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Author Soul Calibur 4 on XENON and REVOLUTION
shootemup

2005-04-07, 5:56 pm

You might want to hold off on getting Soul Calibur 3 for Playstation2,
because it's also probably coming out on XENON (Xbox2) and Nintendo
Revolution. if not, Soul Calibur 4.




http://xbox.ign.com/articles/601/601711p1.html

quote:
"Soul Calibur Heads for Next Gen

Namco explains why Soul Calibur III isn't on Xbox and talks about the
future.
by Douglass C. Perry
April 5, 2005 - Last week, when Namco Hometek announced Soul Calibur III's
exclusivity to PlayStation 2, Xbox and GameCube owners scratched their heads
in wonder. Using exclusive appearances by Legend of Zelda's Link and Todd
McFarlane's Spawn in the Cube and Xbox versions, respectively, Namco made
each version exclusive and unique. More convincing, however, was how many
Cube versions sold thanks to that singular appearance (upward of 1 million
units).



But there is hope for Microsoft and perhaps even Nintendo fans. A Namco
spokesperson told IGN that the Soul Calibur series will come to next
generation systems.

"Namco is definitely planning to develop the SOULCALIBUR series on the
next-generation platforms," Namco told IGN. "However, when we started
development for SCIII, the specs for the next-generation platforms were not
set, and there were no dev kits, which ultimately lead us to development on
the PS2."

The reasons Namco didn't bring its top-tiered fighting game to other systems
are reasonable, making perfect financial sense: There are simply more PS2s
than Xboxes or Cubes in the market. The spokesperson didn't clarify whether
that meant SCIII or SCIV would come to nex-gen systems.

"Essentially, Namco wanted to create a game with even more content than in
Soul Calibur II, so we made the choice to focus on a single platform," a
Namco spokesperson told IGN. "And when we thought about choosing a single
platform, we wanted it to be on the platform that has the greatest
penetration in the current marketplace, that being PS2. Namco is very
excited about bringing SCIII to the PS2 and the team has worked very hard on
maximizing the graphics for SCIII, which think will please franchise fans."

What Namco didn't say is that it may spend additional time tightening the
controls and balancing the characters of this third iteration of the series.
Soul Calibur II felt oddly balanced relative to Soul Calibur on Dreamcast,
and simple button mashing, plus the simplicity (read: cheapness) of the
exclusive characters dampened its overall feel.

Namco would not reveal further information on which next generation systems
it means, but you can bet Xbox 360 is one of them. We'll have more come E3."


Ice Wipe Inc.

2005-04-07, 5:56 pm

Mmmmm, I'll have to give this the Three S's... Shit graphics, shit controls,
shit game...

"shootemup" <shootemup@shooters.com> wrote in message
news:Zq6dnZ5QF8jjys7fRVn-rw@comcast.com...
quote:

> You might want to hold off on getting Soul Calibur 3 for Playstation2,
> because it's also probably coming out on XENON (Xbox2) and Nintendo
> Revolution. if not, Soul Calibur 4.
>
>
>
>
> http://xbox.ign.com/articles/601/601711p1.html
>
> quote:
> "Soul Calibur Heads for Next Gen
>
> Namco explains why Soul Calibur III isn't on Xbox and talks about the
> future.
> by Douglass C. Perry
> April 5, 2005 - Last week, when Namco Hometek announced Soul Calibur III's
> exclusivity to PlayStation 2, Xbox and GameCube owners scratched their

heads
quote:

> in wonder. Using exclusive appearances by Legend of Zelda's Link and Todd
> McFarlane's Spawn in the Cube and Xbox versions, respectively, Namco made
> each version exclusive and unique. More convincing, however, was how many
> Cube versions sold thanks to that singular appearance (upward of 1 million
> units).
>
>
>
> But there is hope for Microsoft and perhaps even Nintendo fans. A Namco
> spokesperson told IGN that the Soul Calibur series will come to next
> generation systems.
>
> "Namco is definitely planning to develop the SOULCALIBUR series on the
> next-generation platforms," Namco told IGN. "However, when we started
> development for SCIII, the specs for the next-generation platforms were

not
quote:

> set, and there were no dev kits, which ultimately lead us to development

on
quote:

> the PS2."
>
> The reasons Namco didn't bring its top-tiered fighting game to other

systems
quote:

> are reasonable, making perfect financial sense: There are simply more PS2s
> than Xboxes or Cubes in the market. The spokesperson didn't clarify

whether
quote:

> that meant SCIII or SCIV would come to nex-gen systems.
>
> "Essentially, Namco wanted to create a game with even more content than in
> Soul Calibur II, so we made the choice to focus on a single platform," a
> Namco spokesperson told IGN. "And when we thought about choosing a single
> platform, we wanted it to be on the platform that has the greatest
> penetration in the current marketplace, that being PS2. Namco is very
> excited about bringing SCIII to the PS2 and the team has worked very hard

on
quote:

> maximizing the graphics for SCIII, which think will please franchise

fans."
quote:

>
> What Namco didn't say is that it may spend additional time tightening the
> controls and balancing the characters of this third iteration of the

series.
quote:

> Soul Calibur II felt oddly balanced relative to Soul Calibur on Dreamcast,
> and simple button mashing, plus the simplicity (read: cheapness) of the
> exclusive characters dampened its overall feel.
>
> Namco would not reveal further information on which next generation

systems
quote:

> it means, but you can bet Xbox 360 is one of them. We'll have more come

E3."
quote:

>
>



Robert P Holley

2005-04-07, 5:56 pm

Ice Wipe Inc. wrote:
quote:

> Mmmmm, I'll have to give this the Three S's... Shit graphics, shit

controls,
quote:

> shit game...


Not surprising since this is coming from the one person we all call
shit-for-brains.

FooAtari

2005-04-07, 5:56 pm

"shootemup" <shootemup@shooters.com> wrote in
news:Zq6dnZ5QF8jjys7fRVn-rw@comcast.com:

Snip the crap.

Are you scoop under a different name?



--
Im too young for this s**t!

Live GamerTag - FooAtari

My games collection and Live games:
http://www.ajrparkst.f2s.com/allie/index.htm

www.revs.tv - Motorsport Internet TV.
Otis Munkborter

2005-04-07, 5:57 pm

shootemup wrote:
quote:

> You might want to hold off on getting Soul Calibur 3 for Playstation2,
> because it's also probably coming out on XENON (Xbox2) and Nintendo
> Revolution. if not, Soul Calibur 4.
>
>
>
>
> http://xbox.ign.com/articles/601/601711p1.html
>
> quote:
> "Soul Calibur Heads for Next Gen
>
> Namco explains why Soul Calibur III isn't on Xbox and talks about the
> future.
> by Douglass C. Perry
> April 5, 2005 - Last week, when Namco Hometek announced Soul Calibur III's
> exclusivity to PlayStation 2, Xbox and GameCube owners scratched their heads
> in wonder. Using exclusive appearances by Legend of Zelda's Link and Todd
> McFarlane's Spawn in the Cube and Xbox versions, respectively, Namco made
> each version exclusive and unique. More convincing, however, was how many
> Cube versions sold thanks to that singular appearance (upward of 1 million
> units).
>
>
>
> But there is hope for Microsoft and perhaps even Nintendo fans. A Namco
> spokesperson told IGN that the Soul Calibur series will come to next
> generation systems.
>
> "Namco is definitely planning to develop the SOULCALIBUR series on the
> next-generation platforms," Namco told IGN. "However, when we started
> development for SCIII, the specs for the next-generation platforms were not
> set, and there were no dev kits, which ultimately lead us to development on
> the PS2."
>
> The reasons Namco didn't bring its top-tiered fighting game to other systems
> are reasonable, making perfect financial sense: There are simply more PS2s
> than Xboxes or Cubes in the market. The spokesperson didn't clarify whether
> that meant SCIII or SCIV would come to nex-gen systems.
>
> "Essentially, Namco wanted to create a game with even more content than in
> Soul Calibur II, so we made the choice to focus on a single platform," a
> Namco spokesperson told IGN. "And when we thought about choosing a single
> platform, we wanted it to be on the platform that has the greatest
> penetration in the current marketplace, that being PS2. Namco is very
> excited about bringing SCIII to the PS2 and the team has worked very hard on
> maximizing the graphics for SCIII, which think will please franchise fans."
>
> What Namco didn't say is that it may spend additional time tightening the
> controls and balancing the characters of this third iteration of the series.
> Soul Calibur II felt oddly balanced relative to Soul Calibur on Dreamcast,
> and simple button mashing, plus the simplicity (read: cheapness) of the
> exclusive characters dampened its overall feel.
>
> Namco would not reveal further information on which next generation systems
> it means, but you can bet Xbox 360 is one of them. We'll have more come E3."
>
>


P.S. FIFA 2007 IN XBOX 2, REVOLUTION AND PS3 SHOKKA
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