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Back Compat on PS3, not perfect
|
|
| Sammus McMouldenus 2006-11-19, 8:08 pm |
| http://www.1up.com/do/newsStory?cId=3155180
Essentially it's not the 100% back compatability that Sony promised.
Sure, the 360 back compat sucks by comparison, but arguably with
80,000,000 more consoles and tens of thousnads more games, the Back
Compat in the PS3 is FAR FAR FAR more important.
Expect more firmware updates to deal with it.
Pretty much like the 360...
/laughs at PS3ealots who claimed it'd be utopia with the PS3...
| |
| Doug Jacobs 2006-11-19, 8:08 pm |
| In alt.games.video.xbox Sammus McMouldenus <bigboobs_linda@lycos.co.uk> wrote:
quote:
> http://www.1up.com/do/newsStory?cId=3155180
quote:
> Essentially it's not the 100% back compatability that Sony promised.
Did Sony ever promise "100%"? Even the PS2 had a handful of PS1 titles it
couldn't handle...
quote:
> /laughs at PS3ealots who claimed it'd be utopia with the PS3...
Yeah, because, you know, the 360's launch was "perfect", and the 360 has
no problems, whatsoever.
--
Win cash and giftcards just for clicking your mouse!
http://www.netwinner.com/?signupCode=amuro98
| |
| Sammus McMouldenus 2006-11-19, 8:08 pm |
|
Doug Jacobs wrote:
quote:
> In alt.games.video.xbox Sammus McMouldenus <bigboobs_linda@lycos.co.uk> wrote:
>
>
> Did Sony ever promise "100%"? Even the PS2 had a handful of PS1 titles it
> couldn't handle...
>
>
> Yeah, because, you know, the 360's launch was "perfect", and the 360 has
> no problems, whatsoever.
Did you even read my post? Oh, wait - the typical PS3ealot reaction is
to read the headline and kneejerk into ZOMG TROLLZORZ! mode.
Sheesh.
quote:
>
> --
> Win cash and giftcards just for clicking your mouse!
> http://www.netwinner.com/?signupCode=amuro98
| |
| Khee Mao 2006-11-19, 8:08 pm |
|
"Sammus McMouldenus" <bigboobs_linda@lycos.co.uk> wrote in message
news:1163446914.413967.323220@b28g2000cwb.googlegroups.com...
quote:
> http://www.1up.com/do/newsStory?cId=3155180
>
>
> Sure, the 360 back compat sucks by comparison
>
really? I think the 360's b/c is pretty solid. I've played through Fable,
Doom3, Splinter Cell (OG) and Chaos Theory, and Ninja Gaiden in b/c mode
with no problems. well...the unlockable original Ninja Gaidens didn't work,
but other than that, I'm satisfied with the 360's b/c.
| |
| Sammus McMouldenus 2006-11-19, 8:08 pm |
|
Khee Mao wrote:
quote:
> "Sammus McMouldenus" <bigboobs_linda@lycos.co.uk> wrote in message
> news:1163446914.413967.323220@b28g2000cwb.googlegroups.com...
> really? I think the 360's b/c is pretty solid. I've played through Fable,
> Doom3, Splinter Cell (OG) and Chaos Theory, and Ninja Gaiden in b/c mode
> with no problems. well...the unlockable original Ninja Gaidens didn't work,
> but other than that, I'm satisfied with the 360's b/c.
"By Comparison' - I.E. the PS3 back compat is closer to 100% than the
360s,but that's because it has an entire PS2 in there instead of
software emulation.
In some regards, the 360 back compat is 200% more impressive because of
what it's doing to acheive it.
What is more, XBOX games get upscaled and smoothed out thanks to the
360, unlike PS2 games on the PS3.
Anyway, as I said, the XBOX doesn't need such solid back compat as it
doesn't have 100 million consoles worth of upgraders to keep sweet...
| |
| Khee Mao 2006-11-19, 8:08 pm |
|
"Sammus McMouldenus" <bigboobs_linda@lycos.co.uk> wrote in message
news:1163454744.809227.125540@f16g2000cwb.googlegroups.com...
quote:
>
> Khee Mao wrote:
>
>
>
> "By Comparison' - I.E. the PS3 back compat is closer to 100% than the
> 360s,but that's because it has an entire PS2 in there instead of
> software emulation.
>
> In some regards, the 360 back compat is 200% more impressive because of
> what it's doing to acheive it.
>
> What is more, XBOX games get upscaled and smoothed out thanks to the
> 360, unlike PS2 games on the PS3.
>
> Anyway, as I said, the XBOX doesn't need such solid back compat as it
> doesn't have 100 million consoles worth of upgraders to keep sweet...
>
>
gotcha.
| |
| carlahomolka@hotmail.com 2006-11-19, 8:08 pm |
|
Doug Jacobs wrote:
quote:
> In alt.games.video.xbox Sammus McMouldenus <bigboobs_linda@lycos.co.uk> wrote:
>
>
> Did Sony ever promise "100%"? Even the PS2 had a handful of PS1 titles it
> couldn't handle...
>
Yes, at a press conference in Japan in March of this year, Crazy Ken
said it would be compatible with the entire library of PS1 and PS2
games, and would also play them at HD resolution.
| |
| Tashfeen Bhimdi 2006-11-19, 8:08 pm |
| I thought I remember reading that the PS3 backward compatibility for
PS2 games would be similar to the PS2 Slim (which isn't even 100% for
PS2 games). I'm real bad at remembering sources though, but it would
make sense. A shrunken PS2 went into the Slim and then into the PS3.
--
Tashfeen Bhimdi
| |
| Doug Jacobs 2006-11-19, 8:08 pm |
| In alt.games.video.sony-playstation3 Tashfeen Bhimdi <tbhimdi@spambhimdi.com> wrote:
quote:
> I thought I remember reading that the PS3 backward compatibility for
> PS2 games would be similar to the PS2 Slim (which isn't even 100% for
> PS2 games). I'm real bad at remembering sources though, but it would
> make sense. A shrunken PS2 went into the Slim and then into the PS3.
Even then, the PS2 Slim had some issues with PS2 games, like FFXI, which
required a hard drive and the PS2 Slim doesn't support one.
It shouldn't come as a surprise that the PS3 would have a few problems
with some PS2 games - but it seems there's a lot of them that don't work.
--
Win cash and giftcards just for clicking your mouse!
http://www.netwinner.com/?signupCode=amuro98
| |
| Nick Soapdish, Jr. 2006-11-19, 8:08 pm |
|
Sammus McMouldenus wrote:
quote:
> Doug Jacobs wrote:
>
>
> Did you even read my post? Oh, wait - the typical PS3ealot reaction is
> to read the headline and kneejerk into ZOMG TROLLZORZ! mode.
>
> Sheesh.
>
Like you have any right to call anyone else a "zealot". How many
cross-postings have you made? How much time have you spent talking
about a system you have no interest in? The big question is: why?
| |
| Blig Merk 2006-11-19, 8:08 pm |
| Stupid Chicken Little twat. That 1UP article was worthless as they are
becoming regularly now. IGN already reported on this in detail. Notice
the words like "may", "fixed in update already", "background music
doesn't play" and other really minor incompatibilities. Also, notice
about 200 titles without full 100% backward compatibility (not
necessarily unplayable like xflop 3-shitty backward incompatibility)
out of 7,841 titles. 200/7841 = 0.026 or 2.6% have some
incompatibility, although far fewer are totally unplayable plus many
are planned to become playable through software updates. You really
have become the Village Idiot and make the British look really bad by
being so stupid.
http://ps3.ign.com/articles/745/745439p1.html
PS3 Backwards Compatibility Issues
New system has some problems with past titles.
by Anoop Gantayat
November 12, 2006 - Sony may have included the PS2's CPU and GPU with
every PlayStation 3 system, but the system still appears to be having
some problems with backwards compatibility. Just in time for the PS3's
second anniversary (the second day it's been on the market in Japan),
Sony passed on the specifics.
Now accessible at the Japanese PlayStation.com site is a page for
seeking out the backwards compatibility status of PS2 and PS1 titles.
The Japanese page can be accessed here. By inputting the title,
publisher name, release date or product number (an eight digit code
containing four letters followed by a hyphen then four numbers), you
can seek out the status of the 7,841 titles in Sony's database.
A warning about this search engine. It's a bit tough to read, as it
lists all versions of individual games separately. A game might have
its main version listed separate from its limited edition, its budget
version, its second budget version, and so forth. This is one of the
reason you'll find over 350 games listed under Konami, although Konami
hasn't actually released that many games.
Most of the titles have the following message next to them "Currently,
there have been no reports of major problems during play." Whether or
not the games actually don't have a problem, or there is a problem but
Sony hasn't found it yet, is up in the air.
We did find a few problem titles by looking through the list. Here's a
quick run down.
# Tekken 5: A number of modes don't play background music properly.
# Xenosaga Episode II: The opening movie sometimes stops and sometimes
doesn't properly play background music.
# Code Age Commanders: Problems (including data loss) with save game
data.
# Radiata Stories: Background music during movie scenes may not play
back properly.
# Star Ocean Till the End of Time (includes Directors Cut): Movie
scenes may not have proper sound playback.
# Driving Emotion Type-S: BGM may not properly play back during races
# Gran Turismo 4: The screen may freeze following the title demo.
# Hot Shots Golf 3/4: Some sort of problem with the controls becoming
unresponsive
# Operator's Side: The game freezes at the logo screen when started up
with the Seamic controller
# Onimusha Dawn of Dreams: Screen will occasionally appear 2cm to the
right
# Hyper Street Fighter II Anniversary Edition: The screen will not
appear correctly in some instances. The S.F.II Movie cannot play
properly.
# Megaman X7: There are times when the background music won't play
properly
# Devil May Cry: The screen will sometimes freeze during the title demo
# Onimusha: During movie playback, the sound will occasionally stop
# Suikoden III: Cannot read PS1 data during the game.
# Silent Hill 2: When going from the title screen to the demo screen,
the screen may freeze
These are the major problems we found looking through the numerous
pages for Sega, Namco, Capcom, Square Enix, Sony and Konami.
Some problems, including those for Ace Combat 5, Oz, SOCOM and so
forth, were fixed with the System 1.10 update. Sony still lists those
problems in the database.
We also noticed a few recurring problems, sometimes based off a common
feature, sometimes carried across an entire series of titles. The PS3
Virtual Memory Card specifications do not allow for PS2 games to read
PS1 data, which is something that's apparently used in Suikoden III and
a few other titles. Most of the microphone-compatible games seem to
have problems. Konami's dance/music games seem to have a number of
problems.
In addition to the software compatibility issues, Sony has made public
the issues that arise due to hardware differences between the
platforms, specifically the PS3 not using physical memory cards, not
using a multitap, not having rumble built into its controller and other
issues related to different hard disk and USB specifications.
As previously announced, you can keep using your PS2 game saves by
purchasing a Memory Card Adapter (which is currently harder to find in
Japan than actual PS3 units, it seems). Once you have the adapter,
you'll be able to transfer your save files to the PS3 hard disk. The
only catch is that games whose save icon displays a "No Copy" icon in
the PS2 browser cannot have their data copied over.
The PS3 can't use a multitap. However, Sony states that this shouldn't
be a problem with the system's ability to recognize seven Sixaxis
controllers simultaneously.
Regarding USB peripherals, Sony states that some software that use such
peripherals may not run properly on the PS3. It asks that users conduct
the manufacturer of such products. As noted above, games using a
microphone peripheral seem to have problems.
HDMI also gives problems to PS2 games. Sony states that as of 11/11,
when the PS3 is connected to your entertainment center using HDMI, PS2
and PS1 games will output only in 2ch digital. When switching to
Dolby/DTS modes for PS1 and PS2 games that are compatible with these
sound systems, you'll get no sound output. For now, Sony recommends
using an optical cable for such titles. This, of course, will require
that you go into the settings menu and change the audio output cable.
The PS3 has no i-Link port, so you can't replicate the i-Link link-up
feature from PS2 titles. The i-Link port was used as a bonus in only a
few titles and was removed from future PlayStation 2 revisions.
Games that use the hard disk will currently not run. The problem is
that the built-in PS3 hard disk cannot currently be used as a PS2 hard
disk. We haven't tried it out ourselves, but this means games like
Final Fantasy XI and Nobunaga's Ambition Online won't work.
For now at least. The good news is that Sony plans on making hard disk
based PS2 games compatible in a future system software update. The list
of titles that will work once this magic system update is carried is
basically just Nobunaga's Ambition Online, Final Fantasy XI and the
Play Online viewer, and Front Mission Online in all their variations,
including expansions.
Other backwards compatibility problems will also, hopefully, be fixed
in future updates. It's doubtful that the PS3 will every be fully
backwards compatible, though, as even the slim model PS2 doesn't play
back some PS2 titles properly.
Sammus McMouldenus wrote:
quote:
> http://www.1up.com/do/newsStory?cId=3155180
>
> Essentially it's not the 100% back compatability that Sony promised.
>
> Sure, the 360 back compat sucks by comparison, but arguably with
> 80,000,000 more consoles and tens of thousnads more games, the Back
> Compat in the PS3 is FAR FAR FAR more important.
>
> Expect more firmware updates to deal with it.
>
> Pretty much like the 360...
>
>
> /laughs at PS3ealots who claimed it'd be utopia with the PS3...
| |
| Hank the Rapper 2006-11-19, 8:08 pm |
| Blig Merk wrote:
quote:
> Stupid Chicken Little twat. That 1UP article was worthless as they are
> becoming regularly now.
I'm glad to see you're back. I was starting to get worried. Don't forget to
welcome Jojo back from his vacation. I heard to went to the Galapagos
Islands to study Marine Biology.
| |
| Brenden D. Chase 2006-11-19, 8:08 pm |
|
"Sammus McMouldenus" <bigboobs_linda@lycos.co.uk> wrote in message
news:1163446914.413967.323220@b28g2000cwb.googlegroups.com...
quote:
> http://www.1up.com/do/newsStory?cId=3155180
>
> Essentially it's not the 100% back compatability that Sony promised.
100%.... can you link that for me??
quote:
>
> Sure, the 360 back compat sucks by comparison, but arguably with
> 80,000,000 more consoles and tens of thousnads more games, the Back
> Compat in the PS3 is FAR FAR FAR more important.
>
> Expect more firmware updates to deal with it.
of course.
quote:
>
> Pretty much like the 360...
>
except the PS3 is starting off with a whole lot more games to play because
of its 'broken' BC, right?
quote:
>
> /laughs at PS3ealots who claimed it'd be utopia with the PS3...
>
Its not a utopia until there's 100+ million sold, and you can walk into the
store and buy one for $150. 
| |
| Sammus McMouldenus 2006-11-19, 8:08 pm |
| Hmmm. How typical. Blig Merk on damage control.
Unsurprisingly it just includes plenty of just plain "BLACK IS WHITE"
type stuff.
Now, how about addressing the real issues? Like the massive cuts in
shipping numbers?
Blig Merk wrote:
[vbcol=seagreen]
> Stupid Chicken Little twat. That 1UP article was worthless as they are
> becoming regularly now. IGN already reported on this in detail. Notice
> the words like "may", "fixed in update already", "background music
> doesn't play" and other really minor incompatibilities. Also, notice
> about 200 titles without full 100% backward compatibility (not
> necessarily unplayable like xflop 3-shitty backward incompatibility)
> out of 7,841 titles. 200/7841 = 0.026 or 2.6% have some
> incompatibility, although far fewer are totally unplayable plus many
> are planned to become playable through software updates. You really
> have become the Village Idiot and make the British look really bad by
> being so stupid.
>
> http://ps3.ign.com/articles/745/745439p1.html
>
> PS3 Backwards Compatibility Issues
> New system has some problems with past titles.
> by Anoop Gantayat
>
> November 12, 2006 - Sony may have included the PS2's CPU and GPU with
> every PlayStation 3 system, but the system still appears to be having
> some problems with backwards compatibility. Just in time for the PS3's
> second anniversary (the second day it's been on the market in Japan),
> Sony passed on the specifics.
>
> Now accessible at the Japanese PlayStation.com site is a page for
> seeking out the backwards compatibility status of PS2 and PS1 titles.
> The Japanese page can be accessed here. By inputting the title,
> publisher name, release date or product number (an eight digit code
> containing four letters followed by a hyphen then four numbers), you
> can seek out the status of the 7,841 titles in Sony's database.
>
> A warning about this search engine. It's a bit tough to read, as it
> lists all versions of individual games separately. A game might have
> its main version listed separate from its limited edition, its budget
> version, its second budget version, and so forth. This is one of the
> reason you'll find over 350 games listed under Konami, although Konami
> hasn't actually released that many games.
>
> Most of the titles have the following message next to them "Currently,
> there have been no reports of major problems during play." Whether or
> not the games actually don't have a problem, or there is a problem but
> Sony hasn't found it yet, is up in the air.
>
> We did find a few problem titles by looking through the list. Here's a
> quick run down.
>
>
> # Tekken 5: A number of modes don't play background music properly.
>
> # Xenosaga Episode II: The opening movie sometimes stops and sometimes
> doesn't properly play background music.
>
> # Code Age Commanders: Problems (including data loss) with save game
> data.
>
> # Radiata Stories: Background music during movie scenes may not play
> back properly.
>
> # Star Ocean Till the End of Time (includes Directors Cut): Movie
> scenes may not have proper sound playback.
>
> # Driving Emotion Type-S: BGM may not properly play back during races
>
> # Gran Turismo 4: The screen may freeze following the title demo.
>
> # Hot Shots Golf 3/4: Some sort of problem with the controls becoming
> unresponsive
>
> # Operator's Side: The game freezes at the logo screen when started up
> with the Seamic controller
>
> # Onimusha Dawn of Dreams: Screen will occasionally appear 2cm to the
> right
>
> # Hyper Street Fighter II Anniversary Edition: The screen will not
> appear correctly in some instances. The S.F.II Movie cannot play
> properly.
>
> # Megaman X7: There are times when the background music won't play
> properly
>
> # Devil May Cry: The screen will sometimes freeze during the title demo
>
> # Onimusha: During movie playback, the sound will occasionally stop
>
> # Suikoden III: Cannot read PS1 data during the game.
>
> # Silent Hill 2: When going from the title screen to the demo screen,
> the screen may freeze
>
> These are the major problems we found looking through the numerous
> pages for Sega, Namco, Capcom, Square Enix, Sony and Konami.
>
> Some problems, including those for Ace Combat 5, Oz, SOCOM and so
> forth, were fixed with the System 1.10 update. Sony still lists those
> problems in the database.
>
> We also noticed a few recurring problems, sometimes based off a common
> feature, sometimes carried across an entire series of titles. The PS3
> Virtual Memory Card specifications do not allow for PS2 games to read
> PS1 data, which is something that's apparently used in Suikoden III and
> a few other titles. Most of the microphone-compatible games seem to
> have problems. Konami's dance/music games seem to have a number of
> problems.
>
> In addition to the software compatibility issues, Sony has made public
> the issues that arise due to hardware differences between the
> platforms, specifically the PS3 not using physical memory cards, not
> using a multitap, not having rumble built into its controller and other
> issues related to different hard disk and USB specifications.
>
> As previously announced, you can keep using your PS2 game saves by
> purchasing a Memory Card Adapter (which is currently harder to find in
> Japan than actual PS3 units, it seems). Once you have the adapter,
> you'll be able to transfer your save files to the PS3 hard disk. The
> only catch is that games whose save icon displays a "No Copy" icon in
> the PS2 browser cannot have their data copied over.
>
> The PS3 can't use a multitap. However, Sony states that this shouldn't
> be a problem with the system's ability to recognize seven Sixaxis
> controllers simultaneously.
>
> Regarding USB peripherals, Sony states that some software that use such
> peripherals may not run properly on the PS3. It asks that users conduct
> the manufacturer of such products. As noted above, games using a
> microphone peripheral seem to have problems.
>
> HDMI also gives problems to PS2 games. Sony states that as of 11/11,
> when the PS3 is connected to your entertainment center using HDMI, PS2
> and PS1 games will output only in 2ch digital. When switching to
> Dolby/DTS modes for PS1 and PS2 games that are compatible with these
> sound systems, you'll get no sound output. For now, Sony recommends
> using an optical cable for such titles. This, of course, will require
> that you go into the settings menu and change the audio output cable.
>
> The PS3 has no i-Link port, so you can't replicate the i-Link link-up
> feature from PS2 titles. The i-Link port was used as a bonus in only a
> few titles and was removed from future PlayStation 2 revisions.
>
> Games that use the hard disk will currently not run. The problem is
> that the built-in PS3 hard disk cannot currently be used as a PS2 hard
> disk. We haven't tried it out ourselves, but this means games like
> Final Fantasy XI and Nobunaga's Ambition Online won't work.
>
> For now at least. The good news is that Sony plans on making hard disk
> based PS2 games compatible in a future system software update. The list
> of titles that will work once this magic system update is carried is
> basically just Nobunaga's Ambition Online, Final Fantasy XI and the
> Play Online viewer, and Front Mission Online in all their variations,
> including expansions.
>
> Other backwards compatibility problems will also, hopefully, be fixed
> in future updates. It's doubtful that the PS3 will every be fully
> backwards compatible, though, as even the slim model PS2 doesn't play
> back some PS2 titles properly.
>
> Sammus McMouldenus wrote:
| |
| Li'l Slugger 2006-11-19, 8:08 pm |
|
"Sammus McMouldenus" <bigboobs_linda@lycos.co.uk> wrote in message
news:1163446914.413967.323220@b28g2000cwb.googlegroups.com...
quote:
> http://www.1up.com/do/newsStory?cId=3155180
>
> Essentially it's not the 100% back compatability that Sony promised.
I told you this six months ago.
| |
|
| Brenden D. Chase wrote:
quote:
> 100%.... can you link that for me??
Wasn't hard. Using "The Google", and typing in the search phrase 'sony
promises 100% backward compatibility PS3", I was able to find this:
http://www.joystiq.com/2006/03/15/p...ence-it-begins/
"Update 8: IGN reports that the PS3 will be "100% backwards
compatible," and that "all legacy titles played on the system will be
displayed at high-definition resolutions," similar to the Xbox 360's BC
upscaling (but hopefully without the profile downloading)."
And this:
http://www.next-gen.biz/index.php?o...d=2558&Itemid=2
"Harrison reiterated a number of points that were already made public
at the PlayStation Business Briefing last week, including the worldwide
PS3 November launch. He also confirmed *FULL* (emphasis mine - Dub)
backwards compatibility to PS1 and PS2 games, full Blu-ray support for
games and movies and echoed Ken Kutargi's sentiments on how the HDD is
a key component to the system."
And this:
http://www.1up.com/do/newsStory?cId=3148775
"According to Kutaragi, developers should create games for the PS3 with
assumption the hard drive will be present in the system (his slide was
titled "HDD is required!"). He also revealed that the system will be
backwards compatible with the *ENTIRE* (emphasis mine - Dub) PS1 and
PS2 libraries, and that games will be displayed in high-definition
resolutions when played on the PS3 (similar to what the Xbox 360 does
with compatible Xbox 1 titles). "
quote:
> except the PS3 is starting off with a whole lot more games to play because
> of its 'broken' BC, right?
At least with the 360, MS was always up front that not every game was
going to work, and they frequently updated gamers as to which titles
were gonna be BC and which weren't. It's great that the PS3 will have
such a nice roster of BC titles, but good luck to Sony making sure the
consumer isn't confused.
| |
| TheGame 2006-11-19, 8:08 pm |
| The news said that "thousands of PS1 and PS2 games" are not backwards
compatible on PS3. Is it this bad or did the news exagerrated with
this?
Sammus McMouldenus wrote:
quote:
> http://www.1up.com/do/newsStory?cId=3155180
>
> Essentially it's not the 100% back compatability that Sony promised.
>
> Sure, the 360 back compat sucks by comparison, but arguably with
> 80,000,000 more consoles and tens of thousnads more games, the Back
> Compat in the PS3 is FAR FAR FAR more important.
>
> Expect more firmware updates to deal with it.
>
> Pretty much like the 360...
>
>
> /laughs at PS3ealots who claimed it'd be utopia with the PS3...
| |
| Brenden D. Chase 2006-11-19, 8:09 pm |
|
"Dub" <dub273@gmail.com> wrote in message
news:1163514188.420112.235510@b28g2000cwb.googlegroups.com...
quote:
> Brenden D. Chase wrote:
>
> Wasn't hard. Using "The Google", and typing in the search phrase 'sony
> promises 100% backward compatibility PS3", I was able to find this:
>
> http://www.joystiq.com/2006/03/15/p...ence-it-begins/
> http://www.next-gen.biz/index.php?o...d=2558&Itemid=2
>
> http://www.1up.com/do/newsStory?cId=3148775
>
>
> At least with the 360, MS was always up front that not every game was
> going to work, and they frequently updated gamers as to which titles
> were gonna be BC and which weren't. It's great that the PS3 will have
> such a nice roster of BC titles, but good luck to Sony making sure the
> consumer isn't confused.
>
Thank you, finally someone that can back up the issue. Though, I believe
that Sony later (after deciding upon the hardware BC) said that it would be
as bc as the slimline.
I do thank you for proving the other posters comments though. He's not man
enough to do the dirty work himself. Personally I think that Sony needs to
have better testers. I think they should send me a ps3 and the whole back
catalogue of games for ps1 and ps2. I'll get to the bottom of the issues...
I think they actually already released a list of about 200 games that
don't work, or have issues.
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