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Author EA: PS3 is stronger than XBOX NEXT
NEXT BOX

2005-01-27, 12:03 pm

[ It's a no-brainer that PS3 will end up somewhat more powerful. the PS3 is
coming out later than XBOX NEXT. the PS3 has been in development for *much*
longer. when Microsoft was working on the original XBOX (1999-2001) Sony was
already working on PS3. XBOX NEXT wasn't underway until late 2001 or early
2002]


http://news.bbc.co.uk/2/hi/technology/4201391.stm

What's next for next-gen consoles?

The next generation of video games consoles are in development but what will
the new machines mean for games firms and consumers?

We may not know when they will be released, what they will be called or even
what they will be able to do but one thing is certain - they are coming.

Sony, Microsoft and Nintendo are all expected to release new machines in the
next 18 months.

The details of PlayStation 3, Xbox 2 (codename Xenon) and Nintendo's
so-called Revolution are still to be finalised but developers are having to
work on titles for the new machines regardless.


The rumours are that PlayStation 3 will have a little more under the hood
Rory Armes, EA
"We know maybe what the PS3 will do, but we can only guess," said Rory
Armes, studio general manager for video game giant Electronic Arts in
Europe.

"It's a horrendous effort in the first year," he admitted.

Microsoft had delivered development kits to EA, said Mr Armes, but he said
the company was still waiting on Sony and Nintendo to send kits.

Although the details may not be nailed down, Mr Armes said EA was beginning
to get a sense of the capabilities of the new machines.

"The rumours are that PlayStation 3 will have a little more under the hood
[than Xbox 2]," he said.

Great leaps

"Microsoft is obviously a software company first and foremost, while Sony
has more experience in hardware. I think Sony will be able to push more into
a box at cost."




What is certain is that the new machines will provide great leaps in
processing and graphical power.

It is also likely that they will contain convergence technologies to make
the machines more of an entertainment hub.

At the Consumer Electronics Show in Las Vegas Microsoft boss Bill Gates said
Xbox 2 would be part of his vision of the digital lifestyle.

While short on detail, he painted a picture of a machine that would
complement a PC and offer "great video gaming but video gaming for a broader
set of people, more communications, more media, more connectivity".

Sony is thought to have a similar vision for PS3 while Nintendo remain
focused on a machine purely for games.


Until it is clear precisely what the new machines can do, developers are
working on a first round of titles to harness the new horsepower.

Gary Dunn, development director at Codemasters, said the company had a
central technology group which was at the forefront of preparing for the
next generation of consoles.

"We are working on new libraries of effects. A lot of the major techniques
are already out there and in use in PC gaming, such as pixel shaders and
normal mapping."

Real-world physics

Mr Dunn said he expected the introduction of real-world physics to be a
major part of the new consoles.

"We want to increase that level of immersion and realism in gaming to people
can lose themselves in a game."

In the first year at least, developers said gamers should not expect games
which harness the full potential of the machines.

Graphical spit and polish and better physics in line with the capabilities
of current high-end graphics cards for PCs should be expected.

Simon Gardner, president of Climax's Action Studio, said: "It's definitely
an exciting time. We want to give more freedom to the player. We want to
give players an emotional connection to the characters they play.

"The environments will be much more believable and dramatic, growing and
changing as you play.

"There will be a breadth of effects, more involving worlds to play in.


PS3 will provide graphics indistinguishable from movies
"It's a bit like being an artist and being given a bigger canvas and a
smaller brush. We're being given more tools.

"For the average consumer, we can get things of a more filmic quality."

Gerhard Florin, head of EA in Europe, said gamers should expect titles that
blur the line between films and video games.

Many will be sceptical - gamers were given similar predictions during the
last transition of console hardware - but this time it would seem to be more
likely.

"PS3 will provide graphics indistinguishable from movies," said Mr Florin.

He said the distribution method for games would also change radically in the
next round of consoles.

"A gamer could buy a starter disc for 10 euros. When he goes home he goes
online and he could buy AI and levels as you go.

'Much smarter'

"It's much smarter if you can get levels as you go."

Mr Armes warned that developers still had to learn how to tell stories
effectively in the medium.

"In some ways we are trying to forget about the hardware, go in the opposite
direction. We have been very bad at letting technology design our
creativity.

"What we have to do as a company is start ignoring the technology and
learning our craft in telling stories."

Mr Gardner agreed: "We can thrown more polygons around and have better AI
but if it doesn't make for a better game then that's not very useful."

Developers will certainly have the tools with the new machines, but how they
employ them is still to be decided.


Doug Jacobs

2005-01-27, 12:03 pm

In alt.games.video.sony-playstation2 NEXT BOX <nextbox@xbox2.net> wrote:
quote:

> [ It's a no-brainer that PS3 will end up somewhat more powerful. the PS3 is
> coming out later than XBOX NEXT. the PS3 has been in development for *much*
> longer. when Microsoft was working on the original XBOX (1999-2001) Sony was
> already working on PS3. XBOX NEXT wasn't underway until late 2001 or early
> 2002]


Is it a no-brainer that PS3 will be more powerful than XBox Next? By your
logic, PS1 should have been more powerful than the Saturn. It wasn't.
And PS2 should have been more powerful than Dreamcast...but that's not
true either.

And since when does the time in development directly correspond to a
console's power? Considering the XBox is based on an Intel x86 chip, you
could argue that Xbox has been in development for the better part of 20
years, meanwhile, the XBox Next is based on the PowerPC chip, which is
also at least 15 years old. And never mind the fact that Sony has been
designing their chips from scratch, whereas Microsoft simply uses modified
versions of chips from other vendors (Intel, IBM).
No Name

2005-01-27, 12:03 pm

There's three things I hate. Girls, women and "NEXT BOX"
<nextbox@xbox2.net> On Wed, 26 Jan 2005 17:22:08 -0600 this person
wrote:


i'm going to top post call you an idiot and start a sentence with a
lowercase letter. I'm doing an impression of the guy with the dorky
name "NEXT BOX"
quote:

>[ It's a no-brainer that PS3 will end up somewhat more powerful. the PS3 is
>coming out later than XBOX NEXT. the PS3 has been in development for *much*
>longer. when Microsoft was working on the original XBOX (1999-2001) Sony was
>already working on PS3. XBOX NEXT wasn't underway until late 2001 or early
>2002]
>
>
>http://news.bbc.co.uk/2/hi/technology/4201391.stm
>
>What's next for next-gen consoles?
>
>The next generation of video games consoles are in development but what will
>the new machines mean for games firms and consumers?
>
>We may not know when they will be released, what they will be called or even
>what they will be able to do but one thing is certain - they are coming.
>
>Sony, Microsoft and Nintendo are all expected to release new machines in the
>next 18 months.
>
>The details of PlayStation 3, Xbox 2 (codename Xenon) and Nintendo's
>so-called Revolution are still to be finalised but developers are having to
>work on titles for the new machines regardless.
>
>
>The rumours are that PlayStation 3 will have a little more under the hood
>Rory Armes, EA
>"We know maybe what the PS3 will do, but we can only guess," said Rory
>Armes, studio general manager for video game giant Electronic Arts in
>Europe.
>
>"It's a horrendous effort in the first year," he admitted.
>
>Microsoft had delivered development kits to EA, said Mr Armes, but he said
>the company was still waiting on Sony and Nintendo to send kits.
>
>Although the details may not be nailed down, Mr Armes said EA was beginning
>to get a sense of the capabilities of the new machines.
>
>"The rumours are that PlayStation 3 will have a little more under the hood
>[than Xbox 2]," he said.
>
>Great leaps
>
>"Microsoft is obviously a software company first and foremost, while Sony
>has more experience in hardware. I think Sony will be able to push more into
>a box at cost."
>
>
>
>
>What is certain is that the new machines will provide great leaps in
>processing and graphical power.
>
>It is also likely that they will contain convergence technologies to make
>the machines more of an entertainment hub.
>
>At the Consumer Electronics Show in Las Vegas Microsoft boss Bill Gates said
>Xbox 2 would be part of his vision of the digital lifestyle.
>
>While short on detail, he painted a picture of a machine that would
>complement a PC and offer "great video gaming but video gaming for a broader
>set of people, more communications, more media, more connectivity".
>
>Sony is thought to have a similar vision for PS3 while Nintendo remain
>focused on a machine purely for games.
>
>
>Until it is clear precisely what the new machines can do, developers are
>working on a first round of titles to harness the new horsepower.
>
>Gary Dunn, development director at Codemasters, said the company had a
>central technology group which was at the forefront of preparing for the
>next generation of consoles.
>
>"We are working on new libraries of effects. A lot of the major techniques
>are already out there and in use in PC gaming, such as pixel shaders and
>normal mapping."
>
>Real-world physics
>
>Mr Dunn said he expected the introduction of real-world physics to be a
>major part of the new consoles.
>
>"We want to increase that level of immersion and realism in gaming to people
>can lose themselves in a game."
>
>In the first year at least, developers said gamers should not expect games
>which harness the full potential of the machines.
>
>Graphical spit and polish and better physics in line with the capabilities
>of current high-end graphics cards for PCs should be expected.
>
>Simon Gardner, president of Climax's Action Studio, said: "It's definitely
>an exciting time. We want to give more freedom to the player. We want to
>give players an emotional connection to the characters they play.
>
>"The environments will be much more believable and dramatic, growing and
>changing as you play.
>
>"There will be a breadth of effects, more involving worlds to play in.
>
>
>PS3 will provide graphics indistinguishable from movies
>"It's a bit like being an artist and being given a bigger canvas and a
>smaller brush. We're being given more tools.
>
>"For the average consumer, we can get things of a more filmic quality."
>
>Gerhard Florin, head of EA in Europe, said gamers should expect titles that
>blur the line between films and video games.
>
>Many will be sceptical - gamers were given similar predictions during the
>last transition of console hardware - but this time it would seem to be more
>likely.
>
>"PS3 will provide graphics indistinguishable from movies," said Mr Florin.
>
>He said the distribution method for games would also change radically in the
>next round of consoles.
>
>"A gamer could buy a starter disc for 10 euros. When he goes home he goes
>online and he could buy AI and levels as you go.
>
>'Much smarter'
>
>"It's much smarter if you can get levels as you go."
>
>Mr Armes warned that developers still had to learn how to tell stories
>effectively in the medium.
>
>"In some ways we are trying to forget about the hardware, go in the opposite
>direction. We have been very bad at letting technology design our
>creativity.
>
>"What we have to do as a company is start ignoring the technology and
>learning our craft in telling stories."
>
>Mr Gardner agreed: "We can thrown more polygons around and have better AI
>but if it doesn't make for a better game then that's not very useful."
>
>Developers will certainly have the tools with the new machines, but how they
>employ them is still to be decided.
>



-----
My parents were wrong to name me No, especially when
they knew our lastname was Name. You guys don't even
want to know my middle name, ok you got me, it's Freaking.

My name is No Freaking Name, No Name for short.
Bill Cable

2005-01-27, 12:03 pm

"Doug Jacobs" <djacobs@shell.rawbw.com> wrote in message
news:10vgb6aqaskp7e9@corp.supernews.com...
quote:

>
> Is it a no-brainer that PS3 will be more powerful than XBox Next? By your
> logic, PS1 should have been more powerful than the Saturn. It wasn't.
> And PS2 should have been more powerful than Dreamcast...but that's not
> true either.



The Dreamast was more powerful than the PS2. Ha!! You guys just never give
up!!!

--
Bill Cable
Steeler Fan and Star Wars Collector
http://CreatureCantina.com <----- funny
Cable is incapable of contributing anything positive to this world - cstoj


MS#1Fanboy-JoJo

2005-01-28, 9:56 pm

In article <NOCdnV_UasGDu2XcRVn-rg@comcast.com>, nextbox@xbox2.net says...


And we care because??????

jedi

2005-01-30, 3:37 am


"Bill Cable" <cable@creaturecantina.com> wrote in message
news:35rccjF4q3h1sU1@individual.net...
quote:

> "Doug Jacobs" <djacobs@shell.rawbw.com> wrote in message
> news:10vgb6aqaskp7e9@corp.supernews.com...
>
>
> The Dreamast was more powerful than the PS2. Ha!! You guys just never
> give
> up!!!
>


He didn't say that did he
--
Jedi

(for Children's TV from the Past
visit www.jedisparadise.co.uk)


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