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Author Nintendo's 'Reggie' talks Revolution
Xenon

2005-01-06, 12:45 am

I saw this on gaming-age forum:

http://ga-forum.com/showthread.php?t=30361&page=1&pp=50


Reggie is back and talks about Revolution #1
----------------------------------------------------------------------------
----

No this time he's not taking names but giving hints..about Revolution.

He says they can't reveal anything concrete at the moment beacuse they would
let their competitors know too much.
He says the concept of a console as a hardware where you plug a joypad in is
old and consumers want something more innovative.
He does not confirm online support but says Nintendo wants to create the
feeling of a 'coummunity'.
They will introduce their console next E3.
Reggie says to beat Sony three things are needed:
1)Offer an innovative experience
2)Coming to the market at the same time
3)Gain the best third party support.

Edit:
Source:Reggie interview on EGM reported by Gamefront.de
He also confirms Mario 128 for Gamecube.


Cullen Skink

2005-01-06, 12:45 am

"Xenon" <xenonxbox2@xboxnext.com> wrote in message
news:O7udncI8wdaM5EHcRVn-jg@comcast.com...
quote:

> I saw this on gaming-age forum:
>
> http://ga-forum.com/showthread.php?t=30361&page=1&pp=50
>
>
> Reggie is back and talks about Revolution #1
> -----------------------------------------------------------------------

-----
quote:

> ----
>
> No this time he's not taking names but giving hints..about Revolution.
>
> He says they can't reveal anything concrete at the moment beacuse they

would
quote:

> let their competitors know too much.
> He says the concept of a console as a hardware where you plug a joypad

in is
quote:

> old and consumers want something more innovative.


Where do they get these ideas from? Do they have ideas people who come
up with this stuff? Which consumers told them consoles with joypds are
old? I am all for innovation but when push come to shove I want my next
console to be just that, a console, with a joypad, corded or otherwise.
By all means add something innovative but make sure the core elements are
there.



benstylus

2005-01-06, 12:45 am

Xenon wrote:
quote:

>more garbage


stop crossposting your garbage to irrelevant newsgroups.
sardu

2005-01-06, 9:45 am

I don't know ONE single person who thinks the way we play games today is
getting "OLD". Where the hell does Nintendo get that from? The only thing
that's getting old is having to buy games for 3+ gaming systems.

Also, re-releasing old games... is getting "OLD"

And why are they so hesitant about Online stuff? I really doubt that all my
close neighbors will have a Nintendo Revolution to multiplayer with me.

I love Nintendo and all... but COME ON REGGIE!


"Xenon" <xenonxbox2@xboxnext.com> wrote in message
news:O7udncI8wdaM5EHcRVn-jg@comcast.com...
quote:

>I saw this on gaming-age forum:
>
> http://ga-forum.com/showthread.php?t=30361&page=1&pp=50
>
>
> Reggie is back and talks about Revolution #1
> ----------------------------------------------------------------------------
> ----
>
> No this time he's not taking names but giving hints..about Revolution.
>
> He says they can't reveal anything concrete at the moment beacuse they
> would
> let their competitors know too much.
> He says the concept of a console as a hardware where you plug a joypad in
> is
> old and consumers want something more innovative.
> He does not confirm online support but says Nintendo wants to create the
> feeling of a 'coummunity'.
> They will introduce their console next E3.
> Reggie says to beat Sony three things are needed:
> 1)Offer an innovative experience
> 2)Coming to the market at the same time
> 3)Gain the best third party support.
>
> Edit:
> Source:Reggie interview on EGM reported by Gamefront.de
> He also confirms Mario 128 for Gamecube.
>
>



Bondo

2005-01-06, 9:45 am


quote:

> I don't know ONE single person who thinks the way we play games today is
> getting "OLD". Where the hell does Nintendo get that from? The only thing
> that's getting old is having to buy games for 3+ gaming systems.


Well, I think the way we play games is getting something, maybe not old,
probably tired or unintuitive. I'm certainly up for buying maybe secondary
controllers that are more unique provided they aren't one-off games (of
course it sucks then if you have to have multiple of each controller for
multiplayer which was the GBA Link problem.) But I can't see Nintendo just
switching completely their control device and not having it also have
certain aspects of the other controllers. If Nintendo went too different
they could have no multiconsole games.
--
Xbox Live Games: TOCA Race Driver 2 and PGR2.
Currently Playing: Donkey Konga and Sprung (DS)

Delameko Stone

2005-01-06, 5:46 pm

Cullen Skink wrote:
quote:

>
> Where do they get these ideas from? Do they have ideas people who come
> up with this stuff? Which consumers told them consoles with joypds are
> old? I am all for innovation but when push come to shove I want my next
> console to be just that, a console, with a joypad, corded or otherwise.
> By all means add something innovative but make sure the core elements are
> there.



You are like sooo last century. When your playing games via neural net
you'll wonder how you survived without.
Delameko Stone

2005-01-06, 5:46 pm

>>He says the concept of a console as a hardware where you plug a
joypad in
quote:


sardu wrote:[vbcol=seagreen]
> I don't know ONE single person who thinks the way we play games today is
> getting "OLD". Where the hell does Nintendo get that from? The only thing
> that's getting old is having to buy games for 3+ gaming systems.




I don't think thats what he said. He said the concept is old (which it
is, conceptually a gamecube is the same as a nes just more powerful).
And people _are_ after innovation, the DS isn't selling so well because
of the games (as there aren't that many at the moment), its the interest
in the touchscreen. The only way i see Nintendo getting ahead of ms and
sony in the next generation is to offer something cool and new, as long
as its not another virtual boy i think we'll all be happy...
sardu

2005-01-07, 12:45 am

true, but it gets me mad when they talk about innovation and then they
re-release every old Mario game and other old school game just to milk it.

"Delameko Stone" <dlux@destro.org> wrote in message
news:QXhDd.293009$lR6.50088@news.easynews.com...
quote:

> joypad in
>
> sardu wrote:
>
>
>
> I don't think thats what he said. He said the concept is old (which it
> is, conceptually a gamecube is the same as a nes just more powerful). And
> people _are_ after innovation, the DS isn't selling so well because of the
> games (as there aren't that many at the moment), its the interest in the
> touchscreen. The only way i see Nintendo getting ahead of ms and sony in
> the next generation is to offer something cool and new, as long as its not
> another virtual boy i think we'll all be happy...



Bondo

2005-01-07, 12:45 am


quote:

> true, but it gets me mad when they talk about innovation and then they
> re-release every old Mario game and other old school game just to milk it.


Do you think they would keep doing that if people weren't buying (and thus
wanting) them? You make this rehashing (which is endemic across the
industry) such a negative thing when it is only companies reasonably
responding to market demands. If you think it is so bad, don't buy the
rehashes, and convince others to do the same. I typically don't buy
re-releases, though I will get Mario 64 DS since I never properly played
through it on the N64.

P.S. Feel free to blame the average idiot game consumer in response to my
market comment, I blame them on a pretty regular basis.
--
Xbox Live Games: TOCA Race Driver 2 and PGR2.
Currently Playing: Donkey Konga and Sprung (DS)

sardu

2005-01-07, 12:45 am

yes, it is basically everyone else's fault. =)

"Bondo" <ewbondur@uccs.edu> wrote in message
news:BE033922.1629C%ewbondur@uccs.edu...
quote:

>
>
>
> Do you think they would keep doing that if people weren't buying (and thus
> wanting) them? You make this rehashing (which is endemic across the
> industry) such a negative thing when it is only companies reasonably
> responding to market demands. If you think it is so bad, don't buy the
> rehashes, and convince others to do the same. I typically don't buy
> re-releases, though I will get Mario 64 DS since I never properly played
> through it on the N64.
>
> P.S. Feel free to blame the average idiot game consumer in response to my
> market comment, I blame them on a pretty regular basis.
> --
> Xbox Live Games: TOCA Race Driver 2 and PGR2.
> Currently Playing: Donkey Konga and Sprung (DS)
>



mechdan@yahoo.com

2005-01-07, 5:45 pm


Cullen Skink wrote:
quote:

>"Xenon" <xenonxbox2@xboxnext.com> wrote in message

quote:

[vbcol=seagreen]
[vbcol=seagreen]
>I am all for innovation but when push come to shove I want
>my next console to be just that, a console, with a joypad,
>corded or otherwise.


Maybe he means wireless controllers only! That would be
awesome--no mess of cables, no multi-taps, none of that.
You just have the console on top of the TV (or wherever
is convenient), and the controllers are anywhere. Maybe
the "memory card" is integral to the controller itself.

Imagine getting together with your friends and everybody
brings their own controllers. You could have an 8 player
Bomberman rumble, without a gazillion cables and multitaps
all over the place! 8 player Saturn Bomberman was
great, but a real mess to setup and put away.

The potential for fun party games with excellent WAF is
limitless. A lot of "non-gamers" would have fun playing
quiz games or other party games in a wireless format.

Isaac Kuo

Doug Jacobs

2005-01-07, 5:45 pm

In alt.games.video.sony-playstation2 Bondo <ewbondur@uccs.edu> wrote:
quote:

> Do you think they would keep doing that if people weren't buying (and thus
> wanting) them? You make this rehashing (which is endemic across the
> industry) such a negative thing when it is only companies reasonably
> responding to market demands. If you think it is so bad, don't buy the
> rehashes, and convince others to do the same. I typically don't buy
> re-releases, though I will get Mario 64 DS since I never properly played
> through it on the N64.


I think it's also a problem of their not being enough new-gen games to
satisfy the market.

I point to this problem across all of Nintendo's recent consoles - GC,
GBA, and now the DS. There's a handful of good titles on each, but
certainly not a huge library, so Nintendo goes back and produces
re-releases of older games, with maybe an update here or there. It's
cheap, it's easy, it provides more titles for folks who may have missed
the older incarnations, etc.

The fact that the DS launched with such a title (Mario DS) makes me a bit
leery about the future of the platform... I'm sure there'll be some good
games for this....eventually. In the meantime, it makes a dandy GBA.
quote:

> P.S. Feel free to blame the average idiot game consumer in response to my
> market comment, I blame them on a pretty regular basis.


I don't think it's entirely the "average idiot consumer" in this case...
More like "lazy game companies" who are taking advantage of the current
retro-game fad that's been going more and more mainstream over the past
few years. Heck, I saw a full blown cocktail table-style arcade machine
in Costco that could play 50 different classic arcade games. Although it
was $2k, I found myself seriously thinking about how I could justify one
to the wife for a few moments...


Doug Jacobs

2005-01-09, 5:46 pm

In alt.games.video.sony-playstation2 Bondo <ewbondur@uccs.edu> wrote:
quote:

> Do you think they would keep doing that if people weren't buying (and thus
> wanting) them? You make this rehashing (which is endemic across the
> industry) such a negative thing when it is only companies reasonably
> responding to market demands. If you think it is so bad, don't buy the
> rehashes, and convince others to do the same. I typically don't buy
> re-releases, though I will get Mario 64 DS since I never properly played
> through it on the N64.


I think it's also a problem of their not being enough new-gen games to
satisfy the market.

I point to this problem across all of Nintendo's recent consoles - GC,
GBA, and now the DS. There's a handful of good titles on each, but
certainly not a huge library, so Nintendo goes back and produces
re-releases of older games, with maybe an update here or there. It's
cheap, it's easy, it provides more titles for folks who may have missed
the older incarnations, etc.

The fact that the DS launched with such a title (Mario DS) makes me a bit
leery about the future of the platform... I'm sure there'll be some good
games for this....eventually. In the meantime, it makes a dandy GBA.
quote:

> P.S. Feel free to blame the average idiot game consumer in response to my
> market comment, I blame them on a pretty regular basis.


I don't think it's entirely the "average idiot consumer" in this case...
More like "lazy game companies" who are taking advantage of the current
retro-game fad that's been going more and more mainstream over the past
few years. Heck, I saw a full blown cocktail table-style arcade machine
in Costco that could play 50 different classic arcade games. Although it
was $2k, I found myself seriously thinking about how I could justify one
to the wife for a few moments...


Bondo

2005-01-10, 5:46 pm


quote:

> I don't know ONE single person who thinks the way we play games today is
> getting "OLD". Where the hell does Nintendo get that from? The only thing
> that's getting old is having to buy games for 3+ gaming systems.


Well, I think the way we play games is getting something, maybe not old,
probably tired or unintuitive. I'm certainly up for buying maybe secondary
controllers that are more unique provided they aren't one-off games (of
course it sucks then if you have to have multiple of each controller for
multiplayer which was the GBA Link problem.) But I can't see Nintendo just
switching completely their control device and not having it also have
certain aspects of the other controllers. If Nintendo went too different
they could have no multiconsole games.
--
Xbox Live Games: TOCA Race Driver 2 and PGR2.
Currently Playing: Donkey Konga and Sprung (DS)

zhulien

2005-01-10, 5:46 pm


"Xenon" <xenonxbox2@xboxnext.com> wrote in message
news:O7udncI8wdaM5EHcRVn-jg@comcast.com...
quote:

>I saw this on gaming-age forum:
>
> http://ga-forum.com/showthread.php?t=30361&page=1&pp=50
>
>
> Reggie is back and talks about Revolution #1
> ----------------------------------------------------------------------------
> ----
>
> No this time he's not taking names but giving hints..about Revolution.
>
> He says they can't reveal anything concrete at the moment beacuse they
> would
> let their competitors know too much.
> He says the concept of a console as a hardware where you plug a joypad in
> is
> old and consumers want something more innovative.
> He does not confirm online support but says Nintendo wants to create the
> feeling of a 'coummunity'.
> They will introduce their console next E3.
> Reggie says to beat Sony three things are needed:
> 1)Offer an innovative experience
> 2)Coming to the market at the same time
> 3)Gain the best third party support.
>
> Edit:
> Source:Reggie interview on EGM reported by Gamefront.de
> He also confirms Mario 128 for Gamecube.


What do they mean by beat Sony? I cannot think of any Sony developed games
that are better than Nintendo developed games - can anyone suggest any? I'm
not saying I cannot think of any games for Sony consoles that aren't good,
many are, but I cannot think of any good ones from Sony.


Fatbob

2005-01-10, 5:46 pm


"zhulien" <zhulien..NOSPAM..@dodo.com.au> wrote in message
news:41e2cabb@news.comindico.com.au...
quote:

>
> "Xenon" <xenonxbox2@xboxnext.com> wrote in message
> news:O7udncI8wdaM5EHcRVn-jg@comcast.com...
>
> --------------------------------------------------------------------------

--
quote:

in[vbcol=seagreen]
>
> What do they mean by beat Sony? I cannot think of any Sony developed

games
quote:

> that are better than Nintendo developed games - can anyone suggest any?

I'm
quote:

> not saying I cannot think of any games for Sony consoles that aren't good,
> many are, but I cannot think of any good ones from Sony.
>


I think they mean in terms of consoles and games sold, and not the quality
of games.


Mathias Schmid

2005-01-11, 6:45 am

Xenon wrote:
quote:

> Reggie says to beat Sony three things are needed:
> 1)Offer an innovative experience
> 2)Coming to the market at the same time
> 3)Gain the best third party support.


It'd help if Nintendo would stop focusing on the "kids between
6 and 14" consumer range when designing games. Nothing
wrong with that, but ever since SuperNES, Nintendo kinda lost
footing with adult customers, which sony gladly took over
with the PS1....


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.825 / Virus Database: 563 - Release Date: 30.12.2004


Satanica

2005-01-11, 5:45 pm

Mike Kay wrote:
quote:

>
>
> GT4?
>
> am not *that* big a fan myself but i am in the minority, & iirc thats sony.
>
> Also didnt Sony buy psygnosis?
>
> if so that puts wipeout as a sony game, & that i think is probably the
> best game of its genre (with Quantum Redshift a close 2nd imo)
>
> i know there is a similar type of racer on nintendo consoles (bloody
> name escapes me) but i didnt like it as much as the above.
>

F-Zero I expect. Bloody fast but no weapons
Doug Jacobs

2005-01-11, 5:45 pm

In alt.games.video.sony-playstation2 Mathias Schmid <nospam@nightforge.de> wrote:
quote:

> It'd help if Nintendo would stop focusing on the "kids between
> 6 and 14" consumer range when designing games. Nothing
> wrong with that, but ever since SuperNES, Nintendo kinda lost
> footing with adult customers, which sony gladly took over
> with the PS1....


While that was certainly the case with the NES and SNES, they started
trying to attract older gamers with the N64 with titles like Golden Eye,
Perfect Dark, and (to a lesser extent) Conker's Bad Fur Day. Game Cube
continues this trend with the RE line, Eternal Darkness, and other
titles. Granted, Nintendo still has a number of family-oriented
franchises that are also present on the Game Cube. And while XBox or PS2
may have more games aimmed at older gamers, you can't overlook Game Cube
entirely as being "just for kids."
drocket

2005-01-11, 5:45 pm

On Tue, 11 Jan 2005 20:13:01 -0000, Doug Jacobs
<djacobs@shell.rawbw.com> wrote:
quote:

>While that was certainly the case with the NES and SNES, they started
>trying to attract older gamers with the N64 with titles like Golden Eye,
>Perfect Dark, and (to a lesser extent) Conker's Bad Fur Day. Game Cube
>continues this trend with the RE line, Eternal Darkness, and other
>titles. Granted, Nintendo still has a number of family-oriented
>franchises that are also present on the Game Cube. And while XBox or PS2
>may have more games aimmed at older gamers, you can't overlook Game Cube
>entirely as being "just for kids."


Its sad how many people think that a game isn't 'adult' if you can't
beat prostitutes to death with a baseball bat, or if it doesn't
prominently feature jiggly boobs.
General Protection Fault

2005-01-11, 5:45 pm

["Followup-To:" header set to alt.games.video.sony-playstation2.]
On Tue, 11 Jan 2005 21:29:23 GMT, drocket wrote:
quote:

> On Tue, 11 Jan 2005 20:13:01 -0000, Doug Jacobs
><djacobs@shell.rawbw.com> wrote:
>
>
> Its sad how many people think that a game isn't 'adult' if you can't
> beat prostitutes to death with a baseball bat, or if it doesn't
> prominently feature jiggly boobs.


Or drive into a baseball bat-wielding prostitute with jiggly boobs.

--
FreeBSD 4.8-RELEASE i386
3:50PM up 49 days, 21:12, 1 user, load averages: 0.03, 0.03, 0.00
Bondo

2005-01-12, 12:45 am


quote:

> In alt.games.video.sony-playstation2 Mathias Schmid <nospam@nightforge.de>
> wrote:
>
>
> While that was certainly the case with the NES and SNES, they started
> trying to attract older gamers with the N64 with titles like Golden Eye,
> Perfect Dark, and (to a lesser extent) Conker's Bad Fur Day. Game Cube
> continues this trend with the RE line, Eternal Darkness, and other
> titles. Granted, Nintendo still has a number of family-oriented
> franchises that are also present on the Game Cube. And while XBox or PS2
> may have more games aimmed at older gamers, you can't overlook Game Cube
> entirely as being "just for kids."


This kind of reminds me of a political occurrence. Conventional wisdom often
talks about how Democrats are hopeless in the South and talks about how
problematic it is, but rarely mentions that Republicans are hopeless in the
Northeast. It is uneven criticism.

In video games, Nintendo is accused of being hopeless with "adult" games.
But certainly the Xbox and PS2 are equally hopeless with "kiddy" games, but
that isn't discussed. Because Sony is more successful at the moment, their
lacking is ignored.
--
Xbox Live Games: TOCA Race Driver 2 and PGR2.
Currently Playing: Tiger Woods 2005 and Sprung (DS)

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