Home > Archive > Nintendo gamecube > June 2005 > Re: 'Forza' zooms past 'Gran Turismo' to winner's circle





You are viewing an archived Text-only version of the thread. To view this thread in it's original format and/or if you want to reply to this thread please [click here]

Author Re: 'Forza' zooms past 'Gran Turismo' to winner's circle
Paul Heslop

2005-06-27, 8:31 pm

Dave wrote:
quote:

>
> In article <42BFCE6B.C40E206D@blueyonder.co.uk>, Paul Heslop <paul.heslop@blueyonder.co.uk> wrote:
>
>
> [small correction: GT, not GTS]
>
>
> At first, this was in my bottom 2 or 3. But I got used to it.
> Just brake early, hug the inside line, and the car naturally
> swings around the last curves. I'm at the point where I am
> competitive with the medium AI.
>

lucky sod. I am just getting used to it, but it's still a pain
quote:

>
> Is that a British thing? :-)


Yeah, we brits always have no teeth :O) I had to have them removed
then we found I gag on false teeth. I am waiting for advice on what to
do, I have been waiting for a couple of years!
quote:

>
>
> I'm not a point-to-point racer. So here I just gave in and turned
> on the racing line and use an overdog car. Just to get it done.
> I really hated the night Pacific Shipyards race until I did this.
> First time through with the 60's muscle cars, no light, no
> hanlding, no brakes, no clue. Ughhh.
>
> The AI is very uneven. It is great on some courses (BM, Laguna
> Seca, Silverstone) and clueless on others where I win by 2-4
> seconds/lap with identical cars.


It's a strange game all round. Much to give pleasure but much to cause
annoyance too.

--
Paul (And I'm, like, "yeah, whatever!")
-------------------------------------------------------
Stop and Look
http://www.geocities.com/dreamst8me/
Copyright 2003 - 2008 gamesreviews.net Software forum  PC Hardware reviews