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Zelda: Twilight Princess - interview with Eiji Aonuma
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|
| Tommy Stenberg 2005-05-19, 6:39 am |
| > IGN: A two-part question. Does the game run in 16x9 widescreen and why is
quote:
> there no voice acting?
>
> Eiji Aonuma: In terms of widescreen mode, I think you'll notice that when
> the game goes into cinematics, the screen shifts and stretches into what
> is technically a 16x9 frame. However, if you were to put that up on a
> widescreen, then when it shifted out of the cinema scenes the top and
> bottom of the standard 3x4 would then pop off the screen. So it is kind of
> widescreen mode [laughs], but maybe not the way you were thinking.
>
Hrmf... what is the matter with developers these days? Can't they see that
people WANT 16:9? I hate it when I have to have big black borders on the
sides because the stupid developers didn't implement proper widescreen mode.
Other than that, the game sounds (and looks) like a stunning piece of
entertainment.
Tommy
| |
| Leon Dexter 2005-05-21, 8:30 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:%tYie.5822
quote:
> Hrmf... what is the matter with developers these days? Can't they see that
> people WANT 16:9? I hate it when I have to have big black borders on the
> sides because the stupid developers didn't implement proper widescreen
mode.
quote:
>
I don't want it. I have a beautiful 4:3 TV and I want to use the whole
screen (for games, anyway). 4:3 TVs still vastly outnumber 16:9 ones, by
the way, so "people want 16:9" is an exaggeration.
| |
| Tommy Stenberg 2005-05-21, 8:30 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:17Lje.4081$X92.162@newsread2.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:%tYie.5822
>
> mode.
>
>
> I don't want it. I have a beautiful 4:3 TV and I want to use the whole
> screen (for games, anyway). 4:3 TVs still vastly outnumber 16:9 ones, by
> the way, so "people want 16:9" is an exaggeration.
Just for your information, implementing 16:9 in a game doesn't mean it'll
get letterboxed if you use the game on 4:3 tvs. All games with 16:9 support
also support 4:3 by default. The 16:9 is an option, not a forced feature in
games. You will still use your whole screen if you use it in 4:3.
Tommy
| |
| Leon Dexter 2005-05-21, 8:30 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:i9Mje.12972
quote:
> Just for your information, implementing 16:9 in a game doesn't mean it'll
> get letterboxed if you use the game on 4:3 tvs. All games with 16:9
support
quote:
> also support 4:3 by default. The 16:9 is an option, not a forced feature
in
quote:
> games. You will still use your whole screen if you use it in 4:3.
Not true. There are 16:9-only games, just not many. But when designing a
game, you can't properly do both. Aside from the technical issues of
getting two modes to function well, presentation (and probably playability)
is going to suffer in one mode or the other, depending on which is the
focus. In movies, the 16:9 is the better format, and 4:3 is usually just a
cropped version of that. Games might eventually end up the same way,
especially with HDTV resolutions being 16:9 by default. If a game is going
to run in 16:9, I'd prefer that it ONLY do 16:9, rather than try to do both
and suffer for it. But like I said, I play on a 4:3 screen and prefer that.
The widescreen format is too XXXXed-up for me to even consider a widescreen
TV anytime soon.
| |
| Tommy Stenberg 2005-05-21, 8:30 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:YhMje.4582$Lc1.1151@newsread3.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:i9Mje.12972
>
> support
> in
>
>
> Not true. There are 16:9-only games, just not many. But when designing a
> game, you can't properly do both. Aside from the technical issues of
> getting two modes to function well, presentation (and probably
> playability)
> is going to suffer in one mode or the other, depending on which is the
> focus. In movies, the 16:9 is the better format, and 4:3 is usually just
> a
> cropped version of that. Games might eventually end up the same way,
> especially with HDTV resolutions being 16:9 by default. If a game is
> going
> to run in 16:9, I'd prefer that it ONLY do 16:9, rather than try to do
> both
> and suffer for it. But like I said, I play on a 4:3 screen and prefer
> that.
> The widescreen format is too XXXXed-up for me to even consider a
> widescreen
> TV anytime soon.
>
>
Hmmm, I've yet to see a 16:9 only game. Unless you consider The Getaway as
one of them, where your screen "grows" a bit wider if you use 16:9 mode. Can
you give me any examples? Because 99,9% of the games that have a 16:9 mode
that I've tried don't "downgrade" for 4:3, because that's the default.
Anyway, at least from where I come, a widescreen mode is almost a given. And
if you consider buying a TV, you have to look hard if you're looking for
anything else than 16:9.
Tommy
| |
| Leon Dexter 2005-05-22, 3:30 am |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:yqOje.14221
quote:
> Hmmm, I've yet to see a 16:9 only game. Unless you consider The Getaway as
> one of them, where your screen "grows" a bit wider if you use 16:9 mode.
Can
quote:
> you give me any examples? Because 99,9% of the games that have a 16:9 mode
> that I've tried don't "downgrade" for 4:3, because that's the default.
> Anyway, at least from where I come, a widescreen mode is almost a given.
And
quote:
> if you consider buying a TV, you have to look hard if you're looking for
> anything else than 16:9.
Resident Evil 4 is 16:9 only, most recently. And no, most games don't
"downgrade" to 4:3, I know, usually they run worse in 16:9 if anything.
It's movies that get the shaft in 4:3. I'm just saying that games might be
headed that way too, since they'll be made to support HDTV resolutions in
the future, all of which are widescreen by default.
I don't know where you've been shopping for TVs, but it must be the
widescreen store or something. Probably 3/4 or more of televisions are 4:3,
still. And 90+ percent of TVs in homes are still 4:3.
| |
| Tommy Stenberg 2005-05-22, 6:31 am |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:ErVje.4721$Lc1.1153@newsread3.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:yqOje.14221
>
> Can
> And
>
> Resident Evil 4 is 16:9 only, most recently. And no, most games don't
> "downgrade" to 4:3, I know, usually they run worse in 16:9 if anything.
> It's movies that get the shaft in 4:3. I'm just saying that games might
> be
> headed that way too, since they'll be made to support HDTV resolutions in
> the future, all of which are widescreen by default.
> I don't know where you've been shopping for TVs, but it must be the
> widescreen store or something. Probably 3/4 or more of televisions are
> 4:3,
> still. And 90+ percent of TVs in homes are still 4:3.
>
>
Resident Evil 4 isn't 16:9. They just made it look that way to seem more
cinematic. Either that, or they couldn't get the game run at decent speed in
full-screen mode. If I want Resident Evil 4 to look "right" i have to use
4:3, thus I get black borders on the side AND top and bottom. I could use
the stretch mode, but usually, the stretch mode makes the graphics unclear
and shabby (like when you zoom in on pictures on the pc). So no, Resident
Evil 4 is a 4:3 letterboxed game, not a 16:9 game.
Tommy
| |
| Grackle 2005-05-22, 8:31 pm |
|
"Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
news:yqOje.14221$Fe7.90951@news000.worldonline.dk...
quote:
>
> if you consider buying a TV, you have to look hard if you're looking for
> anything else than 16:9.
>
What have you been smoking??
| |
| [ste parker] 2005-05-22, 8:31 pm |
| Grackle wrote:
quote:
>
> Fair enough, I didn't think about what country or planet you were from. If
> I walk into a store here in Canada (or the U.S. for that matter) you will
> see plenty of 4:3 sets, with the 16:9 still considered a high-end product.
>
I find it strange whenever I'm in the US to see so many 4:3 TV's, it
really does seem pretty backwards to me. In Europe 16:9 is the norm, in
fact I can't think of anyone I know who has a 4:3 TV as their main TV.
One annoying thing though, is that once we got 16:9 TV's, all the DVDs
seemingly get put into 2.35:1 now, meaning I *still* have black bars,
aaargh! Often get the US version of a DVD which is more likely to be in
16:9, due to 2.35:1 looking pretty crap on a 4:3 TV 
--
[ste]
Rpoints, money for nothing: http://tinyurl.com/3on76
| |
| Tommy Stenberg 2005-05-22, 8:31 pm |
|
"Grackle" <nobody@lalaland.ca> wrote in message
news:Lb1ke.888$Ot6.69041@news20.bellglobal.com...
quote:
>
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:yqOje.14221$Fe7.90951@news000.worldonline.dk...
>
>
> What have you been smoking??
Nothing. When buying a TV here in Norway, even at the biggest chains, 99% of
the TVs are 16:9. Unless you're from the same place I live, I think I know
more than you what's available and what's not.
Tommy
| |
| Leon Dexter 2005-05-22, 8:31 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:SPXje.20080
quote:
> Resident Evil 4 isn't 16:9. They just made it look that way to seem more
> cinematic. Either that, or they couldn't get the game run at decent speed
in
quote:
> full-screen mode. If I want Resident Evil 4 to look "right" i have to use
> 4:3, thus I get black borders on the side AND top and bottom. I could use
> the stretch mode, but usually, the stretch mode makes the graphics unclear
> and shabby (like when you zoom in on pictures on the pc). So no, Resident
> Evil 4 is a 4:3 letterboxed game, not a 16:9 game.
Yeah, that's true. But that's also true of almost all "widescreen format"
movies. They're really 4:3 with black bars. Hence the subtitles being
offscreen if you display the movie properly on your widescreen TV. That's
one of the things I was talking about when I said the widescreen format is
so XXXXed up.
| |
| Leon Dexter 2005-05-22, 8:31 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:un3ke.20704
quote:
> Nothing. When buying a TV here in Norway, even at the biggest chains, 99%
of
quote:
> the TVs are 16:9. Unless you're from the same place I live, I think I know
> more than you what's available and what's not.
Norway? Well, nothing against Norway (great-grandfather is from there), but
that's not a very big chunk of the market. Just for the record, I was
talking about "everywhere".
| |
| Grackle 2005-05-22, 8:31 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
news:un3ke.20704$Fe7.93038@news000.worldonline.dk...
quote:
>
> "Grackle" <nobody@lalaland.ca> wrote in message
> news:Lb1ke.888$Ot6.69041@news20.bellglobal.com...
>
> Nothing. When buying a TV here in Norway, even at the biggest chains, 99%
> of the TVs are 16:9. Unless you're from the same place I live, I think I
> know more than you what's available and what's not.
>
Fair enough, I didn't think about what country or planet you were from. If
I walk into a store here in Canada (or the U.S. for that matter) you will
see plenty of 4:3 sets, with the 16:9 still considered a high-end product.
| |
| John Miller 2005-05-22, 8:31 pm |
| Grackle wrote:
quote:
> Fair enough, I didn't think about what country or planet you were from. If
> I walk into a store here in Canada (or the U.S. for that matter) you will
> see plenty of 4:3 sets, with the 16:9 still considered a high-end product.
Just another data point -- as far back as '96, in Tokyo's Akihabara
district I saw nothing but 16:9 sets, even the small table-model CRT sets.
--
John Miller
email domain: n4vu.com; username: jsm(@)
| |
| Tommy Stenberg 2005-05-22, 8:31 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:JG5ke.4473$X92.1266@newsread2.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:SPXje.20080
>
> in
>
> Yeah, that's true. But that's also true of almost all "widescreen format"
> movies. They're really 4:3 with black bars. Hence the subtitles being
> offscreen if you display the movie properly on your widescreen TV. That's
> one of the things I was talking about when I said the widescreen format is
> so XXXXed up.
>
>
All of the games that support widescreen uses the full screen. Resident Evil
4 simply doesn't support widescreen, and even if it did, it would still have
those black borders, because Capcom made the game that. The 16:9 format
isn't XXXXed up at all. If it's implemented, it works fine. If not, well,
that's what I find annoying. I don't really understand what your beef is
with the 16:9 support in games. Every game supports 4:3 by default. Adding
16:9 support is something all gamers with a16:9 tv wants, and belive me,
there are a lot of them. The people who plays on a 4:3 tv will not be
affected in any way by this.
Tommy
| |
| [ste parker] 2005-05-22, 8:31 pm |
| Leon Dexter wrote:
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:SPXje.20080
>
>
>
> in
>
>
>
> Yeah, that's true. But that's also true of almost all "widescreen format"
> movies. They're really 4:3 with black bars. Hence the subtitles being
> offscreen if you display the movie properly on your widescreen TV. That's
> one of the things I was talking about when I said the widescreen format is
> so XXXXed up.
>
>
This statement is just wrong. RE4 isn't done in 16:9 in the way you get
some DVD's and "proper" widescreen games etc (and the same applies to
Beyond Good And Evil too). RE4 will only fill a 16:9 widescreen TV if
hardware stretching is used, and you can clearly see how this affects
the picture in a negative way. A true 16:9 widescreen picture would not
(or should not) result in the deterioration of image quality, due to it
not being stretched out in any way - it's not 4:3 with black bars, it's
4:3 with extra picture added to the left and right.
Have removed some of the more irrelvant groups from the crosspost.
--
[ste]
Rpoints, money for nothing: http://tinyurl.com/3on76
| |
| Leon Dexter 2005-05-23, 12:30 am |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:aR6ke.20748
quote:
> All of the games that support widescreen uses the full screen. Resident
Evil
quote:
> 4 simply doesn't support widescreen, and even if it did, it would still
have
quote:
> those black borders, because Capcom made the game that. The 16:9 format
> isn't XXXXed up at all. If it's implemented, it works fine. If not, well,
> that's what I find annoying. I don't really understand what your beef is
> with the 16:9 support in games. Every game supports 4:3 by default. Adding
> 16:9 support is something all gamers with a16:9 tv wants, and belive me,
> there are a lot of them. The people who plays on a 4:3 tv will not be
> affected in any way by this.
That IS what I have against it--it's an add-on. It's harder for the dev
team to implement. Why do you think they don't do it? It's not like
there's a switch they're not turning on. It's hard to do, because it means
more of the world to render at once. That means either lowering the detail
of the world, or lowering the framerate. The first WOULD affect the 4:3
aspect of the game. The second wouldn't much, but wouldn't please anyone
either. Once they start properly implementing 16:9, the 4:3 mode will be
the add-on, and I'll be playing in 16:9 mode even though I have a 4:3 TV so
as not to miss out on the intended experience.
| |
| Alastair Foster 2005-05-23, 12:30 am |
| >Yeah, that's true. But that's also true of almost all "widescreen format"
quote:
>movies. They're really 4:3 with black bars. Hence the subtitles being
>offscreen if you display the movie properly on your widescreen TV. That's
>one of the things I was talking about when I said the widescreen format is
>so XXXXed up.
>
Oh man are you high?
--
Gamertag: unclechibi
http://unclechibi.blogspot.com
| |
| Alastair Foster 2005-05-23, 12:30 am |
| On Sun, 22 May 2005 22:52:43 +0100, "[ste parker]"
<imaginey@hotmail.com> wrote:
quote:
>Grackle wrote:
>
>I find it strange whenever I'm in the US to see so many 4:3 TV's, it
>really does seem pretty backwards to me. In Europe 16:9 is the norm, in
>fact I can't think of anyone I know who has a 4:3 TV as their main TV.
>
>One annoying thing though, is that once we got 16:9 TV's, all the DVDs
>seemingly get put into 2.35:1 now, meaning I *still* have black bars,
>aaargh! Often get the US version of a DVD which is more likely to be in
>16:9, due to 2.35:1 looking pretty crap on a 4:3 TV 
So you consider a 2.35:1 aspect ratio films cropped into 16:9 a good
thing? Doesnt that kind of defeat the purpose of a widescreen
television?
--
Gamertag: unclechibi
http://unclechibi.blogspot.com
| |
| greenyammo 2005-05-23, 8:31 pm |
| Leon Dexter wrote:
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:%tYie.5822
>
>
>
> mode.
>
>
>
> I don't want it. I have a beautiful 4:3 TV and I want to use the whole
> screen (for games, anyway). 4:3 TVs still vastly outnumber 16:9 ones, by
> the way, so "people want 16:9" is an exaggeration.
>
>
Agreed, I'm pretty sure 16:9 is just a phase anyway. 4:3 on 16;9 sucks
as well.
| |
| Tommy Stenberg 2005-05-23, 8:31 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:17Lje.4081$X92.162@newsread2.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:%tYie.5822
>
> mode.
>
>
> I don't want it. I have a beautiful 4:3 TV and I want to use the whole
> screen (for games, anyway). 4:3 TVs still vastly outnumber 16:9 ones, by
> the way, so "people want 16:9" is an exaggeration.
Just for your information, implementing 16:9 in a game doesn't mean it'll
get letterboxed if you use the game on 4:3 tvs. All games with 16:9 support
also support 4:3 by default. The 16:9 is an option, not a forced feature in
games. You will still use your whole screen if you use it in 4:3.
Tommy
| |
| James Garvin 2005-05-23, 8:31 pm |
| Leon Dexter wrote:
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:%tYie.5822
>
>
>
> mode.
>
>
>
> I don't want it. I have a beautiful 4:3 TV and I want to use the whole
> screen (for games, anyway). 4:3 TVs still vastly outnumber 16:9 ones, by
> the way, so "people want 16:9" is an exaggeration.
Agreed, but developers should start including it. Hell they should at
least include an option to "stretch" the screen if you so wish. I think
more and more gamers are going to widescreen TVs, so I think more games
should at least add it is as an option.
| |
| Paul Dunn 2005-05-23, 8:31 pm |
| James Garvin wrote:
quote:
> Leon Dexter wrote:
quote:
[vbcol=seagreen]
> Agreed, but developers should start including it. Hell they should at
> least include an option to "stretch" the screen if you so wish. I
> think more and more gamers are going to widescreen TVs, so I think
> more games should at least add it is as an option.
I think that would be a good idea. I noticed that HalfLife 2 on PC had a
widescreen option, which is great if your graphics card has the horsepower
to support it. However, given that console hardware can't be easily
upgraded, it's not inconceivable that the extra polygons and other graphical
artifacts needed to expand the display could result in some performance loss
in games that are already pushing the hardware?
But if you have the display tech to do it, you should be able to. I don't
know a lot about the hardware behind 16:9, would it be a simple case of
rendering to a wider buffer than the usual?
D.
| |
| James Garvin 2005-05-24, 12:31 am |
| Paul Dunn wrote:
quote:
> But if you have the display tech to do it, you should be able to. I don't
> know a lot about the hardware behind 16:9, would it be a simple case of
> rendering to a wider buffer than the usual?
I'm not sure either, but that sounds reasonable. You might have to have
different character models, textures, etc, but I'm not sure how the
widescreen TV hardware works so that might not be the case????
| |
| Vitani 2005-05-24, 8:32 pm |
| James Garvin wrote:
quote:
> Leon Dexter wrote:
>
>
>
> Agreed, but developers should start including it. Hell they should at
> least include an option to "stretch" the screen if you so wish. I think
> more and more gamers are going to widescreen TVs, so I think more games
> should at least add it is as an option.
I agree, it should at least stretch then image, however I believe it's
up to the TV to do this, not the console. My friends TV automatically
adjusts it's output based on the input it's getting to hide the black
bars. Sometimes it can be quite annoying when you're watching TV and a
film is in 16:9 and the adverts aren't, or some are, some aren't, it
keeps flicking from Wide to Super Wide, and Narrow Wide (or whatever)
Anyway, my point is, the black bars aren't the consoles fault, the TV
should sort itself out
| |
| Leon Dexter 2005-05-24, 8:32 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:%tYie.5822
quote:
> Hrmf... what is the matter with developers these days? Can't they see that
> people WANT 16:9? I hate it when I have to have big black borders on the
> sides because the stupid developers didn't implement proper widescreen
mode.
quote:
>
I don't want it. I have a beautiful 4:3 TV and I want to use the whole
screen (for games, anyway). 4:3 TVs still vastly outnumber 16:9 ones, by
the way, so "people want 16:9" is an exaggeration.
| |
| Leon Dexter 2005-05-24, 8:32 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:i9Mje.12972
quote:
> Just for your information, implementing 16:9 in a game doesn't mean it'll
> get letterboxed if you use the game on 4:3 tvs. All games with 16:9
support
quote:
> also support 4:3 by default. The 16:9 is an option, not a forced feature
in
quote:
> games. You will still use your whole screen if you use it in 4:3.
Not true. There are 16:9-only games, just not many. But when designing a
game, you can't properly do both. Aside from the technical issues of
getting two modes to function well, presentation (and probably playability)
is going to suffer in one mode or the other, depending on which is the
focus. In movies, the 16:9 is the better format, and 4:3 is usually just a
cropped version of that. Games might eventually end up the same way,
especially with HDTV resolutions being 16:9 by default. If a game is going
to run in 16:9, I'd prefer that it ONLY do 16:9, rather than try to do both
and suffer for it. But like I said, I play on a 4:3 screen and prefer that.
The widescreen format is too XXXXed-up for me to even consider a widescreen
TV anytime soon.
| |
| Tommy Stenberg 2005-05-24, 8:32 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:YhMje.4582$Lc1.1151@newsread3.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:i9Mje.12972
>
> support
> in
>
>
> Not true. There are 16:9-only games, just not many. But when designing a
> game, you can't properly do both. Aside from the technical issues of
> getting two modes to function well, presentation (and probably
> playability)
> is going to suffer in one mode or the other, depending on which is the
> focus. In movies, the 16:9 is the better format, and 4:3 is usually just
> a
> cropped version of that. Games might eventually end up the same way,
> especially with HDTV resolutions being 16:9 by default. If a game is
> going
> to run in 16:9, I'd prefer that it ONLY do 16:9, rather than try to do
> both
> and suffer for it. But like I said, I play on a 4:3 screen and prefer
> that.
> The widescreen format is too XXXXed-up for me to even consider a
> widescreen
> TV anytime soon.
>
>
Hmmm, I've yet to see a 16:9 only game. Unless you consider The Getaway as
one of them, where your screen "grows" a bit wider if you use 16:9 mode. Can
you give me any examples? Because 99,9% of the games that have a 16:9 mode
that I've tried don't "downgrade" for 4:3, because that's the default.
Anyway, at least from where I come, a widescreen mode is almost a given. And
if you consider buying a TV, you have to look hard if you're looking for
anything else than 16:9.
Tommy
| |
| Grackle 2005-05-24, 8:32 pm |
|
"Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
news:yqOje.14221$Fe7.90951@news000.worldonline.dk...
quote:
>
> if you consider buying a TV, you have to look hard if you're looking for
> anything else than 16:9.
>
What have you been smoking??
| |
| Tommy Stenberg 2005-05-24, 8:32 pm |
|
"Grackle" <nobody@lalaland.ca> wrote in message
news:Lb1ke.888$Ot6.69041@news20.bellglobal.com...
quote:
>
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:yqOje.14221$Fe7.90951@news000.worldonline.dk...
>
>
> What have you been smoking??
Nothing. When buying a TV here in Norway, even at the biggest chains, 99% of
the TVs are 16:9. Unless you're from the same place I live, I think I know
more than you what's available and what's not.
Tommy
| |
| Leon Dexter 2005-05-24, 8:32 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:yqOje.14221
quote:
> Hmmm, I've yet to see a 16:9 only game. Unless you consider The Getaway as
> one of them, where your screen "grows" a bit wider if you use 16:9 mode.
Can
quote:
> you give me any examples? Because 99,9% of the games that have a 16:9 mode
> that I've tried don't "downgrade" for 4:3, because that's the default.
> Anyway, at least from where I come, a widescreen mode is almost a given.
And
quote:
> if you consider buying a TV, you have to look hard if you're looking for
> anything else than 16:9.
Resident Evil 4 is 16:9 only, most recently. And no, most games don't
"downgrade" to 4:3, I know, usually they run worse in 16:9 if anything.
It's movies that get the shaft in 4:3. I'm just saying that games might be
headed that way too, since they'll be made to support HDTV resolutions in
the future, all of which are widescreen by default.
I don't know where you've been shopping for TVs, but it must be the
widescreen store or something. Probably 3/4 or more of televisions are 4:3,
still. And 90+ percent of TVs in homes are still 4:3.
| |
| Tommy Stenberg 2005-05-24, 8:32 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:ErVje.4721$Lc1.1153@newsread3.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:yqOje.14221
>
> Can
> And
>
> Resident Evil 4 is 16:9 only, most recently. And no, most games don't
> "downgrade" to 4:3, I know, usually they run worse in 16:9 if anything.
> It's movies that get the shaft in 4:3. I'm just saying that games might
> be
> headed that way too, since they'll be made to support HDTV resolutions in
> the future, all of which are widescreen by default.
> I don't know where you've been shopping for TVs, but it must be the
> widescreen store or something. Probably 3/4 or more of televisions are
> 4:3,
> still. And 90+ percent of TVs in homes are still 4:3.
>
>
Resident Evil 4 isn't 16:9. They just made it look that way to seem more
cinematic. Either that, or they couldn't get the game run at decent speed in
full-screen mode. If I want Resident Evil 4 to look "right" i have to use
4:3, thus I get black borders on the side AND top and bottom. I could use
the stretch mode, but usually, the stretch mode makes the graphics unclear
and shabby (like when you zoom in on pictures on the pc). So no, Resident
Evil 4 is a 4:3 letterboxed game, not a 16:9 game.
Tommy
| |
| Leon Dexter 2005-05-24, 8:33 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:un3ke.20704
quote:
> Nothing. When buying a TV here in Norway, even at the biggest chains, 99%
of
quote:
> the TVs are 16:9. Unless you're from the same place I live, I think I know
> more than you what's available and what's not.
Norway? Well, nothing against Norway (great-grandfather is from there), but
that's not a very big chunk of the market. Just for the record, I was
talking about "everywhere".
| |
| Grackle 2005-05-24, 8:33 pm |
| "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
news:un3ke.20704$Fe7.93038@news000.worldonline.dk...
quote:
>
> "Grackle" <nobody@lalaland.ca> wrote in message
> news:Lb1ke.888$Ot6.69041@news20.bellglobal.com...
>
> Nothing. When buying a TV here in Norway, even at the biggest chains, 99%
> of the TVs are 16:9. Unless you're from the same place I live, I think I
> know more than you what's available and what's not.
>
Fair enough, I didn't think about what country or planet you were from. If
I walk into a store here in Canada (or the U.S. for that matter) you will
see plenty of 4:3 sets, with the 16:9 still considered a high-end product.
| |
| John Miller 2005-05-24, 8:33 pm |
| Grackle wrote:
quote:
> Fair enough, I didn't think about what country or planet you were from. If
> I walk into a store here in Canada (or the U.S. for that matter) you will
> see plenty of 4:3 sets, with the 16:9 still considered a high-end product.
Just another data point -- as far back as '96, in Tokyo's Akihabara
district I saw nothing but 16:9 sets, even the small table-model CRT sets.
--
John Miller
email domain: n4vu.com; username: jsm(@)
| |
| Tommy Stenberg 2005-05-24, 8:33 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:JG5ke.4473$X92.1266@newsread2.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:SPXje.20080
>
> in
>
> Yeah, that's true. But that's also true of almost all "widescreen format"
> movies. They're really 4:3 with black bars. Hence the subtitles being
> offscreen if you display the movie properly on your widescreen TV. That's
> one of the things I was talking about when I said the widescreen format is
> so XXXXed up.
>
>
All of the games that support widescreen uses the full screen. Resident Evil
4 simply doesn't support widescreen, and even if it did, it would still have
those black borders, because Capcom made the game that. The 16:9 format
isn't XXXXed up at all. If it's implemented, it works fine. If not, well,
that's what I find annoying. I don't really understand what your beef is
with the 16:9 support in games. Every game supports 4:3 by default. Adding
16:9 support is something all gamers with a16:9 tv wants, and belive me,
there are a lot of them. The people who plays on a 4:3 tv will not be
affected in any way by this.
Tommy
| |
| Alastair Foster 2005-05-24, 8:33 pm |
| >Yeah, that's true. But that's also true of almost all "widescreen format"
quote:
>movies. They're really 4:3 with black bars. Hence the subtitles being
>offscreen if you display the movie properly on your widescreen TV. That's
>one of the things I was talking about when I said the widescreen format is
>so XXXXed up.
>
Oh man are you high?
--
Gamertag: unclechibi
http://unclechibi.blogspot.com
| |
| [ste parker] 2005-05-27, 8:30 pm |
| Leon Dexter wrote:
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:SPXje.20080
>
>
>
> in
>
>
>
> Yeah, that's true. But that's also true of almost all "widescreen format"
> movies. They're really 4:3 with black bars. Hence the subtitles being
> offscreen if you display the movie properly on your widescreen TV. That's
> one of the things I was talking about when I said the widescreen format is
> so XXXXed up.
>
>
This statement is just wrong. RE4 isn't done in 16:9 in the way you get
some DVD's and "proper" widescreen games etc (and the same applies to
Beyond Good And Evil too). RE4 will only fill a 16:9 widescreen TV if
hardware stretching is used, and you can clearly see how this affects
the picture in a negative way. A true 16:9 widescreen picture would not
(or should not) result in the deterioration of image quality, due to it
not being stretched out in any way - it's not 4:3 with black bars, it's
4:3 with extra picture added to the left and right.
Have removed some of the more irrelvant groups from the crosspost.
--
[ste]
Rpoints, money for nothing: http://tinyurl.com/3on76
| |
| [ste parker] 2005-05-27, 8:30 pm |
| Grackle wrote:
quote:
>
> Fair enough, I didn't think about what country or planet you were from. If
> I walk into a store here in Canada (or the U.S. for that matter) you will
> see plenty of 4:3 sets, with the 16:9 still considered a high-end product.
>
I find it strange whenever I'm in the US to see so many 4:3 TV's, it
really does seem pretty backwards to me. In Europe 16:9 is the norm, in
fact I can't think of anyone I know who has a 4:3 TV as their main TV.
One annoying thing though, is that once we got 16:9 TV's, all the DVDs
seemingly get put into 2.35:1 now, meaning I *still* have black bars,
aaargh! Often get the US version of a DVD which is more likely to be in
16:9, due to 2.35:1 looking pretty crap on a 4:3 TV 
--
[ste]
Rpoints, money for nothing: http://tinyurl.com/3on76
| |
| Alastair Foster 2005-05-27, 8:30 pm |
| On Sun, 22 May 2005 22:52:43 +0100, "[ste parker]"
<imaginey@hotmail.com> wrote:
quote:
>Grackle wrote:
>
>I find it strange whenever I'm in the US to see so many 4:3 TV's, it
>really does seem pretty backwards to me. In Europe 16:9 is the norm, in
>fact I can't think of anyone I know who has a 4:3 TV as their main TV.
>
>One annoying thing though, is that once we got 16:9 TV's, all the DVDs
>seemingly get put into 2.35:1 now, meaning I *still* have black bars,
>aaargh! Often get the US version of a DVD which is more likely to be in
>16:9, due to 2.35:1 looking pretty crap on a 4:3 TV 
So you consider a 2.35:1 aspect ratio films cropped into 16:9 a good
thing? Doesnt that kind of defeat the purpose of a widescreen
television?
--
Gamertag: unclechibi
http://unclechibi.blogspot.com
| |
| Tommy Stenberg 2005-05-28, 8:31 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:ErVje.4721$Lc1.1153@newsread3.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:yqOje.14221
>
> Can
> And
>
> Resident Evil 4 is 16:9 only, most recently. And no, most games don't
> "downgrade" to 4:3, I know, usually they run worse in 16:9 if anything.
> It's movies that get the shaft in 4:3. I'm just saying that games might
> be
> headed that way too, since they'll be made to support HDTV resolutions in
> the future, all of which are widescreen by default.
> I don't know where you've been shopping for TVs, but it must be the
> widescreen store or something. Probably 3/4 or more of televisions are
> 4:3,
> still. And 90+ percent of TVs in homes are still 4:3.
>
>
Resident Evil 4 isn't 16:9. They just made it look that way to seem more
cinematic. Either that, or they couldn't get the game run at decent speed in
full-screen mode. If I want Resident Evil 4 to look "right" i have to use
4:3, thus I get black borders on the side AND top and bottom. I could use
the stretch mode, but usually, the stretch mode makes the graphics unclear
and shabby (like when you zoom in on pictures on the pc). So no, Resident
Evil 4 is a 4:3 letterboxed game, not a 16:9 game.
Tommy
| |
| Tommy Stenberg 2005-05-28, 8:31 pm |
|
"Leon Dexter" <leondexterNOSPAM@earthlink.net> wrote in message
news:JG5ke.4473$X92.1266@newsread2.news.pas.earthlink.net...
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message
> news:SPXje.20080
>
> in
>
> Yeah, that's true. But that's also true of almost all "widescreen format"
> movies. They're really 4:3 with black bars. Hence the subtitles being
> offscreen if you display the movie properly on your widescreen TV. That's
> one of the things I was talking about when I said the widescreen format is
> so XXXXed up.
>
>
All of the games that support widescreen uses the full screen. Resident Evil
4 simply doesn't support widescreen, and even if it did, it would still have
those black borders, because Capcom made the game that. The 16:9 format
isn't XXXXed up at all. If it's implemented, it works fine. If not, well,
that's what I find annoying. I don't really understand what your beef is
with the 16:9 support in games. Every game supports 4:3 by default. Adding
16:9 support is something all gamers with a16:9 tv wants, and belive me,
there are a lot of them. The people who plays on a 4:3 tv will not be
affected in any way by this.
Tommy
| |
| greenyammo 2005-05-30, 6:40 am |
| Leon Dexter wrote:
quote:
> "Tommy Stenberg" <nobodysfool@dont.exist> wrote in message news:%tYie.5822
>
>
>
> mode.
>
>
>
> I don't want it. I have a beautiful 4:3 TV and I want to use the whole
> screen (for games, anyway). 4:3 TVs still vastly outnumber 16:9 ones, by
> the way, so "people want 16:9" is an exaggeration.
>
>
Agreed, I'm pretty sure 16:9 is just a phase anyway. 4:3 on 16;9 sucks
as well.
|
| |
|
|