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PSP price cut might be imminent
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| Air Raid 2006-08-11, 7:34 pm |
|
http://money.cnn.com/2006/08/11/com.../column_gaming/
Analysts believe Sony is preparing to cut PlayStation handheld gaming
system prices in coming months.
Game Over is a weekly column by Chris Morris
August 11 2006: 2:07 PM EDT
NEW YORK (CNNMoney.com) -- While the price of the PlayStation 3 may
prove to be too high for some this holiday season, it's looking more
and more likely that Sony will try to tempt consumers with the less
expensive handheld gaming system.
As it prepares to launch its next generation machine, Sony is
apparently stockpiling finished gaming hardware, which analysts believe
to be the PSP (PlayStation Portable). That, they believe, is a signal
that the company plans to reduce the price of the PSP as the holidays
get closer.
Sony is expected to cut the price of its PSP handheld gaming system
this holiday season.
"There is a price cut coming in the second half of the year," said
P.J.McNealy of American Technology Research. "[The PSP] has lost
momentum. Nintendo has had a great run since it launched the DS Lite
and Sony needs to regain some ground."
McNealy said he expects Sony (Charts) to drop the PSP's price by $50 to
$149. It's possible the company will also bundle the cheaper system
with a game or two as well, though not certain.
The timing's about right for a PSP price cut. (You could argue that
Sony has yet to lower PSP prices, although it'd be a pretty weak
argument.) When the system first went on sale in early 2005, it was
only available via a $250 bundle, which included headphones, a carrying
case and other accessories. This March, the company dissolved the
bundle, selling just the system for $199.
PSP sales have been solid so far, with 20 million units shipped
worldwide (with over 8 million of those to the U.S.). That's
essentially a tie with the Nintendo DS, which has sold over 21 million
units - but the numbers don't tell the whole story.
While the DS has been on the upswing, thanks to commercially and
critically successful games such as "Brain Age" (which has sold more
than 4 million copies worldwide), "Nintendogs" and "New Super Mario
Brothers," the PSP has not had a game truly capture the gaming world's
attention since the release of "Grand Theft Auto: Liberty City Stories"
(published by Take Two Interactive (Charts)) last October.
This holiday, in addition to the expected price cuts, the PSP will see
the release of "Grand Theft Auto: Vice City Stories," which should help
boost sales. And waiting in the wings is an online Sony store that will
allow PSP owners to buy, download and play classic games from the
original PlayStation system.
A $149 price point would put the PSP in the same range as the DS, which
currently sells for $129. Nintendo is less likely to reduce its price
as it continues to have problems meeting demand for the machine
worldwide.
That could give Sony an advantage - as the PSP can also double as a
portable video player. While many studios and retailers have abandoned
the system's UMD discs for movies, Sony has struck deals allowing
people to transfer content from their Tivos and Web videos.
As for Sony's other big system - the PlayStation 2 - things are likely
to remain unchanged for now. While a price cut to $99 is certainly
coming eventually, it likely won't happen until next year, say
analysts. The installed base of video game machine owners is
considerably larger than it was five years ago, making it less critical
to get systems in people's hands.
"PS2 sales are still pretty solid, so why would Sony bother cutting
their prices if the flow through retail is still pretty good?," asked
Colin Sebastian of Lazard Capital Markets. "Also, Sony still talks
about a 10-year life cycle for the PS2. They've typically been doling
out these price cuts every couple of years [and they lowered prices
earlier this spring]."
| |
| Robert P Holley 2006-08-11, 7:34 pm |
|
Air Raid wrote:
quote:
> http://money.cnn.com/2006/08/11/com.../column_gaming/
>
> Analysts believe Sony is preparing to cut PlayStation handheld gaming
> system prices in coming months.
>
> Game Over is a weekly column by Chris Morris
> August 11 2006: 2:07 PM EDT
>
> NEW YORK (CNNMoney.com) -- While the price of the PlayStation 3 may
> prove to be too high for some this holiday season, it's looking more
> and more likely that Sony will try to tempt consumers with the less
> expensive handheld gaming system.
Makes sense as the DS lite has kicked it's XXX the past two months.
| |
| TheGame 2006-08-11, 7:34 pm |
| Sony is definitely unhappy with PSP sales and is aware of the DS
threat. I took a survey for them a few months ago and basically they
wanted to know what they needed to do to drive PSP sales. One of the
selections was a $50 price drop, so I bet it will happen. Sony also
asked what aspects of the PSP I did not like, such as controller, UMD,
MS, no hard drive, lack of good games, etc. So Sony is well aware that
their are kinks in the PSP armor...
| |
| Jordan 2006-08-11, 11:33 pm |
|
Air Raid wrote:
quote:
> McNealy said he expects Sony (Charts) to drop the PSP's price by $50 to
> $149. It's possible the company will also bundle the cheaper system
> with a game or two as well, though not certain.
If they released a white one at $149 I'd buy a 2nd PSP. That way I
could downgrade one to 1.5 for all the emulation and homebrew stuff and
keep the 2nd one current for games.
- Jordan
| |
| Zackman 2006-08-11, 11:33 pm |
| TheGame <n0n0n0n0n0@excite.com> spake thusly:
quote:
> Sony also
> asked what aspects of the PSP I did not like, such as controller, UMD,
> MS, no hard drive, lack of good games, etc. So Sony is well aware that
> their are kinks in the PSP armor...
The single biggest flaw in the PSP design, IMO, is lack of a second analog
stick. They've basically crated a handheld PS2 and taken away the control
scheme that's been around since the PS1.
-Z-
| |
| Jordan 2006-08-12, 2:32 am |
|
Zackman wrote:
quote:
> TheGame <n0n0n0n0n0@excite.com> spake thusly:
>
>
> The single biggest flaw in the PSP design, IMO, is lack of a second analog
> stick. They've basically crated a handheld PS2 and taken away the control
> scheme that's been around since the PS1.
Well, the PS1 originally had 0 analog sticks. :^)
- Jordan
| |
| Skykid 2006-08-12, 5:32 am |
| TheGame wrote:
quote:
> Sony is definitely unhappy with PSP sales and is aware of the DS
> threat. I took a survey for them a few months ago and basically they
> wanted to know what they needed to do to drive PSP sales. One of the
> selections was a $50 price drop, so I bet it will happen. Sony also
> asked what aspects of the PSP I did not like, such as controller, UMD,
> MS, no hard drive, lack of good games, etc. So Sony is well aware that
> their are kinks in the PSP armor...
>
I personally don't think the price is the major issue with the PSP at
the moment. The PSP does way more than a DS can ever wish to do and the
image quality is just in another league all together.
I think Sony's current issue with the PSP is unique content. At the
moment, we have a re-hash of currently released PS2 games simply ported
to the PSP. I think that is a huge mistake. I not really interested in
purchasing a game on the PS2 then paying for the almost same exact game
on the PSP again. I think if Sony could push more unique games on the
PSP, they would see a spike in sales.
Regards,
SK
| |
| Chris F 2006-08-12, 7:32 pm |
| On Fri, 11 Aug 2006 21:15:44 -0400, "Zackman"
<zackman@SPAMISEVILearthling.net> wrote:
quote:
>TheGame <n0n0n0n0n0@excite.com> spake thusly:
>
>
>The single biggest flaw in the PSP design, IMO, is lack of a second analog
>stick. They've basically crated a handheld PS2 and taken away the control
>scheme that's been around since the PS1.
>
no, the biggest flaw is that the one analogue stick that is there, is
in a bloody stupid position so you end up getting knackered hands if
you try and use it for more than 10 minutes ata time!
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
| |
|
| In article <d7brd2pf97jeo5bjre39esgm36f8bfuk98@4ax.com>,
Chris F <chris@asifimtellingyoulot.com> wrote:
quote:
> On Fri, 11 Aug 2006 21:15:44 -0400, "Zackman"
> <zackman@SPAMISEVILearthling.net> wrote:
>
> no, the biggest flaw is that the one analogue stick that is there, is
> in a bloody stupid position so you end up getting knackered hands if
> you try and use it for more than 10 minutes ata time!
They should consider doing another design, like Nintendo did with DS
Lite.
Better controls placement, better battery life (would be a huge boon),
higher clock speed.
But still, at $149, that would be a great bargain if there are games you
can get into.
Maybe the promised integration with the PS3 might help. Maybe if the
PS3 acts as a LocationFree server right out of the box with a PSP.
| |
| Jeremy Reaban 2006-08-15, 2:33 am |
|
"poldy" <poldy@kfu.com> wrote in message
news:poldy-69BA8B.11090914082006@comcast.dca.giganews.com...
quote:
> In article <d7brd2pf97jeo5bjre39esgm36f8bfuk98@4ax.com>,
> Chris F <chris@asifimtellingyoulot.com> wrote:
>
UMD,[vbcol=seagreen]
that[vbcol=seagreen]
analog[vbcol=seagreen]
control[vbcol=seagreen]
>
> They should consider doing another design, like Nintendo did with DS
> Lite.
>
> Better controls placement, better battery life (would be a huge boon),
> higher clock speed.
Spend $10 and buy one of those charger grip deals. While I wouldn't say
they double the life, they do add a couple more hours and with a little duct
tape, it's pretty much just like using a regular gamepad.
| |
| ephedralover@hotmail.com 2006-08-15, 7:34 pm |
|
Air Raid wrote:
quote:
> http://money.cnn.com/2006/08/11/com.../column_gaming/
>
> Analysts believe Sony is preparing to cut PlayStation handheld gaming
> system prices in coming months.
>
> Game Over is a weekly column by Chris Morris
> August 11 2006: 2:07 PM EDT
>
> NEW YORK (CNNMoney.com) -- While the price of the PlayStation 3 may
> prove to be too high for some this holiday season, it's looking more
> and more likely that Sony will try to tempt consumers with the less
> expensive handheld gaming system.
>
> As it prepares to launch its next generation machine, Sony is
> apparently stockpiling finished gaming hardware, which analysts believe
> to be the PSP (PlayStation Portable). That, they believe, is a signal
> that the company plans to reduce the price of the PSP as the holidays
> get closer.
>
Great, now if this had something to do with GBA it would fit into this
NG.
quote:
>
> Sony is expected to cut the price of its PSP handheld gaming system
> this holiday season.
>
>
> "There is a price cut coming in the second half of the year," said
> P.J.McNealy of American Technology Research. "[The PSP] has lost
> momentum. Nintendo has had a great run since it launched the DS Lite
> and Sony needs to regain some ground."
>
> McNealy said he expects Sony (Charts) to drop the PSP's price by $50 to
> $149. It's possible the company will also bundle the cheaper system
> with a game or two as well, though not certain.
>
> The timing's about right for a PSP price cut. (You could argue that
> Sony has yet to lower PSP prices, although it'd be a pretty weak
> argument.) When the system first went on sale in early 2005, it was
> only available via a $250 bundle, which included headphones, a carrying
> case and other accessories. This March, the company dissolved the
> bundle, selling just the system for $199.
>
> PSP sales have been solid so far, with 20 million units shipped
> worldwide (with over 8 million of those to the U.S.). That's
> essentially a tie with the Nintendo DS, which has sold over 21 million
> units - but the numbers don't tell the whole story.
>
> While the DS has been on the upswing, thanks to commercially and
> critically successful games such as "Brain Age" (which has sold more
> than 4 million copies worldwide), "Nintendogs" and "New Super Mario
> Brothers," the PSP has not had a game truly capture the gaming world's
> attention since the release of "Grand Theft Auto: Liberty City Stories"
> (published by Take Two Interactive (Charts)) last October.
>
> This holiday, in addition to the expected price cuts, the PSP will see
> the release of "Grand Theft Auto: Vice City Stories," which should help
> boost sales. And waiting in the wings is an online Sony store that will
> allow PSP owners to buy, download and play classic games from the
> original PlayStation system.
>
> A $149 price point would put the PSP in the same range as the DS, which
> currently sells for $129. Nintendo is less likely to reduce its price
> as it continues to have problems meeting demand for the machine
> worldwide.
>
> That could give Sony an advantage - as the PSP can also double as a
> portable video player. While many studios and retailers have abandoned
> the system's UMD discs for movies, Sony has struck deals allowing
> people to transfer content from their Tivos and Web videos.
>
> As for Sony's other big system - the PlayStation 2 - things are likely
> to remain unchanged for now. While a price cut to $99 is certainly
> coming eventually, it likely won't happen until next year, say
> analysts. The installed base of video game machine owners is
> considerably larger than it was five years ago, making it less critical
> to get systems in people's hands.
>
> "PS2 sales are still pretty solid, so why would Sony bother cutting
> their prices if the flow through retail is still pretty good?," asked
> Colin Sebastian of Lazard Capital Markets. "Also, Sony still talks
> about a 10-year life cycle for the PS2. They've typically been doling
> out these price cuts every couple of years [and they lowered prices
> earlier this spring]."
| |
| Sir Chewbury Gubbins 2006-08-17, 7:35 pm |
| On 2006-08-14, Great Cthulhu rose from the deep and compelled poldy to exclaim:
quote:
>
> They should consider doing another design, like Nintendo did with DS
> Lite.
I'd buy one in a shot if they did something about the horrible motion
blurry display.
Choobs
--
Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org>
"Streaming through the starlit sky, travelling by telephone" - Syd Barret 1946-2006
http://www.nelefa.org - Game Diary, Fiction, and Ramblings
| |
| Sir Chewbury Gubbins 2006-08-17, 7:35 pm |
| On 2006-08-12, Great Cthulhu rose from the deep and compelled Skykid to exclaim:
quote:
>
> image quality is just in another league all together.
Indeed - blurry and slow.
Choobs
--
Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org>
"Streaming through the starlit sky, travelling by telephone" - Syd Barret 1946-2006
http://www.nelefa.org - Game Diary, Fiction, and Ramblings
| |
| Mattinglyfan 2006-08-17, 7:35 pm |
|
Sir Chewbury Gubbins wrote:
quote:
> On 2006-08-12, Great Cthulhu rose from the deep and compelled Skykid to exclaim:
>
> Indeed - blurry and slow.
>
> Choobs
>
> --
> Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org>
> "Streaming through the starlit sky, travelling by telephone" - Syd Barret 1946-2006
>
> http://www.nelefa.org - Game Diary, Fiction, and Ramblings
Spoken like someone who only owns a DS.
| |
| Chris F 2006-08-17, 7:35 pm |
| On 17 Aug 2006 13:15:44 -0700, "Mattinglyfan"
<kyler.jackson@gmail.com> wrote:
quote:
>
>Sir Chewbury Gubbins wrote:
>
>Spoken like someone who only owns a DS.
having owned both, he has a point with some games, and especially umd
movies, which had pretty bad motion blur.
a lot of games are alright though, but there is a fair bit of blurring
(Loco Roco is a bit like that, you don't notice it unless you're
looking for it though)
GTA was pretty bad for it, and i remember rockstar saying it wasn't an
intentional effect, just a factor of the display. how much of that is
true, i don't know, as games like Daxter have very little blur and are
quite sharp on the whole.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Current eBay auctions: http://tinyurl.com/hutcb
| |
| Mattinglyfan 2006-08-17, 11:34 pm |
|
"Chris F" <chris@asifimtellingyoulot.com> wrote in message
news:s3k9e2dq16p2e8hjphotbqsktj79v8uio6@4ax.com...
quote:
> On 17 Aug 2006 13:15:44 -0700, "Mattinglyfan"
> <kyler.jackson@gmail.com> wrote:
>
>
> having owned both, he has a point with some games, and especially umd
> movies, which had pretty bad motion blur.
>
> a lot of games are alright though, but there is a fair bit of blurring
> (Loco Roco is a bit like that, you don't notice it unless you're
> looking for it though)
>
> GTA was pretty bad for it, and i remember rockstar saying it wasn't an
> intentional effect, just a factor of the display. how much of that is
> true, i don't know, as games like Daxter have very little blur and are
> quite sharp on the whole.
> --
>
> gamertag: Chrisflynnuk
> http://live.xbox.com/member/Chrisflynnuk
> Current eBay auctions: http://tinyurl.com/hutcb
There is no comparison between PSP and DS graphically (image quality) and
that was the point he responded to. Look at any game that is available on
both.
| |
| Chris F 2006-08-18, 5:34 am |
| On Thu, 17 Aug 2006 19:26:09 -0600, "Mattinglyfan"
<nospam@bigmommashouse.com> wrote:
quote:
>
>"Chris F" <chris@asifimtellingyoulot.com> wrote in message
>news:s3k9e2dq16p2e8hjphotbqsktj79v8uio6@4ax.com...
>
>There is no comparison between PSP and DS graphically (image quality) and
>that was the point he responded to. Look at any game that is available on
>both.
>
no one said the DS had better graphics, just that it doesn't have the
same amount of motion blur as a lot of PSP games suffer from.
i think you're confusing graphical complexity with hardware quality.
it never bothered me a great deal, but a lot of people, like chewbury,
found the motion blur very distracting on PSP.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Current eBay auctions: http://tinyurl.com/hutcb
| |
| Sir Chewbury Gubbins 2006-08-18, 7:34 pm |
| On 2006-08-17, Great Cthulhu rose from the deep and compelled Mattinglyfan to exclaim:
quote:
>
> Sir Chewbury Gubbins wrote:
>
> Spoken like someone who only owns a DS.
Spoken like someone who has owned *two* PSPs and sold both of them
because of the blurry display, you mean.
Choobs
--
Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org>
"Streaming through the starlit sky, travelling by telephone" - Syd Barret 1946-2006
http://www.nelefa.org - Game Diary, Fiction, and Ramblings
| |
| Sir Chewbury Gubbins 2006-08-18, 7:34 pm |
| On 2006-08-18, Great Cthulhu rose from the deep and compelled Mattinglyfan to exclaim:
quote:
>
> There is no comparison between PSP and DS graphically (image quality) and
> that was the point he responded to. Look at any game that is available on
> both.
A little presumptious of you to decide what I meant ;-) In what way is
"speed of update and lack of blur" not related to "image quality"?
Choobs
--
Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org>
"Streaming through the starlit sky, travelling by telephone" - Syd Barret 1946-2006
http://www.nelefa.org - Game Diary, Fiction, and Ramblings
| |
| Sir Chewbury Gubbins 2006-08-18, 7:34 pm |
| On 2006-08-18, Great Cthulhu rose from the deep and compelled Chris F to exclaim:
quote:
> it never bothered me a great deal, but a lot of people, like chewbury,
> found the motion blur very distracting on PSP.
*nods*
I remember being extremely disappointed because the PSP was intended
(the second one, anyway) as a way to watch videos on the bus but the
motion blur was just too much - ended up making me travel sick.
It's a great shame. I think (and I might be completely wrong here) that
the blur only exists because the PSP was clocked down at the last minute
to try and counteract the abuse Sony were getting about battery life and
that the display is therefore running slower than intended.
Choobs
--
Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org>
"Streaming through the starlit sky, travelling by telephone" - Syd Barret 1946-2006
http://www.nelefa.org - Game Diary, Fiction, and Ramblings
| |
| Jeremy Reaban 2006-08-18, 7:34 pm |
|
"Sir Chewbury Gubbins" <chewbury.gubbins@nelefa.org> wrote in
quote:
> It's a great shame. I think (and I might be completely wrong here) that
> the blur only exists because the PSP was clocked down at the last minute
> to try and counteract the abuse Sony were getting about battery life and
> that the display is therefore running slower than intended.
I don't think it's blurring you are seeing, but ghosting from the LCD.
| |
| Mattinglyfan 2006-08-19, 7:34 pm |
|
"Sir Chewbury Gubbins" <chewbury.gubbins@nelefa.org> wrote in message
news:4klj47FcppjkU1@individual.net...
quote:
> On 2006-08-17, Great Cthulhu rose from the deep and compelled Mattinglyfan
> to exclaim:
>
> Spoken like someone who has owned *two* PSPs and sold both of them
> because of the blurry display, you mean.
>
I own *two* PSPs still. But the fact of the matter is, you just confirmed
that my comment was true.
| |
| Chris F 2006-08-20, 7:34 pm |
| On Sat, 19 Aug 2006 16:06:50 -0600, "Mattinglyfan"
<nospam@bigmommashouse.com> wrote:
quote:
>
>
>I own *two* PSPs still.
what do you want a badge or something?
quote:
> But the fact of the matter is, you just confirmed
>that my comment was true.
>
so because he no longer owns a PSP he can't have an opinion on it?
give it a break, kutaragi's arsehole is getting a bit raw from all the
brown-nosing.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Current eBay auctions: http://tinyurl.com/hutcb
| |
| Mattinglyfan 2006-08-20, 7:34 pm |
|
"Chris F" <chris@asifimtellingyoulot.com> wrote in message
news:tmkge29f07meiskavq12u8k61invg2i1a8@4ax.com...
quote:
> On Sat, 19 Aug 2006 16:06:50 -0600, "Mattinglyfan"
> <nospam@bigmommashouse.com> wrote:
>
>
>
> what do you want a badge or something?
>
Well let's see, dumb XXX. Where was your response to the exact same quote
that I responded to? Oh I know, its because you share his view so you can
only utilize your hypocritical sarcasm with those who SHARE your views.
quote:
> so because he no longer owns a PSP he can't have an opinion on it?
>
No Matlock, did I say he couldn't have an opinion? But I am pretty sure he
doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race Driver.
Its a simple matter of the level of validity of an opinion of someone who
doesn't own/still play a console versus someone who does.
quote:
> give it a break, kutaragi's arsehole is getting a bit raw from all the
> brown-nosing.
You give it a XXXXing break and save that fanboy bullshit for Merk or
Brendan. I own every console from the last 12 years EXCEPT for a PS2 and
PS1 so don't speak on what you don't know about my gaming habits.
| |
| Jaimie Vandenbergh 2006-08-20, 7:34 pm |
| On Fri, 18 Aug 2006 17:05:47 -0500, "Jeremy Reaban"
<jer@connectria.com> wrote:
quote:
>"Sir Chewbury Gubbins" <chewbury.gubbins@nelefa.org> wrote in
>
>I don't think it's blurring you are seeing, but ghosting from the LCD.
Yes, definitely. I was rather disappointed.
The DS ghosts as well, but you have to look hard for it - it only
really shows up in cartoon-style scrollies. On the PSP it's hard to
miss, unfortunately. Borrowing one for a week stopped me buying my
own, which is a rare thing!
It's the sort of niggle that gets fixed with a hardware point
revision, or even with the next shipment of higher-speed TFTs as
manufacturing improves. Fingers crossed. I want one, but I can wait.
Cheers - Jaimie
--
"Jesus died for our sins. Let us not cheapen his
sacrifice by failing to commit any of them."
| |
| Chris F 2006-08-20, 7:34 pm |
| On Sun, 20 Aug 2006 09:31:59 -0600, "Mattinglyfan"
<nospam@bigmommashouse.com> wrote:
quote:
>
>"Chris F" <chris@asifimtellingyoulot.com> wrote in message
>news:tmkge29f07meiskavq12u8k61invg2i1a8@4ax.com...
>
>Well let's see, dumb XXX. Where was your response to the exact same quote
>that I responded to? Oh I know, its because you share his view so you can
>only utilize your hypocritical sarcasm with those who SHARE your views.
>
what, the one where i actually said the amount of blur varies from
game to game and that some of them have very little, if not none at
all?
that post? the one where i didn't agree with what he said completely?
the fact you felt the need to declare your ownership of two PSP's is
baffling, but obviously you see that as meaning you are more worthy of
voicing an opinion on them.
quote:
>
>No Matlock, did I say he couldn't have an opinion? But I am pretty sure he
>doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race Driver.
>Its a simple matter of the level of validity of an opinion of someone who
>doesn't own/still play a console versus someone who does.
>
rubbish. he has owned a PSP, he has played games on a PSP. admittedly,
he obviously hasn't played any of the ones which do not suffer from
bad blurring/ghosting, as the games he did have put him off the
machine enough for him to sell it.
the fact he no longer owns one is irrelevant, his opinion is as valid
as yours.
quote:
>
>
>You give it a XXXXing break and save that fanboy bullshit for Merk or
>Brendan. I own every console from the last 12 years EXCEPT for a PS2 and
>PS1 so don't speak on what you don't know about my gaming habits.
>
EXCEPT you are being as rabidly pro-PSP as you are criticising him for
being anti-PSP.
i couldn't give a flying toss about your gaming habits, frankly.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Current eBay auctions: http://tinyurl.com/hutcb
| |
| Chris F 2006-08-20, 7:34 pm |
| On Sun, 20 Aug 2006 19:49:10 +0100, Chris F
<chris@asifimtellingyoulot.com> wrote:
quote:
>On Sun, 20 Aug 2006 09:31:59 -0600, "Mattinglyfan"
><nospam@bigmommashouse.com> wrote:
>
>what, the one where i actually said the amount of blur varies from
>game to game and that some of them have very little, if not none at
>all?
>
>that post? the one where i didn't agree with what he said completely?
>
ah, it would seem that was in a different thread, however my first
reply to you was in much the same tone.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Current eBay auctions: http://tinyurl.com/hutcb
| |
| Mattinglyfan 2006-08-20, 7:34 pm |
|
"Chris F" <chris@asifimtellingyoulot.com> wrote in message
news:4nbhe2t4i10mqji1gng18nel8gukube57a@4ax.com...
quote:
> On Sun, 20 Aug 2006 19:49:10 +0100, Chris F
> <chris@asifimtellingyoulot.com> wrote:
>
>
> ah, it would seem that was in a different thread, however my first
> reply to you was in much the same tone.
>
But it wasn't what you thought it was, was it?
| |
| Chris F 2006-08-20, 7:34 pm |
| On Sun, 20 Aug 2006 14:27:42 -0600, "Mattinglyfan"
<nospam@bigmommashouse.com> wrote:
quote:
>
>"Chris F" <chris@asifimtellingyoulot.com> wrote in message
>news:4nbhe2t4i10mqji1gng18nel8gukube57a@4ax.com...
>
>But it wasn't what you thought it was, was it?
>
to quote:
having owned both, he has a point with some games, and especially umd
movies, which had pretty bad motion blur.
a lot of games are alright though, but there is a fair bit of blurring
(Loco Roco is a bit like that, you don't notice it unless you're
looking for it though)
GTA was pretty bad for it, and i remember rockstar saying it wasn't an
intentional effect, just a factor of the display. how much of that is
true, i don't know, as games like Daxter have very little blur and are
quite sharp on the whole.
endquote.
i think thats a pretty bloody fair comment to have made, don't you?
and it hardly shows that i share the same viewpoint as he does, does
it? if i did, i wouldn't say that it isn't the case with all games,
would i? do i unilaterally slag off the PSP there, no do i bollocks, i
state that the blurring ghosting is a problem/flaw with some games,
which understandably can put people off the system.
i'm not advocating either system, both have their bad and good points
and both have some great games.
the fact i prefer the DS does not mean that my opinion on the PSP is
suddenly invalid, or inferior.
you, on the other hand seem determined to defend the PSP to the death
no matter what, which is why i made the comment about you brown-nosing
kutaragi.
it us completely undeniable that some games suffer from pretty bad
ghosting/blurring on the PSP, it isn't the perfect games machine you
seem determined to portray it as.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Current eBay auctions: http://tinyurl.com/hutcb
| |
| Jaimie Vandenbergh 2006-08-20, 7:34 pm |
| On Sun, 20 Aug 2006 22:02:55 +0100, Chris F
<chris@asifimtellingyoulot.com> wrote:
quote:
> i
>state that the blurring ghosting is a problem/flaw with some games,
>which understandably can put people off the system.
Sounds like I was unlucky in what I had to play, then - I was
certainly put off. GTA _really_ looks like slow TFT refresh though.
I'll have to have another go.
Cheers - Jaimie
--
A: Think about it. Come on, you can figure it out.
A:>> When half the group posts top and the other half posts bottom.
Q:>>> What's even more annoying than topposting?
Q:> Why would that be annoying?
| |
| Mattinglyfan 2006-08-21, 2:33 am |
|
"Chris F" <chris@asifimtellingyoulot.com> wrote in message
news:h0jhe25vhsl301lh9iphla45gfg2egqukd@4ax.com...
quote:
> On Sun, 20 Aug 2006 14:27:42 -0600, "Mattinglyfan"
> <nospam@bigmommashouse.com> wrote:
>
> to quote:
>
> having owned both, he has a point with some games, and especially umd
> movies, which had pretty bad motion blur.
>
> a lot of games are alright though, but there is a fair bit of blurring
> (Loco Roco is a bit like that, you don't notice it unless you're
> looking for it though)
>
> GTA was pretty bad for it, and i remember rockstar saying it wasn't an
> intentional effect, just a factor of the display. how much of that is
> true, i don't know, as games like Daxter have very little blur and are
> quite sharp on the whole.
>
> endquote.
>
> i think thats a pretty bloody fair comment to have made, don't you?
>
> and it hardly shows that i share the same viewpoint as he does, does
> it? if i did, i wouldn't say that it isn't the case with all games,
> would i? do i unilaterally slag off the PSP there, no do i bollocks, i
> state that the blurring ghosting is a problem/flaw with some games,
> which understandably can put people off the system.
>
> i'm not advocating either system, both have their bad and good points
> and both have some great games.
>
> the fact i prefer the DS does not mean that my opinion on the PSP is
> suddenly invalid, or inferior.
>
> you, on the other hand seem determined to defend the PSP to the death
> no matter what, which is why i made the comment about you brown-nosing
> kutaragi.
>
> it us completely undeniable that some games suffer from pretty bad
> ghosting/blurring on the PSP, it isn't the perfect games machine you
> seem determined to portray it as.
And when did I portray it in that light? You definitely have me confused
with someone else because I have never claimed the PSP was anywhere close to
perfect. A simple perusal of google groups will show you that I not only
own 2 PSP's but a DS as well. You won't see me bashing the DS either. What
you will see is me responding to moronic posts that praise the DS as being
superior to the PSP in every way. Anyone who claims that all PSP games are
just PS2 ports, is a moron. Anyone who claims that the PSP doesn't have
quality exclusives, is a moron. Even with the blurring affects that are
mentioned in this group, I still stand by what I say. The DS may have
superiority to the PSP in some aspects but anyone who claims that it is
"graphically" superior to the PSP, is a moron. Those are the only things
you will ever see me respond to in this regard.
As for your comment about an opinion being invalid or inferior, that
absolutely can be the case. If I haven't played my DS in 6 months, how can
my commentary about its strengths and weaknesses be as valid as someone who
plays it religiously and has an exponentially greater library. It doesn't
mean my opinion would be meaningless but I would sound pretty stupid
arguing with someone who has invested quite a bit more time than I. Ex.,
you play Oblivion for 3 hours and love it. I play it for 28 hours and find
it flawed. I can't say that your 3 hours worth of opinion is wrong but I
would feel I know quite a bit more than you about the game and rightfully
so. That is not discrediting your time with the game but you can't
seriously think we would be able to argue the same points
quote:
> --
>
> gamertag: Chrisflynnuk
> http://live.xbox.com/member/Chrisflynnuk
> Current eBay auctions: http://tinyurl.com/hutcb
| |
| Robert P Holley 2006-08-22, 7:37 pm |
|
Mattinglyfan wrote:
quote:
> But I am pretty sure he
> doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race Driver.
What's Race Driver like in your opinion? I didn't like driving cars in
GTA:LCS because of that analog nub but does RD control better?
| |
| Chris F 2006-08-22, 7:37 pm |
| On 22 Aug 2006 08:58:59 -0700, "Robert P Holley"
<holleyrp@delanet.com> wrote:
quote:
>
>Mattinglyfan wrote:
>
>What's Race Driver like in your opinion? I didn't like driving cars in
>GTA:LCS because of that analog nub but does RD control better?
i think ridgeracers had the best control for racing games on the PSP,
it seemed to work just fine with the digital controls.
the analogue nub is just awful imo, i never could get on with it.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Current eBay auctions: http://tinyurl.com/hutcb
| |
| Mattinglyfan 2006-08-24, 2:33 am |
|
"Chris F" <chris@asifimtellingyoulot.com> wrote in message
news:kesme2d10e6l8q2s0feif9kreobt2l2h17@4ax.com...
quote:
> On 22 Aug 2006 08:58:59 -0700, "Robert P Holley"
> <holleyrp@delanet.com> wrote:
>
>
> i think ridgeracers had the best control for racing games on the PSP,
> it seemed to work just fine with the digital controls.
>
> the analogue nub is just awful imo, i never could get on with it.
Nope, I thought so too but if you guys like Toca, this is by far the most
fun.
| |
| Chris F 2006-08-24, 5:35 am |
| On Wed, 23 Aug 2006 22:14:47 -0600, "Mattinglyfan"
<nospam@bigmommashouse.com> wrote:
quote:
>
>"Chris F" <chris@asifimtellingyoulot.com> wrote in message
>news:kesme2d10e6l8q2s0feif9kreobt2l2h17@4ax.com...
>
>
>Nope, I thought so too but if you guys like Toca, this is by far the most
>fun.
>
i wasn't a fan of it on PSP, probably because i was so used to playing
it on PS2/xbox. the lack of analogue acceleration/braking ruined it
for me.
not saying it's a bad racer on PSP, because it's still a good racing
game (even if it does have some horrendous slowdown at times), i just
enjoyed ridge racer more.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Current eBay auctions: http://tinyurl.com/hutcb
| |
| Mattinglyfan 2006-08-25, 7:33 pm |
|
Chris F wrote:
quote:
> On Wed, 23 Aug 2006 22:14:47 -0600, "Mattinglyfan"
> <nospam@bigmommashouse.com> wrote:
>
> i wasn't a fan of it on PSP, probably because i was so used to playing
> it on PS2/xbox. the lack of analogue acceleration/braking ruined it
> for me.
>
> not saying it's a bad racer on PSP, because it's still a good racing
> game (even if it does have some horrendous slowdown at times), i just
> enjoyed ridge racer more.
> --
I meant, in terms of racing enjoyment, I find it to be a superior game
to Ridge Racer. I was trying to say that the controls still allowed me
to enjoy it where as in other games, they detracted greatly from the
PSP experience.
|
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