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Author Picking up San Andreas
Nick Vargish

2004-10-26, 12:45 am

Went to the mall to pick up GTA:SA this evening and arrived around
8:40 (hey, I had to take my son to a cub scout meeting at 7:00[*]).
There was a crowd of 20-30 people outside the Gamestop, and mall
security was guarding the entrace... It was all people waiting to pick
up GTA:SA.

There were two lines, one for people who had pre-ordered and paid
full, and those who pre-ordered and had only put down a partial
payment. I got into the fully-paid line, and waited. Things were
moving very slowly, and finally a Gamestop employee came out and
checked people's receipts... Turned out that four people in front of
me had not paid in full, and were just trying to get in sooner. The
Gamestop guy sent them to the back of the other line -- bless his
heart.

After about 20 minutes I got in and picked up my copy. I've only
played the first 10 minutes of the game, paused to check out the Daily
Show (repeat), so I figured I'd post here and see whether other people
experienced crazy situations while picking up the game. (I got mine at
the Gamestop in Wheaton, Maryland.)

Waiting for Grateful Dead tickets took longer, but was more fun in
several ways I won't get into here.

Game looks great so far, and I'm going back to it now.

Nick

--
# sigmask || 0.2 || 20030107 || public domain || feed this to a python
print reduce(lambda x,y:x+chr(ord(y)-1),' Ojdl!Wbshjti!=obwAcboefstobudi/psh?')
Scream

2004-10-26, 6:45 am


"Nick Vargish" <nav+posts@bandersnatch.org> wrote in message
news:87ekjmgofk.fsf@localhost.localdomain.i-did-not-set--mail-host-address--so-tickle-me...
quote:

> Went to the mall to pick up GTA:SA this evening and arrived around
> 8:40 (hey, I had to take my son to a cub scout meeting at 7:00[*]).
> There was a crowd of 20-30 people outside the Gamestop, and mall
> security was guarding the entrace... It was all people waiting to pick
> up GTA:SA.
>
> There were two lines, one for people who had pre-ordered and paid
> full, and those who pre-ordered and had only put down a partial
> payment. I got into the fully-paid line, and waited. Things were
> moving very slowly, and finally a Gamestop employee came out and
> checked people's receipts... Turned out that four people in front of
> me had not paid in full, and were just trying to get in sooner. The
> Gamestop guy sent them to the back of the other line -- bless his
> heart.
>
> After about 20 minutes I got in and picked up my copy. I've only
> played the first 10 minutes of the game, paused to check out the Daily
> Show (repeat), so I figured I'd post here and see whether other people
> experienced crazy situations while picking up the game. (I got mine at
> the Gamestop in Wheaton, Maryland.)
>
> Waiting for Grateful Dead tickets took longer, but was more fun in
> several ways I won't get into here.
>
> Game looks great so far, and I'm going back to it now.
>
> Nick


I got mine tonight as well. EB was giving out their pre-orders a little
early. There were about 10 people in line ahead of me and it took all of 5
minutes.

Anyway, I've played about 3 hours of it so far and the city is HUGE. It's
also far more realistic than Liberty City or Vice City in it's layout. An
actual expressway with multiple lanes of traffic and on and off ramps. What
concept. I've spent most of the first few hours driving around, although I
have done a lot of spraypainting, wrecked a few cars, and killed a few crack
dealers. One of the early missions has you busting into a crack house and
killing the dealers. I used my bat to beat the shit out of all the junkies
huddled on the floor, as well as the two crack-whores in the bedrooms.
Better safe than sorry. ;-)

This game is as twisted as you want it to be (as always). The detail they
are squeezing out of the PS2 really makes me long for the next gen to come
along, as I can only imagine what the next one of these games is going to
look like.


AJ Speller

2004-10-26, 6:45 am

I got my copy tonight as well. I was surprised to see that their was not a
line. When I went into gamestop people were milling around but they didn't
have the game reserved .. I was in and out of the store with my reserved
copy. They didn't have the stategy guides though. I will pick that up after
work. Im in Virginia Beach, VA

"Nick Vargish" <nav+posts@bandersnatch.org> wrote in message
news:87ekjmgofk.fsf@localhost.localdomain.i-did-not-set--mail-host-address--so-tickle-me...
quote:

> Went to the mall to pick up GTA:SA this evening and arrived around
> 8:40 (hey, I had to take my son to a cub scout meeting at 7:00[*]).
> There was a crowd of 20-30 people outside the Gamestop, and mall
> security was guarding the entrace... It was all people waiting to pick
> up GTA:SA.
>
> There were two lines, one for people who had pre-ordered and paid
> full, and those who pre-ordered and had only put down a partial
> payment. I got into the fully-paid line, and waited. Things were
> moving very slowly, and finally a Gamestop employee came out and
> checked people's receipts... Turned out that four people in front of
> me had not paid in full, and were just trying to get in sooner. The
> Gamestop guy sent them to the back of the other line -- bless his
> heart.
>
> After about 20 minutes I got in and picked up my copy. I've only
> played the first 10 minutes of the game, paused to check out the Daily
> Show (repeat), so I figured I'd post here and see whether other people
> experienced crazy situations while picking up the game. (I got mine at
> the Gamestop in Wheaton, Maryland.)
>
> Waiting for Grateful Dead tickets took longer, but was more fun in
> several ways I won't get into here.
>
> Game looks great so far, and I'm going back to it now.
>
> Nick
>
> --
> # sigmask || 0.2 || 20030107 || public domain || feed this to a
> python
> print reduce(lambda x,y:x+chr(ord(y)-1),'
> Ojdl!Wbshjti!=obwAcboefstobudi/psh?')



Tarkus2040

2004-10-26, 6:45 am

On Mon, 25 Oct 2004 23:15:27 -0400, Nick Vargish
<nav+posts@bandersnatch.org> wrote:
quote:

>After about 20 minutes I got in and picked up my copy. I've only
>played the first 10 minutes of the game, paused to check out the Daily
>Show (repeat), so I figured I'd post here and see whether other people
>experienced crazy situations while picking up the game. (I got mine at
>the Gamestop in Wheaton, Maryland.)


A friend and I drove over 860 miles round-trip for GTA: SA. How's that
for crazy, Nick? :-P Actually, my friend is the area manager for a
local chain of computer/console game stores, and in order to have the
game in his stores on time at midnight (3 hours ago), we left from
Rock Island, IL around 10:00 Monday morning and arrived at the Jack Of
All Games warehouse (the distributor for San Andreas and owned by
Take2 Interactive, Rockstar Games' parent company) in West Chester, OH
(northern suburb of Cincinnati) somewhere between 4:00 and 4:30 PM.
Anyway, to make a long story short, we delivered the shipment of games
on time to both Quad-Cities area stores, while setting a new land
speed record to boot. ;-D The state of San Andreas will have to wait
for me to grace it with my presence until after I get some much needed
sleep. Goodnight, all.


--Tarkus2040

Nick Vargish

2004-10-26, 9:45 am

Tarkus2040 <tarkus2040*NOSPAM*@hotmail.com> writes:
quote:

> A friend and I drove over 860 miles round-trip for GTA: SA.

[ ... ]
quote:

> Anyway, to make a long story short, we delivered the shipment of games
> on time to both Quad-Cities area stores, while setting a new land
> speed record to boot.


You, sir, are a genuine hero.
quote:

> ;-D The state of San Andreas will have to wait for me to grace it
> with my presence until after I get some much needed
> sleep. Goodnight, all.


Sleep well, and dreeam of crack whores and lil' suzies. :^)

Nick

--
# sigmask || 0.2 || 20030107 || public domain || feed this to a python
print reduce(lambda x,y:x+chr(ord(y)-1),' Ojdl!Wbshjti!=obwAcboefstobudi/psh?')
JamesStinger

2004-10-26, 9:45 am

On Mon, 25 Oct 2004 23:15:27 -0400, Nick Vargish
<nav+posts@bandersnatch.org> wrote:
quote:

>Went to the mall to pick up GTA:SA this evening and arrived around
>8:40 (hey, I had to take my son to a cub scout meeting at 7:00[*]).
>There was a crowd of 20-30 people outside the Gamestop, and mall
>security was guarding the entrace... It was all people waiting to pick
>up GTA:SA.
>
>There were two lines, one for people who had pre-ordered and paid
>full, and those who pre-ordered and had only put down a partial
>payment. I got into the fully-paid line, and waited. Things were
>moving very slowly, and finally a Gamestop employee came out and
>checked people's receipts... Turned out that four people in front of
>me had not paid in full, and were just trying to get in sooner. The
>Gamestop guy sent them to the back of the other line -- bless his
>heart.
>
>After about 20 minutes I got in and picked up my copy. I've only
>played the first 10 minutes of the game, paused to check out the Daily
>Show (repeat), so I figured I'd post here and see whether other people
>experienced crazy situations while picking up the game. (I got mine at
>the Gamestop in Wheaton, Maryland.)
>
>Waiting for Grateful Dead tickets took longer, but was more fun in
>several ways I won't get into here.
>
>Game looks great so far, and I'm going back to it now.
>
>Nick


My wife is the one that actually surprised me with a copy. She called
an EB to find out when they'd have it, the first thing the guy said
was: "GTA:SA is available" this was at 5pm. Went to the store and got
it. (no reserve)

The manager said he picked up the "package" himself from the airport
himself and rushed it over. (mission complete! eternal happiness!)

The game is huge! The analog stick has been tweaked to use while
driving. I was really afraid that it would be too touchy like VC. (I
spent a week using the stick in VC horrified what I'd have to use it
for SA) The sim style part of it is actually a nice touch to the game.
Great job RockStar!
Mitch@hotmail.com

2004-10-26, 9:45 am


quote:

>, we left from
>Rock Island, IL



Hey, I live in Sterling, IL !
Nick Vargish

2004-10-26, 9:45 am

JamesStinger <js--@satx.rr.com> writes:
quote:

> My wife is the one that actually surprised me with a copy.


Wow... Mine, on the other hand, seems to think I'm cognitively
impaired for waiting in line to get mine, and not getting back home
until 9:15. Pointing out that it meant I got to miss most of "Raymond"
did nothing to deflect the raised eyebrow of shame. Dammit, she knew
she was marrying a gamer.
quote:

> The game is huge! [ ... ] Great job RockStar!


Yeah, they seem to have pulled off a hat-trick, an astounding feat for
a franchise as popular as the new incarnation of GTA. (Most popular
franchises seem to turn to suck by the second or third iteration.)

Nick

--
# sigmask || 0.2 || 20030107 || public domain || feed this to a python
print reduce(lambda x,y:x+chr(ord(y)-1),' Ojdl!Wbshjti!=obwAcboefstobudi/psh?')
Killah Gorillah

2004-10-27, 6:45 am

Nick Vargish wrote:
quote:

> JamesStinger <js--@satx.rr.com> writes:
>
>
>
>
> Wow... Mine, on the other hand, seems to think I'm cognitively
> impaired for waiting in line to get mine, and not getting back home
> until 9:15. Pointing out that it meant I got to miss most of "Raymond"
> did nothing to deflect the raised eyebrow of shame. Dammit, she knew
> she was marrying a gamer.
>
>
>
>
> Yeah, they seem to have pulled off a hat-trick, an astounding feat for
> a franchise as popular as the new incarnation of GTA. (Most popular
> franchises seem to turn to suck by the second or third iteration.)
>
> Nick
>


I am totally amazed and impressed by this game. It is huge, detailed,
and there are so many things to do. Oh, btw, I haven't done ANY missions
yet;p What's scary is that Rock* doesn't consider this 'good enough' to
be GTA4, so when the PS3 GTA is released, oh mama.
Tommy Stenberg

2004-10-27, 6:45 am

quote:

>
> I am totally amazed and impressed by this game. It is huge, detailed, and
> there are so many things to do. Oh, btw, I haven't done ANY missions yet;p
> What's scary is that Rock* doesn't consider this 'good enough' to be GTA4,
> so when the PS3 GTA is released, oh mama.


Would you reckon they'd resign a deal with Sony to keep the games on the
PS3?

I believe they think it's too much money to be lost if they stick to one
console only. Sony better have one hell of a deal for them to get them to
sign.

Tommy


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.782 / Virus Database: 528 - Release Date: 22.10.2004


The Show

2004-10-27, 5:45 pm

Tarkus2040 <tarkus2040*NOSPAM*@hotmail.com> wrote in
news:5curn05f0t7v6pr6gr88jtndhpof8rhl9a@4ax.com:
quote:

> On Mon, 25 Oct 2004 23:15:27 -0400, Nick Vargish
> <nav+posts@bandersnatch.org> wrote:
>
>
> A friend and I drove over 860 miles round-trip for GTA: SA. How's that
> for crazy, Nick? :-P Actually, my friend is the area manager for a
> local chain of computer/console game stores, and in order to have the
> game in his stores on time at midnight (3 hours ago), we left from
> Rock Island, IL around 10:00 Monday morning and arrived at the Jack Of
> All Games warehouse (the distributor for San Andreas and owned by
> Take2 Interactive, Rockstar Games' parent company) in West Chester, OH
> (northern suburb of Cincinnati) somewhere between 4:00 and 4:30 PM.
> Anyway, to make a long story short, we delivered the shipment of games
> on time to both Quad-Cities area stores, while setting a new land
> speed record to boot. ;-D The state of San Andreas will have to wait
> for me to grace it with my presence until after I get some much needed
> sleep. Goodnight, all.
>
>
> --Tarkus2040
>
>


I waltzed right Walmart and picked up a copy a 3pm. No line or
anything. The cashier said they must have just been put on the shelf
because 3 people called asking was it in yet. It's so great not working
9-5. I think I may play some much of this fun XXX game right now.
Scream

2004-10-28, 12:45 am


"Killah Gorillah" <th@t.XXXXX> wrote in message
news:10nulnv6sh759b1@corp.supernews.com...
quote:

> What's scary is that Rock* doesn't consider this 'good enough' to be GTA4,
> so when the PS3 GTA is released, oh mama.


What we have here is the GTA3 Trilogy. I'd guess they'll likely follow a
similar formula on the next gen console, naming the first game GTA4 and then
releasing a couple more games with the same engine with different names. Of
course, anything is possible.

Anyway, I agree, the first release on new hardware promises to be
incredible. Suppose it'll be a launch title?


Brenden D. Chase

2004-10-29, 12:45 am

Nick Vargish wrote:
quote:

> JamesStinger <js--@satx.rr.com> writes:
>
>
>
>
> Wow... Mine, on the other hand, seems to think I'm cognitively
> impaired for waiting in line to get mine, and not getting back home
> until 9:15. Pointing out that it meant I got to miss most of "Raymond"
> did nothing to deflect the raised eyebrow of shame. Dammit, she knew
> she was marrying a gamer.
>
>
>
>
> Yeah, they seem to have pulled off a hat-trick, an astounding feat for
> a franchise as popular as the new incarnation of GTA. (Most popular
> franchises seem to turn to suck by the second or third iteration.)
>
> Nick
>


this is no tombraider for sure...

Rockstar just continuously outdoes itself over and over and over.

Brenden D. Chase

2004-10-29, 12:45 am

Tommy Stenberg wrote:
quote:

>
>
> Would you reckon they'd resign a deal with Sony to keep the games on the
> PS3?
>
> I believe they think it's too much money to be lost if they stick to one
> console only. Sony better have one hell of a deal for them to get them to
> sign.
>
> Tommy
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.782 / Virus Database: 528 - Release Date: 22.10.2004
>
>



please, those guys are millionaires already... if they cared about the
people who got them there they'd stay with Sony.

besides i'm sure they like the challenge of developing for the
playstations, instead of having the easy quasi-PC programming of the xbox.

Brenden D. Chase

2004-10-29, 12:45 am

Scream wrote:
quote:

> "Killah Gorillah" <th@t.XXXXX> wrote in message
> news:10nulnv6sh759b1@corp.supernews.com...
>
>
>
> What we have here is the GTA3 Trilogy. I'd guess they'll likely follow a
> similar formula on the next gen console, naming the first game GTA4 and then
> releasing a couple more games with the same engine with different names. Of
> course, anything is possible.
>
> Anyway, I agree, the first release on new hardware promises to be
> incredible. Suppose it'll be a launch title?
>
>



they have plenty of time to make it a launch title.. for sure...

G. S. Hayes

2004-10-29, 5:46 pm

Nick Vargish wrote:
quote:

> JamesStinger <js--@satx.rr.com> writes:

True. Huge and the maps are really interesting.
[vbcol=seagreen]
> Yeah, they seem to have pulled off a hat-trick, an astounding feat for
> a franchise as popular as the new incarnation of GTA. (Most popular
> franchises seem to turn to suck by the second or third iteration.)


Vice City, in retrospect, was kind of a letdown. Well, not really a
letdown but it felt more like an expansion pack to GTA3 than a new
entry in the series; motorcycles and helicopters were great additions,
and there were a few cool missions, but overall the maps were flat and
really not too interesting and some of the missions felt like more of
the same. It was a good game, but another one or two that only had
such little alterations and I would've gotten pretty tired of it.

San Andreas has put a lot of interest back into the maps--I've found a
ton of cool stuff and I'm still on the first island--and it also seems
to have more interesting missions so far (none of them have been
repeats style-wise for me so far). Quite impressive. And it's
visually great--I don't mean the technical graphics, but the visual
style. The grainy rain effect, the fog effect, and driving through
wheatfields all come to mind as really neat effects.

Really breathes new life into this franchise.

I can't wait to parachute off the mountain.
JamesStinger

2004-10-29, 5:46 pm

On Mon, 25 Oct 2004 23:15:27 -0400, Nick Vargish
<nav+posts@bandersnatch.org> wrote:
quote:

>Went to the mall to pick up GTA:SA this evening and arrived around
>8:40 (hey, I had to take my son to a cub scout meeting at 7:00[*]).
>There was a crowd of 20-30 people outside the Gamestop, and mall
>security was guarding the entrace... It was all people waiting to pick
>up GTA:SA.
>
>There were two lines, one for people who had pre-ordered and paid
>full, and those who pre-ordered and had only put down a partial
>payment. I got into the fully-paid line, and waited. Things were
>moving very slowly, and finally a Gamestop employee came out and
>checked people's receipts... Turned out that four people in front of
>me had not paid in full, and were just trying to get in sooner. The
>Gamestop guy sent them to the back of the other line -- bless his
>heart.
>
>After about 20 minutes I got in and picked up my copy. I've only
>played the first 10 minutes of the game, paused to check out the Daily
>Show (repeat), so I figured I'd post here and see whether other people
>experienced crazy situations while picking up the game. (I got mine at
>the Gamestop in Wheaton, Maryland.)
>
>Waiting for Grateful Dead tickets took longer, but was more fun in
>several ways I won't get into here.
>
>Game looks great so far, and I'm going back to it now.
>
>Nick


My wife is the one that actually surprised me with a copy. She called
an EB to find out when they'd have it, the first thing the guy said
was: "GTA:SA is available" this was at 5pm. Went to the store and got
it. (no reserve)

The manager said he picked up the "package" himself from the airport
himself and rushed it over. (mission complete! eternal happiness!)

The game is huge! The analog stick has been tweaked to use while
driving. I was really afraid that it would be too touchy like VC. (I
spent a week using the stick in VC horrified what I'd have to use it
for SA) The sim style part of it is actually a nice touch to the game.
Great job RockStar!
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