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Home > Archive > Flight simulator > March 2005 > Where did those streetlights come from?
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Where did those streetlights come from?
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| Stephen F. 2005-03-30, 7:48 pm |
| Can anyone explain why I would have highway streetlights in the middle of a
runway? Makes taking off and landing a bid difficult, although on some more
nimble props I can just slalom past...
This is at Belp, the airport in Bern, Switzerland, and only occurs with
autogen on the highest setting. A bug in the updated FS9 when bridges were
added? I don't think it's add-on scenery, as it occurs even after turning
off my downloaded versions of Belp and Swiss landclass files.
Any other "dangerous" runways I should look out for? :-)
Stephen
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| Matt B. 2005-03-30, 7:48 pm |
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"Stephen F." <ferguson@NOJUNKbluewin.ch> wrote in message
news:424aa425$1@news.unibe.ch...
quote:
> Can anyone explain why I would have highway streetlights in the middle of
> a runway? Makes taking off and landing a bid difficult, although on some
> more nimble props I can just slalom past...
>
> This is at Belp, the airport in Bern, Switzerland, and only occurs with
> autogen on the highest setting. A bug in the updated FS9 when bridges
> were added? I don't think it's add-on scenery, as it occurs even after
> turning off my downloaded versions of Belp and Swiss landclass files.
>
> Any other "dangerous" runways I should look out for? :-)
I just went to BELP to check it out and I didn't see any streetlights or
anything in the runway or in the surrounding areas (even with maximum
autogen & other objects). I don't have any add-on scenery, so maybe that is
the cause in your case.
However, there are some problems with this airport: Mine has three runways,
32R, 32L, and 32. The two (very) short runways are marked as 32R and 32L
but there is no pavement, only grass! Also the R and L seem to be reversed?
Only the longer runway 32 is drawn correctly.
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| Stephen F. 2005-03-30, 7:48 pm |
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"Matt B." <sawdust100@charter.net> wrote in message
news:Xry2e.45$I26.30@fe03.lga...
quote:
>
> "Stephen F." <ferguson@NOJUNKbluewin.ch> wrote in message
> news:424aa425$1@news.unibe.ch...
>
> I just went to BELP to check it out and I didn't see any streetlights or
> anything in the runway or in the surrounding areas (even with maximum
> autogen & other objects). I don't have any add-on scenery, so maybe that
> is the cause in your case.
> However, there are some problems with this airport: Mine has three
> runways, 32R, 32L, and 32. The two (very) short runways are marked as 32R
> and 32L but there is no pavement, only grass! Also the R and L seem to be
> reversed? Only the longer runway 32 is drawn correctly.
>
See if this neat aerial view works:
http://www.endoxon.com/scripts/hsru..._CH&button1=map
You'll have to cut and paste the address due to line-wrapping.
Enter postcode "3123", town "Belp", choose Aerial Photo, zoom to maximum,
then click the arrow to head north (up arrow 7 times).
Flying in on a heading of 32, from left to right, 32L and 32R are indeed
short grass strips, then comes the paved main runway 32.
Stephen
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| Matt B. 2005-03-31, 6:18 pm |
| "Stephen F." <ferguson@NOJUNKbluewin.ch> wrote in message
news:424ab95c$1@news.unibe.ch...
quote:
> "Matt B." <sawdust100@charter.net> wrote in message
> news:Xry2e.45$I26.30@fe03.lga...
>
> See if this neat aerial view works:
> http://www.endoxon.com/scripts/hsru..._CH&button1=map
>
> Enter postcode "3123", town "Belp", choose Aerial Photo, zoom to maximum,
> then click the arrow to head north (up arrow 7 times).
>
> Flying in on a heading of 32, from left to right, 32L and 32R are indeed
> short grass strips, then comes the paved main runway 32.
Thanks for the link; that's an interesting viewer. I guess Microsoft got
the runways correctly; I never expected the two grass runways and one paved
runway to be real.
http://i2.photobucket.com/albums/y1...AirportBELP.jpg
Here's a picture of the MSFS2004 default airport. What about the R and L
being backwards? I couldn't see the numbers clearly enough on the aerial
view from Credit Suisse.
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