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Author Pacific Fighters
Werewolf

2004-12-18, 5:46 pm

I saw Pacific Fighters on the shelves at Best Buy. Almost got it but
decided no - for now anyway.

The box said it was made by the IL-2 guys. If so then there's no doubt
in my mind about the quality of the simulation at all - very, very high.

However, the quality of the game is another matter. The campaign in IL-2
just wasn't fun. Too canned for me. Not dynamic.

Is this still true for PF?

--
Werewolf

Peace is Good.
Freedom is BETTER!
rob

2004-12-18, 5:46 pm


"Werewolf" <nunya@no-way.net> wrote in message
news:U2Ywd.71$ZL.17@okepread03...
quote:

>I saw Pacific Fighters on the shelves at Best Buy. Almost got it but
>decided no - for now anyway.
>
> The box said it was made by the IL-2 guys. If so then there's no doubt in
> my mind about the quality of the simulation at all - very, very high.
>
> However, the quality of the game is another matter. The campaign in IL-2
> just wasn't fun. Too canned for me. Not dynamic.
>
> Is this still true for PF?



Pretty much true. You can download a third party dynamic campaign generator
which will improve things.
http://lowengrin.com/news.php


Wayno

2004-12-18, 5:46 pm

I for one do not understand the problem some of you seem to have with The
Pacific Fighters Campaigns? If you don't like the "canned" Campaign, you can
do three things:1) Play on line at HyperLobby in the various coops. 2)Create
your own coops and Campaigns using the in game "Full Mission Builder".
3)Join in online Wars, such as the HyperLobby "Forgotten Wars", created and
administrated by 609_Recon! In this all your campaigns are generated by
Recon and friends, and have "Live" participation! Now is that a "Campaign"
or not?

"rob" <roball@xtra.co.nz> wrote in message
news:3zYwd.28754$9A.592596@news.xtra.co.nz...
quote:

>
> "Werewolf" <nunya@no-way.net> wrote in message
> news:U2Ywd.71$ZL.17@okepread03...
>
>
> Pretty much true. You can download a third party dynamic campaign
> generator which will improve things.
> http://lowengrin.com/news.php
>



James Calivar

2004-12-18, 5:46 pm

"Werewolf" <nunya@no-way.net> wrote in message
news:U2Ywd.71$ZL.17@okepread03...
quote:

>I saw Pacific Fighters on the shelves at Best Buy. Almost got it but
>decided no - for now anyway.
>
> The box said it was made by the IL-2 guys. If so then there's no doubt in
> my mind about the quality of the simulation at all - very, very high.
>
> However, the quality of the game is another matter. The campaign in IL-2
> just wasn't fun. Too canned for me. Not dynamic.
>
> Is this still true for PF?
>
> --
> Werewolf
>
> Peace is Good.
> Freedom is BETTER!


The original IL2 (NOT the newer IL2-FB) did indeed have static campaigns.
However, IL2-FB incorporates a dynamic campaign engine galled DGen (or NGen
if you're flying online). It was developed by one of the guys that
frequents the SimHQ.com forums. There is a third-party dynamic campaign
generator (called DCG) written by another guy - Lowengrin - that is also
available. From what I understand, DCG is more realistic. Get it a
www.lowengrin.com.

James


rob

2004-12-18, 5:46 pm


"Wayno" <F6Fwab5@comcast.net> wrote in message
news:ZH_wd.679707$mD.269312@attbi_s02...
quote:

>I for one do not understand the problem some of you seem to have with The
>Pacific Fighters Campaigns? If you don't like the "canned" Campaign, you
>can do three things:1) Play on line at HyperLobby in the various coops.
>2)Create your own coops and Campaigns using the in game "Full Mission
>Builder". 3)Join in online Wars, such as the HyperLobby "Forgotten Wars",
>created and administrated by 609_Recon! In this all your campaigns are
>generated by Recon and friends, and have "Live" participation! Now is that
>a "Campaign" or not?


Of course it is, but its not the "canned" campaign is it?
And you forgot 4) download the far superior DCG


Wayno

2004-12-18, 5:46 pm

I have "never" understood anyone's concern about Pacific Fighter's
Campaigns. If you are not satisfied with the included Campaigns, you have at
least 3 options:
1)Fly on HyperLobby in any of the pre-setup "Dogfight Servers" or the "Coop
Servers", some change missions every 30 minutes.
2)Create any Mission or Campaign of your own design, using the Games
excellent "Quick Mission Builder" feature.
3)Fly with the "Forgotten Skies" War group, managed by 609_Recon. This group
flys a different, "regenerated" mission each time a Host launches a game. It
is a continual Historical Campaign from beginning to end of World War II,
and it runs locations from Russia to the Mediterranean and soon it will
include battles in the South Pacific.
Where can you get better Campaigns then that?
IL2/ Aces/ Pacific Fighters is the best, and there is nothing better
forseeable in the near future.


"rob" <roball@xtra.co.nz> wrote in message
news:3zYwd.28754$9A.592596@news.xtra.co.nz...
quote:

>
> "Werewolf" <nunya@no-way.net> wrote in message
> news:U2Ywd.71$ZL.17@okepread03...
>
>
> Pretty much true. You can download a third party dynamic campaign
> generator which will improve things.
> http://lowengrin.com/news.php
>



Wayno

2004-12-18, 5:46 pm

DCG is now being used to generate all the Forgotten Skies (Wars) scenarios
used on HyperLobby.

"rob" <roball@xtra.co.nz> wrote in message
news:TT0xd.28782$9A.595044@news.xtra.co.nz...
quote:

>
> "Wayno" <F6Fwab5@comcast.net> wrote in message
> news:ZH_wd.679707$mD.269312@attbi_s02...
>
> Of course it is, but its not the "canned" campaign is it?
> And you forgot 4) download the far superior DCG
>



OldDog

2004-12-19, 12:47 am

The Campaign in IL2/FB is more like "fly a series of missions where one day
you might hit target X and another day you might fly CAP in sector Z".
However, can you go on a bombing mission over city X and instead decide to
hit ground troops over in Sector Z? Or hit an airfield that's close to the
front lines? Not really. The only targets/planes on the entire map are
the ones generated for todays mission. If you fly any where except along
the assigned waypoints there's not a whole lot out there to see or attack.
I think I know why this is done in IL2, but it doesn't seem like a Campaign
to me. It just feels like I'm flying a series of missions.

When I think of a excellent campaign in a game, I think of the one found in
EECH. There's two armies spread out on the map fighting for control.
Missions are being generated on the fly. While you might be flying a
Bombing mission in sector Z, you can also see flights of friendlies taking
off for a CAP mission in sector Y. And half way to your intended target,
you might spot enemy ground forces moving to take one of your sectors. The
battlefield is alive with troops moving here and there and forces exchanging
gun fire.

Playing the Campaign in IL2 is like playing a game of chess, but you only
put certain pieces on the board, play a turn, take the pieces off, put new
ones on, play some more, take them off, ...

OldDog

"Wayno" <F6Fwab5@comcast.net> wrote in message
news:ZH_wd.679707$mD.269312@attbi_s02...
quote:

> I for one do not understand the problem some of you seem to have with The
> Pacific Fighters Campaigns? If you don't like the "canned" Campaign, you

can
quote:

> do three things:1) Play on line at HyperLobby in the various coops.

2)Create
quote:

> your own coops and Campaigns using the in game "Full Mission Builder".
> 3)Join in online Wars, such as the HyperLobby "Forgotten Wars", created

and
quote:

> administrated by 609_Recon! In this all your campaigns are generated by
> Recon and friends, and have "Live" participation! Now is that a "Campaign"
> or not?
>
> "rob" <roball@xtra.co.nz> wrote in message
> news:3zYwd.28754$9A.592596@news.xtra.co.nz...
in[vbcol=seagreen]
IL-2[vbcol=seagreen]
>
>



Werewolf

2004-12-19, 12:47 am

James Calivar wrote:
quote:

> "Werewolf" <nunya@no-way.net> wrote in message
> news:U2Ywd.71$ZL.17@okepread03...
>
>
>
> The original IL2 (NOT the newer IL2-FB) did indeed have static campaigns.
> However, IL2-FB incorporates a dynamic campaign engine galled DGen (or NGen
> if you're flying online). It was developed by one of the guys that
> frequents the SimHQ.com forums. There is a third-party dynamic campaign
> generator (called DCG) written by another guy - Lowengrin - that is also
> available. From what I understand, DCG is more realistic. Get it a
> www.lowengrin.com.
>
> James
>
>


I checked on the recommended campaign generators. They're still just a
string of missions. Individual missions are fine but once you've played
it you've played it. A campaign generator generates a set of missions
for the IL-2 campaign. You can play the same mission over and over again
until you get it right. Not a dynamic campaign.

Dynamic is dyanamic - like Falcon 4.0's campaign.

Guys - don't get me wrong. IL-2 is a very fine WWII flight sim. Maybe
the best but it's campaign just doesn't cut it. EAW's was better and so
is F4's. They're fun to play. IL-2's isn't.

A great sim is not necessarily a great game.
--
Werewolf

Peace is Good.
Freedom is BETTER!
James Calivar

2004-12-19, 12:47 am

"Werewolf" <nunya@no-way.net> wrote in message
news:iW5xd.171$ZL.139@okepread03...
quote:

> James Calivar wrote:
>
> I checked on the recommended campaign generators. They're still just a
> string of missions. Individual missions are fine but once you've played it
> you've played it. A campaign generator generates a set of missions for the
> IL-2 campaign. You can play the same mission over and over again until you
> get it right. Not a dynamic campaign.
>
> Dynamic is dyanamic - like Falcon 4.0's campaign.
>
> Guys - don't get me wrong. IL-2 is a very fine WWII flight sim. Maybe the
> best but it's campaign just doesn't cut it. EAW's was better and so is
> F4's. They're fun to play. IL-2's isn't.
>
> A great sim is not necessarily a great game.
> --
> Werewolf
>


Agreed. Which is why I mostly play in online squadron-versus-squadron wars
instead of single player. Although, the DCG campaigns, when played within
the context of "Dead is Dead" are quite engrossing.


Jay Williams

2004-12-19, 6:46 am


"Wayno" <F6Fwab5@comcast.net> wrote in message
news:vv1xd.211132$5K2.35763@attbi_s03...
quote:

>I have "never" understood anyone's concern about Pacific Fighter's
>Campaigns.

<Snip>
quote:

> Where can you get better Campaigns then that?


Falcon 4.0 is a good example of a much better campaign.

However, that being said, there's something to be said for scripted missions
in a HISTORICAL campaign scenario. One of the things I loved about Aces of
the Pacific was the opportunity to take part in those battles that really
happened, where the AI performed pretty much as it did historically...
Personally, that's a lot of what provides the immersion for me in historical
games.

Falcon 4.0 still stands (for me) as the definative dynamic campaign...


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