Home > Archive > Sony playstation2 > August 2006 > Re: Resistance: Fall of Man -- 21 GB of "graphics, level data and programming code&





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Author Re: Resistance: Fall of Man -- 21 GB of "graphics, level data and programming code&
Jeremy Reaban

2006-08-23, 5:33 am


"Zackman"
quote:

> So if this is true, Insomniac is using -- let's lowball it here -- 15 GB

of
quote:

> space for textures and models alone. In a system with 256 MB of video RAM.
> And a drive that's slower than DVD-ROM.
>
> They've demo'd the game and it obviously runs fine and looks fine. So

anyone
quote:

> want to offer theories as to how a game with 21 GB of programming code,
> level data and graphics runs on a console with 256 MB of system memory and
> 256 MB of video memory?


Er, it doesn't load it all at once? I would imagine most of it is textures,
and while the BR drive isn't as fast as DVD, it apparently has a better seek
time.


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