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Author Re: Ratings experts: Please explain
George John

2005-04-11, 5:59 pm

Mike Nolan wrote:

Mike,

[SNIP]
quote:

> I believe the non-linearity of the expected results function (a bell

curve)
quote:

> goes all the way back to the Elo formulative work, it's just that

earlier
quote:

> versions of the ratings software (prior to 2000) tended to use a

linear
quote:

> approximation of the formula because it was easier to program.


For non-provisional players, the calculation of 'expected score' did
not change. The formula remained We = 1/(1 + 10^(([opponent
rating]-[player rating])/400). Note: We = 'expected score'

What did change is the calculation of K which in the previous system
was linear within three bands (100-2100, 2100-2400, and 2400+.
Interpolation was used when ratings crossed 2100 and 2400). As you
have already pointed out, in the new system K is a function of rating
and/or number of prior games played).

One reason I mention this is because of complaints about how the old
system allowed accurate calculation of rating change estimates by hand.
How many people can calculate 'We' (see above) by hand?! ;-) OTOH,
there was a linear approximation that was good enough in many cases.
Now, I recommend people use
http://georgejohn.bcentralhost.com/tca/ktable.htm.
quote:

> Having spent several weeks in January making sure the new programming

came
quote:

> up with the same results as the old programming, the linear

approxmation
quote:

> has to have been much easier to program.


I guess it would have, if a linear approximation had been in use, but
it wasn't. BTW, I prefer the new method of computing K because it
doesn't have to deal with discontinuities, and therefore avoids
interpolations.

[SNIP]

Best regards,

George John

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