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Author The Coming of Nintendo's Revolution
Leon Dexter

2004-12-16, 6:46 am

"Xenon" <xenonxbox2@xboxnext.com> wrote in message
news:-bidnT9Li4gryVzcRVn-rw@comcast.com...

quote:

> What does Nintendo have up their sleeves for the Revolution? Take a look

at
quote:

> what Nintendo just might be thinking.


This article is pretty naive. Let me address a few points:

First, that the Revolution needs to have some sort of gimmick in order to
have exclusive content. Obviously that's not true. Nintendo provides the
Gamecube with a large amount of exclusive games, and for a while, so did
other publishers. The reason it's waned so far is because those exclusive
games didn't sell well enough, not because the Gamecube is too similar to
the PS2 and Xbox.

Second, that having a gimmick will ensure exclusive games. Not true--look
at how many games added GBA connectivity as some kind of dumb trick. Those
games were not exclusive. The DS, and maybe the Revolution, will
undoubtedly continue that trend. The article says that ports are not
possible on the DS. That's so naive. I promise there will be legions of
games that have negligable DS functionality. The thing is, the DS can play
"normal" games just fine, so there will be "normal" games available for it.
Unless Nintendo intends to make the Revolution a system incapable of playing
"normal" games--that display on TV and control with a gamepad--there will be
ports.
The real question is, how many games will be made that use the gimmick, and
especially, how many of them will be good.

Third, the article says "If a user base gets big enough, they (developers)
will come." The Gamecube userbase is exactly the same size as the Xbox
userbase, but now has probably less than half of the developers making
games. The size of the userbase is not Nintendo's problem, it's the size of
the market. Nintendo's Gamecube market is roughly the same size as the Cube
userbase. Capcom's Cube market is much, much smaller, because so many
people buy Gamecubes for Nintendo games ONLY. Solution? Who knows, but
userbase size is not the problem.

Fourth, that the Revolution, no matter how gimmicky, would ever be seen as a
separate market. Nintendo loves to pretend that they are not competing with
Sony or with Microsoft. They say it all the time--most recently about the
PSP. But they don't make that decision--consumers do. And no consumer is
going to see the DS or the Revolution as anything other than a videogame
machine. Nintendo IS competing with Sony and Microsoft, and they would be
doing a hell of a lot better at it if they would acknowledge that fact, and
TRY to compete.

Which brings me to the article's last point, that Nintendo shouldn't
compete, but should try to carve themselves out a tiny niche market.
They've been on their way to that for years now. It's certainly one
option--give up and just try to hold on to the market they have. But that's
not new. They've been doing that since a couple of years into the N64's
lifespan--watching their market shrink, but milking more share of the money
out of it while other companies abandon it. Down that path, in the end,
Nintendo will be the only publisher on their own console, and manage to
survive.
The other option is to GO FOR IT. Compete! It may be too late to go it
alone, though. I say, make a deal with the devil and team up with Microsoft
against Sony. But even that chance may have passed, if Microsoft does as
well next time around as I think they will. I expect the market to be
almost equal, maybe 45/45, with Nintendo scraping for 10% share. Right now,
they could offer Microsoft enough to be an equal partner in a joint venture,
and become a powerhouse in the industry again, but if their mindshare falls
much further, they will have to settle for being just an exclusive
publisher, or the other option of their own tiny pond.


lighten up francis

2004-12-16, 9:45 am


"Xenon" <xenonxbox2@xboxnext.com> wrote in message
news:-bidnT9Li4gryVzcRVn-rw@comcast.com...
quote:

> The Coming of Nintendo's Revolution



Please don't post this nonsense on the PS2 and XBox group.
The only way I will own Nintendo's "next" system is if someone gives me one.
For me their last 2 systems have been a waste of time, especially the GC


JoJo

2004-12-16, 5:46 pm

Has Nintendo actually been making a profit in the last few years? Anyone
know where stats like this could be found?


Steve Liu

2004-12-16, 5:46 pm

In article <_Plwd.28$ry.6@fed1read01>, JoJo <mrbiggles909@yahoo.com> wrote:
quote:

>Has Nintendo actually been making a profit in the last few years? Anyone
>know where stats like this could be found?
>

Take a look at Nintendo USA's 2004 Annual Report.
http://www.nintendo.com/corp/report/fiscal2004.pdf

Looks like, yes, the company itself is making money.

I don't think it breaks down the percentage of GB/Gamecube/licenses/other
income, but I believe PS1-era financial stories about the N said that most
of the profit was from Gameboy and Pokemon related sales.

==========
Steve Liu
"Oh no, aliens, bio-duplication, nude conspiracies...
Oh my God, Lyndon LaRoche was right!" - Homer Simpson
Michael

2004-12-16, 5:46 pm

According to:

http://seattlepi.nwsource.com/busin...nintendo19.html

2004 US Hardware unit sales through September,

3.5million units: Nintendo gameboy + gba + gba sp
2.6million units: PS2
2.0million units: XBOX
1.1million units: CG

So, not including DS sales and PSP sales, Nintendo is leading the market
with 3.5+1.1million hardware units sold in US, as of September 2004.

I'm not sure if this figure is from Jan to Sep or April to Sep (new fiscal
year).



"JoJo" <mrbiggles909@yahoo.com> wrote in message
news:_Plwd.28$ry.6@fed1read01...
quote:

> Has Nintendo actually been making a profit in the last few years? Anyone
> know where stats like this could be found?
>
>



lighten up francis

2004-12-16, 5:46 pm


"Michael" <no_spam4ever@hotmail.com> wrote in message
news:Idnwd.16643$pb.1056277@news20.bellglobal.com...
quote:

> According to:
>
> http://seattlepi.nwsource.com/busin...nintendo19.html
>
> 2004 US Hardware unit sales through September,
>
> 3.5million units: Nintendo gameboy + gba + gba sp
> 2.6million units: PS2
> 2.0million units: XBOX
> 1.1million units: CG
>
> So, not including DS sales and PSP sales, Nintendo is leading the market
> with 3.5+1.1million hardware units sold in US, as of September 2004.
>
> I'm not sure if this figure is from Jan to Sep or April to Sep (new fiscal
> year).


Hand helds are not consoles......
hello
maybe we should include all of Sony and Microsoft's ventures/entities into
the fold, huh?


[ste parker]

2004-12-17, 6:45 am

lighten up francis wrote:
quote:

> "Michael" <no_spam4ever@hotmail.com> wrote in message
> news:Idnwd.16643$pb.1056277@news20.bellglobal.com...
>
>
>
> Hand helds are not consoles......
> hello
> maybe we should include all of Sony and Microsoft's ventures/entities into
> the fold, huh?
>
>


Yes they are video game consoles - they have a display, a form of user
input, and play video games. But that's besides the point; what video
game console systems have Sony and Microsoft also been selling for the
past year that might significantly affect those numbers? I'm not sure
what you're getting at.

Sorry to continue the massive crosspost, I've no idea where this guy was
posting from. FU set away from uk.* also.

--
[ste]

Jerry

2004-12-17, 9:45 am

The stats about the gameboy line is far more relevant to video games
and to this topic, than sony's dvd players, radios, or even t.v.s. The
same applies to MS's software. Nintendo is not in any trouble with the
gamecube, it has sold as many, if not more consoles than the xbox. MS
may have pushed out more software, but most of those are 2nd and 3rd
party. Nintendo has pushed out a lot more 1st party games, which
garner Nintendo more money, than 2nd and 3rd party games do for MS.

Jerry

On Fri, 17 Dec 2004 09:21:42 +0000, "[ste parker]"
<imaginey@hotmail.com> wrote:
quote:

>lighten up francis wrote:
>
>Yes they are video game consoles - they have a display, a form of user
>input, and play video games. But that's besides the point; what video
>game console systems have Sony and Microsoft also been selling for the
>past year that might significantly affect those numbers? I'm not sure
>what you're getting at.
>
>Sorry to continue the massive crosspost, I've no idea where this guy was
>posting from. FU set away from uk.* also.



Michael

2004-12-21, 6:45 am

According to:

http://seattlepi.nwsource.com/busin...nintendo19.html

2004 US Hardware unit sales through September,

3.5million units: Nintendo gameboy + gba + gba sp
2.6million units: PS2
2.0million units: XBOX
1.1million units: CG

So, not including DS sales and PSP sales, Nintendo is leading the market
with 3.5+1.1million hardware units sold in US, as of September 2004.

I'm not sure if this figure is from Jan to Sep or April to Sep (new fiscal
year).



"JoJo" <mrbiggles909@yahoo.com> wrote in message
news:_Plwd.28$ry.6@fed1read01...
quote:

> Has Nintendo actually been making a profit in the last few years? Anyone
> know where stats like this could be found?
>
>



Jerry

2004-12-21, 6:45 am

The stats about the gameboy line is far more relevant to video games
and to this topic, than sony's dvd players, radios, or even t.v.s. The
same applies to MS's software. Nintendo is not in any trouble with the
gamecube, it has sold as many, if not more consoles than the xbox. MS
may have pushed out more software, but most of those are 2nd and 3rd
party. Nintendo has pushed out a lot more 1st party games, which
garner Nintendo more money, than 2nd and 3rd party games do for MS.

Jerry

On Fri, 17 Dec 2004 09:21:42 +0000, "[ste parker]"
<imaginey@hotmail.com> wrote:
quote:

>lighten up francis wrote:
>
>Yes they are video game consoles - they have a display, a form of user
>input, and play video games. But that's besides the point; what video
>game console systems have Sony and Microsoft also been selling for the
>past year that might significantly affect those numbers? I'm not sure
>what you're getting at.
>
>Sorry to continue the massive crosspost, I've no idea where this guy was
>posting from. FU set away from uk.* also.



[ste parker]

2004-12-21, 6:45 am

lighten up francis wrote:
quote:

> "Michael" <no_spam4ever@hotmail.com> wrote in message
> news:Idnwd.16643$pb.1056277@news20.bellglobal.com...
>
>
>
> Hand helds are not consoles......
> hello
> maybe we should include all of Sony and Microsoft's ventures/entities into
> the fold, huh?
>
>


Yes they are video game consoles - they have a display, a form of user
input, and play video games. But that's besides the point; what video
game console systems have Sony and Microsoft also been selling for the
past year that might significantly affect those numbers? I'm not sure
what you're getting at.

Sorry to continue the massive crosspost, I've no idea where this guy was
posting from. FU set away from uk.* also.

--
[ste]

Steve Liu

2004-12-21, 6:45 am

In article <_Plwd.28$ry.6@fed1read01>, JoJo <mrbiggles909@yahoo.com> wrote:
quote:

>Has Nintendo actually been making a profit in the last few years? Anyone
>know where stats like this could be found?
>

Take a look at Nintendo USA's 2004 Annual Report.
http://www.nintendo.com/corp/report/fiscal2004.pdf

Looks like, yes, the company itself is making money.

I don't think it breaks down the percentage of GB/Gamecube/licenses/other
income, but I believe PS1-era financial stories about the N said that most
of the profit was from Gameboy and Pokemon related sales.

==========
Steve Liu
"Oh no, aliens, bio-duplication, nude conspiracies...
Oh my God, Lyndon LaRoche was right!" - Homer Simpson
Leon Dexter

2004-12-21, 6:45 am

"Xenon" <xenonxbox2@xboxnext.com> wrote in message
news:-bidnT9Li4gryVzcRVn-rw@comcast.com...

quote:

> What does Nintendo have up their sleeves for the Revolution? Take a look

at
quote:

> what Nintendo just might be thinking.


This article is pretty naive. Let me address a few points:

First, that the Revolution needs to have some sort of gimmick in order to
have exclusive content. Obviously that's not true. Nintendo provides the
Gamecube with a large amount of exclusive games, and for a while, so did
other publishers. The reason it's waned so far is because those exclusive
games didn't sell well enough, not because the Gamecube is too similar to
the PS2 and Xbox.

Second, that having a gimmick will ensure exclusive games. Not true--look
at how many games added GBA connectivity as some kind of dumb trick. Those
games were not exclusive. The DS, and maybe the Revolution, will
undoubtedly continue that trend. The article says that ports are not
possible on the DS. That's so naive. I promise there will be legions of
games that have negligable DS functionality. The thing is, the DS can play
"normal" games just fine, so there will be "normal" games available for it.
Unless Nintendo intends to make the Revolution a system incapable of playing
"normal" games--that display on TV and control with a gamepad--there will be
ports.
The real question is, how many games will be made that use the gimmick, and
especially, how many of them will be good.

Third, the article says "If a user base gets big enough, they (developers)
will come." The Gamecube userbase is exactly the same size as the Xbox
userbase, but now has probably less than half of the developers making
games. The size of the userbase is not Nintendo's problem, it's the size of
the market. Nintendo's Gamecube market is roughly the same size as the Cube
userbase. Capcom's Cube market is much, much smaller, because so many
people buy Gamecubes for Nintendo games ONLY. Solution? Who knows, but
userbase size is not the problem.

Fourth, that the Revolution, no matter how gimmicky, would ever be seen as a
separate market. Nintendo loves to pretend that they are not competing with
Sony or with Microsoft. They say it all the time--most recently about the
PSP. But they don't make that decision--consumers do. And no consumer is
going to see the DS or the Revolution as anything other than a videogame
machine. Nintendo IS competing with Sony and Microsoft, and they would be
doing a hell of a lot better at it if they would acknowledge that fact, and
TRY to compete.

Which brings me to the article's last point, that Nintendo shouldn't
compete, but should try to carve themselves out a tiny niche market.
They've been on their way to that for years now. It's certainly one
option--give up and just try to hold on to the market they have. But that's
not new. They've been doing that since a couple of years into the N64's
lifespan--watching their market shrink, but milking more share of the money
out of it while other companies abandon it. Down that path, in the end,
Nintendo will be the only publisher on their own console, and manage to
survive.
The other option is to GO FOR IT. Compete! It may be too late to go it
alone, though. I say, make a deal with the devil and team up with Microsoft
against Sony. But even that chance may have passed, if Microsoft does as
well next time around as I think they will. I expect the market to be
almost equal, maybe 45/45, with Nintendo scraping for 10% share. Right now,
they could offer Microsoft enough to be an equal partner in a joint venture,
and become a powerhouse in the industry again, but if their mindshare falls
much further, they will have to settle for being just an exclusive
publisher, or the other option of their own tiny pond.


JoJo

2004-12-21, 6:45 am

Has Nintendo actually been making a profit in the last few years? Anyone
know where stats like this could be found?


lighten up francis

2004-12-21, 6:45 am


"Michael" <no_spam4ever@hotmail.com> wrote in message
news:Idnwd.16643$pb.1056277@news20.bellglobal.com...
quote:

> According to:
>
> http://seattlepi.nwsource.com/busin...nintendo19.html
>
> 2004 US Hardware unit sales through September,
>
> 3.5million units: Nintendo gameboy + gba + gba sp
> 2.6million units: PS2
> 2.0million units: XBOX
> 1.1million units: CG
>
> So, not including DS sales and PSP sales, Nintendo is leading the market
> with 3.5+1.1million hardware units sold in US, as of September 2004.
>
> I'm not sure if this figure is from Jan to Sep or April to Sep (new fiscal
> year).


Hand helds are not consoles......
hello
maybe we should include all of Sony and Microsoft's ventures/entities into
the fold, huh?


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