say seriously, do you?

The issues are obvious to anyone who has used F4AF and bullshit
isn't going to change it. And guess what .... many of them are not
new ..... get it yet?



quote:

>Hehe, another rather ill-informed post. Your assumption that
>development on our next product and producing patches are mutually
>exclusive. They're not -- by a long stretch.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!


C3PO

2006-03-10, 7:35 pm

We'll be making an announcement at the approrpriate time ;)

You rather "polarised" opinion is misplaced and incorrect. It's pretty
clear to see.

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ef29@drexel.edu

2006-03-10, 7:35 pm


C3PO wrote:
quote:

> Interesting post from someone who has not used Allied Force. It may be
> interested to know that we have a third party modification agreement in
> which we have already enlisted the considerable talents of Tom Waelti
> who has produced a hi-resolution terrain upgrade and Scott "Dr Stop"
> Purdy who has produced a new set of F-16 aircraft cockpits. No
> disrespect, but you might want to try a product before comparing it to
> others.
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!


You don't believe that an original F4 junkie can garner enough
information from all the forum posts and screenshots and videos that
are out there? Your reply is defensive,
even thou I said nothing negative about AF.
Your third party modification agreement is wonderful,.........should
make AF even better,
and all I said was none of that is in there NOW. No disrespect, but you
seem to forget that us old-head F4er's ALREADY have Waelti tiles and
Stops' pits. (AND Aeyes pits too!)
Sorry, but I don't have to get conked in the head with a hammer to know
it hurts. lol!
But again I will reiterate that AF, if quality work continues unabated,
could end up being the best sim out there. But see, your biased, (lol!)
so I understand........%^)
So am I!%^)
E-Man

Genki

2006-03-10, 7:35 pm

Sounds like a Charlton Heston movie.

Genki

2006-03-10, 7:35 pm

They are sitting back and laughing on the top of the mountain and
dancing.

Adamski

2006-03-10, 7:35 pm

On 10 Mar 2006 05:12:23 -0800, ef29@drexel.edu wrote:
quote:

>and all I said was none of that is in there NOW. No disrespect, but you
>seem to forget that us old-head F4er's ALREADY have Waelti tiles and
>Stops' pits. (AND Aeyes pits too!)


that's a point ... I haven't trawled the fanboi sites for a while ...
what happened to Aeyes and F4AF? Was there a big falling out
somewhere?

Personally I've always preferred Eric's pits to the somewhat clinical
(IMHO) from Dr Stops - though I expect that's just a matter of taste.
I'm just a tad concerned that someone [Aeyes] who has contributed so
much to F4 over the years has "jumped ship". Or have I been herding
sheep in the NZ plains for too long?

Adamski.
ef29@drexel.edu

2006-03-10, 7:35 pm

LOL!
E-Man

ef29@drexel.edu

2006-03-10, 7:35 pm

Someone correct me if I'm wrong, but Aeyes WAS on the AF ship for a
minute.
I cannot factually state what happened, or even if anything went wrong.
Just know that when the next AF patch came out (I believe it was 103?)
aeyes pits were made to not work with AF. (Or accidently, couldn't say
for sure.)
I heard the NZ plains are gorgeous this time of year! Don't think I
could handle the sheep thou.....
E-Man

C3PO

2006-03-10, 7:35 pm

Aeyes remains a valued part of Lead Pursuit -- we simply offered Dr
Stop's pits as an alternative for those who wished to use those.

_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
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Simon Robbins

2006-03-10, 7:35 pm

Adamski wrote:
quote:

> Time to crawl out of the woodwork! No matter what C3PO says (and we
> should be glad he reads/posts here) I think that *to the end user* it
> still looks more like an upgrade than a new product. Knowing that 99%
> of the code behind it all has changed doesn't mean much if it still
> looks like an old game - and still retains bugs from the original. If
> it looks like F4 smells like F4 feels like F4 .. then it must *be* F4!


If it really were a brand new product, then they should have called it
Falcon 5.0. As they didn't, what can you say? It's an update.

Still, worth every penny in my opinion.

Si
ef29@drexel.edu

2006-03-10, 7:35 pm

Oh.......I see...............so the 103 patch wasn't intentionally made
to stop Aeyes pits from working...........just an accident with some
editing..................and all those posts over at FF and Frugals
with the name calling and accusations, Aeyes and Stop calling each
other out, etc......
all just figments of the imagination, right? lol!
......Right.........................................whole lotta swamp
land floatin around
here.................................................................
but...............who CARES! AF is out there, and seems to be getting
better.
So, my advice to the original poster, would be to try them both. What
would you tell him?
E-Man

Genki

2006-03-10, 7:35 pm

Maybe the sheep could handle you though, they can be tough little out
there on the NZ plains ya know ?

Or are they still up on the mountain with Charlton Heston ?

:-)

Genki

2006-03-10, 7:35 pm

Yeah I'm only having a giggle man :-)

Nats

2006-03-10, 7:35 pm

<ef29@drexel.edu> wrote in message
news:1141947009.404091.219170@i40g2000cwc.googlegroups.com...
quote:

> Not knockin AF thou. I believe that, if work manages to continue
> unabated, can eventually surpass the current patches and upgrades alot
> of us are using now. And for new simmers, who never experienced the
> original, you will certainly go thru alot less madness than we did back
> in 98. Right now, us originals, sit back and laugh a little at the
> "new" guys as you learn to "dance" with AF. (Am I correct that it has
> already been patched 3 times?) We have BEEN to the mountaintop, and we
> have seen the groups rip apart, we have seen the arguements, we have
> seen the good, the bad, and the ugly. But behind our laughter, is the
> hope that this new single group, will be different than what history
> has shown us, and manage to beat the odds and make the benchmark of all
> sims!
> The simple answer? Just try em both!
> E-Man


I think what AF really needs now is a KILLER expansion that will make Allied
Force II 'the' game to own in 2006. But that will be very difficult to
achieve with all the staff that has been done my modders for FF3 etc
already.

The possibilities I can immediately think of are:

An excellent F117 expansion that allows you to fly the F117 in a truly
realistic theatre like the Gulf War with accurate avionics for the plane
etc for all of us who wish we could play our old Microprose Stealth Fighter
again!
An exciting EF2000 expansion similar to that above but with tryue avoinics
for the EF2000 (not just remodelled F16 ones)
A full detailed Tornado expansion that allows accurate nap of earth flying
at night etc with tracer fire etc all as the original Tornado game in Desret
Storm or similar!
A detailed helicopter sim like an Apache Longbow similar to the old Gunship
2000 game with AI wingmen, transport helicopters to fly and new, more
detailed low level graphics, airfields and targets etc.

Any of these would make it the game to buy for all of us I think. Any of
these would be a lot easier than a new game as most of the stuff like
campaign scenery etc has already been done by others - they would just need
to buy the rights and create the new planes. But the above would need other
things as well like slight changes to the graphic colours etc to make it
almost a new game to play instead of the same old thing.

Without this kind of forward thinking in a large way instead of rehashing
the old F4, the game is doomed as people like me get fed up with it - ten
years of gameplay is enough for anyone.

Thats what I think.

Nats


Adamski

2006-03-10, 11:31 pm

On Fri, 10 Mar 2006 18:36:50 +0000, Simon Robbins wrote:
quote:

>Adamski wrote:
>
>If it really were a brand new product, then they should have called it
>Falcon 5.0. As they didn't, what can you say? It's an update.
>
>Still, worth every penny in my opinion.


Agreed on both counts! Though I think it's partly my fault for
snipping off Wadeyboy's original question (to which I was replying):

On 8 Mar 2006 13:47:46 -0800, Wadeyboy wrote:
quote:

>Oh right. I had got the impression that AF is just a more stable
>version of the old Falcon 4 with some extra graphical tweaks to the
>existing graphics engine and with the notorious bugs removed No?
>Because if that is the case, then in my opinion it's just an update
>rather than a completly new product.


Now I think of it, I really do miss all the flyable aircraft from
FF3/Cobra - particularly the Tornado - aaaah ... but that's another
thread ;-)

Adamski.
Adamski

2006-03-10, 11:31 pm

On Fri, 10 Mar 2006 22:01:13 -0000, Nats wrote:
quote:

>I think what AF really needs now is a KILLER expansion that will make Allied
>Force II 'the' game to own in 2006.


<snip>
quote:

>The possibilities I can immediately think of are:

quote:

>A full detailed Tornado expansion that allows accurate nap of earth flying
>at night etc with tracer fire etc all as the original Tornado game in Desert
>Storm or similar!


Nurse!!!!! Where are my pills? H-e-l-p!

And ... you forgot to mention the Tornado mission planner :-((
Nurse, you can untie me now ...

Adamski.
me@home.net

2006-03-11, 7:32 pm

On Fri, 10 Mar 2006 11:13:16 GMT, WyleCoyote@cactus.com wrote:
quote:

> As long as you are devoting
>resources to trying to fix obvious areas needing major attention and
>patching, it reduces resources devoted to that effort, unless you have
>unlimited resources.


This is some STUPID logic. Why do they need "unlimited resources" to
be doing two things at once. Seems to me they only need enough
resources to do two different things.
me@home.net

2006-03-11, 7:32 pm

On 10 Mar 2006 05:12:23 -0800, ef29@drexel.edu wrote:
quote:

>But again I will reiterate that AF, if quality work continues unabated,
>could end up being the best sim out there

In your opinion what is he best sim out there now?
WyleCoyote@cactus.com

2006-03-11, 7:32 pm

On Fri, 10 Mar 2006 06:23:09 -0600, C3PO <C3PO@forums.simradar.com>
wrote:


Nope ....... but that's your story so you stick to it.


quote:

>We'll be making an announcement at the approrpriate time ;)
>
>You rather "polarised" opinion is misplaced and incorrect. It's pretty
>clear to see.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!


WyleCoyote@cactus.com

2006-03-11, 7:32 pm

On 10 Mar 2006 06:53:46 -0800, "Genki" <dtushingham@gmail.com> wrote:
quote:

>They are sitting back and laughing on the top of the mountain and
>dancing.




Yep ...... that's part of the problem
WyleCoyote@cactus.com

2006-03-11, 7:32 pm

On Sat, 11 Mar 2006 10:09:42 -0500, me@home.net wrote:
quote:

>On Fri, 10 Mar 2006 11:13:16 GMT, WyleCoyote@cactus.com wrote:
>
>
>This is some STUPID logic. Why do they need "unlimited resources" to
>be doing two things at once. Seems to me they only need enough
>resources to do two different things.



I'm already old ..... if it's gonna happen I'd rather see it before I
die.

Jay Williams

2006-03-11, 11:33 pm

For me, the halmark of a good sim is how well it "suspends disbelief"....

F4 is the bee's knees... You'll feel more like you're in a real conflict,
with real battles all around you, then any other sim out there, bar none.

replay the same mission, it won't play the same, it isn't canned crap over
and over.
Are we ready for Falcon 5, sure we are. But Falcon 4 is finally worth the
wait (from Falcon 3).

Both Falcon 4 and Lomac are on my hard drive. I played Falcon 4 three weeks
ago... I can't remember the last time I played Lomac... (although I
readily agree that Lomac is prettier, it just doesnt hold my interest like
F4)

I still don't think there is a campaign engine out there that even comes
close.
"Wadeyboy" <wade4816@hotmail.co.uk> wrote in message
news:1141789354.014195.124550@j52g2000cwj.googlegroups.com...
quote:

> Can anyone tell me if it's worth getting Allied Force if you already
> own the original Falcon 4? There are a lot of mods and realism patches
> for Falcon 4 so is it worth installing one of these instead of going
> out and buying Allied Force which, as there are no upgrade deals for
> existing Falcon 4 owners, I don't really want to have to do.
> Also, which of these mods and realism patches should I go for? There
> are so many and I understand that you need to go for one over another.
> But which one?
> I bought Falcon 4 when it first came out but only now do I have enough
> free time to finally get into it and give it the time it deserves. Is
> the original patched version so full of bugs as to make it unplayable
> or should I try getting into this before trying one of the realism
> patches?
> Thanks.
>



HockeyTownUSA

2006-03-12, 7:36 pm


"Adamski" <anon@nowhere.com> wrote in message
news:3i4312l2tdhgv2lg35kg9j1gj025bj0n4v@4ax.com...
quote:

> On 10 Mar 2006 05:12:23 -0800, ef29@drexel.edu wrote:
>
>
> that's a point ... I haven't trawled the fanboi sites for a while ...
> what happened to Aeyes and F4AF? Was there a big falling out
> somewhere?
>
> Personally I've always preferred Eric's pits to the somewhat clinical
> (IMHO) from Dr Stops - though I expect that's just a matter of taste.
> I'm just a tad concerned that someone [Aeyes] who has contributed so
> much to F4 over the years has "jumped ship". Or have I been herding
> sheep in the NZ plains for too long?
>
> Adamski.


Aeyes pits ARE the F4AF pits...


Adamski

2006-03-12, 7:36 pm

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On Sun, 12 Mar 2006 08:50:26 -0500, "HockeyTownUSA" <magma at comcast
dot net> wrote:
quote:

>
>"Adamski" <anon@nowhere.com> wrote in message
>news:3i4312l2tdhgv2lg35kg9j1gj025bj0n4v@4ax.com...
>
>Aeyes pits ARE the F4AF pits...


True - but I thought all further pits (and add-ons) will be Stops' ...
<??>.

Adamski.
C3PO

2006-03-12, 7:36 pm

No.

Aeyes created the default pits for Allied Force.

Scott Purdy, aka Dr Stop, created slightly different 2D pits under the
TPAA for Allied Force.

That's the situation.

_________________________________________________________
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Wadeyboy

2006-03-12, 7:36 pm

Wow. I never thought my original post would generate such a debate! I
probably will get Allied Force at some point although for now I'll
probably try FreeFalcon. Whether you like or dislike AF, at least C3PO
cares enough to keep up with what is being said and then takes the
trouble to respond. A lot of people wouldn't bother. This shows that AF
is worth supporting if not now, then at least when more patches and
add-ons are available.
I agree with Adamski about Tornado. I used to love that game and would
love to see that updated, mission planner and all!
Thanks to all of you who responded.

Nats

2006-03-13, 7:39 pm


"Adamski" <anon@nowhere.com> wrote in message
news:h0a412p7c7k6liilg90j172acet0drk1ss@4ax.com...
quote:

>
> Nurse!!!!! Where are my pills? H-e-l-p!
>
> And ... you forgot to mention the Tornado mission planner :-((
> Nurse, you can untie me now ...


Or LGBing the moving trains, or dive bombing a target from 20000 feet, or
hitting the target from differnet directions all at once, or releasing those
airfield cluster bomblets. All were brilliantly done in Tornado. God I wish
someone would bring back that depth of gameplay. It really was a golden age
for PC gaming back then.

The games I remember I used to play - M1 Tank Platoon, Gunship 2000,
Tornado, F117 Steath Fighter, EF2000, TAW, Wing Commander, Privateer,
European Air War, B17 Flying Fortress, Silent Service 2, X-Wing, Frontier,
Space Shuttle, Sim City, X-Com, Civilisation !! Where have all the great
developers gone?? :-( Now its all boring RPS rehashes, FPS rampages, or
slightly updated strategy games. We dont have much choice these days.
Evolution is not a great thing where PC gaming is concerned.

Nats


Adamski

2006-03-13, 11:33 pm

On Mon, 13 Mar 2006 16:29:11 -0000, Nats wrote:
quote:

>
>"Adamski" <anon@nowhere.com> wrote in message
>news:h0a412p7c7k6liilg90j172acet0drk1ss@4ax.com...
>
>Or LGBing the moving trains, or dive bombing a target from 20000 feet, or
>hitting the target from differnet directions all at once, or releasing those
>airfield cluster bomblets. All were brilliantly done in Tornado.


Aaaaaaarrrrrgh. Stop it!!!!

I think being able to virtually *program* your AI wingmen to arrive at
a target from different directions (with split second precision) was
just incredible. C3PO take note :-)

Adamski.
GaryR

2006-03-14, 7:37 pm

>On Tue, 14 Mar 2006 16:04:02 +1300, Adamski <anon@nowhere.com> wrote:
quote:

>Aaaaaaarrrrrgh. Stop it!!!!
>
>I think being able to virtually *program* your AI wingmen to arrive at
>a target from different directions (with split second precision) was
>just incredible. C3PO take note :-)
>
>Adamski.



It's been a while since i've had time to play so i'm a bit rusty on a
lot of things but can't you setup packages to do just that in F4 (any
version) using waypoints and timing parameters?

GR
C3PO

2006-03-14, 7:37 pm

Yes, you can do just that with Allied Force. You can create new
packages manually within the Air Tasking Order too to prosecute an
attack more effectively. Add a flight of F-15s in a TARCAP, or perhaps
bring in and additional SEAD Strike comprising BLK 50s or Super Hornets
with additional ordnance. Those packages can be specifically times to
reach the target whenever you wish, under this manual arrangement. And,
of course, these changes work just as well in MP.

Talking of MP -- we believe the enhancements in 1.0.6 will be the most
significant improvements to Falcon since the original release.
Smoothness of play over the internet is now on a par with single player
and refuelling is reworked too. We're extremely impressed with 1.0.6
and so too will be AF pilots. We're still testing the release hard
though so no timeframe for release. Check out SimHQ AF forum and FW AF
forum for further details.

_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
GaryR

2006-03-14, 7:37 pm

Excellent C3PO. That was how I remember doing it, but again it's been
a while since I have had the time to dig back in heavily as RL track
season is here and i've been focusing on getting my car ready.. Hope
to have time soon, maybe once 1.0.6 is out I will make the time..

Thanks for the updates, it is greatly appreciated by the majority of
us here.

GR - "Icer"

quote:

>On Tue, 14 Mar 2006 12:53:07 -0600, C3PO <C3PO@forums.simradar.com> wrote:
>Yes, you can do just that with Allied Force. You can create new
>packages manually within the Air Tasking Order too to prosecute an
>attack more effectively. Add a flight of F-15s in a TARCAP, or perhaps
>bring in and additional SEAD Strike comprising BLK 50s or Super Hornets
>with additional ordnance. Those packages can be specifically times to
>reach the target whenever you wish, under this manual arrangement. And,
>of course, these changes work just as well in MP.
>
>Talking of MP -- we believe the enhancements in 1.0.6 will be the most
>significant improvements to Falcon since the original release.
>Smoothness of play over the internet is now on a par with single player
>and refuelling is reworked too. We're extremely impressed with 1.0.6
>and so too will be AF pilots. We're still testing the release hard
>though so no timeframe for release. Check out SimHQ AF forum and FW AF
>forum for further details.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!


Adamski

2006-03-14, 7:37 pm

On Tue, 14 Mar 2006 12:53:07 -0600, C3PO wrote:
quote:

>Yes, you can do just that with Allied Force. You can create new
>packages manually within the Air Tasking Order too to prosecute an
>attack more effectively. Add a flight of F-15s in a TARCAP, or perhaps
>bring in and additional SEAD Strike comprising BLK 50s or Super Hornets
>with additional ordnance. Those packages can be specifically times to
>reach the target whenever you wish, under this manual arrangement.


.... except that quite often (in F4 or AF), the AI refuse to obey
commands - don't drop their ordnance, or circle the target on
afterburner! Anyway - you can't program individual *wingmen* like you
could in Tornado (remember the split/rejoin commands?).

This isn't a dig at AFin general (I like it) - it's just that, with
the AI, you're never quite sure what they're going to do. Or is this
the "fog of war"? LOL.

They're not called "wingnuts" for nothing!

Adamski.
C3PO

2006-03-14, 7:37 pm

Yes, it can appear sometimes that they do some rather unexpected
things. But, it's easy to forget that the AI is influenced by a whole
multitude of different things, for example spikes from unseen enemy
aircraft, lock ups from SAM sites on the ground (which may prevent it
from engaging the enemy) ... tons of things which you simply don't see.
In the past the silliest thing we've seen is running out of fuel and
not ejecting (d'oh!) but we believe we have this fixed. On top of all
that, creating the AI for a human is pretty difficult.

_________________________________________________________
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C3PO

2006-03-14, 7:37 pm

You can direct your wingman to split / breakoff or whatever ... and
also the second element of the flight, if you are the flight lead.

_________________________________________________________
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Adamski

2006-03-14, 11:33 pm

On Tue, 14 Mar 2006 17:30:03 -0600, C3PO wrote:
quote:

>You can direct your wingman to split / breakoff or whatever ... and
>also the second element of the flight, if you are the flight lead.


Agreed .. *in-flight* ... but the venerable Tornado allowed to to
program that into the waypoints.

As far as I remember, this was similar to the way the RAF used to plan
missions - so much so that (I think) they even used the mission
planner as a training tool.

I appreciate programming AI in a battlefield simulation must be a
nightmare - but this sort of thing could be just an extension to the
waypoints system in the campaign/mission editor <??>.

As we haven't got a flyable Tornado in AF, I suspect this is a moot
point :-(((

Adamski.

P.S. Tornado ... go on .. you can do it! You'd make a fair few
OLD-timers very happy LOL.
Andrew MacPherson

2006-03-15, 5:32 am

anon@nowhere.com (Adamski) wrote:
quote:

> I appreciate programming AI in a battlefield simulation must
> be a nightmare


One of the things I've asked for before in the LOMAC forums is the
ability to force AI to do something, irrespective of threat. That way
you can, for example, have a ground attacking aircraft and a defending
wingman. The attacker ignores all radar spikes from waypoint (X-1) while
his AI wingman will respond to any threats and defend him. At a
subsequent waypoint the attacker can revert to normal behaviour, but he
has to trust his wingie and concentrate on doing his main job.

Obviously it's a lot easier to talk about than to program. :-)

Andrew McP

WyleCoyote@cactus.com

2006-03-15, 7:35 pm

On Tue, 14 Mar 2006 17:28:04 -0600, C3PO <C3PO@forums.simradar.com>
wrote:
quote:

>Yes, it can appear sometimes that they do some rather unexpected
>things. But, it's easy to forget that the AI is influenced by a whole
>multitude of different things, for example spikes from unseen enemy
>aircraft, lock ups from SAM sites on the ground (which may prevent it
>from engaging the enemy) ... tons of things which you simply don't see.
>In the past the silliest thing we've seen is running out of fuel and
>not ejecting (d'oh!) but we believe we have this fixed. On top of all
>that, creating the AI for a human is pretty difficult.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!




That's crap ..... again ....... but nice try. Why don't you just quit
making shit up?

Certainly it's difficult to program ... that's why it doesn't work
well.

It is also why it's necessary to have direct commands over-ride
inaccurately performing or poor programming.

It is the kludge way to insure you aren't fighting a a campaign alone.

Playability is important .... you know .... the bigger picture?

Following orders even if you die is part of the military. It isn't
optional dufus.

Adamski

2006-03-15, 7:35 pm

On Wed, 15 Mar 2006 11:49:45 GMT, WyleCoyote@cactus.com wrote:
quote:

>On Tue, 14 Mar 2006 17:28:04 -0600, C3PO <C3PO@forums.simradar.com>
>wrote:
>
[vbcol=seagreen]
>That's crap ..... again ....... but nice try. Why don't you just quit
>making shit up?


Hey, c'mon - I'm no self-appointed moderator, but you really don't
want to be pissing this guy [C3PO] off with stuff like that.

We all have our P.O.V. - hell, I don't agree with some of the things
he says either, but can't you put things a bit less "graphically"?

I appreciate C3PO's job is PR - so he's going to put his product in
the best possible light - we all take that into account. It'd be nice
to keep a *dialogue* going - or he'll just take his ball and play
somewhere else (and *we'll* be the losers).

One of the reasons I stuck with this newsgroup is because of trhe
foul-mouthed and peurile discussions going on in the BBSs - Frugal's
or whatever.

Daft thing is, I kind of agree with where you're coming from - F4/AF
certainly has its faults - but then name me one current jet sim that
hasn't?

I'm no fanboi either - I've done my time beta-testing sims and all
that. I just don't think being so colourful is very constructive.

Flame suit ON.

Adamski.
C3PO

2006-03-15, 7:35 pm

I hope you're not calling me a liar.

_________________________________________________________
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C3PO

2006-03-15, 7:35 pm

I think active dialogue with a development team is pretty rare these
days ... butI understand the immature and ignorant rantings of a few.
But they won't stop me from keep you guys informed on the very latest
with Allied Force

_________________________________________________________
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WyleCoyote@cactus.com

2006-03-15, 7:35 pm

On Thu, 16 Mar 2006 01:51:48 +1300, Adamski <anon@nowhere.com> wrote:
quote:

>On Wed, 15 Mar 2006 11:49:45 GMT, WyleCoyote@cactus.com wrote:
>
>
>
>Hey, c'mon - I'm no self-appointed moderator, but you really don't
>want to be pissing this guy [C3PO] off with stuff like that.
>
>We all have our P.O.V. - hell, I don't agree with some of the things
>he says either, but can't you put things a bit less "graphically"?
>
>I appreciate C3PO's job is PR - so he's going to put his product in
>the best possible light - we all take that into account. It'd be nice
>to keep a *dialogue* going - or he'll just take his ball and play
>somewhere else (and *we'll* be the losers).
>
>One of the reasons I stuck with this newsgroup is because of trhe
>foul-mouthed and peurile discussions going on in the BBSs - Frugal's
>or whatever.
>
>Daft thing is, I kind of agree with where you're coming from - F4/AF
>certainly has its faults - but then name me one current jet sim that
>hasn't?
>
>I'm no fanboi either - I've done my time beta-testing sims and all
>that. I just don't think being so colourful is very constructive.
>
>Flame suit ON.
>
>Adamski.



I don't care whether he likes it or not

Foulmouthed ...... I don't think so

Tell it like it is ........ he's just a shill.
WyleCoyote@cactus.com

2006-03-15, 7:35 pm

On Wed, 15 Mar 2006 09:12:06 -0600, C3PO <C3PO@forums.simradar.com>
wrote:

Then keep people accurately informed with information
about real improvements ...don't waste everyone's time
with trivia.


quote:

>I think active dialogue with a development team is pretty rare these
>days ... butI understand the immature and ignorant rantings of a few.
>But they won't stop me from keep you guys informed on the very latest
>with Allied Force
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!


WyleCoyote@cactus.com

2006-03-15, 7:35 pm

On Wed, 15 Mar 2006 08:55:06 -0600, C3PO <C3PO@forums.simradar.com>
wrote:

It's publicity/marketing ..... you said it .... I didn't

quote:

>I hope you're not calling me a liar.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!


GaryR

2006-03-15, 7:35 pm

It takes a lot for me to put someone on my auto-delete but the
succession of garbage you continuosly spew every time C3PO (or anyone
else with positive things to say about F4AF) has reached my bullshit
limit..

Don't bother responding as I'll never see it, unless of course you
just want to hear yourself speak... again.

GR
quote:

>On Wed, 15 Mar 2006 11:49:45 GMT, WyleCoyote@cactus.com wrote:
>That's crap ..... again ....... but nice try. Why don't you just quit
>making shit up?
>
>Certainly it's difficult to program ... that's why it doesn't work
>well.
>
>It is also why it's necessary to have direct commands over-ride
>inaccurately performing or poor programming.
>
>It is the kludge way to insure you aren't fighting a a campaign alone.
>
>Playability is important .... you know .... the bigger picture?
>
>Following orders even if you die is part of the military. It isn't
>optional dufus.


C3PO

2006-03-15, 7:35 pm

Don't worry -- I'll be back soon with more information on 1.0.6.

_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
Jay Williams

2006-03-16, 7:34 pm

I agree...

Wyle is just demonstrating again the self destructiveness of the average
flight simmer... It isn't enough to simply decide not to buy a game (or
express dissapointment, warn off other potential buyers, etc.) You have to
harp on it so much that it discourages the developers from ever wasting
their time again...


"GaryR" <GaryR@nospamforme.com> wrote in message
news:d39h12lmrhipnlcnf7pjka0ntpa4nmdknr@4ax.com...
quote:

> It takes a lot for me to put someone on my auto-delete but the
> succession of garbage you continuosly spew every time C3PO (or anyone
> else with positive things to say about F4AF) has reached my bullshit
> limit..
>
> Don't bother responding as I'll never see it, unless of course you
> just want to hear yourself speak... again.
>
> GR
>
>



GaryR

2006-03-16, 7:34 pm

I was here when the same type of stupidity drove Andy Hollis away, now
THAT dates me...

GR.

quote:

>On Thu, 16 Mar 2006 09:19:56 -0600, "Jay Williams" <voodoo141bugoff@spamcox.net> wrote:
>I agree...
>
>Wyle is just demonstrating again the self destructiveness of the average
>flight simmer... It isn't enough to simply decide not to buy a game (or
>express dissapointment, warn off other potential buyers, etc.) You have to
>harp on it so much that it discourages the developers from ever wasting
>their time again...


JP

2006-03-16, 7:34 pm

Oh please. All one has to do is killfile someone if they're that
bothered. I'd rather see that, than the mentality that treats developers
like they're doing their customers, favors by making games, patches, posting
on forums, etc.

Tell me, do you have the same thoughts about who made your car, tv,
toaster, or whatever ?


"Jay Williams" <voodoo141bugoff@spamcox.net> wrote in message
news:mmfSf.31645$2c4.8743@dukeread11...
quote:

> I agree...
>
> Wyle is just demonstrating again the self destructiveness of the average
> flight simmer... It isn't enough to simply decide not to buy a game (or
> express dissapointment, warn off other potential buyers, etc.) You have

to
quote:

> harp on it so much that it discourages the developers from ever wasting
> their time again...
>
>
> "GaryR" <GaryR@nospamforme.com> wrote in message
> news:d39h12lmrhipnlcnf7pjka0ntpa4nmdknr@4ax.com...
>
>



Jay Williams

2006-03-16, 7:34 pm

I was here then too, albeit under a different moniker

"GaryR" <GaryR@nospamforme.com> wrote in message
news:jp0j12lmrhipnlcnf7pjka0ntpa4nmdkf1@4ax.com...
quote:

>I was here when the same type of stupidity drove Andy Hollis away, now
> THAT dates me...
>
> GR.
>
>
>



Jay Williams

2006-03-16, 7:34 pm

Hell yes, I'd prefer to upgrade my older Caravan to have "stow and go" by
paying a nominal fee and downloading a patch...

How about upgrading my coax input TV to RCA without buying new one (hows
that for dating it?) or better yet, can I just download a patch and change
it to widescreen HD??? I'd have loved to pay about what it cost originally
for that one (instead of the 2 grand I paid for the large screen HD TV I
bought about 6 months ago)

I was around when Falcon 3.0 was going through the update dance... as long
as the patches keep coming, I'm ok... Have you ever tried programming
something? It's not that uncommon to have a fix to one subroutine screw
something else up.

Can you send a quick email to your car manufactuer and have him consider
that as a new option you can pick up for free and install in six months?

Thanks for an analogy that proves my point.

"JP" <nicetry@hotmail.com> wrote in message
news:IigSf.390$6v3.1251@eagle.america.net...
quote:

> Oh please. All one has to do is killfile someone if they're that
> bothered. I'd rather see that, than the mentality that treats developers
> like they're doing their customers, favors by making games, patches,
> posting
> on forums, etc.
>
> Tell me, do you have the same thoughts about who made your car, tv,
> toaster, or whatever ?
>
>
> "Jay Williams" <voodoo141bugoff@spamcox.net> wrote in message
> news:mmfSf.31645$2c4.8743@dukeread11...
> to
>
>



C3PO

2006-03-16, 7:34 pm

I think the 99.99% are generally very supportive and want the best for
the industry. There is a vocal gross minority who feel obliged to
continually condemn and criticise for the sake of it and also for
reasons unconnected with the actual product -- and only know know what
they are. I'm here for the 99.99% and will continue to work to provide
as much info as possible about Allied Force, forthcoming updates and,
when applicable, the next commercial release.

_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
Mitch

2006-03-16, 7:34 pm

Youre not a very bright Lawyer are you Jay?

Lets make this so simple even you might comprhehend....

Lets say that when you purchased that Caravan it had a broken piston. It
still runs, just not very well. Ford promises a fix but that fix may or may
not ever come due to the workfoce moving onto Caravan2s. Now a Ford rep
comes around your neighborhood telling everyone how great the Caravans are
yet when you try and tell everyone Ford is conning them your neighbors throw
eggs and TP at your house instead of the Ford Reps. All the while screaming
at you about how its not really Fords fault and that at least the Ford rep
is coming around and trying to fix what was broken. Self-congratulations
and ranting about how great a Caravan is doesnt fix the XXXXing piston does
it?

Mitch

"Jay Williams" <voodoo141bugoff@spamcox.net> wrote in message
news:lrhSf.31662$2c4.29849@dukeread11...
quote:

> Hell yes, I'd prefer to upgrade my older Caravan to have "stow and go" by
> paying a nominal fee and downloading a patch...



GaryR

2006-03-16, 7:34 pm

Now that I have the hang of using my killfilter again i'm starting to
really enjoy it!!

Have a good life Mitch and JP, say hi to Coyote man for me!
LOL
quote:

>On Thu, 16 Mar 2006 11:41:49 -0600, "Jay Williams" <voodoo141bugoff@spamcox.net> wrote:
>Hell yes, I'd prefer to upgrade my older Caravan to have "stow and go" by
>paying a nominal fee and downloading a patch...
>
>How about upgrading my coax input TV to RCA without buying new one (hows
>that for dating it?) or better yet, can I just download a patch and change
>it to widescreen HD??? I'd have loved to pay about what it cost originally
>for that one (instead of the 2 grand I paid for the large screen HD TV I
>bought about 6 months ago)
>
>I was around when Falcon 3.0 was going through the update dance... as long
>as the patches keep coming, I'm ok... Have you ever tried programming
>something? It's not that uncommon to have a fix to one subroutine screw
>something else up.
>
>Can you send a quick email to your car manufactuer and have him consider
>that as a new option you can pick up for free and install in six months?
>
>Thanks for an analogy that proves my point.


JP

2006-03-16, 7:34 pm

Hehe, but you're comparing apples to oranges. A software patch doesn't
give you a new product, ala your examples.

But nice try.


"Jay Williams" <voodoo141bugoff@spamcox.net> wrote in message
news:lrhSf.31662$2c4.29849@dukeread11...
quote:

> Hell yes, I'd prefer to upgrade my older Caravan to have "stow and go" by
> paying a nominal fee and downloading a patch...
>
> How about upgrading my coax input TV to RCA without buying new one (hows
> that for dating it?) or better yet, can I just download a patch and

change
quote:

> it to widescreen HD??? I'd have loved to pay about what it cost

originally
quote:

> for that one (instead of the 2 grand I paid for the large screen HD TV I
> bought about 6 months ago)
>
> I was around when Falcon 3.0 was going through the update dance... as

long
quote:

> as the patches keep coming, I'm ok... Have you ever tried programming
> something? It's not that uncommon to have a fix to one subroutine screw
> something else up.
>
> Can you send a quick email to your car manufactuer and have him consider
> that as a new option you can pick up for free and install in six months?
>
> Thanks for an analogy that proves my point.
>
> "JP" <nicetry@hotmail.com> wrote in message
> news:IigSf.390$6v3.1251@eagle.america.net...
developers[vbcol=seagreen]
average[vbcol=seagreen]
(or[vbcol=seagreen]
have[vbcol=seagreen]
quit[vbcol=seagreen]
alone.[vbcol=seagreen]
>
>



JP

2006-03-16, 7:34 pm

Ah, another loser who somehow makes himself feel better by *telling*
someone he's killfiled them, expecting them to somehow be bothered by it.

Gee Gary, sniff, I'm shattered. <best Scarlet O'Hara voice> "But Gary,
what will I do, where will I go ?"


"GaryR" <GaryR@nospamforme.com> wrote in message
news:2thj12h3m1f7dehdumna4e58htdcn4c8m8@4ax.com...
quote:

> Now that I have the hang of using my killfilter again i'm starting to
> really enjoy it!!
>
> Have a good life Mitch and JP, say hi to Coyote man for me!
> LOL
>
<voodoo141bugoff@spamcox.net> wrote:[vbcol=seagreen]
change[vbcol=seagreen]
originally[vbcol=seagreen]
long[vbcol=seagreen]
>



WyleCoyote@cactus.com

2006-03-16, 7:34 pm

On Thu, 16 Mar 2006 09:19:56 -0600, "Jay Williams"
<voodoo141bugoff@spamcox.net> wrote:
quote:

>I agree...
>
>Wyle is just demonstrating again the self destructiveness of the average
>flight simmer... It isn't enough to simply decide not to buy a game (or
>express dissapointment,




warn off other potential buyers, etc.) ..... There you have it
the rest is bullshit


You have to
quote:

>harp on it so much that it discourages the developers from ever wasting
>their time again...
>
>
>"GaryR" <GaryR@nospamforme.com> wrote in message
>news:d39h12lmrhipnlcnf7pjka0ntpa4nmdknr@4ax.com...
>


WyleCoyote@cactus.com

2006-03-16, 7:34 pm

On Thu, 16 Mar 2006 15:14:57 -0600, "JP" <nicetry@hotmail.com> wrote:


He's just one more "hanger on"


quote:

> Ah, another loser who somehow makes himself feel better by *telling*
>someone he's killfiled them, expecting them to somehow be bothered by it.
>
> Gee Gary, sniff, I'm shattered. <best Scarlet O'Hara voice> "But Gary,
>what will I do, where will I go ?"
>
>
>"GaryR" <GaryR@nospamforme.com> wrote in message
>news:2thj12h3m1f7dehdumna4e58htdcn4c8m8@4ax.com...
><voodoo141bugoff@spamcox.net> wrote:
>change
>originally
>long
>


WyleCoyote@cactus.com

2006-03-16, 7:34 pm

On Thu, 16 Mar 2006 12:53:07 -0600, C3PO <C3PO@forums.simradar.com>
wrote:

Spoken like a true bullshit PR guy .....

Gee ... it didn't take you long did it .... you really took to your
job didn't you?


quote:

>I think the 99.99% are generally very supportive and want the best for
>the industry. There is a vocal gross minority who feel obliged to
>continually condemn and criticise for the sake of it and also for
>reasons unconnected with the actual product -- and only know know what
>they are. I'm here for the 99.99% and will continue to work to provide
>as much info as possible about Allied Force, forthcoming updates and,
>when applicable, the next commercial release.
>
>_________________________________________________________
>Posted via the -Web to Usenet- forums at http://forums.simradar.com
>Visit www.simradar.com and try our Flight Simulation Search Engine!


C3PO

2006-03-16, 11:32 pm

Hi,

Here's a little taste of what 1.0.6 is offering avionics and weapons
wise -- it's about one fifth of the total changes for the comprehensive
update.

Fixed HSD showing wingmen in Dogfight after they have been destroyed.

Fixed static ground vehicles not showing up in GM radar mode.

ALOW and MSLFloor warnings are now played whether the HUD is visible on
screen or not.

Fixed TGP going into POINT lock immediately upon first designation.

Fixed Com1 and Com2 Volume knobs to work again.

Fixed TACAN station bearing indicator on HSI to not display bearing if
the station can not be received.

Fixed PL-5E seeker range to be shorter.

Fixed bug where contacting an airbase other then the landing one was
impossible in certain situations.

Various fixes/improvements to A-A Weapon handling:
-- Each Mastermode remembers which weapon type has been selected
(AIM-9M/P etc) and will set the weapon again when the mode is
reselected at a later point.
-- All A-A Radarmodes are available from all A-A Mastermodes. Dogfight
Override mode, for example, can have RWS as selected radar mode, and
Missile Override can use the ACM modes.
-- Each Mastermode remembers its gun submode.
AIM-9M and AIM-9X can be switched properly if in the same loadout.

The Mastermodes will no longer have the radar turned on when selecting
another weapon by either the Enter key or the OSB buttons. The radar
only starts emitting when a mode is selected.

Fixed gun rounds counter sometimes showing zero when there were still
bullets left.

Fixed bug where a target could not be locked to STT mode in TWS mode
when the azimuth scan was set to something other then 60 degrees.

Fixed bug where stealthy aircraft like F-117A were not even lockable
using IR sensors even at closest ranges.

Frame-rate improvement to HSD display.

_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
Jay Williams

2006-03-16, 11:32 pm

I'm bright enough to know you still whine like a girl, Mitch.

I agree that when a software publisher promises (directly or impliedly) one
thing and knowingly fails to deliver (LAGOs Flight Simulator Enhancer and
the object integration module springs to mind as the best example - the lack
of torpedo bombers in Pacific Fighters as another (although the licensing
fiasco certainly played a part in that) then the customer is due a refund.
I think C3PO offered you one.

I disagree that there was any fraud or misrepresentation in Falcon AF. I
bought it, it runs fine on my machine, I would have liked to be able to pick
a separate rudder controller in the controllers menu like in SP4 but... oh
wait, that was patched in one of the first patches <grin> I guess I'm
pretty happy with it afterall. Maybe I'm just not as demanding of my
wingmen.

Is the eyecandy as good as Lomac? Probably not, but I rarely play Lomac...
it just doesn't engage me like Falcon and having to ALT-J a couple of times
to get the trim working again is a bit of a PIA. As I recall, the eyecandy
in Lomac was pretty great.. I especially liked the spiderweb glazing in the
plexiglass.

On the other hand, I've never seen a campaign as good as Falcon's and I
don't think I ever will again. It really draws me in. If someone thinks
that one of the newer sims has a campaign as immersive, let me know. I'd
love to buy it and try it out.

I also believe that kicking dirt in the developer reps' face, no matter how
they attempt to resolve the issue, is still counter-productive, but typical
of the shortsighted response of many flight simmers and in part the cause of
the decline in our hobby. Unfortunately, flight simmers eat their own and
always have. We are our own worst enemy. (I hear Thrustmaster is finally
making Cougar's again... remember when they said "No more" - was it perhaps
because they were getting trashed right and left about the problems with the
Cougar and so just gave up on it - if James Hallows is still around, maybe
he can refresh our memories)

So, you might not think I'm very bright, but having read your rants for a
couple of years, I find I really don't care what you think. You lost your
last chance to make me care about a year ago when you showed your true
colors. I'm afraid you lost your chance to take a free (relatively) poke at
me, however. After years of fighting me, last April the local prosecutor
decided to hire me to supervise and train his new prosecutors instead. I
guess he would disagree with you.

BTW, speaking of not being bright, I think it would be amusing as hell for
the Ford rep to tell me it's not Ford's fault. I'd have to agree with him
completely.

The Caravan is made by Dodge, XXXXwit.

"Mitch" <nospam@nospam.net> wrote in message
news:BKiSf.47848$F_3.14560@newssvr29.news.prodigy.net...
quote:

> Youre not a very bright Lawyer are you Jay?
>
> Lets make this so simple even you might comprhehend....
>
> Lets say that when you purchased that Caravan it had a broken piston. It
> still runs, just not very well. Ford promises a fix but that fix may or
> may not ever come due to the workfoce moving onto Caravan2s. Now a Ford
> rep comes around your neighborhood telling everyone how great the Caravans
> are yet when you try and tell everyone Ford is conning them your neighbors
> throw eggs and TP at your house instead of the Ford Reps. All the while
> screaming at you about how its not really Fords fault and that at least
> the Ford rep is coming around and trying to fix what was broken.
> Self-congratulations and ranting about how great a Caravan is doesnt fix
> the XXXXing piston does it?
>
> Mitch
>
> "Jay Williams" <voodoo141bugoff@spamcox.net> wrote in message
> news:lrhSf.31662$2c4.29849@dukeread11...
>
>



Jay Williams

2006-03-16, 11:32 pm

I appreciate it, C3PO.

Now if only I can get that damn Ford rep to stop coming by promising to fix
my Dodge.

"C3PO" <C3PO@forums.simradar.com> wrote in message
news:1142535145.11543@forums.simradar.com...
quote:

>I think the 99.99% are generally very supportive and want the best for
> the industry. There is a vocal gross minority who feel obliged to
> continually condemn and criticise for the sake of it and also for
> reasons unconnected with the actual product -- and only know know what
> they are. I'm here for the 99.99% and will continue to work to provide
> as much info as possible about Allied Force, forthcoming updates and,
> when applicable, the next commercial release.
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!



C3PO

2006-03-16, 11:32 pm

I think the issue about negativity can affect developers -- but it
doesn't and won't affect us. In fact, it makes me more determined to
help those who appreciate the advice and presence. I'll be keeping you
guys very much up to date

_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
Jay Williams

2006-03-16, 11:32 pm

Heh, heh... I bet 10 bucks he works calling me a "liberal" into his
response... a five spot says he threatens to beat my XXX...

"C3PO" <C3PO@forums.simradar.com> wrote in message
news:1142559764.29304@forums.simradar.com...
quote:

>I think the issue about negativity can affect developers -- but it
> doesn't and won't affect us. In fact, it makes me more determined to
> help those who appreciate the advice and presence. I'll be keeping you
> guys very much up to date
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!



C3PO

2006-03-16, 11:32 pm

You can guarantee the response will be highly predictable.

_________________________________________________________
Posted via the -Web to Usenet- forums at http://forums.simradar.com
Visit www.simradar.com and try our Flight Simulation Search Engine!
GaryR

2006-03-16, 11:32 pm

Excellent news, thanks C3PO...

Icer

quote:

>On Thu, 16 Mar 2006 18:54:03 -0600, C3PO <C3PO@forums.simradar.com> wrote:
>Hi,
>
>Here's a little taste of what 1.0.6 is offering avionics and weapons
>wise -- it's about one fifth of the total changes for the comprehensive
>update.
>
>Fixed HSD showing wingmen in Dogfight after they have been destroyed.
>
>Fixed static ground vehicles not showing up in GM radar mode.
>
>ALOW and MSLFloor warnings are now played whether the HUD is visible on
>screen or not.
>
>Fixed TGP going