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Author Re: Revolution controller: No Buttons, No Sticks, All Touch Screen
Leon Dexter

2005-03-30, 6:34 pm

"Michael Cargill" <mikementalist@myrealbox.com> wrote in message
quote:

> And who is this 'majority' that you are referring to? Majority of what?

If
quote:

> I get 10 people into a room and 6 of them say that ET on the Atari 2600 is

a
quote:

> classic, does that mean the other four are wrong if they disagree? What
> about if I then add another 10 people and it turns out they hate ET with a
> passion - that makes it 6 vs 14, so are the ET fans now wrong when
> previously they were right?


Yes, now you're getting it. Majority opinion determines all kinds of
things. Like laws, awards, even stupid things like who gets a recording
contract--ever watch "American Idol"? Somebody gets voted as "best", how
about that? Same thing happens at the Grammys and Oscars, and so on. They
give out trophies that say "Best" right on them, and that means that this
group of people or that group think they're the best.
So, if you ask everyone who plays videogames "What's the best game?", we can
find out and give it a nice plaque or something. Hell, you can give one out
all by yourself. What I'm saying is that the one from everybody carries a
lot more weight than yours does.

quote:

> There are millions of Christians in the world who believe that God exists.
> If this belief became the majority would that mean that God really does
> exist, purely because the majority think so...?


No, but it would mean that they get to claim to be the "best religion" and
they'd win a vote on it. Heh.


quote:

And[vbcol=seagreen]
> probably.
>
> So if there were large segments of the games market doing fine without
> Nintendo (and continued to be fine even with Nintendo as a competitor)

then
quote:

> it suggests that Nintendo were not quite as important as you think.


I repeat, "console games market". There wasn't one, it was gone. If nobody
bought DVDs the fourth year they were available, and DVDs were pulled out of
stores, but then Sony introduced a new DVD player and everyone started
selling them again, don't you think that would mean they were important to
the DVD market? Not the movie market, but the DVD market, eh? Very
important, I'd say.

quote:

> Erm, we most certainly do not use the NES controller design anymore.
> Current console controllers have very little in common with the NES
> controller - hardly any games use the D-Pad and I cannot remember the last
> time I needed to press the Start or Select buttons either. And we have
> already established that it was not Nintendo who came up the concept of
> analog sticks.


You're just playing Devil's Advocate, aren't you? The NES controller is
most definitely the ancestor of what we use today. There's no question.
For you to even argue that point shows that you either seriously hate
Nintendo, or you just enjoy argueing.


quote:

> Companies trying to establish themselves with a brand or a mascot is a
> concept that has been around for far longer than the games industry has.


So what does that mean? Are you trying to tell me that all those companies
were NOT trying to copy Nintendo's success with Mario? Get real.

quote:

>
>
> I seem to remember light guns being on those TV Games systems before the

NES
quote:

> was around.


Prove it. Maybe I'm wrong and it was just the first light gun videogame,
but either way, its success paved the way for so many games--go read a
review of Time Crisis or House of the Dead and you'll probably see a mention
of Duck Hunt.

quote:

> MK might have invented the 'gimmick' kart genre, but it wasn't the first
> racer to have karts in it.


So what are you looking for? It sounds to me like they'd have to split the
atom to impress you. What's your idea of an influential videogame company,
then, I'd like to know.

quote:

> But F-Zero certainly wasn't the first futuristic racer and racers were a
> genre that had been around for years anyway.


I never said it was. I said the designers of Wipeout were inspired by it.
Right after I said how Nintendo's games influenced later developers. Didn't
you read that part?


quote:

> And no doubt I would get replies from them saying that Nintendo did
> influence them - but would that really mean anything?


Yes, I'd say it means something. Somebody liked Nintendo's games enough to
try designing their own, and they succeeded and now do so for a living. I
think it means something. God, you just can't have anyone giving Nintendo
any credit at all without belittling it, can you? That's sad, man.



Time and again I have
quote:

> read reviews and articles that say something like "Nintendo's influence is
> present in all modern games..." but I sit there and wonder what this
> actually means.


Yeah, I can picture that very clearly. "Why would anyone give Nintendo
credit for something? I don't understand." That's not hard to imagine at
all.

quote:

> Here are some games off the top of my head that I think are truly

excellent:
quote:

> Deus Ex, System Shock 2, Project Gotham Racing, Wolfenstein: Enemy
> Territory, Command and Conquer, Rise of Nations, Civilisation, Call of

Duty,
quote:

> Baldurs Gate 2, Morrowind, Sega Rally, NiGHTS, Shenmue, Rez, Panzer

Dragoon
quote:

> Orta, Red Dog, Jet Force Gemini, Goldeneye 64, Perfect Dark, and Pro
> Evoloution Soccer 4.
>
> Obviously there are far more that I really like, but I would like to know
> where the heavy Nintendo influence is in those titles.


Don't ask me, ask the developers. Like you said yourself, videogame media
is full of developers who say they were influenced by Nintendo. I could
speculate--Panzer Dragoon being influenced by Starfox is an easy one to
see--but I'd just be speculating.


I cannot think how
quote:

> any of those games can have been particulary influenced by anything that
> Nintendo has done


Yeah, we've got that part. The part where your brain can't process the word
"Nintendo" positively--that's pretty well established. Believe me.


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