| Doug Jacobs 2005-03-30, 6:51 am |
| In alt.games.video.sony-playstation2 Jacob Oost <zork@columbus.rr.com> wrote:
quote:
> Please. I'm not talking about a novelty glove with a control pad taped
> on, I'm talking about a device that lets you control all three axes.
> Right now the control stick only controls the x and y axis, you have to
> use two 2D devices together (mouse and arrows keys, dual control sticks,
> control stick and c-buttons, etc.) to manipulate an object in 3D space
> and this is cumbersome.
Well, there were other glove-controllers that allowed you to manipulate 3d
space.
quote:
> That is also possible but sounds at least twenty years away from
> something workable. Nobody would want a multi-camera setup, or put
> little white balls on their hands for mo-cap. You would need a program
> that could take a video image and work out where your hands and each one
> of your fingertips were.
I've seen some pretty impressive camera-based things in the arcades
though. There's a boxing game and a light-gun game. In the boxing game,
you can move around on a small pad, but you can duck punch and defend like
a real boxer. Your actions are then translated to your onscreen character.
quote:
[vbcol=seagreen]
> Oh, you're talking about actual virtual reality. I wasn't, when I was
> discussing a gyroscopic controller, just so you know. I was talking
> about something for the next generation of consoles, not a holodeck
> (though I would like to have a holodeck...right now).
So, you'd tip your forward to move forward? I guess that could work.
Naw, holodecks are way too dangerous and raise way too many ethical/moral
questions.
quote:
> As for the hear and now, I imagine virtual reality taking the shape of a
> set of goggles (using LCOS screens), some kind of control (either
> motion-sensitive gloves or a gyroscopic dealie that you hold with both
> hands), and that's it. You wouldn't walk around, you'd just sit (or
> stand) and glide about the environment like in a first-person shooter.
> Or maybe your in-game character rides a wheelchair everywhere, that
> would be easy to simulate if you're already in a chair. Walking in
> place would be silly, and a treadmill would only go in two directions,
> what if you wanted to turn? Besides, save physical activity for the
> non-gamers (you know, the healthy people with girlfriends), if I want
> exercise I'll go ride my bike.
Maybe use one of those small trampoline things. That way you could
walk/run in place, then turn right, do the same thing. Yeah, motion se
quote:
> You could have a horse or a magical dragon to ride, that would speed
> things up. Or you could inexplicably be given a magical flute that
> transports you around.
Ack! Now I have to learn to ride a horse and play the flute!? ;) I just
want to whack bad guys, not "learn" something ;)
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