|
Home > Archive > Sony playstation2 > September 2006 > PS3 LAUNCHES IN SPRING 2006 ....
You are viewing an archived Text-only version of the thread.
To view this thread in it's original format and/or if you want to reply to
this thread please [click here]
| Author |
PS3 LAUNCHES IN SPRING 2006 ....
|
|
| Bligmerk 2006-09-22, 7:34 pm |
| ..... in Australia. Get over it you dipshits. All you have is a launch
postponement. So what? Did the xflop 3-shitty miraculously improve in
performance during that time or end up with some triple-A title or
suddenly go from a total piece of junk to a mediocre pile of trash?
Here is a clue for you dimwits. The answers are NO, NO and NO. So,
exactly what do you have with the xflop 3-shitty that somehow
mysteriously commands your undying loyalty? An unreliable, dated,
limited capability, extremely ugly, oddly shaped, non-integrated
semi-PC with obsolete components that plays lifeless, strangely empty,
vacuuos, shallow, redundant, repetitive button mashing games. Wow, that
is really, really, really, uuuhhhhh disinteresting as hell. I can't
wait for some of the game to start kicking in the third core. I am
splitting a gut at the failures now and will be howling in laughter
then. There are no more deserving a-holes to have this happen to them
than xflop fanbitch pricks.
| |
|
|
Bligmerk wrote:
quote:
> .... in Australia. Get over it you dipshits. All you have is a launch
> postponement. So what? Did the xflop 3-shitty miraculously improve in
> performance during that time or end up with some triple-A title or
> suddenly go from a total piece of junk to a mediocre pile of trash?
> Here is a clue for you dimwits. The answers are NO, NO and NO. So,
> exactly what do you have with the xflop 3-shitty that somehow
> mysteriously commands your undying loyalty? An unreliable, dated,
> limited capability, extremely ugly, oddly shaped, non-integrated
> semi-PC with obsolete components that plays lifeless, strangely empty,
> vacuuos, shallow, redundant, repetitive button mashing games. Wow, that
> is really, really, really, uuuhhhhh disinteresting as hell. I can't
> wait for some of the game to start kicking in the third core. I am
> splitting a gut at the failures now and will be howling in laughter
> then. There are no more deserving a-holes to have this happen to them
> than xflop fanbitch pricks.
I think Bliggy bought a new Thesaurus, his unintelligible babble is
hitting new record heights!
| |
| halobungieman007 2006-09-22, 7:34 pm |
| Bligmerk wrote:
quote:
> .... in Australia. Get over it you dipshits. xflop fanbitch pricks.
http://tinyurl.com/h84k6
Sony's trainwreck of a keynote
In responding to our live coverage of Ken Kutaragi's keynote at TGS
earlier this morning, one Joystiq commenter wrote, "Gee, if this
keynote was as boring being there as it was to read about, then Sony's
in for a world of hurt."
We're here to tell you that it was worse. Way worse. You, dear reader,
can dismiss the browser window containing that text with a click of
your mouse, confident that nothing important was said. We, however, had
to sit through the entire painful hour next to a European fellow who,
if he ever owned any deodorant, had surely not used it in the last 48
hours.
During the keynote, the DS pictochat room that had fallen silent sprang
to life as bored attendees decided to entertain themselves, since it
was clear that Ken Kutaragi had no intention of doing so. After the
keynote, we head the words "meltdown," "total disaster," and
"trainwreck" bandied about the press room. This keynote was worse --
way worse -- than Sony's E3 showing.
To be fair, part of the issue is that the translators Sony hired for
this event were simply unable to keep up with the technical nature of
the talk. They stumbled on common terms like VoIP. They used a limited
vocabulary that made Kutaragi sound like a repetitive rambler who hit
the sauce something fierce prior to the speech. (Of course, we don't
know whether Kutaragi had a three-martini breakfast prior to the
keynote, but we're wishing we had snuck in a flask of something to help
us through the hour.)
Here's what went wrong:
Computer this, computer that. Unless the translators really messed up,
Kutaragi never said the word console. He said the word "computer" many
times, however. We're not sure why it's important to impress upon the
audience the possibilities of computer technology, but we're pretty
sure that the crowd assembled at TGS this morning wanted to learn
something about the PS3's capabilities for games. Very little game
content made its way into the speech.
What's the point? Ken told us that the internet is cool, and it that
opens all sorts of possibilities, and that the next 10 years will be
more exciting than the last 10, but that's all he said. Why he felt the
need to pound the audience with statements of the obvious really wasn't
clear. The whole keynote felt like an elaborate joke setup for a
punchline that was never delivered. We thought he might have been
building to an announcement about the PlayStation 3's online
capabilities, or about the PlayStation 3's multiplayer opportunities,
or about downloadable content, microtransactions, what have you. Though
these things were mentioned, nothing specific was said.
Lack of visual aids. The gamer is a visual animal, requiring flashy,
fast-moving stimuli to hold his interest. Sony failed to cater to the
gamer. Besides a few short videos and a couple of ho-hum slides, the
keynote was bereft of interesting imagery. For approximately 80% of the
hour, the entire visual scene consisted of a Japanese man in a suit
reading at a lectern. As one PictoChatter described it, "Zzzzzz."
Afrika. When the lights dimmed at the end of the keynote for one final
video, the audience leaned forward, hoping that we might finally be
treated to some video footage for a hot game we'd never seen before.
Instead, Sony played a trailer for their puzzling Afrika game. The
game's pretty, but like the keynote it fails to make a point. Afrika is
like a plasticine rendition of a nature show, without a gravel-voiced
narrator to build drama and suspense ("The cheetah, who hasn't eaten in
days, creeps up on a herd of gazelle. If he doesn't kill this time, he
may be too weak to hunt again and may himself become prey for a nearby
pack of hyenas.") The Afrika video, like the keynote itself, was
anticlimactic and disappointing.
Though we're worried about the hit to our Karma balance that will
result from sharing audio of this event, we're going to try to obtain a
file of the entire keynote so that you can listen (and judge) for
yourself.
[Update 1: changed "press conference" to "keynote" to satisfy
commenters who insist that there's nothing wrong with being boring in a
keynote. We say it's not ok. We also say that Iwata's keynote at TGS
2005 was much, much better.]
| |
| terryfied 2006-09-22, 7:34 pm |
| Sony cuts the price of the PS3.
http://tinyurl.com/zpsc4
'The surprise move is likely to attract more customers for Sony --
which has been receiving bad press recently after its batteries
exploded some people's laptops -- but may be a blow for its gaming
division, which reported losses of JPY100 billion in April'.
Oh shit!...
http://tinyurl.com/g3zqo
Things cannot get any worse for Sony, can they?
http://tinyurl.com/qcya6
|
| |
|
|